Refactor idl_gen_rust and Rust generated code to use consistent whitespace (#6809)

* Remove dead code in idl_gen_rust

* Use 2space indentation in mod.rs

* use In/DecrementIdentValue in idl_gen_rust

Fix some whitespace too in generated code.

* make default fn 2space ident

* More 2space formatting

* git clang format

* make vs2015 happy

Co-authored-by: Casper Neo <cneo@google.com>
This commit is contained in:
Casper
2021-08-23 18:53:10 -04:00
committed by GitHub
parent 273f6084e5
commit f89e0b1a6c
42 changed files with 1904 additions and 1879 deletions

View File

@@ -12,40 +12,42 @@ pub struct TableA<'a> {
}
impl<'a> flatbuffers::Follow<'a> for TableA<'a> {
type Inner = TableA<'a>;
#[inline]
fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
Self { _tab: flatbuffers::Table { buf, loc } }
}
type Inner = TableA<'a>;
#[inline]
fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
Self { _tab: flatbuffers::Table { buf, loc } }
}
}
impl<'a> TableA<'a> {
pub const fn get_fully_qualified_name() -> &'static str {
"TableA"
}
pub const VT_B: flatbuffers::VOffsetT = 4;
#[inline]
pub fn init_from_table(table: flatbuffers::Table<'a>) -> Self {
TableA { _tab: table }
}
#[allow(unused_mut)]
pub fn create<'bldr: 'args, 'args: 'mut_bldr, 'mut_bldr>(
_fbb: &'mut_bldr mut flatbuffers::FlatBufferBuilder<'bldr>,
args: &'args TableAArgs<'args>) -> flatbuffers::WIPOffset<TableA<'bldr>> {
let mut builder = TableABuilder::new(_fbb);
if let Some(x) = args.b { builder.add_b(x); }
builder.finish()
}
pub const fn get_fully_qualified_name() -> &'static str {
"TableA"
}
pub fn unpack(&self) -> TableAT {
let b = self.b().map(|x| {
Box::new(x.unpack())
});
TableAT {
b,
}
#[inline]
pub fn init_from_table(table: flatbuffers::Table<'a>) -> Self {
TableA { _tab: table }
}
#[allow(unused_mut)]
pub fn create<'bldr: 'args, 'args: 'mut_bldr, 'mut_bldr>(
_fbb: &'mut_bldr mut flatbuffers::FlatBufferBuilder<'bldr>,
args: &'args TableAArgs<'args>
) -> flatbuffers::WIPOffset<TableA<'bldr>> {
let mut builder = TableABuilder::new(_fbb);
if let Some(x) = args.b { builder.add_b(x); }
builder.finish()
}
pub fn unpack(&self) -> TableAT {
let b = self.b().map(|x| {
Box::new(x.unpack())
});
TableAT {
b,
}
pub const VT_B: flatbuffers::VOffsetT = 4;
}
#[inline]
pub fn b(&self) -> Option<my_game::other_name_space::TableB<'a>> {
@@ -69,12 +71,12 @@ pub struct TableAArgs<'a> {
pub b: Option<flatbuffers::WIPOffset<my_game::other_name_space::TableB<'a>>>,
}
impl<'a> Default for TableAArgs<'a> {
#[inline]
fn default() -> Self {
TableAArgs {
b: None,
}
#[inline]
fn default() -> Self {
TableAArgs {
b: None,
}
}
}
pub struct TableABuilder<'a: 'b, 'b> {
fbb_: &'b mut flatbuffers::FlatBufferBuilder<'a>,