mirror of
https://github.com/google/flatbuffers.git
synced 2026-06-19 13:13:06 +00:00
Union As Accessors for C# (#6251)
* Union As Accessors for C# * Changed loop to be compatible with older compilers * errant change fix
This commit is contained in:
@@ -20,6 +20,12 @@ public struct Movie : IFlatbufferObject
|
||||
public Character MainCharacterType { get { int o = __p.__offset(4); return o != 0 ? (Character)__p.bb.Get(o + __p.bb_pos) : Character.NONE; } }
|
||||
public TTable? MainCharacter<TTable>() where TTable : struct, IFlatbufferObject { int o = __p.__offset(6); return o != 0 ? (TTable?)__p.__union<TTable>(o + __p.bb_pos) : null; }
|
||||
public string MainCharacterAsString() { int o = __p.__offset(6); return o != 0 ? __p.__string(o + __p.bb_pos) : null; }
|
||||
public Attacker MainCharacterAsMuLan() { return MainCharacter<Attacker>().Value; }
|
||||
public Rapunzel MainCharacterAsRapunzel() { return MainCharacter<Rapunzel>().Value; }
|
||||
public BookReader MainCharacterAsBelle() { return MainCharacter<BookReader>().Value; }
|
||||
public BookReader MainCharacterAsBookFan() { return MainCharacter<BookReader>().Value; }
|
||||
public string MainCharacterAsOther() { return MainCharacterAsString(); }
|
||||
public string MainCharacterAsUnused() { return MainCharacterAsString(); }
|
||||
public Character CharactersType(int j) { int o = __p.__offset(8); return o != 0 ? (Character)__p.bb.Get(__p.__vector(o) + j * 1) : (Character)0; }
|
||||
public int CharactersTypeLength { get { int o = __p.__offset(8); return o != 0 ? __p.__vector_len(o) : 0; } }
|
||||
#if ENABLE_SPAN_T
|
||||
|
||||
Reference in New Issue
Block a user