update goldens with namespace

This commit is contained in:
Derek Bailey
2023-11-19 07:51:07 +00:00
parent 0dc5a75dc0
commit d3055a97e7
28 changed files with 158 additions and 92 deletions

View File

@@ -2,6 +2,9 @@
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace flatbuffers.goldens
{
using global::System;
using global::System.Collections.Generic;
using global::Google.FlatBuffers;
@@ -18,7 +21,7 @@ public struct Galaxy : IFlatbufferObject
public long NumStars { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public static Offset<Galaxy> CreateGalaxy(FlatBufferBuilder builder,
public static Offset<flatbuffers.goldens.Galaxy> CreateGalaxy(FlatBufferBuilder builder,
long num_stars = 0) {
builder.StartTable(1);
Galaxy.AddNumStars(builder, num_stars);
@@ -27,9 +30,9 @@ public struct Galaxy : IFlatbufferObject
public static void StartGalaxy(FlatBufferBuilder builder) { builder.StartTable(1); }
public static void AddNumStars(FlatBufferBuilder builder, long numStars) { builder.AddLong(0, numStars, 0); }
public static Offset<Galaxy> EndGalaxy(FlatBufferBuilder builder) {
public static Offset<flatbuffers.goldens.Galaxy> EndGalaxy(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset<Galaxy>(o);
return new Offset<flatbuffers.goldens.Galaxy>(o);
}
}
@@ -43,3 +46,5 @@ static public class GalaxyVerify
&& verifier.VerifyTableEnd(tablePos);
}
}
}

View File

@@ -2,6 +2,9 @@
// automatically generated by the FlatBuffers compiler, do not modify
// </auto-generated>
namespace flatbuffers.goldens
{
using global::System;
using global::System.Collections.Generic;
using global::Google.FlatBuffers;
@@ -18,10 +21,10 @@ public struct Universe : IFlatbufferObject
public Universe __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public double Age { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetDouble(o + __p.bb_pos) : (double)0.0; } }
public Galaxy? Galaxies(int j) { int o = __p.__offset(6); return o != 0 ? (Galaxy?)(new Galaxy()).__assign(__p.__indirect(__p.__vector(o) + j * 4), __p.bb) : null; }
public flatbuffers.goldens.Galaxy? Galaxies(int j) { int o = __p.__offset(6); return o != 0 ? (flatbuffers.goldens.Galaxy?)(new flatbuffers.goldens.Galaxy()).__assign(__p.__indirect(__p.__vector(o) + j * 4), __p.bb) : null; }
public int GalaxiesLength { get { int o = __p.__offset(6); return o != 0 ? __p.__vector_len(o) : 0; } }
public static Offset<Universe> CreateUniverse(FlatBufferBuilder builder,
public static Offset<flatbuffers.goldens.Universe> CreateUniverse(FlatBufferBuilder builder,
double age = 0.0,
VectorOffset galaxiesOffset = default(VectorOffset)) {
builder.StartTable(2);
@@ -33,17 +36,17 @@ public struct Universe : IFlatbufferObject
public static void StartUniverse(FlatBufferBuilder builder) { builder.StartTable(2); }
public static void AddAge(FlatBufferBuilder builder, double age) { builder.AddDouble(0, age, 0.0); }
public static void AddGalaxies(FlatBufferBuilder builder, VectorOffset galaxiesOffset) { builder.AddOffset(1, galaxiesOffset.Value, 0); }
public static VectorOffset CreateGalaxiesVector(FlatBufferBuilder builder, Offset<Galaxy>[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
public static VectorOffset CreateGalaxiesVectorBlock(FlatBufferBuilder builder, Offset<Galaxy>[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateGalaxiesVectorBlock(FlatBufferBuilder builder, ArraySegment<Offset<Galaxy>> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateGalaxiesVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<Offset<Galaxy>>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static VectorOffset CreateGalaxiesVector(FlatBufferBuilder builder, Offset<flatbuffers.goldens.Galaxy>[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
public static VectorOffset CreateGalaxiesVectorBlock(FlatBufferBuilder builder, Offset<flatbuffers.goldens.Galaxy>[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateGalaxiesVectorBlock(FlatBufferBuilder builder, ArraySegment<Offset<flatbuffers.goldens.Galaxy>> data) { builder.StartVector(4, data.Count, 4); builder.Add(data); return builder.EndVector(); }
public static VectorOffset CreateGalaxiesVectorBlock(FlatBufferBuilder builder, IntPtr dataPtr, int sizeInBytes) { builder.StartVector(1, sizeInBytes, 1); builder.Add<Offset<flatbuffers.goldens.Galaxy>>(dataPtr, sizeInBytes); return builder.EndVector(); }
public static void StartGalaxiesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static Offset<Universe> EndUniverse(FlatBufferBuilder builder) {
public static Offset<flatbuffers.goldens.Universe> EndUniverse(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset<Universe>(o);
return new Offset<flatbuffers.goldens.Universe>(o);
}
public static void FinishUniverseBuffer(FlatBufferBuilder builder, Offset<Universe> offset) { builder.Finish(offset.Value); }
public static void FinishSizePrefixedUniverseBuffer(FlatBufferBuilder builder, Offset<Universe> offset) { builder.FinishSizePrefixed(offset.Value); }
public static void FinishUniverseBuffer(FlatBufferBuilder builder, Offset<flatbuffers.goldens.Universe> offset) { builder.Finish(offset.Value); }
public static void FinishSizePrefixedUniverseBuffer(FlatBufferBuilder builder, Offset<flatbuffers.goldens.Universe> offset) { builder.FinishSizePrefixed(offset.Value); }
}
@@ -53,7 +56,9 @@ static public class UniverseVerify
{
return verifier.VerifyTableStart(tablePos)
&& verifier.VerifyField(tablePos, 4 /*Age*/, 8 /*double*/, 8, false)
&& verifier.VerifyVectorOfTables(tablePos, 6 /*Galaxies*/, GalaxyVerify.Verify, false)
&& verifier.VerifyVectorOfTables(tablePos, 6 /*Galaxies*/, flatbuffers.goldens.GalaxyVerify.Verify, false)
&& verifier.VerifyTableEnd(tablePos);
}
}
}