bulk code format fix (#8707)

This commit is contained in:
Derek Bailey
2025-09-23 21:50:27 -07:00
committed by GitHub
parent 0e047869da
commit caf3b494db
559 changed files with 38871 additions and 31276 deletions

View File

@@ -1,21 +1,27 @@
import * as flatbuffers from 'flatbuffers';
export declare class Ability implements flatbuffers.IUnpackableObject<AbilityT> {
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): Ability;
id(): number;
mutate_id(value: number): boolean;
distance(): number;
mutate_distance(value: number): boolean;
static getFullyQualifiedName(): string;
static sizeOf(): number;
static createAbility(builder: flatbuffers.Builder, id: number, distance: number): flatbuffers.Offset;
unpack(): AbilityT;
unpackTo(_o: AbilityT): void;
export declare class Ability
implements flatbuffers.IUnpackableObject<AbilityT>
{
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): Ability;
id(): number;
mutate_id(value: number): boolean;
distance(): number;
mutate_distance(value: number): boolean;
static getFullyQualifiedName(): string;
static sizeOf(): number;
static createAbility(
builder: flatbuffers.Builder,
id: number,
distance: number,
): flatbuffers.Offset;
unpack(): AbilityT;
unpackTo(_o: AbilityT): void;
}
export declare class AbilityT implements flatbuffers.IGeneratedObject {
id: number;
distance: number;
constructor(id?: number, distance?: number);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
id: number;
distance: number;
constructor(id?: number, distance?: number);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
}

View File

@@ -1,54 +1,54 @@
// automatically generated by the FlatBuffers compiler, do not modify
export class Ability {
constructor() {
this.bb = null;
this.bb_pos = 0;
}
__init(i, bb) {
this.bb_pos = i;
this.bb = bb;
return this;
}
id() {
return this.bb.readUint32(this.bb_pos);
}
mutate_id(value) {
this.bb.writeUint32(this.bb_pos + 0, value);
return true;
}
distance() {
return this.bb.readUint32(this.bb_pos + 4);
}
mutate_distance(value) {
this.bb.writeUint32(this.bb_pos + 4, value);
return true;
}
static getFullyQualifiedName() {
return 'MyGame.Example.Ability';
}
static sizeOf() {
return 8;
}
static createAbility(builder, id, distance) {
builder.prep(4, 8);
builder.writeInt32(distance);
builder.writeInt32(id);
return builder.offset();
}
unpack() {
return new AbilityT(this.id(), this.distance());
}
unpackTo(_o) {
_o.id = this.id();
_o.distance = this.distance();
}
constructor() {
this.bb = null;
this.bb_pos = 0;
}
__init(i, bb) {
this.bb_pos = i;
this.bb = bb;
return this;
}
id() {
return this.bb.readUint32(this.bb_pos);
}
mutate_id(value) {
this.bb.writeUint32(this.bb_pos + 0, value);
return true;
}
distance() {
return this.bb.readUint32(this.bb_pos + 4);
}
mutate_distance(value) {
this.bb.writeUint32(this.bb_pos + 4, value);
return true;
}
static getFullyQualifiedName() {
return 'MyGame.Example.Ability';
}
static sizeOf() {
return 8;
}
static createAbility(builder, id, distance) {
builder.prep(4, 8);
builder.writeInt32(distance);
builder.writeInt32(id);
return builder.offset();
}
unpack() {
return new AbilityT(this.id(), this.distance());
}
unpackTo(_o) {
_o.id = this.id();
_o.distance = this.distance();
}
}
export class AbilityT {
constructor(id = 0, distance = 0) {
this.id = id;
this.distance = distance;
}
pack(builder) {
return Ability.createAbility(builder, this.id, this.distance);
}
constructor(id = 0, distance = 0) {
this.id = id;
this.distance = distance;
}
pack(builder) {
return Ability.createAbility(builder, this.id, this.distance);
}
}

View File

@@ -1,9 +1,16 @@
import { Monster } from '../../my-game/example/monster.js';
import {Monster} from '../../my-game/example/monster.js';
export declare enum AnyAmbiguousAliases {
NONE = 0,
M1 = 1,
M2 = 2,
M3 = 3
NONE = 0,
M1 = 1,
M2 = 2,
M3 = 3,
}
export declare function unionToAnyAmbiguousAliases(type: AnyAmbiguousAliases, accessor: (obj: Monster) => Monster | null): Monster | null;
export declare function unionListToAnyAmbiguousAliases(type: AnyAmbiguousAliases, accessor: (index: number, obj: Monster) => Monster | null, index: number): Monster | null;
export declare function unionToAnyAmbiguousAliases(
type: AnyAmbiguousAliases,
accessor: (obj: Monster) => Monster | null,
): Monster | null;
export declare function unionListToAnyAmbiguousAliases(
type: AnyAmbiguousAliases,
accessor: (index: number, obj: Monster) => Monster | null,
index: number,
): Monster | null;

