Make Monster's Color unsigned (#5318)

- update C++ monster_test::Color to unsigned type
- update Go Color:ubyte in the go_test.go
- add workaround for unsigned enum in java test
- sync generate.bat and generate.sh
This commit is contained in:
Vladimir Glavnyy
2019-05-10 00:07:38 +07:00
committed by Wouter van Oortmerssen
parent b701c7d56e
commit f9ebfcb9c4
37 changed files with 177 additions and 159 deletions

View File

@@ -99,7 +99,7 @@ def GetRootAsTestSimpleTableWithEnum(buf:string): TestSimpleTableWithEnum { buf,
def TestSimpleTableWithEnumStart(b_:flatbuffers_builder):
b_.StartObject(1)
def TestSimpleTableWithEnumAddColor(b_:flatbuffers_builder, color:int):
b_.PrependInt8Slot(0, color, 2)
b_.PrependUint8Slot(0, color, 2)
def TestSimpleTableWithEnumEnd(b_:flatbuffers_builder):
b_.EndObject()
@@ -125,7 +125,7 @@ def CreateVec3(b_:flatbuffers_builder, x:float, y:float, z:float, test1:float, t
b_.PrependInt8(test3_b)
b_.PrependInt16(test3_a)
b_.Pad(1)
b_.PrependInt8(test2)
b_.PrependUint8(test2)
b_.PrependFloat64(test1)
b_.Pad(4)
b_.PrependFloat32(z)
@@ -351,7 +351,7 @@ def MonsterCreateInventoryVector(b_:flatbuffers_builder, v_:[int]):
reverse(v_) e_: b_.PrependUint8(e_)
b_.EndVector(v_.length)
def MonsterAddColor(b_:flatbuffers_builder, color:int):
b_.PrependInt8Slot(6, color, 8)
b_.PrependUint8Slot(6, color, 8)
def MonsterAddTestType(b_:flatbuffers_builder, test_type:int):
b_.PrependUint8Slot(7, test_type, 0)
def MonsterAddTest(b_:flatbuffers_builder, test:int):
@@ -522,7 +522,7 @@ def MonsterStartVectorOfEnumsVector(b_:flatbuffers_builder, n_:int):
b_.StartVector(1, n_, 1)
def MonsterCreateVectorOfEnumsVector(b_:flatbuffers_builder, v_:[int]):
b_.StartVector(1, v_.length, 1)
reverse(v_) e_: b_.PrependInt8(e_)
reverse(v_) e_: b_.PrependUint8(e_)
b_.EndVector(v_.length)
def MonsterEnd(b_:flatbuffers_builder):
b_.EndObject()