Adding missing generated code from recent commits.

Also updated generated_code.sh to prevent this from happening in
the future.

Change-Id: Ib282e9b6c762a79d4b4e09bee06b14781cd2a4c1
This commit is contained in:
Wouter van Oortmerssen
2016-07-25 14:42:58 -07:00
parent f61f0449c7
commit f98870715a
14 changed files with 165 additions and 39 deletions

View File

@@ -263,9 +263,9 @@ inline std::unique_ptr<MonsterT> Monster::UnPack() const {
{ auto _e = mana(); _o->mana = _e; };
{ auto _e = hp(); _o->hp = _e; };
{ auto _e = name(); if (_e) _o->name = _e->str(); };
{ auto _e = inventory(); if (_e) { for (size_t _i = 0; _i < _e->size(); _i++) { _o->inventory.push_back(_e->Get(_i)); } } };
{ auto _e = inventory(); if (_e) { for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->inventory.push_back(_e->Get(_i)); } } };
{ auto _e = color(); _o->color = _e; };
{ auto _e = weapons(); if (_e) { for (size_t _i = 0; _i < _e->size(); _i++) { _o->weapons.push_back(_e->Get(_i)->UnPack()); } } };
{ auto _e = weapons(); if (_e) { for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->weapons.push_back(_e->Get(_i)->UnPack()); } } };
{ auto _e = equipped_type(); _o->equipped.type = _e; };
{ auto _e = equipped(); if (_e) _o->equipped.table = EquipmentUnion::UnPack(_e, equipped_type()); };
return std::unique_ptr<MonsterT>(_o);