* [Kotlin] Introduction to Kotlin Multiplaform
The first implementation of the Kotlin code generation was made years
ago at the time Kotlin Multiplaform was not stable and Kotlin is mostly
used on JVM-based targets. For this reason the generated code uses java
based runtime.
That design decision comes with many drawbacks, leaving the code
generated more java-like and making it impossible to use more advanced
features of the Kotlin language.
In this change we are adding two parts: A pure, multi-plaform, Kotlin
runtime and a new code generator to accompany it.
* [Kotlin] Remove scalar sign cast from code generation
Now that we have a new runtime the accepts unsigned types, we don't
need to code generate casting back and from signed scalars. This
MR removes this from both code generations and adds the necessary
API to the runtime.
* [Kotlin] Use offset on public API to represent buffer position
Currently, kotlin was following Java's approach of representing objects,
vectors, tables as "Int" (the position of it in the buffer). This change
replaces naked Int with Offset<T>, offering a type-safe API. So,
instead of
fun Table.createTable(b: FlatBufferBuilder, subTable: Int)
We will have
fun Table.createTable(b: FlatBufferBuilder, subTable: Offset<SubTable>)
Making impossible to accidentally switch parameters.
The performance should be similar to use Int as we are using value
class for Offset and ArrayOffset, which most of the time translate to
Int in the bytecode.
* [Kotlin] Add builder for tables
Add builder constructor to make create of table more ergonomic.
For example the movie sample for the test set could be written as:
Movie.createMovie(fbb,
mainCharacterType = Character_.MuLan,
mainCharacter = att) {
charactersType = charsType
this.characters = characters
}
instead of:
Movie.startMovie(fbb)
Movie.addMainCharacterType(fbb, Character_.MuLan)
Movie.addMainCharacter(fbb, att as Offset<Any>)
Movie.addCharactersType(fbb, charsType)
Movie.addCharacters(fbb, charsVec)
Movie.endMovie(fbb)
* [Kotlin] Move enum types to value class
Moving to flatbuffer enums to value class adds type safety for parameters
with minimum to no performance impact.
* [Kotlin] Simplify Union parameters to avoid naked casting
Just a small change on the APIs that receive union as parameters,
creating a typealias UnionOffset to avoid using Offset<Any>. To "convert"
an table offset to an union, one just call Offset.toUnion().
* [Kotlin] Apply clang-format on kotlin code generators
* [Kotlin] Update kotlin generator to follow official naming conventions
Updating directory, package and enum naming to follow Kotlin official
convention.
https://kotlinlang.org/docs/coding-conventions.html#naming-rules
* [Kotlin] Add fixes to improve performance
1 - Add benchmark comparing serialization between Java & Kotlin
2 - ReadWriteBuffer does not auto-grow (thus avoid check size in every op)
3 - Add specialized add functions on FlatBufferBuilder to avoid boxing
offsets.
4 - Remove a few Kotlin syntax sugar that generated performance penalties.
* [Kotlin] Remove builder from Kotlin KMP and add some optimizations
to avoid boxing of Offset classes
---------
Co-authored-by: Derek Bailey <derekbailey@google.com>
* [Android] fixed build after decomission of jcenter
JCenter[1] has been removed and now is failing android build. This
change updates the configuration to remove this and few other warnings.
1 - https://developer.android.com/studio/build/jcenter-migration
* [Kotlin] fix build for latest gradle version 8.0.1
---------
Co-authored-by: Derek Bailey <derekbailey@google.com>
* Start of mvn-ification of the test
* move to right locations
* Update the IO done in the test to read from resources / write to temp folders
* Add github workflow attempt to mvn test it instead of JavaTest.sh
* Pin the Kotlin benchmark's symlink for /java to the right location
* Inline equality assertions and format JavaTest.java
* fix android gradle source directory
Co-authored-by: Derek Bailey <derekbailey@google.com>
With a change introduce in 385dda5c3785ed8d6a35868bc169f07e40e889087fd2edc66,
flatc was not able to emit code for Kotlin if a namespace is specified
and the folders do not exist. The fix create folders if neded.
