mirror of
https://github.com/google/flatbuffers.git
synced 2026-06-07 13:53:38 +00:00
[TS/JS] Entry point per namespace and reworked 1.x compatible single file build (#7510)
* [TS/JS] Entry point per namespace * Fix handling of outputpath and array_test * Attempt to fix generate_code * Fix cwd for ts in generate_code * Attempt to fixup bazel and some docs * Add --ts-flat-files to bazel build to get bundle * Move to DEFAULT_FLATC_TS_ARGS * Attempt to add esbuild * Attempt to use npm instead * Remove futile attempt to add esbuild * Attempt to as bazel esbuild * Shuffle * Upgrade bazel deps * Revert failed attempts to get bazel working * Ignore flatc tests for now * Add esbuild dependency * `package.json` Include esbuild * `WORKSPACE` Add fetching esbuild binary * Update WORKSPACE * Unfreeze Lockfile * Update WORKSPACE * Update BUILD.bazel * Rework to suggest instead of running external bundler * Add esbuild generation to test script * Prelim bundle test * Run test JavaScriptTest from flatbuffers 1.x * Deps upgrade * Clang format fix * Revert bazel changes * Fix newline * Generate with type declarations * Handle "empty" root namespace * Adjust tests for typescript_keywords.ts * Separate test procedure for old node resolution module output * Fix rel path for root level re-exports * Bazel support for esbuild-based flatc Unfortunately, we lose typing information because the new esbuild method of generating single files does not generate type information. The method used here is a bit hack-ish because it relies on parsing the console output of flatc to figure out what to do. * Try to fix bazel build for when node isn't present on host * Auto formatting fixes * Fix missing generated code Co-authored-by: Derek Bailey <derekbailey@google.com> Co-authored-by: James Kuszmaul <jabukuszmaul+collab@gmail.com>
This commit is contained in:
@@ -1,64 +0,0 @@
|
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// automatically generated by the FlatBuffers compiler, do not modify
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import * as flatbuffers from 'flatbuffers';
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export class Attacker {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
static getRootAsAttacker(bb, obj) {
|
||||
return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
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}
|
||||
static getSizePrefixedRootAsAttacker(bb, obj) {
|
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bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
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return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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swordAttackDamage() {
|
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const offset = this.bb.__offset(this.bb_pos, 4);
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return offset ? this.bb.readInt32(this.bb_pos + offset) : 0;
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||||
}
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||||
mutate_sword_attack_damage(value) {
|
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const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeInt32(this.bb_pos + offset, value);
|
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return true;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
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return 'Attacker';
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}
|
||||
static startAttacker(builder) {
|
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builder.startObject(1);
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}
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static addSwordAttackDamage(builder, swordAttackDamage) {
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builder.addFieldInt32(0, swordAttackDamage, 0);
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}
|
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static endAttacker(builder) {
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const offset = builder.endObject();
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return offset;
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}
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static createAttacker(builder, swordAttackDamage) {
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Attacker.startAttacker(builder);
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Attacker.addSwordAttackDamage(builder, swordAttackDamage);
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return Attacker.endAttacker(builder);
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}
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unpack() {
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return new AttackerT(this.swordAttackDamage());
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}
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unpackTo(_o) {
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_o.swordAttackDamage = this.swordAttackDamage();
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}
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}
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export class AttackerT {
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constructor(swordAttackDamage = 0) {
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this.swordAttackDamage = swordAttackDamage;
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}
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pack(builder) {
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return Attacker.createAttacker(builder, this.swordAttackDamage);
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}
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}
