bulk code format fix (#8707)

This commit is contained in:
Derek Bailey
2025-09-23 21:50:27 -07:00
committed by GitHub
parent 0e047869da
commit caf3b494db
559 changed files with 38871 additions and 31276 deletions

View File

@@ -1,44 +1,90 @@
import * as flatbuffers from 'flatbuffers';
import { AttackerT } from './attacker.js';
import { BookReaderT } from './book-reader.js';
import { Character } from './character.js';
import { RapunzelT } from './rapunzel.js';
import {AttackerT} from './attacker.js';
import {BookReaderT} from './book-reader.js';
import {Character} from './character.js';
import {RapunzelT} from './rapunzel.js';
export declare class Movie implements flatbuffers.IUnpackableObject<MovieT> {
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): Movie;
static getRootAsMovie(bb: flatbuffers.ByteBuffer, obj?: Movie): Movie;
static getSizePrefixedRootAsMovie(bb: flatbuffers.ByteBuffer, obj?: Movie): Movie;
static bufferHasIdentifier(bb: flatbuffers.ByteBuffer): boolean;
mainCharacterType(): Character;
mainCharacter<T extends flatbuffers.Table>(obj: any | string): any | string | null;
charactersType(index: number): Character | null;
charactersTypeLength(): number;
charactersTypeArray(): Uint8Array | null;
characters(index: number, obj: any | string): any | string | null;
charactersLength(): number;
static getFullyQualifiedName(): string;
static startMovie(builder: flatbuffers.Builder): void;
static addMainCharacterType(builder: flatbuffers.Builder, mainCharacterType: Character): void;
static addMainCharacter(builder: flatbuffers.Builder, mainCharacterOffset: flatbuffers.Offset): void;
static addCharactersType(builder: flatbuffers.Builder, charactersTypeOffset: flatbuffers.Offset): void;
static createCharactersTypeVector(builder: flatbuffers.Builder, data: Character[]): flatbuffers.Offset;
static startCharactersTypeVector(builder: flatbuffers.Builder, numElems: number): void;
static addCharacters(builder: flatbuffers.Builder, charactersOffset: flatbuffers.Offset): void;
static createCharactersVector(builder: flatbuffers.Builder, data: flatbuffers.Offset[]): flatbuffers.Offset;
static startCharactersVector(builder: flatbuffers.Builder, numElems: number): void;
static endMovie(builder: flatbuffers.Builder): flatbuffers.Offset;
static finishMovieBuffer(builder: flatbuffers.Builder, offset: flatbuffers.Offset): void;
static finishSizePrefixedMovieBuffer(builder: flatbuffers.Builder, offset: flatbuffers.Offset): void;
static createMovie(builder: flatbuffers.Builder, mainCharacterType: Character, mainCharacterOffset: flatbuffers.Offset, charactersTypeOffset: flatbuffers.Offset, charactersOffset: flatbuffers.Offset): flatbuffers.Offset;
unpack(): MovieT;
unpackTo(_o: MovieT): void;
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): Movie;
static getRootAsMovie(bb: flatbuffers.ByteBuffer, obj?: Movie): Movie;
static getSizePrefixedRootAsMovie(
bb: flatbuffers.ByteBuffer,
obj?: Movie,
): Movie;
static bufferHasIdentifier(bb: flatbuffers.ByteBuffer): boolean;
mainCharacterType(): Character;
mainCharacter<T extends flatbuffers.Table>(
obj: any | string,
): any | string | null;
charactersType(index: number): Character | null;
charactersTypeLength(): number;
charactersTypeArray(): Uint8Array | null;
characters(index: number, obj: any | string): any | string | null;
charactersLength(): number;
static getFullyQualifiedName(): string;
static startMovie(builder: flatbuffers.Builder): void;
static addMainCharacterType(
builder: flatbuffers.Builder,
mainCharacterType: Character,
): void;
static addMainCharacter(
builder: flatbuffers.Builder,
mainCharacterOffset: flatbuffers.Offset,
): void;
static addCharactersType(
builder: flatbuffers.Builder,
charactersTypeOffset: flatbuffers.Offset,
): void;
static createCharactersTypeVector(
builder: flatbuffers.Builder,
data: Character[],
): flatbuffers.Offset;
static startCharactersTypeVector(
builder: flatbuffers.Builder,
numElems: number,
): void;
static addCharacters(
builder: flatbuffers.Builder,
charactersOffset: flatbuffers.Offset,
): void;
static createCharactersVector(
builder: flatbuffers.Builder,
data: flatbuffers.Offset[],
): flatbuffers.Offset;
static startCharactersVector(
builder: flatbuffers.Builder,
numElems: number,
): void;
static endMovie(builder: flatbuffers.Builder): flatbuffers.Offset;
static finishMovieBuffer(
builder: flatbuffers.Builder,
offset: flatbuffers.Offset,
): void;
static finishSizePrefixedMovieBuffer(
builder: flatbuffers.Builder,
offset: flatbuffers.Offset,
): void;
static createMovie(
builder: flatbuffers.Builder,
mainCharacterType: Character,
mainCharacterOffset: flatbuffers.Offset,
charactersTypeOffset: flatbuffers.Offset,
charactersOffset: flatbuffers.Offset,
): flatbuffers.Offset;
unpack(): MovieT;
unpackTo(_o: MovieT): void;
}
export declare class MovieT implements flatbuffers.IGeneratedObject {
mainCharacterType: Character;
mainCharacter: AttackerT | BookReaderT | RapunzelT | string | null;
charactersType: (Character)[];
characters: (AttackerT | BookReaderT | RapunzelT | string)[];
constructor(mainCharacterType?: Character, mainCharacter?: AttackerT | BookReaderT | RapunzelT | string | null, charactersType?: (Character)[], characters?: (AttackerT | BookReaderT | RapunzelT | string)[]);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
mainCharacterType: Character;
mainCharacter: AttackerT | BookReaderT | RapunzelT | string | null;
charactersType: Character[];
characters: (AttackerT | BookReaderT | RapunzelT | string)[];
constructor(
mainCharacterType?: Character,
mainCharacter?: AttackerT | BookReaderT | RapunzelT | string | null,
charactersType?: Character[],
characters?: (AttackerT | BookReaderT | RapunzelT | string)[],
);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
}