mirror of
https://github.com/google/flatbuffers.git
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Fixed C# SizedByteArray copying leading bytes of ByteBuffer.
Tested: on Windows. Change-Id: I946dacf799eae835ec041ea759622f74b0384937
This commit is contained in:
@@ -359,9 +359,9 @@ namespace FlatBuffers
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// Utility function for copying a byte array that starts at 0.
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// Utility function for copying a byte array that starts at 0.
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public byte[] SizedByteArray()
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public byte[] SizedByteArray()
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{
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{
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var newArray = new byte[_bb.Data.Length];
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var newArray = new byte[_bb.Data.Length - _bb.position()];
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Buffer.BlockCopy(_bb.Data, _bb.position(), newArray, 0,
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Buffer.BlockCopy(_bb.Data, _bb.position(), newArray, 0,
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_bb.Data.Length);
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_bb.Data.Length - _bb.position());
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return newArray;
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return newArray;
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}
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}
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@@ -41,9 +41,6 @@
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<Compile Include="Struct.cs" />
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<Compile Include="Struct.cs" />
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<Compile Include="Table.cs" />
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<Compile Include="Table.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<None Include="FlatBuffers.1.0.0.nuspec" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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Other similar extension points exist, see Microsoft.Common.targets.
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@@ -38,6 +38,21 @@
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</Reference>
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</Reference>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Compile Include="..\..\net\FlatBuffers\ByteBuffer.cs">
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<Link>FlatBuffers\ByteBuffer.cs</Link>
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</Compile>
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<Compile Include="..\..\net\FlatBuffers\FlatBufferBuilder.cs">
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<Link>FlatBuffers\FlatBufferBuilder.cs</Link>
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</Compile>
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<Compile Include="..\..\net\FlatBuffers\FlatBufferConstants.cs">
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<Link>FlatBuffers\FlatBufferConstants.cs</Link>
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</Compile>
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<Compile Include="..\..\net\FlatBuffers\Struct.cs">
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<Link>FlatBuffers\Struct.cs</Link>
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</Compile>
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<Compile Include="..\..\net\FlatBuffers\Table.cs">
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<Link>FlatBuffers\Table.cs</Link>
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</Compile>
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<Compile Include="..\MyGame\Example\Any.cs">
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<Compile Include="..\MyGame\Example\Any.cs">
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<Link>MyGame\Example\Any.cs</Link>
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<Link>MyGame\Example\Any.cs</Link>
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</Compile>
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</Compile>
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@@ -47,6 +62,9 @@
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<Compile Include="..\MyGame\Example\Monster.cs">
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<Compile Include="..\MyGame\Example\Monster.cs">
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<Link>MyGame\Example\Monster.cs</Link>
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<Link>MyGame\Example\Monster.cs</Link>
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</Compile>
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</Compile>
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<Compile Include="..\MyGame\Example\Stat.cs">
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<Link>MyGame\Example\Stat.cs</Link>
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</Compile>
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<Compile Include="..\MyGame\Example\Test.cs">
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<Compile Include="..\MyGame\Example\Test.cs">
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<Link>MyGame\Example\Test.cs</Link>
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<Link>MyGame\Example\Test.cs</Link>
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</Compile>
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</Compile>
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@@ -55,17 +73,10 @@
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</Compile>
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</Compile>
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<Compile Include="Assert.cs" />
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<Compile Include="Assert.cs" />
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<Compile Include="ByteBufferTests.cs" />
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<Compile Include="ByteBufferTests.cs" />
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<Compile Include="MyGame\Example\Stat.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="FlatBuffersExampleTests.cs" />
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<Compile Include="FlatBuffersExampleTests.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\net\FlatBuffers\FlatBuffers.csproj">
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<Project>{28C00774-1E73-4A75-AD8F-844CD21A064D}</Project>
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<Name>FlatBuffers</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Content Include="..\monsterdata_test.mon">
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<Content Include="..\monsterdata_test.mon">
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<Link>Resources\monsterdata_test.mon</Link>
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<Link>Resources\monsterdata_test.mon</Link>
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