View File

@@ -1,28 +1,39 @@
// automatically generated by the FlatBuffers compiler, do not modify
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
import { Monster } from '../../my-game/example/monster.js';
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any,
* @typescript-eslint/no-non-null-assertion */
import {Monster} from '../../my-game/example/monster.js';
export var AnyAmbiguousAliases;
(function (AnyAmbiguousAliases) {
AnyAmbiguousAliases[AnyAmbiguousAliases["NONE"] = 0] = "NONE";
AnyAmbiguousAliases[AnyAmbiguousAliases["M1"] = 1] = "M1";
AnyAmbiguousAliases[AnyAmbiguousAliases["M2"] = 2] = "M2";
AnyAmbiguousAliases[AnyAmbiguousAliases["M3"] = 3] = "M3";
(function(AnyAmbiguousAliases) {
AnyAmbiguousAliases[AnyAmbiguousAliases['NONE'] = 0] = 'NONE';
AnyAmbiguousAliases[AnyAmbiguousAliases['M1'] = 1] = 'M1';
AnyAmbiguousAliases[AnyAmbiguousAliases['M2'] = 2] = 'M2';
AnyAmbiguousAliases[AnyAmbiguousAliases['M3'] = 3] = 'M3';
})(AnyAmbiguousAliases || (AnyAmbiguousAliases = {}));
export function unionToAnyAmbiguousAliases(type, accessor) {
switch (AnyAmbiguousAliases[type]) {
case 'NONE': return null;
case 'M1': return accessor(new Monster());
case 'M2': return accessor(new Monster());
case 'M3': return accessor(new Monster());
default: return null;
}
switch (AnyAmbiguousAliases[type]) {
case 'NONE':
return null;
case 'M1':
return accessor(new Monster());
case 'M2':
return accessor(new Monster());
case 'M3':
return accessor(new Monster());
default:
return null;
}
}
export function unionListToAnyAmbiguousAliases(type, accessor, index) {
switch (AnyAmbiguousAliases[type]) {
case 'NONE': return null;
case 'M1': return accessor(index, new Monster());
case 'M2': return accessor(index, new Monster());
case 'M3': return accessor(index, new Monster());
default: return null;
}
switch (AnyAmbiguousAliases[type]) {
case 'NONE':
return null;
case 'M1':
return accessor(index, new Monster());
case 'M2':
return accessor(index, new Monster());
case 'M3':
return accessor(index, new Monster());
default:
return null;
}
}

View File

@@ -1,11 +1,23 @@
import { Monster as MyGame_Example2_Monster } from '../../my-game/example2/monster.js';
import { Monster } from '../../my-game/example/monster.js';
import { TestSimpleTableWithEnum } from '../../my-game/example/test-simple-table-with-enum.js';
import {Monster} from '../../my-game/example/monster.js';
import {TestSimpleTableWithEnum} from '../../my-game/example/test-simple-table-with-enum.js';
import {Monster as MyGame_Example2_Monster} from '../../my-game/example2/monster.js';
export declare enum AnyUniqueAliases {
NONE = 0,
M = 1,
TS = 2,
M2 = 3
NONE = 0,
M = 1,
TS = 2,
M2 = 3,
}
export declare function unionToAnyUniqueAliases(type: AnyUniqueAliases, accessor: (obj: Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum) => Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null): Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null;
export declare function unionListToAnyUniqueAliases(type: AnyUniqueAliases, accessor: (index: number, obj: Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum) => Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null, index: number): Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null;
export declare function unionToAnyUniqueAliases(
type: AnyUniqueAliases,
accessor: (
obj: Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum,
) => Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null,
): Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null;
export declare function unionListToAnyUniqueAliases(
type: AnyUniqueAliases,
accessor: (
index: number,
obj: Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum,
) => Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null,
index: number,
): Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null;

