* Add FLATBUFFERS_COMPATIBILITY string
- Add a new __reset method NET/JAVA which hides internal state
* Resolve PR notes
* Use operator new() to __init of Struct and Table
* Restrict visibility of C# Table/Struct to internal level
This is done on purpose, to avoid API version mismatches that
can cause bad decoding results, see:
https://github.com/google/flatbuffers/issues/5368
Change-Id: I2c857438377e080caad0e2d8bcc758c9b19bd6ec
* [Go] Make enums into real types, add String()
This changes the generated code for enums: instead of type aliases,
they're now distinct types, allowing for better type-checking. Some
client code may have to be changed to add casts.
Enum types now have a String() method, so they implement fmt.Stringer.
An EnumValues map is now generated, in addition to the existing
EnumNames map, to easily map strings to values.
Generated enum files are now gofmt-clean.
Fixes#5207
* use example.ColorGreen explicitly
* use valid enum value in mutation test, add new test for "invalid" enum
* add length check and comment
- update C++ monster_test::Color to unsigned type
- update Go Color:ubyte in the go_test.go
- add workaround for unsigned enum in java test
- sync generate.bat and generate.sh
vtable and vtable size depends only on `Table#bb_pos` but calculated in
`Table#_offset` method on each field lookup.
Doing this with every call of `Table#__offset` is redundant.
These values can be read once with change of `Table#bb_pos` and reused
for any field lookup.
Track and emit required FlatBuffers namespace imports in generated Go code.
Update Go code generator by moving most functionality into the generator class, to facilitate namespace tracking. (Note that the git diff in this combined commit may appear large due to this refactoring, but very little code was actually changed.)
Update Go code generator by tracking namespace imports when generating FlatBuffers code.
Update Go code generator by emitting package imports to correctly reference code in other FlatBuffers namespaces.
Create Go test that checks the usage of InParentNamespace objects (as defined in the example schema).
Create Docker test that checks the Go language port.
Fixes#4883Fixes#3927
Individual commits:
* remove "static" from soon-to-be method functions
* move almost all functions into class as methods
* set current namespace and emit package names if needed
* track imported namespaces
* parent namespaces work
* docker test for go ^1.11
* update base image name for go docker test
* remove cerr debugging
* formatting fixes
* re-run generate_code.sh
* explicitly test namespace imports and usage
Some generic C++ and Rust code is not generated when unions use type
aliases because of potential ambiguity. Actually check for this
ambiguity and only disable offending code only if it is found.
As recommended by https://golang.org/pkg/cmd/go/internal/generate/:
To convey to humans and machine tools that code is generated,
generated source should have a line early in the file that
matches the following regular expression (in Go syntax):
^// Code generated .* DO NOT EDIT\.$
Public access to the backing buffer uses Span<T> instead of ArraySegment<T>.
Writing to the buffer now supports Span<T> in addition to T[].
To maintain backwards compatibility ENABLE_SPAN_T must be defined.
* Added preprocessor define for C++ if Template Aliases are supported by the compiler
* Revert "Revert "Performance Increase of Vector of Structures using .NET BlockCopy (#4830)""
This reverts commit 1f5eae5d6a.
* Put<T> method was inside #if UNSAFE_BYTEBUFFER which caused compilation failure when building in unsafe mode
* Revert "Added preprocessor define for C++ if Template Aliases are supported by the compiler"
This reverts commit a75af73521.
* Added Get<vector_name>Array() method for accessing vectors of structures in C# using Buffer.Blockcopy().
* Added Get<vector_name>Array() method for accessing vectors of structures in C# using Buffer.Blockcopy().
Added Create<Name>VectorBlock() method to add a typed array using Buffer.BlockCopy() to speed up creation of vector of arrays
New Lua files for namespace test
* fixed c++ style issue
* starting Lua port of python implmention. Syncing commit
* Bulk of Lua module port from Python done. Not tested, only static analysis. Need to work on binary strings. Started work on flatc lua code generation
* Fixed all the basic errors to produced a binary output from the builder, don't know if it is generated correctly, but it contains data, so that must be good
* fixed binary set command that was extending the array improperly
* continued improvement
* Moved lua submodules down a directory so their names don't clash with potential other modules. Added compat module to provide Lua versioning logic
* Successful sample port from Python
* working on testing Lua code with formal tests
* continued to work on tests and fixes to code to make tests pass
* Added reading buffer test
* Changed binaryarray implmentation to use a temporary table for storing data, and then serialize it to a string when requested. This double the rate of building flatbuffers compared to the string approach.