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@@ -1,87 +0,0 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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import * as flatbuffers from 'flatbuffers';
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export class Attacker {
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bb: flatbuffers.ByteBuffer|null = null;
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bb_pos = 0;
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__init(i:number, bb:flatbuffers.ByteBuffer):Attacker {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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}
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static getRootAsAttacker(bb:flatbuffers.ByteBuffer, obj?:Attacker):Attacker {
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return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static getSizePrefixedRootAsAttacker(bb:flatbuffers.ByteBuffer, obj?:Attacker):Attacker {
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bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
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return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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swordAttackDamage():number {
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const offset = this.bb!.__offset(this.bb_pos, 4);
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return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
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}
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mutate_sword_attack_damage(value:number):boolean {
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const offset = this.bb!.__offset(this.bb_pos, 4);
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if (offset === 0) {
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return false;
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}
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this.bb!.writeInt32(this.bb_pos + offset, value);
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return true;
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}
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||||
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||||
static getFullyQualifiedName():string {
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return 'Attacker';
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}
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static startAttacker(builder:flatbuffers.Builder) {
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builder.startObject(1);
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}
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static addSwordAttackDamage(builder:flatbuffers.Builder, swordAttackDamage:number) {
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builder.addFieldInt32(0, swordAttackDamage, 0);
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}
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static endAttacker(builder:flatbuffers.Builder):flatbuffers.Offset {
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const offset = builder.endObject();
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return offset;
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}
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static createAttacker(builder:flatbuffers.Builder, swordAttackDamage:number):flatbuffers.Offset {
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Attacker.startAttacker(builder);
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Attacker.addSwordAttackDamage(builder, swordAttackDamage);
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return Attacker.endAttacker(builder);
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}
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unpack(): AttackerT {
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return new AttackerT(
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this.swordAttackDamage()
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);
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}
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unpackTo(_o: AttackerT): void {
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_o.swordAttackDamage = this.swordAttackDamage();
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}
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}
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||||
|
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export class AttackerT {
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constructor(
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public swordAttackDamage: number = 0
|
||||
){}
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|
||||
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pack(builder:flatbuffers.Builder): flatbuffers.Offset {
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||||
return Attacker.createAttacker(builder,
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this.swordAttackDamage
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||||
);
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||||
}
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||||
}
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@@ -1,44 +0,0 @@
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||||
// automatically generated by the FlatBuffers compiler, do not modify
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export class BookReader {
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constructor() {
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this.bb = null;
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this.bb_pos = 0;
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}