View File

@@ -1,30 +1,42 @@
// automatically generated by the FlatBuffers compiler, do not modify
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
import { Monster as MyGame_Example2_Monster } from '../../my-game/example2/monster.js';
import { Monster } from '../../my-game/example/monster.js';
import { TestSimpleTableWithEnum } from '../../my-game/example/test-simple-table-with-enum.js';
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any,
* @typescript-eslint/no-non-null-assertion */
import {Monster} from '../../my-game/example/monster.js';
import {TestSimpleTableWithEnum} from '../../my-game/example/test-simple-table-with-enum.js';
import {Monster as MyGame_Example2_Monster} from '../../my-game/example2/monster.js';
export var AnyUniqueAliases;
(function (AnyUniqueAliases) {
AnyUniqueAliases[AnyUniqueAliases["NONE"] = 0] = "NONE";
AnyUniqueAliases[AnyUniqueAliases["M"] = 1] = "M";
AnyUniqueAliases[AnyUniqueAliases["TS"] = 2] = "TS";
AnyUniqueAliases[AnyUniqueAliases["M2"] = 3] = "M2";
(function(AnyUniqueAliases) {
AnyUniqueAliases[AnyUniqueAliases['NONE'] = 0] = 'NONE';
AnyUniqueAliases[AnyUniqueAliases['M'] = 1] = 'M';
AnyUniqueAliases[AnyUniqueAliases['TS'] = 2] = 'TS';
AnyUniqueAliases[AnyUniqueAliases['M2'] = 3] = 'M2';
})(AnyUniqueAliases || (AnyUniqueAliases = {}));
export function unionToAnyUniqueAliases(type, accessor) {
switch (AnyUniqueAliases[type]) {
case 'NONE': return null;
case 'M': return accessor(new Monster());
case 'TS': return accessor(new TestSimpleTableWithEnum());
case 'M2': return accessor(new MyGame_Example2_Monster());
default: return null;
}
switch (AnyUniqueAliases[type]) {
case 'NONE':
return null;
case 'M':
return accessor(new Monster());
case 'TS':
return accessor(new TestSimpleTableWithEnum());
case 'M2':
return accessor(new MyGame_Example2_Monster());
default:
return null;
}
}
export function unionListToAnyUniqueAliases(type, accessor, index) {
switch (AnyUniqueAliases[type]) {
case 'NONE': return null;
case 'M': return accessor(index, new Monster());
case 'TS': return accessor(index, new TestSimpleTableWithEnum());
case 'M2': return accessor(index, new MyGame_Example2_Monster());
default: return null;
}
switch (AnyUniqueAliases[type]) {
case 'NONE':
return null;
case 'M':
return accessor(index, new Monster());
case 'TS':
return accessor(index, new TestSimpleTableWithEnum());
case 'M2':
return accessor(index, new MyGame_Example2_Monster());
default:
return null;
}
}

View File

@@ -1,11 +1,23 @@
import { Monster as MyGame_Example2_Monster } from '../../my-game/example2/monster.js';
import { Monster } from '../../my-game/example/monster.js';
import { TestSimpleTableWithEnum } from '../../my-game/example/test-simple-table-with-enum.js';
import {Monster} from '../../my-game/example/monster.js';
import {TestSimpleTableWithEnum} from '../../my-game/example/test-simple-table-with-enum.js';
import {Monster as MyGame_Example2_Monster} from '../../my-game/example2/monster.js';
export declare enum Any {
NONE = 0,
Monster = 1,
TestSimpleTableWithEnum = 2,
MyGame_Example2_Monster = 3
NONE = 0,
Monster = 1,
TestSimpleTableWithEnum = 2,
MyGame_Example2_Monster = 3,
}
export declare function unionToAny(type: Any, accessor: (obj: Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum) => Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null): Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null;
export declare function unionListToAny(type: Any, accessor: (index: number, obj: Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum) => Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null, index: number): Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null;
export declare function unionToAny(
type: Any,
accessor: (
obj: Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum,
) => Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null,
): Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null;
export declare function unionListToAny(
type: Any,
accessor: (
index: number,
obj: Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum,
) => Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null,
index: number,
): Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null;

