Dart lints (#6808)

* Dart - add analysis options with the recommended lints

* Dart - generate code without linter issues

* Dart - remove linter issues in example and test code

* Dart - remove linter issues in lib code

* Dart - update generate code in /tests/
This commit is contained in:
Ivan Dlugos
2021-08-30 21:54:59 +02:00
committed by GitHub
parent 4b9123baff
commit e3c76a5cde
20 changed files with 560 additions and 581 deletions

View File

@@ -12,11 +12,11 @@ import './monster_test_my_game.example_generated.dart' as my_game_example;
class Monster {
Monster._(this._bc, this._bcOffset);
factory Monster(List<int> bytes) {
fb.BufferContext rootRef = new fb.BufferContext.fromBytes(bytes);
final rootRef = fb.BufferContext.fromBytes(bytes);
return reader.read(rootRef, 0);
}
static const fb.Reader<Monster> reader = const _MonsterReader();
static const fb.Reader<Monster> reader = _MonsterReader();
final fb.BufferContext _bc;
final int _bcOffset;
@@ -52,7 +52,7 @@ class _MonsterReader extends fb.TableReader<Monster> {
@override
Monster createObject(fb.BufferContext bc, int offset) =>
new Monster._(bc, offset);
Monster._(bc, offset);
}
class MonsterObjectBuilder extends fb.ObjectBuilder {
@@ -69,9 +69,8 @@ class MonsterObjectBuilder extends fb.ObjectBuilder {
/// Convenience method to serialize to byte list.
@override
Uint8List toBytes([String? fileIdentifier]) {
fb.Builder fbBuilder = new fb.Builder(deduplicateTables: false);
int offset = finish(fbBuilder);
fbBuilder.finish(offset, fileIdentifier);
final fbBuilder = fb.Builder(deduplicateTables: false);
fbBuilder.finish(finish(fbBuilder), fileIdentifier);
return fbBuilder.buffer;
}
}