mirror of
https://github.com/google/flatbuffers.git
synced 2026-07-02 05:38:18 +00:00
adds code gen for optional scalars in swift (#6038)
Adds swift test code Replaces if statments Adds swift to supported languages for optionals Moved std::string to auto Adds nullable scalars support in object api
This commit is contained in:
@@ -446,8 +446,10 @@ public struct TestSimpleTableWithEnum: FlatBufferObject {
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public static func startTestSimpleTableWithEnum(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
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public static func add(color: MyGame.Example.Color, _ fbb: inout FlatBufferBuilder) { fbb.add(element: color.rawValue, def: 2, at: VTOFFSET.color.p) }
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public static func endTestSimpleTableWithEnum(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
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public static func createTestSimpleTableWithEnum(_ fbb: inout FlatBufferBuilder,
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color: MyGame.Example.Color = .green) -> Offset<UOffset> {
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public static func createTestSimpleTableWithEnum(
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_ fbb: inout FlatBufferBuilder,
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color: MyGame.Example.Color = .green
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) -> Offset<UOffset> {
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let __start = TestSimpleTableWithEnum.startTestSimpleTableWithEnum(&fbb)
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TestSimpleTableWithEnum.add(color: color, &fbb)
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return TestSimpleTableWithEnum.endTestSimpleTableWithEnum(&fbb, start: __start)
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@@ -513,10 +515,12 @@ public struct Stat: FlatBufferObject {
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public static func add(val: Int64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: val, def: 0, at: VTOFFSET.val.p) }
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public static func add(count: UInt16, _ fbb: inout FlatBufferBuilder) { fbb.add(element: count, def: 0, at: VTOFFSET.count.p) }
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public static func endStat(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
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public static func createStat(_ fbb: inout FlatBufferBuilder,
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offsetOfId id: Offset<String> = Offset(),
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val: Int64 = 0,
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count: UInt16 = 0) -> Offset<UOffset> {
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public static func createStat(
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_ fbb: inout FlatBufferBuilder,
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offsetOfId id: Offset<String> = Offset(),
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val: Int64 = 0,
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count: UInt16 = 0
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) -> Offset<UOffset> {
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let __start = Stat.startStat(&fbb)
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Stat.add(id: id, &fbb)
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Stat.add(val: val, &fbb)
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@@ -590,8 +594,10 @@ public struct Referrable: FlatBufferObject {
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public static func startReferrable(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
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public static func add(id: UInt64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: id, def: 0, at: VTOFFSET.id.p) }
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public static func endReferrable(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
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public static func createReferrable(_ fbb: inout FlatBufferBuilder,
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id: UInt64 = 0) -> Offset<UOffset> {
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public static func createReferrable(
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_ fbb: inout FlatBufferBuilder,
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id: UInt64 = 0
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) -> Offset<UOffset> {
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let __start = Referrable.startReferrable(&fbb)
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Referrable.add(id: id, &fbb)
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return Referrable.endReferrable(&fbb, start: __start)
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@@ -840,7 +846,8 @@ public struct Monster: FlatBufferObject {
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public static func add(enemy: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: enemy, at: VTOFFSET.enemy.p) }
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public static func addVectorOf(testnestedflatbuffer: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: testnestedflatbuffer, at: VTOFFSET.testnestedflatbuffer.p) }
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public static func add(testempty: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: testempty, at: VTOFFSET.testempty.p) }
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public static func add(testbool: Bool, _ fbb: inout FlatBufferBuilder) { fbb.add(element: testbool, def: false, at: VTOFFSET.testbool.p) }
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public static func add(testbool: Bool, _ fbb: inout FlatBufferBuilder) { fbb.add(element: testbool, def: false,
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at: VTOFFSET.testbool.p) }
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public static func add(testhashs32Fnv1: Int32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: testhashs32Fnv1, def: 0, at: VTOFFSET.testhashs32Fnv1.p) }
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public static func add(testhashu32Fnv1: UInt32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: testhashu32Fnv1, def: 0, at: VTOFFSET.testhashu32Fnv1.p) }
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public static func add(testhashs64Fnv1: Int64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: testhashs64Fnv1, def: 0, at: VTOFFSET.testhashs64Fnv1.p) }
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@@ -875,55 +882,57 @@ public struct Monster: FlatBufferObject {
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public static func addVectorOf(vectorOfEnums: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: vectorOfEnums, at: VTOFFSET.vectorOfEnums.p) }