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__init(i, bb) {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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}
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booksRead() {
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return this.bb.readInt32(this.bb_pos);
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}
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mutate_books_read(value) {
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this.bb.writeInt32(this.bb_pos + 0, value);
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return true;
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}
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||||
static getFullyQualifiedName() {
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return 'BookReader';
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}
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||||
static sizeOf() {
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return 4;
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}
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static createBookReader(builder, books_read) {
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builder.prep(4, 4);
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builder.writeInt32(books_read);
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return builder.offset();
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||||
}
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||||
unpack() {
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||||
return new BookReaderT(this.booksRead());
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}
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||||
unpackTo(_o) {
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_o.booksRead = this.booksRead();
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}
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}
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export class BookReaderT {
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constructor(booksRead = 0) {
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this.booksRead = booksRead;
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}
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pack(builder) {
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return BookReader.createBookReader(builder, this.booksRead);
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||||
}
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||||
}
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||||
@@ -1,63 +0,0 @@
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||||
// automatically generated by the FlatBuffers compiler, do not modify
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||||
|
||||
import * as flatbuffers from 'flatbuffers';
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||||
|
||||
|
||||
|
||||
export class BookReader {
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bb: flatbuffers.ByteBuffer|null = null;
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bb_pos = 0;
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__init(i:number, bb:flatbuffers.ByteBuffer):BookReader {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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}
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||||
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booksRead():number {
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return this.bb!.readInt32(this.bb_pos);
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||||
}
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mutate_books_read(value:number):boolean {
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||||
this.bb!.writeInt32(this.bb_pos + 0, value);
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||||
return true;
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||||
}
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||||
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||||
static getFullyQualifiedName():string {
|
||||
return 'BookReader';
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||||
}
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||||
|
||||
static sizeOf():number {
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||||
return 4;
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}
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||||
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static createBookReader(builder:flatbuffers.Builder, books_read: number):flatbuffers.Offset {
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builder.prep(4, 4);
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builder.writeInt32(books_read);
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return builder.offset();
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}
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||||
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unpack(): BookReaderT {
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||||
return new BookReaderT(
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this.booksRead()
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);
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}
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||||
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unpackTo(_o: BookReaderT): void {
|
||||
_o.booksRead = this.booksRead();
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||||
}
|
||||
}
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export class BookReaderT {
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constructor(
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public booksRead: number = 0
