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Refactor idl_gen_rust and Rust generated code to use consistent whitespace (#6809)
* Remove dead code in idl_gen_rust * Use 2space indentation in mod.rs * use In/DecrementIdentValue in idl_gen_rust Fix some whitespace too in generated code. * make default fn 2space ident * More 2space formatting * git clang format * make vs2015 happy Co-authored-by: Casper Neo <cneo@google.com>
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@@ -87,9 +87,9 @@ impl<'a> NestedStruct {
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s
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}
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pub const fn get_fully_qualified_name() -> &'static str {
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"MyGame.Example.NestedStruct"
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}
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pub const fn get_fully_qualified_name() -> &'static str {
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"MyGame.Example.NestedStruct"
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}
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pub fn a(&'a self) -> flatbuffers::Array<'a, i32, 2> {
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flatbuffers::Array::follow(&self.0, 0)
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