Turn on clippy for Rust and fix lints for non-generated code (#7575)

Co-authored-by: Casper Neo <cneo@google.com>
This commit is contained in:
Casper
2022-10-10 21:26:35 -04:00
committed by GitHub
parent b80142b901
commit e1c5db988a
14 changed files with 38 additions and 42 deletions

View File

@@ -19,7 +19,7 @@ extern crate flatbuffers;
// import the generated code
#[allow(dead_code, unused_imports)]
#[allow(clippy::approx_constant)] // We use low precision PI as a default value.
#[allow(clippy::all)]
mod rust_generated;
pub use rust_generated::my_game::sample::{Color, Equipment,
Monster, MonsterArgs,