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||||
){}
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||||
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||||
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pack(builder:flatbuffers.Builder): flatbuffers.Offset {
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return BookReader.createBookReader(builder,
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this.booksRead
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||||
);
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||||
}
|
||||
}
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||||
@@ -1,38 +0,0 @@
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||||
// automatically generated by the FlatBuffers compiler, do not modify
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||||
import { Attacker } from './attacker';
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import { BookReader } from './book-reader';
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||||
import { Rapunzel } from './rapunzel';
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export var Character;
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(function (Character) {
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Character[Character["NONE"] = 0] = "NONE";
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Character[Character["MuLan"] = 1] = "MuLan";
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Character[Character["Rapunzel"] = 2] = "Rapunzel";
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Character[Character["Belle"] = 3] = "Belle";
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Character[Character["BookFan"] = 4] = "BookFan";
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Character[Character["Other"] = 5] = "Other";
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Character[Character["Unused"] = 6] = "Unused";
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})(Character || (Character = {}));
|
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export function unionToCharacter(type, accessor) {
|
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switch (Character[type]) {
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case 'NONE': return null;
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case 'MuLan': return accessor(new Attacker());
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case 'Rapunzel': return accessor(new Rapunzel());
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case 'Belle': return accessor(new BookReader());
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case 'BookFan': return accessor(new BookReader());
|
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case 'Other': return accessor('');
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case 'Unused': return accessor('');
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default: return null;
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}
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}
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export function unionListToCharacter(type, accessor, index) {
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switch (Character[type]) {
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case 'NONE': return null;
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case 'MuLan': return accessor(index, new Attacker());
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case 'Rapunzel': return accessor(index, new Rapunzel());
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case 'Belle': return accessor(index, new BookReader());
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case 'BookFan': return accessor(index, new BookReader());
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case 'Other': return accessor(index, '');
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case 'Unused': return accessor(index, '');
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default: return null;
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||||
}
|
||||
}
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||||
@@ -1,49 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
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||||
|
||||
import { Attacker, AttackerT } from './attacker';
|
||||
import { BookReader, BookReaderT } from './book-reader';
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import { Rapunzel, RapunzelT } from './rapunzel';
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export enum Character {
|
||||
NONE = 0,
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MuLan = 1,
|
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Rapunzel = 2,
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Belle = 3,
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BookFan = 4,
|
||||
Other = 5,
|
||||
Unused = 6
|
||||
}
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||||
|
||||
export function unionToCharacter(
|
||||
type: Character,
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||||
accessor: (obj:Attacker|BookReader|Rapunzel|string) => Attacker|BookReader|Rapunzel|string|null
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||||
): Attacker|BookReader|Rapunzel|string|null {
|
||||
switch(Character[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'MuLan': return accessor(new Attacker())! as Attacker;
|
||||
case 'Rapunzel': return accessor(new Rapunzel())! as Rapunzel;
|
||||
case 'Belle': return accessor(new BookReader())! as BookReader;
|
||||
case 'BookFan': return accessor(new BookReader())! as BookReader;
|
||||
case 'Other': return accessor('') as string;
|
||||
case 'Unused': return accessor('') as string;
|
||||
default: return null;
|
||||
}
|