View File

@@ -1,30 +1,42 @@
// automatically generated by the FlatBuffers compiler, do not modify
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
import { Monster as MyGame_Example2_Monster } from '../../my-game/example2/monster.js';
import { Monster } from '../../my-game/example/monster.js';
import { TestSimpleTableWithEnum } from '../../my-game/example/test-simple-table-with-enum.js';
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any,
* @typescript-eslint/no-non-null-assertion */
import {Monster} from '../../my-game/example/monster.js';
import {TestSimpleTableWithEnum} from '../../my-game/example/test-simple-table-with-enum.js';
import {Monster as MyGame_Example2_Monster} from '../../my-game/example2/monster.js';
export var Any;
(function (Any) {
Any[Any["NONE"] = 0] = "NONE";
Any[Any["Monster"] = 1] = "Monster";
Any[Any["TestSimpleTableWithEnum"] = 2] = "TestSimpleTableWithEnum";
Any[Any["MyGame_Example2_Monster"] = 3] = "MyGame_Example2_Monster";
(function(Any) {
Any[Any['NONE'] = 0] = 'NONE';
Any[Any['Monster'] = 1] = 'Monster';
Any[Any['TestSimpleTableWithEnum'] = 2] = 'TestSimpleTableWithEnum';
Any[Any['MyGame_Example2_Monster'] = 3] = 'MyGame_Example2_Monster';
})(Any || (Any = {}));
export function unionToAny(type, accessor) {
switch (Any[type]) {
case 'NONE': return null;
case 'Monster': return accessor(new Monster());
case 'TestSimpleTableWithEnum': return accessor(new TestSimpleTableWithEnum());
case 'MyGame_Example2_Monster': return accessor(new MyGame_Example2_Monster());
default: return null;
}
switch (Any[type]) {
case 'NONE':
return null;
case 'Monster':
return accessor(new Monster());
case 'TestSimpleTableWithEnum':
return accessor(new TestSimpleTableWithEnum());
case 'MyGame_Example2_Monster':
return accessor(new MyGame_Example2_Monster());
default:
return null;
}
}
export function unionListToAny(type, accessor, index) {
switch (Any[type]) {
case 'NONE': return null;
case 'Monster': return accessor(index, new Monster());
case 'TestSimpleTableWithEnum': return accessor(index, new TestSimpleTableWithEnum());
case 'MyGame_Example2_Monster': return accessor(index, new MyGame_Example2_Monster());
default: return null;
}
switch (Any[type]) {
case 'NONE':
return null;
case 'Monster':
return accessor(index, new Monster());
case 'TestSimpleTableWithEnum':
return accessor(index, new TestSimpleTableWithEnum());
case 'MyGame_Example2_Monster':
return accessor(index, new MyGame_Example2_Monster());
default:
return null;
}
}

View File

@@ -2,14 +2,14 @@
* Composite components of Monster color.
*/
export declare enum Color {
Red = 1,
/**
* \brief color Green
* Green is bit_flag with value (1u << 1)
*/
Green = 2,
/**
* \brief color Blue (1u << 3)
*/
Blue = 8
Red = 1,
/**
* \brief color Green
* Green is bit_flag with value (1u << 1)
*/
Green = 2,
/**
* \brief color Blue (1u << 3)
*/
Blue = 8,
}

View File

@@ -1,18 +1,19 @@
// automatically generated by the FlatBuffers compiler, do not modify
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any,
* @typescript-eslint/no-non-null-assertion */
/**
* Composite components of Monster color.
*/
export var Color;
(function (Color) {
Color[Color["Red"] = 1] = "Red";
/**
* \brief color Green
* Green is bit_flag with value (1u << 1)
*/
Color[Color["Green"] = 2] = "Green";
/**
* \brief color Blue (1u << 3)
*/
Color[Color["Blue"] = 8] = "Blue";
(function(Color) {
Color[Color['Red'] = 1] = 'Red';
/**
* \brief color Green
* Green is bit_flag with value (1u << 1)
*/
Color[Color['Green'] = 2] = 'Green';
/**
* \brief color Blue (1u << 3)
*/
Color[Color['Blue'] = 8] = 'Blue';
})(Color || (Color = {}));

View File

@@ -1,5 +1,5 @@
export declare enum LongEnum {
LongOne = "2",
LongTwo = "4",
LongBig = "1099511627776"
LongOne = '2',
LongTwo = '4',
LongBig = '1099511627776',
}

View File

@@ -1,8 +1,9 @@
// automatically generated by the FlatBuffers compiler, do not modify
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any,
* @typescript-eslint/no-non-null-assertion */
export var LongEnum;
(function (LongEnum) {
LongEnum["LongOne"] = "2";
LongEnum["LongTwo"] = "4";
LongEnum["LongBig"] = "1099511627776";
(function(LongEnum) {
LongEnum['LongOne'] = '2';
LongEnum['LongTwo'] = '4';
LongEnum['LongBig'] = '1099511627776';
})(LongEnum || (LongEnum = {}));

