Make Monster's Color unsigned (#5318)

- update C++ monster_test::Color to unsigned type
- update Go Color:ubyte in the go_test.go
- add workaround for unsigned enum in java test
- sync generate.bat and generate.sh
This commit is contained in:
Vladimir Glavnyy
2019-05-10 00:07:38 +07:00
committed by Wouter van Oortmerssen
parent b701c7d56e
commit f9ebfcb9c4
37 changed files with 177 additions and 159 deletions

View File

@@ -24,12 +24,12 @@ end
function TestSimpleTableWithEnum_mt:Color()
local o = self.view:Offset(4)
if o ~= 0 then
return self.view:Get(flatbuffers.N.Int8, o + self.view.pos)
return self.view:Get(flatbuffers.N.Uint8, o + self.view.pos)
end
return 2
end
function TestSimpleTableWithEnum.Start(builder) builder:StartObject(1) end
function TestSimpleTableWithEnum.AddColor(builder, color) builder:PrependInt8Slot(0, color, 2) end
function TestSimpleTableWithEnum.AddColor(builder, color) builder:PrependUint8Slot(0, color, 2) end
function TestSimpleTableWithEnum.End(builder) return builder:EndObject() end
return TestSimpleTableWithEnum -- return the module