||||
}
|
||||
|
||||
export function unionListToCharacter(
|
||||
type: Character,
|
||||
accessor: (index: number, obj:Attacker|BookReader|Rapunzel|string) => Attacker|BookReader|Rapunzel|string|null,
|
||||
index: number
|
||||
): Attacker|BookReader|Rapunzel|string|null {
|
||||
switch(Character[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'MuLan': return accessor(index, new Attacker())! as Attacker;
|
||||
case 'Rapunzel': return accessor(index, new Rapunzel())! as Rapunzel;
|
||||
case 'Belle': return accessor(index, new BookReader())! as BookReader;
|
||||
case 'BookFan': return accessor(index, new BookReader())! as BookReader;
|
||||
case 'Other': return accessor(index, '') as string;
|
||||
case 'Unused': return accessor(index, '') as string;
|
||||
default: return null;
|
||||
}
|
||||
}
|
||||
@@ -1,63 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
|
||||
|
||||
|
||||
export class FallingTub {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
bb_pos = 0;
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):FallingTub {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
weight():number {
|
||||
return this.bb!.readInt32(this.bb_pos);
|
||||
}
|
||||
|
||||
mutate_weight(value:number):boolean {
|
||||
this.bb!.writeInt32(this.bb_pos + 0, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'FallingTub';
|
||||
}
|
||||
|
||||
static sizeOf():number {
|
||||
return 4;
|
||||
}
|
||||
|
||||
static createFallingTub(builder:flatbuffers.Builder, weight: number):flatbuffers.Offset {
|
||||
builder.prep(4, 4);
|
||||
builder.writeInt32(weight);
|
||||
return builder.offset();
|
||||
}
|
||||
|
||||
|
||||
unpack(): FallingTubT {
|
||||
return new FallingTubT(
|
||||
this.weight()
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
unpackTo(_o: FallingTubT): void {
|
||||
_o.weight = this.weight();
|
||||
}
|
||||
}
|
||||
|
||||
export class FallingTubT {
|
||||
constructor(
|
||||
public weight: number = 0
|
||||
){}
|
||||
|
||||
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
return FallingTub.createFallingTub(builder,
|
||||
this.weight
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import { FallingTub, FallingTubT } from './falling-tub';
|
||||
import { HandFan, HandFanT } from './hand-fan';
|
||||
|
||||
|
||||
export enum Gadget {
|
||||
NONE = 0,
|
||||
FallingTub = 1,
|
||||
HandFan = 2
|
||||
}
|
||||
|
||||
export function unionToGadget(
|
||||
type: Gadget,
|
||||
accessor: (obj:FallingTub|HandFan) => FallingTub|HandFan|null
|
||||
): FallingTub|HandFan|null {
|
||||
switch(Gadget[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'FallingTub': return accessor(new FallingTub())! as FallingTub;
|
||||
case 'HandFan': return accessor(new HandFan())! as HandFan;
|
||||
default: return null;
|
||||
}
|
||||
}
|
||||
|
||||
export function unionListToGadget(
|
||||
type: Gadget,
|
||||
accessor: (index: number, obj:FallingTub|HandFan) => FallingTub|HandFan|null,
|
||||
index: number
|
||||
): FallingTub|HandFan|null {
|
||||
switch(Gadget[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'FallingTub': return accessor(index, new FallingTub())! as FallingTub;
|
||||
case 'HandFan': return accessor(index, new HandFan())! as HandFan;
|
||||
default: return null;
|
||||
}
|
||||
}
|
||||
@@ -1,87 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
|
||||
|
||||
|
||||
export class HandFan {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
bb_pos = 0;
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):HandFan {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsHandFan(bb:flatbuffers.ByteBuffer, obj?:HandFan):HandFan {
|
||||
return (obj || new HandFan()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsHandFan(bb:flatbuffers.ByteBuffer, obj?:HandFan):HandFan {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new HandFan()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
|
||||
length():number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
mutate_length(value:number):boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb!.writeInt32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'HandFan';
|
||||
}
|
||||
|
||||
static startHandFan(builder:flatbuffers.Builder) {
|
||||
builder.startObject(1);
|
||||
}
|
||||
|
||||
static addLength(builder:flatbuffers.Builder, length:number) {
|
||||
builder.addFieldInt32(0, length, 0);
|
||||
}
|
||||
|
||||
static endHandFan(builder:flatbuffers.Builder):flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createHandFan(builder:flatbuffers.Builder, length:number):flatbuffers.Offset {
|
||||
HandFan.startHandFan(builder);
|
||||
HandFan.addLength(builder, length);
|
||||
return HandFan.endHandFan(builder);
|
||||
}
|
||||
|
||||
unpack(): HandFanT {
|
||||
return new HandFanT(
|
||||
this.length()
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
unpackTo(_o: HandFanT): void {
|
||||
_o.length = this.length();
|
||||
}
|
||||
}
|
||||
|
||||
export class HandFanT {
|
||||
constructor(
|
||||
public length: number = 0
|
||||
){}
|
||||
|
||||
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
return HandFan.createHandFan(builder,
|
||||
this.length
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -1,185 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
import { Character, unionToCharacter, unionListToCharacter } from './character';
|
||||
export class Movie {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
static getRootAsMovie(bb, obj) {
|
||||
return (obj || new Movie()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
static getSizePrefixedRootAsMovie(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new Movie()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
static bufferHasIdentifier(bb) {
|
||||
return bb.__has_identifier('MOVI');
|
||||
}
|
||||
