Make Monster's Color unsigned (#5318)

- update C++ monster_test::Color to unsigned type
- update Go Color:ubyte in the go_test.go
- add workaround for unsigned enum in java test
- sync generate.bat and generate.sh
This commit is contained in:
Vladimir Glavnyy
2019-05-10 00:07:38 +07:00
committed by Wouter van Oortmerssen
parent b701c7d56e
commit f9ebfcb9c4
37 changed files with 177 additions and 159 deletions

View File

@@ -48,12 +48,12 @@ class TestSimpleTableWithEnum extends Table
}
/**
* @return sbyte
* @return byte
*/
public function getColor()
{
$o = $this->__offset(4);
return $o != 0 ? $this->bb->getSbyte($o + $this->bb_pos) : \MyGame\Example\Color::Green;
return $o != 0 ? $this->bb->getByte($o + $this->bb_pos) : \MyGame\Example\Color::Green;
}
/**
@@ -79,12 +79,12 @@ class TestSimpleTableWithEnum extends Table
/**
* @param FlatBufferBuilder $builder
* @param sbyte
* @param byte
* @return void
*/
public static function addColor(FlatBufferBuilder $builder, $color)
{
$builder->addSbyteX(0, $color, 2);
$builder->addByteX(0, $color, 2);
}
/**