Doc clarifications (Java vectors, test working dir, benchmark fix).

Change-Id: If8cc05669d82df892e1d4e11f7fbbd68b2dc05bf
This commit is contained in:
Wouter van Oortmerssen
2014-06-23 13:33:34 -07:00
parent 65cfa18855
commit ff0d7a89d8
6 changed files with 24 additions and 8 deletions

View File

@@ -15,8 +15,8 @@ meant to be representative of game data, e.g. a scene format.
| | FlatBuffers (binary) | Protocol Buffers LITE | Rapid JSON | FlatBuffers (JSON) |
|--------------------------------------------------------|-----------------------|-----------------------|-----------------------|-----------------------|
| Decode + Traverse + Dealloc (1 million times, seconds) | 0.08 | 305 | 583 | 105 |
| Decode / Traverse / Dealloc (breakdown) | 0 / 0.08 / 0 | 220 / 3.6 / 81 | 294 / 0.9 / 287 | 70 / 0.08 / 35 |
| Decode + Traverse + Dealloc (1 million times, seconds) | 0.08 | 302 | 583 | 105 |
| Decode / Traverse / Dealloc (breakdown) | 0 / 0.08 / 0 | 220 / 0.15 / 81 | 294 / 0.9 / 287 | 70 / 0.08 / 35 |
| Encode (1 million times, seconds) | 3.2 | 185 | 650 | 169 |
| Wire format size (normal / zlib, bytes) | 344 / 220 | 228 / 174 | 1475 / 322 | 1029 / 298 |
| Memory needed to store decoded wire (bytes / blocks) | 0 / 0 | 760 / 20 | 65689 / 40 | 328 / 1 |