Make Monster's Color unsigned (#5318)

- update C++ monster_test::Color to unsigned type
- update Go Color:ubyte in the go_test.go
- add workaround for unsigned enum in java test
- sync generate.bat and generate.sh
This commit is contained in:
Vladimir Glavnyy
2019-05-10 00:07:38 +07:00
committed by Wouter van Oortmerssen
parent b701c7d56e
commit f9ebfcb9c4
37 changed files with 177 additions and 159 deletions

View File

@@ -1019,7 +1019,8 @@ class CppGenerator : public BaseGenerator {
static const uint64_t kMaxSparseness = 5;
if (range / static_cast<uint64_t>(enum_def.size()) < kMaxSparseness) {
code_ += "inline const char * const *EnumNames{{ENUM_NAME}}() {";
code_ += " static const char * const names[] = {";
code_ += " static const char * const names[" +
NumToString(range + 1 + 1) + "] = {";
auto val = enum_def.Vals().front();
for (auto it = enum_def.Vals().begin(); it != enum_def.Vals().end();