* Dart - change Builder "lowFinish()" to "buffer" and "finish()" to not void return
Aligning the API with other languages, e.g. c++ and allowing custom use-cases to avoid creating a Uint8List
* Dart - change builder.buffer to check that finish() was already called
* Dart - builder - move !finished assertion to _prepare() which is run from all other functions
* dart test scripts - generate with `--gen-object-api`
* Dart object API, pack and unpack methods (WIP)
* Dart flatc - extract Builder code to separate functions to reuse it in Pack()
* Dart flatc - use builder field-building implementation in pack()
* Dart flatc - add pack() as an intance method of the "T" class
* Dart object API - make inner fields unpacked as well
* Dart object API - use pack() when collecting field offsets
* Dart object API - use packOnce() for fields that are structs or vectors of structs
* Dart object API - remove obsolete union support TODO
* Dart object API - minor review changes, test and fixes
* Dart object API - revert packOnce() - not supported by other object API implementations
* Dart object API - update docs
* update dart generated code in tests/ to fix CI failure on ./scripts/check-generated-code.sh
* Dart flatc - fix compilation for old MSVC and c++0x
This commit fixes handling of default and NULL `key` fields in `Parser::ParseVector` (#5928).
The JSON generator updated. It outputs `key` fields even if the `--force-defaults` option is inactive.
Additional test cases for `key` added.
Dart schema compiler generated a static getter for enum values, which
always created a new map instance for its callers. See #5819.
Now it generates const map for better performance
and readability.
- update C++ monster_test::Color to unsigned type
- update Go Color:ubyte in the go_test.go
- add workaround for unsigned enum in java test
- sync generate.bat and generate.sh
Some generic C++ and Rust code is not generated when unions use type
aliases because of potential ambiguity. Actually check for this
ambiguity and only disable offending code only if it is found.
* call reflection code generation from tests
This simplifies instructions to contributors so they don't forget to update
reflection code.
* add error handling to generate_code scripts
Let them propagate their errors instead of swallowing them so they show
up when called in CI.
* apply editorconfig to shell scripts
* use ordered map in dart codegen
Using an unordered map in the codegen can lead to spurious diffs in the
generated dart code.
* add CI check for generate_code being run
* update reflection_generated.h
* disable diff-check for monster_test.bfbs
Work around #5008.