mirror of
https://github.com/google/flatbuffers.git
synced 2026-06-24 10:01:48 +00:00
Added nested FlexBuffer parsing
Change-Id: I918b66eb5646d035e3aae675f745802eb54b03ea
This commit is contained in:
@@ -5,6 +5,7 @@
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#define FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
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#include "flatbuffers/flatbuffers.h"
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#include "flatbuffers/flexbuffers.h"
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namespace MyGame {
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namespace Example2 {
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@@ -543,6 +544,7 @@ struct MonsterT : public flatbuffers::NativeTable {
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float testf3;
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std::vector<std::string> testarrayofstring2;
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std::vector<Ability> testarrayofsortedstruct;
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std::vector<uint8_t> flex;
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MonsterT()
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: mana(150),
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hp(100),
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@@ -594,7 +596,8 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
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VT_TESTF2 = 56,
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VT_TESTF3 = 58,
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VT_TESTARRAYOFSTRING2 = 60,
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VT_TESTARRAYOFSORTEDSTRUCT = 62
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VT_TESTARRAYOFSORTEDSTRUCT = 62,
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VT_FLEX = 64
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};
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const Vec3 *pos() const {
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return GetStruct<const Vec3 *>(VT_POS);
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@@ -693,7 +696,7 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
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return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
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}
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const MyGame::Example::Monster *testnestedflatbuffer_nested_root() const {
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const uint8_t* data = testnestedflatbuffer()->Data();
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auto data = testnestedflatbuffer()->Data();
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return flatbuffers::GetRoot<MyGame::Example::Monster>(data);
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}
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const Stat *testempty() const {
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@@ -792,6 +795,16 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
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flatbuffers::Vector<const Ability *> *mutable_testarrayofsortedstruct() {
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return GetPointer<flatbuffers::Vector<const Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
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}
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const flatbuffers::Vector<uint8_t> *flex() const {
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return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_FLEX);
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}
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flatbuffers::Vector<uint8_t> *mutable_flex() {
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return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_FLEX);
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}
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flexbuffers::Reference flex_flexbuffer_root() const {
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auto v = flex();
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return flexbuffers::GetRoot(v->Data(), v->size());
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}
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bool Verify(flatbuffers::Verifier &verifier) const {
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return VerifyTableStart(verifier) &&
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VerifyField<Vec3>(verifier, VT_POS) &&
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@@ -838,6 +851,8 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
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verifier.VerifyVectorOfStrings(testarrayofstring2()) &&
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VerifyOffset(verifier, VT_TESTARRAYOFSORTEDSTRUCT) &&
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verifier.Verify(testarrayofsortedstruct()) &&
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VerifyOffset(verifier, VT_FLEX) &&
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verifier.Verify(flex()) &&
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verifier.EndTable();
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}
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MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
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@@ -947,13 +962,16 @@ struct MonsterBuilder {
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void add_testarrayofsortedstruct(flatbuffers::Offset<flatbuffers::Vector<const Ability *>> testarrayofsortedstruct) {
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fbb_.AddOffset(Monster::VT_TESTARRAYOFSORTEDSTRUCT, testarrayofsortedstruct);
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}
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void add_flex(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex) {
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fbb_.AddOffset(Monster::VT_FLEX, flex);
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}
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MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
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: fbb_(_fbb) {
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start_ = fbb_.StartTable();
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}
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MonsterBuilder &operator=(const MonsterBuilder &);
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flatbuffers::Offset<Monster> Finish() {
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const auto end = fbb_.EndTable(start_, 30);
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const auto end = fbb_.EndTable(start_, 31);
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auto o = flatbuffers::Offset<Monster>(end);
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fbb_.Required(o, Monster::VT_NAME);
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return o;
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@@ -990,12 +1008,14 @@ inline flatbuffers::Offset<Monster> CreateMonster(
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float testf2 = 3.0f,
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float testf3 = 0.0f,
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flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2 = 0,
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flatbuffers::Offset<flatbuffers::Vector<const Ability *>> testarrayofsortedstruct = 0) {
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flatbuffers::Offset<flatbuffers::Vector<const Ability *>> testarrayofsortedstruct = 0,
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flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex = 0) {
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MonsterBuilder builder_(_fbb);
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builder_.add_testhashu64_fnv1a(testhashu64_fnv1a);
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builder_.add_testhashs64_fnv1a(testhashs64_fnv1a);
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builder_.add_testhashu64_fnv1(testhashu64_fnv1);
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builder_.add_testhashs64_fnv1(testhashs64_fnv1);
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builder_.add_flex(flex);
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builder_.add_testarrayofsortedstruct(testarrayofsortedstruct);
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builder_.add_testarrayofstring2(testarrayofstring2);
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builder_.add_testf3(testf3);
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@@ -1054,7 +1074,8 @@ inline flatbuffers::Offset<Monster> CreateMonsterDirect(
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float testf2 = 3.0f,
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float testf3 = 0.0f,
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const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2 = nullptr,
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const std::vector<const Ability *> *testarrayofsortedstruct = nullptr) {
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const std::vector<const Ability *> *testarrayofsortedstruct = nullptr,
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const std::vector<uint8_t> *flex = nullptr) {
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return MyGame::Example::CreateMonster(
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_fbb,
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pos,
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@@ -1085,7 +1106,8 @@ inline flatbuffers::Offset<Monster> CreateMonsterDirect(
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testf2,
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testf3,
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testarrayofstring2 ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring2) : 0,
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testarrayofsortedstruct ? _fbb.CreateVector<const Ability *>(*testarrayofsortedstruct) : 0);
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testarrayofsortedstruct ? _fbb.CreateVector<const Ability *>(*testarrayofsortedstruct) : 0,
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flex ? _fbb.CreateVector<uint8_t>(*flex) : 0);
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}
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flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
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@@ -1214,6 +1236,7 @@ inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function
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{ auto _e = testf3(); _o->testf3 = _e; };
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{ auto _e = testarrayofstring2(); if (_e) { _o->testarrayofstring2.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring2[_i] = _e->Get(_i)->str(); } } };
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{ auto _e = testarrayofsortedstruct(); if (_e) { _o->testarrayofsortedstruct.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofsortedstruct[_i] = *_e->Get(_i); } } };
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{ auto _e = flex(); if (_e) { _o->flex.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->flex[_i] = _e->Get(_i); } } };
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}
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inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
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@@ -1252,6 +1275,7 @@ inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder
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auto _testf3 = _o->testf3;
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auto _testarrayofstring2 = _o->testarrayofstring2.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring2) : 0;
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auto _testarrayofsortedstruct = _o->testarrayofsortedstruct.size() ? _fbb.CreateVectorOfStructs(_o->testarrayofsortedstruct) : 0;
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auto _flex = _o->flex.size() ? _fbb.CreateVector(_o->flex) : 0;
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return MyGame::Example::CreateMonster(
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_fbb,
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_pos,
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@@ -1282,7 +1306,8 @@ inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder
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_testf2,
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_testf3,
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_testarrayofstring2,
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_testarrayofsortedstruct);
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_testarrayofsortedstruct,
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_flex);
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}
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inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type) {
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