View File

@@ -1,325 +1,674 @@
import * as flatbuffers from 'flatbuffers';
import { MonsterT as MyGame_Example2_MonsterT } from '../../my-game/example2/monster.js';
import { Ability, AbilityT } from '../../my-game/example/ability.js';
import { Any } from '../../my-game/example/any.js';
import { AnyAmbiguousAliases } from '../../my-game/example/any-ambiguous-aliases.js';
import { AnyUniqueAliases } from '../../my-game/example/any-unique-aliases.js';
import { Color } from '../../my-game/example/color.js';
import { Race } from '../../my-game/example/race.js';
import { Referrable, ReferrableT } from '../../my-game/example/referrable.js';
import { Stat, StatT } from '../../my-game/example/stat.js';
import { Test, TestT } from '../../my-game/example/test.js';
import { TestSimpleTableWithEnumT } from '../../my-game/example/test-simple-table-with-enum.js';
import { Vec3, Vec3T } from '../../my-game/example/vec3.js';
import { InParentNamespace, InParentNamespaceT } from '../../my-game/in-parent-namespace.js';
import {Ability, AbilityT} from '../../my-game/example/ability.js';
import {AnyAmbiguousAliases} from '../../my-game/example/any-ambiguous-aliases.js';
import {AnyUniqueAliases} from '../../my-game/example/any-unique-aliases.js';
import {Any} from '../../my-game/example/any.js';
import {Color} from '../../my-game/example/color.js';
import {Race} from '../../my-game/example/race.js';
import {Referrable, ReferrableT} from '../../my-game/example/referrable.js';
import {Stat, StatT} from '../../my-game/example/stat.js';
import {TestSimpleTableWithEnumT} from '../../my-game/example/test-simple-table-with-enum.js';
import {Test, TestT} from '../../my-game/example/test.js';
import {Vec3, Vec3T} from '../../my-game/example/vec3.js';
import {MonsterT as MyGame_Example2_MonsterT} from '../../my-game/example2/monster.js';
import {
InParentNamespace,
InParentNamespaceT,
} from '../../my-game/in-parent-namespace.js';
/**
* an example documentation comment: "monster object"
*/
export declare class Monster implements flatbuffers.IUnpackableObject<MonsterT> {
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): Monster;
static getRootAsMonster(bb: flatbuffers.ByteBuffer, obj?: Monster): Monster;
static getSizePrefixedRootAsMonster(bb: flatbuffers.ByteBuffer, obj?: Monster): Monster;
static bufferHasIdentifier(bb: flatbuffers.ByteBuffer): boolean;
pos(obj?: Vec3): Vec3 | null;
mana(): number;
mutate_mana(value: number): boolean;
hp(): number;
mutate_hp(value: number): boolean;
name(): string | null;
name(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
inventory(index: number): number | null;
inventoryLength(): number;
inventoryArray(): Uint8Array | null;
color(): Color;
mutate_color(value: Color): boolean;
testType(): Any;
test<T extends flatbuffers.Table>(obj: any): any | null;
test4(index: number, obj?: Test): Test | null;
test4Length(): number;
testarrayofstring(index: number): string;
testarrayofstring(index: number, optionalEncoding: flatbuffers.Encoding): string | Uint8Array;
testarrayofstringLength(): number;
/**
* an example documentation comment: this will end up in the generated code
* multiline too
*/
testarrayoftables(index: number, obj?: Monster): Monster | null;
testarrayoftablesLength(): number;
enemy(obj?: Monster): Monster | null;
testnestedflatbuffer(index: number): number | null;
testnestedflatbufferLength(): number;
testnestedflatbufferArray(): Uint8Array | null;
testempty(obj?: Stat): Stat | null;
testbool(): boolean;
mutate_testbool(value: boolean): boolean;
testhashs32Fnv1(): number;
mutate_testhashs32_fnv1(value: number): boolean;
testhashu32Fnv1(): number;
mutate_testhashu32_fnv1(value: number): boolean;
testhashs64Fnv1(): bigint;
mutate_testhashs64_fnv1(value: bigint): boolean;
testhashu64Fnv1(): bigint;
mutate_testhashu64_fnv1(value: bigint): boolean;
testhashs32Fnv1a(): number;
mutate_testhashs32_fnv1a(value: number): boolean;
testhashu32Fnv1a(): number;
mutate_testhashu32_fnv1a(value: number): boolean;
testhashs64Fnv1a(): bigint;
