* Fix issues with uint64 enums
- hide the implementation of enums from code generators
- fix uint64 the issue in the cpp-generator
- fix#5108
- new tests
- enums with bit_flags attribute should be unsigned
* Refine objectives of EnumDef's FindByValue and ReverseLookup methods
- move EnumDef::ReverseLookup implementation to idl_parser.cpp
- fix typos
* Make the IsUInt64 method private
* Added '--oneof-union' option.
Used with the .proto -> .fbs converter, will translate protobuff oneofs to flatbuffer unions.
Updated proto test to check both methods of converting oneofs.
* Added '--oneof-union' option.
Used with the .proto -> .fbs converter, will translate protobuff oneofs to flatbuffer unions.
Updated proto test to check both methods of converting oneofs.
* FlatBuffers: Moved MakeCamel() into idl_parser.cpp
Removes library dependency on Java/C# generator code.
- Allowed enums to be declared before use.
- Generalized parsing of `required`.
- Reworked escaping of namespaces.
- Escaping field names that are C++ keywords.
- Many smaller fixes.
Change-Id: Ie580de7b70dc208f676f4f71bb0d061808648b8d
Tested: on Linux.
* Track included files in PATH-agnostic way.
Use full paths as keys in the map of included files. Store logical
include path as a value, in order to put it to the generated file.
* Fix tests by accepting null |include_filename|.
* Fix self-includes code generators.
Helps simplify code generation code. Instead of this:
code += "inline const " + cpp_qualified_name + " *Get";
code += name;
code += "(const void *buf) {\n return flatbuffers::GetRoot<";
code += cpp_qualified_name + ">(buf);\n}\n\n";
You do this:
code.SetValue("NAME", struct_def.name);
code.SetValue("CPP_NAME", cpp_qualified_name);
code += "inline const {{CPP_NAME}} *Get{{NAME}}(const void *buf) {";
code += " return flatbuffers::GetRoot<{{CPP_NAME}}>(buf);";
code += "}";
code += "";
Updated the CPP code generator to use the CodeWriter class. Most of the
changes in the generated code are white-space changes, esp. around new
lines (since the code generator class automatically appends new lines
when appending a string). Actual code changes include:
* Renamed "rehasher" to "_rehasher" for consistency with other args in
Pack function.
* Renamed "union_obj" to "obj: in UnPack function.
* Always do "(void)_o;" to prevent unused variable warning in Create
function (instead of only doing it if there are no fields) in order
to avoid two-passes.
* Renamed padding variables from __paddingX to paddingX__.
"Each name that contains a double underscore (_ _) [...] is reserved
to the implementation for any use." C++ standards 17.4.3.1.2.
* Add braces around switch cases.
* Calculate index as a separate statement in EnumName function, eg.
const size_t index = ...;
return EnumNamesX()[index];
vs.
return EnumNamesX()[...];
* Stored end table offset in variable in Finish() functions, eg.
const auto end = fbb_.EndTable(start_, ...);
auto o = flatbuffers::Offset<T>(end);
vs.
auto o = flatbuffers::Offset<T>(fbb_.EndTable(start, ...));
* Separate reinterpret_cast calls from function calls in Union
functions, eg.
auto ptr = reinterpret_cast<const T *>(obj);
return ptr->UnPack(resolver);
vs.
return reinterpret_cast<const T *>(obj)->UnPack(resolver);
* Removed unecessary (void)(padding__X) no-ops from constructors, eg.
Test(int16_t a, int8_t b) : ... {
(void)__padding0; // <-- Removed this line.
}
In the idl_gen_cpp.cpp file itself, I refactored some code generation into
new functions: GenParam, GenNativeTable, GenVerifyCall, GenBuilders,
GenUnpackFieldStatement, and GenCreateParam.
Change-Id: I727b1bd8719d05b7ce33cbce00eb58fda817b25d
- Add parse handling of .proto struct and field doc comments (enums and
their values were already handled)
- Add FBS generation handling of doc comments for structs, their
fields, enums, and their values (requires linking idl_gen_general in
the test binary build)
- Tested using test.proto|golden with doc comments added. Xcode run of
flattest passes.
Change-Id: Idff64dd8064afba227174ab77d2c7be22d006628