Fixed float suffix not being added on implicit float defaults.

Change-Id: I8dcbb5e93836356511d411ef86452babd3dd3c0b
Tested: on Linux.
This commit is contained in:
Wouter van Oortmerssen
2016-04-20 12:05:21 -07:00
parent 4d7890c2c9
commit fd542c71e3
11 changed files with 82 additions and 15 deletions

View File

@@ -76,8 +76,10 @@ public sealed class Monster : Table {
public bool MutateTestf(float testf) { int o = __offset(54); if (o != 0) { bb.PutFloat(o + bb_pos, testf); return true; } else { return false; } }
public float Testf2 { get { int o = __offset(56); return o != 0 ? bb.GetFloat(o + bb_pos) : (float)3.0f; } }
public bool MutateTestf2(float testf2) { int o = __offset(56); if (o != 0) { bb.PutFloat(o + bb_pos, testf2); return true; } else { return false; } }
public float Testf3 { get { int o = __offset(58); return o != 0 ? bb.GetFloat(o + bb_pos) : (float)0.0f; } }
public bool MutateTestf3(float testf3) { int o = __offset(58); if (o != 0) { bb.PutFloat(o + bb_pos, testf3); return true; } else { return false; } }
public static void StartMonster(FlatBufferBuilder builder) { builder.StartObject(27); }
public static void StartMonster(FlatBufferBuilder builder) { builder.StartObject(28); }
public static void AddPos(FlatBufferBuilder builder, Offset<Vec3> posOffset) { builder.AddStruct(0, posOffset.Value, 0); }
public static void AddMana(FlatBufferBuilder builder, short mana) { builder.AddShort(1, mana, 150); }
public static void AddHp(FlatBufferBuilder builder, short hp) { builder.AddShort(2, hp, 100); }
@@ -115,6 +117,7 @@ public sealed class Monster : Table {
public static void StartTestarrayofboolsVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems, 1); }
public static void AddTestf(FlatBufferBuilder builder, float testf) { builder.AddFloat(25, testf, 3.14159f); }
public static void AddTestf2(FlatBufferBuilder builder, float testf2) { builder.AddFloat(26, testf2, 3.0f); }
public static void AddTestf3(FlatBufferBuilder builder, float testf3) { builder.AddFloat(27, testf3, 0.0f); }
public static Offset<Monster> EndMonster(FlatBufferBuilder builder) {
int o = builder.EndObject();
builder.Required(o, 10); // name