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public static func add(signedEnum: MyGame.Example.Race, _ fbb: inout FlatBufferBuilder) { fbb.add(element: signedEnum.rawValue, def: -1, at: VTOFFSET.signedEnum.p) }
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public static func endMonster(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); fbb.require(table: end, fields: [10]); return end }
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public static func createMonster(_ fbb: inout FlatBufferBuilder,
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structOfPos pos: UnsafeMutableRawPointer? = nil,
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mana: Int16 = 150,
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hp: Int16 = 100,
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offsetOfName name: Offset<String> = Offset(),
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vectorOfInventory inventory: Offset<UOffset> = Offset(),
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color: MyGame.Example.Color = .blue,
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testType: MyGame.Example.Any_ = .none_,
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offsetOfTest test: Offset<UOffset> = Offset(),
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vectorOfTest4 test4: Offset<UOffset> = Offset(),
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vectorOfTestarrayofstring testarrayofstring: Offset<UOffset> = Offset(),
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vectorOfTestarrayoftables testarrayoftables: Offset<UOffset> = Offset(),
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offsetOfEnemy enemy: Offset<UOffset> = Offset(),
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vectorOfTestnestedflatbuffer testnestedflatbuffer: Offset<UOffset> = Offset(),
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offsetOfTestempty testempty: Offset<UOffset> = Offset(),
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testbool: Bool = false,
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testhashs32Fnv1: Int32 = 0,
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testhashu32Fnv1: UInt32 = 0,
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testhashs64Fnv1: Int64 = 0,
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testhashu64Fnv1: UInt64 = 0,
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testhashs32Fnv1a: Int32 = 0,
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testhashu32Fnv1a: UInt32 = 0,
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testhashs64Fnv1a: Int64 = 0,
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testhashu64Fnv1a: UInt64 = 0,
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vectorOfTestarrayofbools testarrayofbools: Offset<UOffset> = Offset(),
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testf: Float32 = 3.14159,
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testf2: Float32 = 3.0,
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testf3: Float32 = 0.0,
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vectorOfTestarrayofstring2 testarrayofstring2: Offset<UOffset> = Offset(),
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vectorOfTestarrayofsortedstruct testarrayofsortedstruct: Offset<UOffset> = Offset(),
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vectorOfFlex flex: Offset<UOffset> = Offset(),
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vectorOfTest5 test5: Offset<UOffset> = Offset(),
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vectorOfVectorOfLongs vectorOfLongs: Offset<UOffset> = Offset(),
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vectorOfVectorOfDoubles vectorOfDoubles: Offset<UOffset> = Offset(),
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offsetOfParentNamespaceTest parentNamespaceTest: Offset<UOffset> = Offset(),
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vectorOfVectorOfReferrables vectorOfReferrables: Offset<UOffset> = Offset(),
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singleWeakReference: UInt64 = 0,
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vectorOfVectorOfWeakReferences vectorOfWeakReferences: Offset<UOffset> = Offset(),
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vectorOfVectorOfStrongReferrables vectorOfStrongReferrables: Offset<UOffset> = Offset(),
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coOwningReference: UInt64 = 0,
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vectorOfVectorOfCoOwningReferences vectorOfCoOwningReferences: Offset<UOffset> = Offset(),
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nonOwningReference: UInt64 = 0,
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vectorOfVectorOfNonOwningReferences vectorOfNonOwningReferences: Offset<UOffset> = Offset(),
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anyUniqueType: MyGame.Example.AnyUniqueAliases = .none_,
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offsetOfAnyUnique anyUnique: Offset<UOffset> = Offset(),
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anyAmbiguousType: MyGame.Example.AnyAmbiguousAliases = .none_,
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offsetOfAnyAmbiguous anyAmbiguous: Offset<UOffset> = Offset(),
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vectorOfVectorOfEnums vectorOfEnums: Offset<UOffset> = Offset(),
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signedEnum: MyGame.Example.Race = .none_) -> Offset<UOffset> {
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public static func createMonster(
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_ fbb: inout FlatBufferBuilder,
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structOfPos pos: UnsafeMutableRawPointer? = nil,
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mana: Int16 = 150,
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hp: Int16 = 100,
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offsetOfName name: Offset<String> = Offset(),
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vectorOfInventory inventory: Offset<UOffset> = Offset(),
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color: MyGame.Example.Color = .blue,
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testType: MyGame.Example.Any_ = .none_,
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offsetOfTest test: Offset<UOffset> = Offset(),
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vectorOfTest4 test4: Offset<UOffset> = Offset(),
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vectorOfTestarrayofstring testarrayofstring: Offset<UOffset> = Offset(),
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vectorOfTestarrayoftables testarrayoftables: Offset<UOffset> = Offset(),
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offsetOfEnemy enemy: Offset<UOffset> = Offset(),
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vectorOfTestnestedflatbuffer testnestedflatbuffer: Offset<UOffset> = Offset(),