* Didn't need encode module as it just added another layer of indirection that isn't need
* profiled reading buffers, optimizations to increase read performance of monster data to ~7 monster / millisecond
* Writing profiler improvments. Get about
~2 monsters/millisecond building rate
* removed Numpy generation from Lua (came from the Python port)
* math.pow is deprecated in Lua 5.3, so changed to ^ notation. Also added .bat script for starting Lua tests
* adding results of generate_code.bat
* simple edits for code review in PR.
* There was a buffer overflow in inserting the keywords into the unorder set for both the Lua and Python code gens. Changed insertion to use iterators.
* fixed spacing issue
* basic documenation/tutorial updates. Updated sample_binary.lua to reflect the tutorial better
* removed windows-specific build step in Lua tests
* initial changes to support size prefixed buffers in Java
* add slice equivalent to CSharp ByteBuffer
* resolve TODO for slicing in CSharp code generation
* add newly generated Java and CSharp test sources
* fix typo in comment
* add FinishSizePrefixed methods to CSharp FlatBufferBuilder as well
* add option to allow writing the prefix as well
* generate size-prefixed monster binary as well
* extend JavaTest to test the size prefixed binary as well
* use constants for size prefix length
* fuse common code for getRootAs and getSizePrefixedRootAs
* pulled file identifier out of if
* add FinishSizePrefixed, GetSizePrefixedRootAs support for Python
* Revert "extend JavaTest to test the size prefixed binary as well"
This reverts commit 68be4420dd.
* Revert "generate size-prefixed monster binary as well"
This reverts commit 2939516fdf.
* fix ByteBuffer.cs Slice() method; add proper CSharp and Java tests
* fix unused parameter
* increment version number
* pulled out generated methods into separate utility class
* pulled out generated methods into separate utility class for Python
* fix indentation
* remove unnecessary comment
* fix newline and copyright
* add ByteBufferUtil to csproj compilation
* hide ByteBuffer's internal data; track offset into parent's array
* test unsafe versions as well; compile and run in debug mode
* clarify help text for size prefix
* move ByteBuffer slicing behavior to subclass
* fix protection levels
* add size prefix support for text generation
* add ByteBufferSlice to csproj compilation
* revert size prefix handling for nested buffers
* use duplicate instead of slice for removing size prefix
* remove slice subclass and use duplicate for removing size prefix
* remove slice specific tests
* remove superfluous command line option
* added intended use-cases to monster_test.fbs
* added check for `cpp_ptr_type` on hashed fields
added default value 'naked' to `cpp_ptr_type` on hashed fields
* added C++ generation of cpp_type vectors
removed ctor call for vector fields
added condition !vector for cpp_type check
added Pack() and UnPack() code generation for vector of hashes
added generation of correct resolve/rehash for cpp_type elements
* added attribute 'cpp_ptr_type_get' to hold accessor for pointer types possible where '.get()' does not work
use case: cpp_ptr_type:"std::weak_ptr", cpp_ptr_type_get:".lock().get()"
* run flatc to re-generate headers
* added bool param is_ctor to GetDefaultScalarValue() to differentiate between usage places
* modified monster_test.fbs to remove usage of shared_ptr/weak_ptr
reason: STLport does not support std::shared_ptr and std::weak_ptr
* run flatc again to re-generate headers
* fixed symbol unique_ptr not in namespace std when building with STLport
* added support for parsing hash on vector elements
reversed check for scalar to check for vector
added C++ generation of cpp_type vectors
removed ctor call for vector fields
added condition !vector for cpp_type check
added Pack() and UnPack() code generation for vector of hashes
* schema change:
added table Referrable and weak references towards it from Monster
added single_weak_reference to Monster table
changed order with vector_of_weak_references
* re-generated monster schema dependent code
added Referrable.cs to FlatBuffers.Test.csproj
* new maven jar called flatbuffers-java-grpc which contains utility class supporting generated code for grpc over flatbuffers; grpc java unit test based on maven and junit (maven is used only for simplicity of testing); removed straneous namespace_test/NamespaceA/TableInC.java which is not longer used in the test and no longer generated but contains complilation errors if java compiler picks it up
* moved java grpc tests files according to review request
* Added missing generated code for Java gRPC.
Change-Id: Iada090fe2e99b80a4b7c2f8e39c838a992a1feae
* added missing name and url
* Fix issue #4389, if field is ommitted the return type is the same for python generator
* Fix issue #4389, bytes is returned when field is omitted
* Fix issue #4389, added generated python code after generator modification
A Namespace object is now guaranteed unique.
This cleaned up some old workarounds and latent bugs.
Change-Id: Ic3f12d89947871b03b2c449ba51b3186f953adde
Tested: on Linux.
Bug: 21336857