mainCharacterType() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb.readUint8(this.bb_pos + offset) : Character.NONE;
|
||||
}
|
||||
mainCharacter(obj) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb.__union_with_string(obj, this.bb_pos + offset) : null;
|
||||
}
|
||||
charactersType(index) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb.readUint8(this.bb.__vector(this.bb_pos + offset) + index) : 0;
|
||||
}
|
||||
charactersTypeLength() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
charactersTypeArray() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 8);
|
||||
return offset ? new Uint8Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
|
||||
}
|
||||
characters(index, obj) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb.__union_with_string(obj, this.bb.__vector(this.bb_pos + offset) + index * 4) : null;
|
||||
}
|
||||
charactersLength() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'Movie';
|
||||
}
|
||||
static startMovie(builder) {
|
||||
builder.startObject(4);
|
||||
}
|
||||
static addMainCharacterType(builder, mainCharacterType) {
|
||||
builder.addFieldInt8(0, mainCharacterType, Character.NONE);
|
||||
}
|
||||
static addMainCharacter(builder, mainCharacterOffset) {
|
||||
builder.addFieldOffset(1, mainCharacterOffset, 0);
|
||||
}
|
||||
static addCharactersType(builder, charactersTypeOffset) {
|
||||
builder.addFieldOffset(2, charactersTypeOffset, 0);
|
||||
}
|
||||
static createCharactersTypeVector(builder, data) {
|
||||
builder.startVector(1, data.length, 1);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addInt8(data[i]);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
static startCharactersTypeVector(builder, numElems) {
|
||||
builder.startVector(1, numElems, 1);
|
||||
}
|
||||
static addCharacters(builder, charactersOffset) {
|
||||
builder.addFieldOffset(3, charactersOffset, 0);
|
||||
}
|
||||
static createCharactersVector(builder, data) {
|
||||
builder.startVector(4, data.length, 4);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addOffset(data[i]);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
static startCharactersVector(builder, numElems) {
|
||||
builder.startVector(4, numElems, 4);
|
||||
}
|
||||
static endMovie(builder) {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
static finishMovieBuffer(builder, offset) {
|
||||
builder.finish(offset, 'MOVI');
|
||||
}
|
||||
static finishSizePrefixedMovieBuffer(builder, offset) {
|
||||
builder.finish(offset, 'MOVI', true);
|
||||
}
|
||||
static createMovie(builder, mainCharacterType, mainCharacterOffset, charactersTypeOffset, charactersOffset) {
|
||||
Movie.startMovie(builder);
|
||||
Movie.addMainCharacterType(builder, mainCharacterType);
|
||||
Movie.addMainCharacter(builder, mainCharacterOffset);
|
||||
Movie.addCharactersType(builder, charactersTypeOffset);
|
||||
Movie.addCharacters(builder, charactersOffset);
|
||||
return Movie.endMovie(builder);
|
||||
}
|
||||
unpack() {
|
||||
return new MovieT(this.mainCharacterType(), (() => {
|
||||
let temp = unionToCharacter(this.mainCharacterType(), this.mainCharacter.bind(this));
|
||||
if (temp === null) {
|
||||
return null;
|
||||
}
|
||||
if (typeof temp === 'string') {
|
||||
return temp;
|
||||
}
|
||||
return temp.unpack();
|
||||
})(), this.bb.createScalarList(this.charactersType.bind(this), this.charactersTypeLength()), (() => {
|
||||
let ret = [];
|
||||
for (let targetEnumIndex = 0; targetEnumIndex < this.charactersTypeLength(); ++targetEnumIndex) {
|
||||
let targetEnum = this.charactersType(targetEnumIndex);
|
||||
if (targetEnum === null || Character[targetEnum] === 'NONE') {
|
||||
continue;
|
||||
}
|
||||
let temp = unionListToCharacter(targetEnum, this.characters.bind(this), targetEnumIndex);
|
||||
if (temp === null) {
|
||||
continue;
|
||||
}
|
||||
if (typeof temp === 'string') {
|
||||
ret.push(temp);
|
||||
continue;
|
||||
}
|
||||
ret.push(temp.unpack());
|
||||
}
|
||||
return ret;
|
||||
})());
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.mainCharacterType = this.mainCharacterType();
|
||||
_o.mainCharacter = (() => {
|
||||
let temp = unionToCharacter(this.mainCharacterType(), this.mainCharacter.bind(this));
|
||||
if (temp === null) {
|
||||
return null;
|
||||
}
|
||||
if (typeof temp === 'string') {
|
||||
return temp;
|
||||
}
|
||||
return temp.unpack();
|
||||
})();
|
||||
_o.charactersType = this.bb.createScalarList(this.charactersType.bind(this), this.charactersTypeLength());
|
||||
_o.characters = (() => {
|
||||
let ret = [];
|
||||
for (let targetEnumIndex = 0; targetEnumIndex < this.charactersTypeLength(); ++targetEnumIndex) {
|
||||
let targetEnum = this.charactersType(targetEnumIndex);
|
||||
if (targetEnum === null || Character[targetEnum] === 'NONE') {
|
||||
continue;
|
||||
}
|
||||
let temp = unionListToCharacter(targetEnum, this.characters.bind(this), targetEnumIndex);
|
||||
if (temp === null) {
|
||||
continue;
|
||||
}
|
||||
if (typeof temp === 'string') {
|
||||
ret.push(temp);
|
||||
continue;
|
||||
}
|
||||
ret.push(temp.unpack());
|
||||
}
|
||||
return ret;
|
||||
})();
|
||||
}
|
||||
}
|
||||
export class MovieT {
|
||||
constructor(mainCharacterType = Character.NONE, mainCharacter = null, charactersType = [], characters = []) {
|
||||
this.mainCharacterType = mainCharacterType;
|
||||
this.mainCharacter = mainCharacter;
|
||||
this.charactersType = charactersType;
|
||||
this.characters = characters;
|
||||
}
|
||||
pack(builder) {
|
||||
const mainCharacter = builder.createObjectOffset(this.mainCharacter);
|
||||
const charactersType = Movie.createCharactersTypeVector(builder, this.charactersType);
|
||||
const characters = Movie.createCharactersVector(builder, builder.createObjectOffsetList(this.characters));
|
||||
