External references for the object API thru a resolver function.

This allows hashed string fields to be used for lookup of any
C++ objects, a pointer to which are then stored in the object
besides the original hash for easy access.

Change-Id: I2247a13c349b905f1c54660becde2c818ad23e97
Tested: on Linux.
Bug: 30204449
This commit is contained in:
Wouter van Oortmerssen
2016-10-05 16:59:15 -07:00
parent b2e55c556e
commit dc2fa215b8
10 changed files with 161 additions and 76 deletions

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@@ -106,6 +106,25 @@ To use:
CreateMonster(fbb, monsterobj.get()); // Serialize into new buffer.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
# External references.
An additional feature of the object API is the ability to allow you to load
multiple independent FlatBuffers, and have them refer to eachothers objects
using hashes which are then represented as typed pointers in the object API.
To make this work have a field in the objects you want to referred to which is
using the string hashing feature (see `hash` attribute in the
[schema](@ref flatbuffers_guide_writing_schema) documentation). Then you have
a similar hash in the field referring to it, along with a `cpp_type`
attribute specifying the C++ type this will refer to (this can be any C++
type, and will get a `*` added).
Then, in JSON or however you create these buffers, make sure they use the
same string (or hash).
When you call `UnPack` (or `Create`), you'll need a function that maps from
hash to the object (see `resolver_function_t` for details).
## Reflection (& Resizing)
There is experimental support for reflection in FlatBuffers, allowing you to

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@@ -304,6 +304,10 @@ Current understood attributes:
- `key` (on a field): this field is meant to be used as a key when sorting
a vector of the type of table it sits in. Can be used for in-place
binary search.
- `hash` (on a field). This is an (un)signed 32/64 bit integer field, whose
value during JSON parsing is allowed to be a string, which will then be
stored as its hash. The value of attribute is the hashing algorithm to
use, one of `fnv1_32` `fnv1_64` `fnv1a_32` `fnv1a_64`.
## JSON Parsing