Test case for CreateVectorOfStructs() using a callback.

Fixes issue #4392, also fixed C++98 compatible code generation in tests.

Change-Id: Ia5833026e615ad19d24a0439bdba2e3b45c5f86c
This commit is contained in:
Stewart Miles
2017-07-24 14:11:59 -07:00
parent d6f14b704f
commit f064a6cc60
21 changed files with 284 additions and 43 deletions

View File

@@ -87,8 +87,10 @@ public struct Monster : IFlatbufferObject
public int FlexLength { get { int o = __p.__offset(64); return o != 0 ? __p.__vector_len(o) : 0; } }
public ArraySegment<byte>? GetFlexBytes() { return __p.__vector_as_arraysegment(64); }
public bool MutateFlex(int j, byte flex) { int o = __p.__offset(64); if (o != 0) { __p.bb.Put(__p.__vector(o) + j * 1, flex); return true; } else { return false; } }
public Test? Test5(int j) { int o = __p.__offset(66); return o != 0 ? (Test?)(new Test()).__assign(__p.__vector(o) + j * 4, __p.bb) : null; }
public int Test5Length { get { int o = __p.__offset(66); return o != 0 ? __p.__vector_len(o) : 0; } }
public static void StartMonster(FlatBufferBuilder builder) { builder.StartObject(31); }
public static void StartMonster(FlatBufferBuilder builder) { builder.StartObject(32); }
public static void AddPos(FlatBufferBuilder builder, Offset<Vec3> posOffset) { builder.AddStruct(0, posOffset.Value, 0); }
public static void AddMana(FlatBufferBuilder builder, short mana) { builder.AddShort(1, mana, 150); }
public static void AddHp(FlatBufferBuilder builder, short hp) { builder.AddShort(2, hp, 100); }
@@ -135,6 +137,8 @@ public struct Monster : IFlatbufferObject
public static void AddFlex(FlatBufferBuilder builder, VectorOffset flexOffset) { builder.AddOffset(30, flexOffset.Value, 0); }
public static VectorOffset CreateFlexVector(FlatBufferBuilder builder, byte[] data) { builder.StartVector(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte(data[i]); return builder.EndVector(); }
public static void StartFlexVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems, 1); }
public static void AddTest5(FlatBufferBuilder builder, VectorOffset test5Offset) { builder.AddOffset(31, test5Offset.Value, 0); }
public static void StartTest5Vector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 2); }
public static Offset<Monster> EndMonster(FlatBufferBuilder builder) {
int o = builder.EndObject();
builder.Required(o, 10); // name