return Movie.createMovie(builder, this.mainCharacterType, mainCharacter, charactersType, characters);
|
||||
}
|
||||
}
|
||||
@@ -1,211 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
|
||||
import { Attacker, AttackerT } from './attacker';
|
||||
import { BookReader, BookReaderT } from './book-reader';
|
||||
import { Character, unionToCharacter, unionListToCharacter } from './character';
|
||||
import { Rapunzel, RapunzelT } from './rapunzel';
|
||||
|
||||
|
||||
export class Movie {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
bb_pos = 0;
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):Movie {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsMovie(bb:flatbuffers.ByteBuffer, obj?:Movie):Movie {
|
||||
return (obj || new Movie()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsMovie(bb:flatbuffers.ByteBuffer, obj?:Movie):Movie {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new Movie()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
|
||||
static bufferHasIdentifier(bb:flatbuffers.ByteBuffer):boolean {
|
||||
return bb.__has_identifier('MOVI');
|
||||
}
|
||||
|
||||
mainCharacterType():Character {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readUint8(this.bb_pos + offset) : Character.NONE;
|
||||
}
|
||||
|
||||
mainCharacter<T extends flatbuffers.Table>(obj:any|string):any|string|null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb!.__union_with_string(obj, this.bb_pos + offset) : null;
|
||||
}
|
||||
|
||||
charactersType(index: number):Character|null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
|
||||
}
|
||||
|
||||
charactersTypeLength():number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
charactersTypeArray():Uint8Array|null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
|
||||
}
|
||||
|
||||
characters(index: number, obj:any|string):any|string|null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb!.__union_with_string(obj, this.bb!.__vector(this.bb_pos + offset) + index * 4) : null;
|
||||
}
|
||||
|
||||
charactersLength():number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'Movie';
|
||||
}
|
||||
|
||||
static startMovie(builder:flatbuffers.Builder) {
|
||||
builder.startObject(4);
|
||||
}
|
||||
|
||||
static addMainCharacterType(builder:flatbuffers.Builder, mainCharacterType:Character) {
|
||||
builder.addFieldInt8(0, mainCharacterType, Character.NONE);
|
||||
}
|
||||
|
||||
static addMainCharacter(builder:flatbuffers.Builder, mainCharacterOffset:flatbuffers.Offset) {
|
||||
builder.addFieldOffset(1, mainCharacterOffset, 0);
|
||||
}
|
||||
|
||||
static addCharactersType(builder:flatbuffers.Builder, charactersTypeOffset:flatbuffers.Offset) {
|
||||
builder.addFieldOffset(2, charactersTypeOffset, 0);
|
||||
}
|
||||
|
||||
static createCharactersTypeVector(builder:flatbuffers.Builder, data:Character[]):flatbuffers.Offset {
|
||||
builder.startVector(1, data.length, 1);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addInt8(data[i]!);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
|
||||
static startCharactersTypeVector(builder:flatbuffers.Builder, numElems:number) {
|
||||
builder.startVector(1, numElems, 1);
|
||||
}
|
||||
|
||||
static addCharacters(builder:flatbuffers.Builder, charactersOffset:flatbuffers.Offset) {
|
||||
builder.addFieldOffset(3, charactersOffset, 0);
|
||||
}
|
||||
|
||||
static createCharactersVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
|
||||
builder.startVector(4, data.length, 4);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addOffset(data[i]!);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
|
||||
static startCharactersVector(builder:flatbuffers.Builder, numElems:number) {
|
||||
builder.startVector(4, numElems, 4);
|
||||
}
|
||||
|
||||
static endMovie(builder:flatbuffers.Builder):flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static finishMovieBuffer(builder:flatbuffers.Builder, offset:flatbuffers.Offset) {
|
||||
builder.finish(offset, 'MOVI');
|
||||
}
|
||||
|
||||
static finishSizePrefixedMovieBuffer(builder:flatbuffers.Builder, offset:flatbuffers.Offset) {
|
||||
builder.finish(offset, 'MOVI', true);
|
||||
}
|
||||
|
||||
static createMovie(builder:flatbuffers.Builder, mainCharacterType:Character, mainCharacterOffset:flatbuffers.Offset, charactersTypeOffset:flatbuffers.Offset, charactersOffset:flatbuffers.Offset):flatbuffers.Offset {
|
||||
Movie.startMovie(builder);
|
||||
Movie.addMainCharacterType(builder, mainCharacterType);
|
||||
Movie.addMainCharacter(builder, mainCharacterOffset);
|
||||
Movie.addCharactersType(builder, charactersTypeOffset);
|
||||
Movie.addCharacters(builder, charactersOffset);
|
||||
return Movie.endMovie(builder);
|
||||
}
|
||||
|
||||
unpack(): MovieT {
|
||||
return new MovieT(
|
||||
this.mainCharacterType(),
|
||||
(() => {
|
||||
let temp = unionToCharacter(this.mainCharacterType(), this.mainCharacter.bind(this));
|
||||
if(temp === null) { return null; }
|
||||
if(typeof temp === 'string') { return temp; }
|
||||
return temp.unpack()
|
||||
})(),
|
||||
this.bb!.createScalarList(this.charactersType.bind(this), this.charactersTypeLength()),
|
||||
(() => {
|
||||
let ret = [];
|
||||
for(let targetEnumIndex = 0; targetEnumIndex < this.charactersTypeLength(); ++targetEnumIndex) {
|
||||
let targetEnum = this.charactersType(targetEnumIndex);
|
||||
if(targetEnum === null || Character[targetEnum!] === 'NONE') { continue; }
|
||||
|
||||
let temp = unionListToCharacter(targetEnum, this.characters.bind(this), targetEnumIndex);
|
||||
if(temp === null) { continue; }
|
||||
if(typeof temp === 'string') { ret.push(temp); continue; }
|
||||
ret.push(temp.unpack());
|
||||
}
|
||||
return ret;
|
||||
})()
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
unpackTo(_o: MovieT): void {
|
||||
_o.mainCharacterType = this.mainCharacterType();
