[TS/JS] Entry point per namespace and reworked 1.x compatible single file build (#7510)

* [TS/JS] Entry point per namespace

* Fix handling of outputpath and array_test

* Attempt to fix generate_code

* Fix cwd for ts in generate_code

* Attempt to fixup bazel and some docs

* Add --ts-flat-files to bazel build to get bundle

* Move to DEFAULT_FLATC_TS_ARGS

* Attempt to add esbuild

* Attempt to use npm instead

* Remove futile attempt to add esbuild

* Attempt to as bazel esbuild

* Shuffle

* Upgrade bazel deps

* Revert failed attempts to get bazel working

* Ignore flatc tests for now

* Add esbuild dependency

* `package.json` Include esbuild

* `WORKSPACE` Add fetching esbuild binary

* Update WORKSPACE

* Unfreeze Lockfile

* Update WORKSPACE

* Update BUILD.bazel

* Rework to suggest instead of running external bundler

* Add esbuild generation to test script

* Prelim bundle test

* Run test JavaScriptTest from flatbuffers 1.x

* Deps upgrade

* Clang format fix

* Revert bazel changes

* Fix newline

* Generate with type declarations

* Handle "empty" root namespace

* Adjust tests for typescript_keywords.ts

* Separate test procedure for old node resolution module output

* Fix rel path for root level re-exports

* Bazel support for esbuild-based flatc

Unfortunately, we lose typing information because the new esbuild method
of generating single files does not generate type information.

The method used here is a bit hack-ish because it relies on parsing the
console output of flatc to figure out what to do.

* Try to fix bazel build for when node isn't present on host

* Auto formatting fixes

* Fix missing generated code

Co-authored-by: Derek Bailey <derekbailey@google.com>
Co-authored-by: James Kuszmaul <jabukuszmaul+collab@gmail.com>
This commit is contained in:
Björn Harrtell
2023-01-21 21:22:22 +01:00
committed by GitHub
parent 1703662285
commit ef76b5ece4
249 changed files with 11509 additions and 15906 deletions

View File

@@ -1,17 +1,3 @@
export { Monster as MyGameExample2Monster, MonsterT as MyGameExample2MonsterT } from './my-game/example2/monster';
export { Ability, AbilityT } from './my-game/example/ability';
export { Any, unionToAny, unionListToAny } from './my-game/example/any';
export { AnyAmbiguousAliases, unionToAnyAmbiguousAliases, unionListToAnyAmbiguousAliases } from './my-game/example/any-ambiguous-aliases';
export { AnyUniqueAliases, unionToAnyUniqueAliases, unionListToAnyUniqueAliases } from './my-game/example/any-unique-aliases';
export { Color } from './my-game/example/color';
export { Monster, MonsterT } from './my-game/example/monster';
export { Race } from './my-game/example/race';
export { Referrable, ReferrableT } from './my-game/example/referrable';
export { Stat, StatT } from './my-game/example/stat';
export { StructOfStructs, StructOfStructsT } from './my-game/example/struct-of-structs';
export { StructOfStructsOfStructs, StructOfStructsOfStructsT } from './my-game/example/struct-of-structs-of-structs';
export { Test, TestT } from './my-game/example/test';
export { TestSimpleTableWithEnum, TestSimpleTableWithEnumT } from './my-game/example/test-simple-table-with-enum';
export { TypeAliases, TypeAliasesT } from './my-game/example/type-aliases';
export { Vec3, Vec3T } from './my-game/example/vec3';
export { InParentNamespace, InParentNamespaceT } from './my-game/in-parent-namespace';
// automatically generated by the FlatBuffers compiler, do not modify
export { TableA } from './table-a.js';
export * as MyGame from './my-game.js';