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offsetOfTestempty testempty: Offset<UOffset> = Offset(),
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testbool: Bool = false,
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testhashs32Fnv1: Int32 = 0,
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testhashu32Fnv1: UInt32 = 0,
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testhashs64Fnv1: Int64 = 0,
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testhashu64Fnv1: UInt64 = 0,
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testhashs32Fnv1a: Int32 = 0,
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testhashu32Fnv1a: UInt32 = 0,
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testhashs64Fnv1a: Int64 = 0,
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testhashu64Fnv1a: UInt64 = 0,
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vectorOfTestarrayofbools testarrayofbools: Offset<UOffset> = Offset(),
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testf: Float32 = 3.14159,
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testf2: Float32 = 3.0,
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testf3: Float32 = 0.0,
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vectorOfTestarrayofstring2 testarrayofstring2: Offset<UOffset> = Offset(),
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vectorOfTestarrayofsortedstruct testarrayofsortedstruct: Offset<UOffset> = Offset(),
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vectorOfFlex flex: Offset<UOffset> = Offset(),
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vectorOfTest5 test5: Offset<UOffset> = Offset(),
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vectorOfVectorOfLongs vectorOfLongs: Offset<UOffset> = Offset(),
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vectorOfVectorOfDoubles vectorOfDoubles: Offset<UOffset> = Offset(),
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offsetOfParentNamespaceTest parentNamespaceTest: Offset<UOffset> = Offset(),
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vectorOfVectorOfReferrables vectorOfReferrables: Offset<UOffset> = Offset(),
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singleWeakReference: UInt64 = 0,
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vectorOfVectorOfWeakReferences vectorOfWeakReferences: Offset<UOffset> = Offset(),
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vectorOfVectorOfStrongReferrables vectorOfStrongReferrables: Offset<UOffset> = Offset(),
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coOwningReference: UInt64 = 0,
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vectorOfVectorOfCoOwningReferences vectorOfCoOwningReferences: Offset<UOffset> = Offset(),
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nonOwningReference: UInt64 = 0,
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vectorOfVectorOfNonOwningReferences vectorOfNonOwningReferences: Offset<UOffset> = Offset(),
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anyUniqueType: MyGame.Example.AnyUniqueAliases = .none_,
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offsetOfAnyUnique anyUnique: Offset<UOffset> = Offset(),
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anyAmbiguousType: MyGame.Example.AnyAmbiguousAliases = .none_,
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offsetOfAnyAmbiguous anyAmbiguous: Offset<UOffset> = Offset(),
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vectorOfVectorOfEnums vectorOfEnums: Offset<UOffset> = Offset(),
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signedEnum: MyGame.Example.Race = .none_
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) -> Offset<UOffset> {
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let __start = Monster.startMonster(&fbb)
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Monster.add(pos: pos, &fbb)
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Monster.add(mana: mana, &fbb)
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@@ -1436,19 +1445,21 @@ public struct TypeAliases: FlatBufferObject {
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public static func addVectorOf(v8: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: v8, at: VTOFFSET.v8.p) }
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public static func addVectorOf(vf64: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: vf64, at: VTOFFSET.vf64.p) }
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public static func endTypeAliases(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
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public static func createTypeAliases(_ fbb: inout FlatBufferBuilder,
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i8: Int8 = 0,
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u8: UInt8 = 0,
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i16: Int16 = 0,
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u16: UInt16 = 0,
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i32: Int32 = 0,
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u32: UInt32 = 0,
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i64: Int64 = 0,
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u64: UInt64 = 0,
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f32: Float32 = 0.0,
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f64: Double = 0.0,
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vectorOfV8 v8: Offset<UOffset> = Offset(),
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vectorOfVf64 vf64: Offset<UOffset> = Offset()) -> Offset<UOffset> {
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public static func createTypeAliases(
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_ fbb: inout FlatBufferBuilder,
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i8: Int8 = 0,
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u8: UInt8 = 0,
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i16: Int16 = 0,
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u16: UInt16 = 0,
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i32: Int32 = 0,
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u32: UInt32 = 0,
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i64: Int64 = 0,
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u64: UInt64 = 0,
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f32: Float32 = 0.0,
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f64: Double = 0.0,
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vectorOfV8 v8: Offset<UOffset> = Offset(),
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vectorOfVf64 vf64: Offset<UOffset> = Offset()
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) -> Offset<UOffset> {
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let __start = TypeAliases.startTypeAliases(&fbb)
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TypeAliases.add(i8: i8, &fbb)
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TypeAliases.add(u8: u8, &fbb)
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