Turn on clippy for Rust and fix lints for non-generated code (#7575)

Co-authored-by: Casper Neo <cneo@google.com>
This commit is contained in:
Casper
2022-10-10 21:26:35 -04:00
committed by GitHub
parent b80142b901
commit e1c5db988a
14 changed files with 38 additions and 42 deletions

View File

@@ -3,6 +3,7 @@
// global variable).
use std::alloc::{GlobalAlloc, Layout, System};
static mut N_ALLOCS: usize = 0;
struct TrackingAllocator;
@@ -30,15 +31,15 @@ static A: TrackingAllocator = TrackingAllocator;
// import the flatbuffers generated code:
extern crate flatbuffers;
#[allow(dead_code, unused_imports)]
#[allow(dead_code, unused_imports, clippy::all)]
#[path = "../../include_test1/mod.rs"]
pub mod include_test1_generated;
#[allow(dead_code, unused_imports)]
#[allow(dead_code, unused_imports, clippy::all)]
#[path = "../../include_test2/mod.rs"]
pub mod include_test2_generated;
#[allow(dead_code, unused_imports, clippy::approx_constant)]
#[allow(dead_code, unused_imports, clippy::all)]
#[path = "../../monster_test/mod.rs"]
mod monster_test_generated;