|
||||
_o.mainCharacter = (() => {
|
||||
let temp = unionToCharacter(this.mainCharacterType(), this.mainCharacter.bind(this));
|
||||
if(temp === null) { return null; }
|
||||
if(typeof temp === 'string') { return temp; }
|
||||
return temp.unpack()
|
||||
})();
|
||||
_o.charactersType = this.bb!.createScalarList(this.charactersType.bind(this), this.charactersTypeLength());
|
||||
_o.characters = (() => {
|
||||
let ret = [];
|
||||
for(let targetEnumIndex = 0; targetEnumIndex < this.charactersTypeLength(); ++targetEnumIndex) {
|
||||
let targetEnum = this.charactersType(targetEnumIndex);
|
||||
if(targetEnum === null || Character[targetEnum!] === 'NONE') { continue; }
|
||||
|
||||
let temp = unionListToCharacter(targetEnum, this.characters.bind(this), targetEnumIndex);
|
||||
if(temp === null) { continue; }
|
||||
if(typeof temp === 'string') { ret.push(temp); continue; }
|
||||
ret.push(temp.unpack());
|
||||
}
|
||||
return ret;
|
||||
})();
|
||||
}
|
||||
}
|
||||
|
||||
export class MovieT {
|
||||
constructor(
|
||||
public mainCharacterType: Character = Character.NONE,
|
||||
public mainCharacter: AttackerT|BookReaderT|RapunzelT|string|null = null,
|
||||
public charactersType: (Character)[] = [],
|
||||
public characters: (AttackerT|BookReaderT|RapunzelT|string)[] = []
|
||||
){}
|
||||
|
||||
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
const mainCharacter = builder.createObjectOffset(this.mainCharacter);
|
||||
const charactersType = Movie.createCharactersTypeVector(builder, this.charactersType);
|
||||
const characters = Movie.createCharactersVector(builder, builder.createObjectOffsetList(this.characters));
|
||||
|
||||
return Movie.createMovie(builder,
|
||||
this.mainCharacterType,
|
||||
mainCharacter,
|
||||
charactersType,
|
||||
characters
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
export class Rapunzel {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
hairLength() {
|
||||
return this.bb.readInt32(this.bb_pos);
|
||||
}
|
||||
mutate_hair_length(value) {
|
||||
this.bb.writeInt32(this.bb_pos + 0, value);
|
||||
return true;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'Rapunzel';
|
||||
}
|
||||
static sizeOf() {
|
||||
return 4;
|
||||
}
|
||||
static createRapunzel(builder, hair_length) {
|
||||
builder.prep(4, 4);
|
||||
builder.writeInt32(hair_length);
|
||||
return builder.offset();
|
||||
}
|
||||
unpack() {
|
||||
return new RapunzelT(this.hairLength());
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.hairLength = this.hairLength();
|
||||
}
|
||||
}
|
||||
export class RapunzelT {
|
||||
constructor(hairLength = 0) {
|
||||
this.hairLength = hairLength;
|
||||
}
|
||||
pack(builder) {
|
||||
return Rapunzel.createRapunzel(builder, this.hairLength);
|
||||
}
|
||||
}
|
||||
@@ -1,63 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
|
||||
|
||||
|
||||
export class Rapunzel {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
bb_pos = 0;
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):Rapunzel {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
hairLength():number {
|
||||
return this.bb!.readInt32(this.bb_pos);
|
||||
}
|
||||
|
||||
mutate_hair_length(value:number):boolean {
|
||||
this.bb!.writeInt32(this.bb_pos + 0, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'Rapunzel';
|
||||
}
|
||||
|
||||
static sizeOf():number {
|
||||
return 4;
|
||||
}
|
||||
|
||||
static createRapunzel(builder:flatbuffers.Builder, hair_length: number):flatbuffers.Offset {
|
||||
builder.prep(4, 4);
|
||||
builder.writeInt32(hair_length);
|
||||
return builder.offset();
|
||||
}
|
||||
|
||||
|
||||
unpack(): RapunzelT {
|
||||
return new RapunzelT(
|
||||
this.hairLength()
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
unpackTo(_o: RapunzelT): void {
|
||||
_o.hairLength = this.hairLength();
|
||||
}
|
||||
}
|
||||
|
||||
export class RapunzelT {
|
||||
constructor(
|
||||
public hairLength: number = 0
|
||||
){}
|
||||
|
||||
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
return Rapunzel.createRapunzel(builder,
|
||||
this.hairLength
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
export { Attacker, AttackerT } from './attacker';
|
||||
export { BookReader, BookReaderT } from './book-reader';
|
||||
export { Character, unionToCharacter, unionListToCharacter } from './character';
|
||||
export { FallingTub, FallingTubT } from './falling-tub';
|
||||
export { Gadget, unionToGadget, unionListToGadget } from './gadget';
|
||||
export { HandFan, HandFanT } from './hand-fan';
|
||||
export { Movie, MovieT } from './movie';
|
||||
export { Rapunzel, RapunzelT } from './rapunzel';
|
||||
@@ -1,8 +0,0 @@
|
||||
export { Attacker, AttackerT } from './attacker';
|
||||
export { BookReader, BookReaderT } from './book-reader';
|
||||
export { Character, unionToCharacter, unionListToCharacter } from './character';
|
||||
export { FallingTub, FallingTubT } from './falling-tub';
|
||||
export { Gadget, unionToGadget, unionListToGadget } from './gadget';
|
||||
export { HandFan, HandFanT } from './hand-fan';
|
||||
export { Movie, MovieT } from './movie';
|
||||
export { Rapunzel, RapunzelT } from './rapunzel';
|
||||
@@ -1,10 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
export { Attacker, AttackerT } from './attacker';
|
||||
export { BookReader, BookReaderT } from './book-reader';
|
||||
export { Character, unionToCharacter, unionListToCharacter } from './character';
|
||||
export { FallingTub, FallingTubT } from './falling-tub';
|
||||
export { Gadget, unionToGadget, unionListToGadget } from './gadget';
|
||||
export { HandFan, HandFanT } from './hand-fan';
|
||||
export { Movie, MovieT } from './movie';
|
||||
export { Rapunzel, RapunzelT } from './rapunzel';
|
||||
Reference in New Issue
Block a user