Commit Graph

4 Commits

Author SHA1 Message Date
Dan Lapid
872a497464 [Nim] Bfbs Nim Generator (#7534)
* Bfbs Nim Generator

* Remove commented out tests

* add missing line to idl.h

* Commit python reflection changes

* Commit python reflection changes and move tests

* Remove default string addition

* Move tests to python file

* Fix element size check when element is table

* remove whitespace changes

* add element_type docs and commit further to namer and remove kkeep

* Bfbs Nim Generator

* Remove commented out tests

* add missing line to idl.h

* Commit python reflection changes

* Commit python reflection changes and move tests

* Remove default string addition

* Move tests to python file

* Fix element size check when element is table

* remove whitespace changes

* add element_type docs and commit further to namer and remove kkeep

* remove unused variables

* added tests to ci

* added tests to ci

* fixes

* Added reflection type Field, Variable to namer

* Moved reflection namer impl to bfbsnamer

* Remove whitespace at end of line

* Added nim to generated code

* Revert whitespace removal

Co-authored-by: Derek Bailey <derekbailey@google.com>
2022-10-21 14:30:04 -04:00
Derek Bailey
0bceba24db [Lua] Apply Namer to Lua (#7171)
* Apply Namer to Lua bfbs code gen

* refactor namer into IdlNamer to keep idl includes separate

* remove commented out code

* added bfbs_namer

* remove Enum case

* add to bazel
2022-03-15 21:48:42 -07:00
Derek Bailey
3694b830a2 Use ConvertCase instead of Make{Upper,Lower,Snake} implementations (#7127)
* Unified name case conversion to single method

* Convert bfbs_gen to use ConvertCase

* convert rust to use ConvertCase

* Convert idl_parser to use ConvertCase

* Convert MakeScreamingCamel to ConvertCase

* Replaced MakeCamel with ConvertCase

* minor fixes
2022-02-23 18:08:11 -06:00
Derek Bailey
061d61f3f8 Lua Generator using IR. (#6940)
* initial hack to get new Lua generator into flatc

* Starting to output enum defs for Lua

* Continue to work on table generation for Lua

* Finished basic getter access for Lua

* Added ability to get object by index

* Finished struct builder

* aliased reflection to r

* finish table builder generation

* register requiring files

* better generated header info

* Tying up loose ends

* Updated reflection to handle struct padding

* Addd type sizes to reflection

* Fixed some vector indirect issues

* Lua tests passed

* Misc cleanup

* ci fixes 1

* ci fixes 2

* renaming

* up size of type sizes

* manually ran clang-format-11 -i src/idl_parser.cpp

* fixed some windows casting

* remove stupid auto import

* more static_casting

* remove std

* update other build environments

* remove scoped enums

* replaced std::to_string with NumToString

* more win fixes

* more win fixes

* replaced old lua with new

* removed auto import

* review responses

* more style fixes

* refactor bfbs_gen_len to use code +=

* added consts

* fix lambda capture for windows

* remove unused return type
2021-12-02 21:29:19 -08:00