Additional changes are introduced in gradle files to bring more visibility
to the error messages.
Co-authored-by: Derek Bailey <derekbailey@google.com>
* [Kotlin] Update gradle to 7.4.1 and simplify config files.
* [Kotlin] Add wrapper-validation-action to Kotlin Linux
* [Kotlin] Remove benchmark actions to reduce CI time
* [Kotlin] Move CI js test to Linux action, to increase Mac action speed
* [Kotlin] Generate gradle wrapper in order to be validate
Gradle wrapper from 3.3 to 4.0 are not verifiable because those files
were dynamically generated by Gradle in a non-reproducible way.
So they are now regenerated and will be checked using gitlab action:
gradle/wrapper-validation-action@v1
* code gen flexbuffer verifier
* remove verify nested flexbuffers from flexbuffers
* made function static, and placed higher in file
* moved function to own header
* initial hack to get new Lua generator into flatc
* Starting to output enum defs for Lua
* Continue to work on table generation for Lua
* Finished basic getter access for Lua
* Added ability to get object by index
* Finished struct builder
* aliased reflection to r
* finish table builder generation
* register requiring files
* better generated header info
* Tying up loose ends
* Updated reflection to handle struct padding
* Addd type sizes to reflection
* Fixed some vector indirect issues
* Lua tests passed
* Misc cleanup
* ci fixes 1
* ci fixes 2
* renaming
* up size of type sizes
* manually ran clang-format-11 -i src/idl_parser.cpp
* fixed some windows casting
* remove stupid auto import
* more static_casting
* remove std
* update other build environments
* remove scoped enums
* replaced std::to_string with NumToString
* more win fixes
* more win fixes
* replaced old lua with new
* removed auto import
* review responses
* more style fixes
* refactor bfbs_gen_len to use code +=
* added consts
* fix lambda capture for windows
* remove unused return type
* split flatbuffers.h into separate files
* wrong variable in cmakelists for android
* readded two accidentally deleted includes
* created buffer.h and moved buffer related things over
Android build was dated, using the Android.mk approach. Current
project configuration on Android encourages the usage of CMake, so we
are updating the android project as an example on how to use either the
Java/Kotlin generate code or the native C++ one.
* [C++] remove static_cast expression
* [C++] Add unit test for native_type usage
* [C++] Add flatc compilation for native_type_test.fbs
* [C++] update CMakeLists to compile native_type_test.fbs properly
* Update BUILD file for bazel
* [C++] Add generated native_type_test_generated.h and fix arguments for flatc according to CMakeList
* [C++] remove "= default" from constructor to support old compilers
* Update BUILD file for bazel, attempt 2
* [C++] Workaround for MSVC 2010 for the issue with std::vector and explicitly aligned custom data types
* Update BUILD file for bazel, attempt 3
* Update BUILD file for bazel, attempt 4
* Update BUILD file for bazel, attempt 5
* Update BUILD file for bazel, attempt 6
* [C++] Workaround for MSVC 2010 for the issue with std::vector and explicitly aligned custom data types Part 2
* [C++] Keep only one optional parameter to compile_flatbuffers_schema_to_cpp_opt
* native_type_test.fbs style corrected
* [C++] Code style modifications
* [C++] Fix flatc arguments in CMakeLists
* [C++] Remove --gen-compare from default parameters for flatc in CMakeLists
* [C++] Change Vector3D fields from double to float, to have alignment eq. 4 (to support MSVC 2010), plus minor review fix
* [C++] Remove one more #if !defined
* [C++] Restore version with correct static_cast, add the same fix for SortedStructs
* Revert "[C++] Restore version with correct static_cast, add the same fix for SortedStructs"
This reverts commit d61f4d6628.
* [C++] Fix Android.mk