mutate_testhashs64_fnv1a(value: bigint): boolean;
testhashu64Fnv1a(): bigint;
mutate_testhashu64_fnv1a(value: bigint): boolean;
testarrayofbools(index: number): boolean | null;
testarrayofboolsLength(): number;
testarrayofboolsArray(): Int8Array | null;
testf(): number;
mutate_testf(value: number): boolean;
testf2(): number;
mutate_testf2(value: number): boolean;
testf3(): number;
mutate_testf3(value: number): boolean;
testarrayofstring2(index: number): string;
testarrayofstring2(index: number, optionalEncoding: flatbuffers.Encoding): string | Uint8Array;
testarrayofstring2Length(): number;
testarrayofsortedstruct(index: number, obj?: Ability): Ability | null;
testarrayofsortedstructLength(): number;
flex(index: number): number | null;
flexLength(): number;
flexArray(): Uint8Array | null;
test5(index: number, obj?: Test): Test | null;
test5Length(): number;
vectorOfLongs(index: number): bigint | null;
vectorOfLongsLength(): number;
vectorOfDoubles(index: number): number | null;
vectorOfDoublesLength(): number;
vectorOfDoublesArray(): Float64Array | null;
parentNamespaceTest(obj?: InParentNamespace): InParentNamespace | null;
vectorOfReferrables(index: number, obj?: Referrable): Referrable | null;
vectorOfReferrablesLength(): number;
singleWeakReference(): bigint;
mutate_single_weak_reference(value: bigint): boolean;
vectorOfWeakReferences(index: number): bigint | null;
vectorOfWeakReferencesLength(): number;
vectorOfStrongReferrables(index: number, obj?: Referrable): Referrable | null;
vectorOfStrongReferrablesLength(): number;
coOwningReference(): bigint;
mutate_co_owning_reference(value: bigint): boolean;
vectorOfCoOwningReferences(index: number): bigint | null;
vectorOfCoOwningReferencesLength(): number;
nonOwningReference(): bigint;
mutate_non_owning_reference(value: bigint): boolean;
vectorOfNonOwningReferences(index: number): bigint | null;
vectorOfNonOwningReferencesLength(): number;
anyUniqueType(): AnyUniqueAliases;
anyUnique<T extends flatbuffers.Table>(obj: any): any | null;
anyAmbiguousType(): AnyAmbiguousAliases;
anyAmbiguous<T extends flatbuffers.Table>(obj: any): any | null;
vectorOfEnums(index: number): Color | null;
vectorOfEnumsLength(): number;
vectorOfEnumsArray(): Uint8Array | null;
signedEnum(): Race;
mutate_signed_enum(value: Race): boolean;
testrequirednestedflatbuffer(index: number): number | null;
testrequirednestedflatbufferLength(): number;
testrequirednestedflatbufferArray(): Uint8Array | null;
scalarKeySortedTables(index: number, obj?: Stat): Stat | null;
scalarKeySortedTablesLength(): number;
nativeInline(obj?: Test): Test | null;
longEnumNonEnumDefault(): bigint;
mutate_long_enum_non_enum_default(value: bigint): boolean;
longEnumNormalDefault(): bigint;
mutate_long_enum_normal_default(value: bigint): boolean;
nanDefault(): number;
mutate_nan_default(value: number): boolean;
infDefault(): number;
mutate_inf_default(value: number): boolean;
positiveInfDefault(): number;
mutate_positive_inf_default(value: number): boolean;
infinityDefault(): number;
mutate_infinity_default(value: number): boolean;
positiveInfinityDefault(): number;
mutate_positive_infinity_default(value: number): boolean;
negativeInfDefault(): number;
mutate_negative_inf_default(value: number): boolean;
negativeInfinityDefault(): number;
mutate_negative_infinity_default(value: number): boolean;
doubleInfDefault(): number;
mutate_double_inf_default(value: number): boolean;
static getFullyQualifiedName(): string;
static startMonster(builder: flatbuffers.Builder): void;
static addPos(builder: flatbuffers.Builder, posOffset: flatbuffers.Offset): void;
static addMana(builder: flatbuffers.Builder, mana: number): void;
static addHp(builder: flatbuffers.Builder, hp: number): void;
static addName(builder: flatbuffers.Builder, nameOffset: flatbuffers.Offset): void;
static addInventory(builder: flatbuffers.Builder, inventoryOffset: flatbuffers.Offset): void;
static createInventoryVector(builder: flatbuffers.Builder, data: number[] | Uint8Array): flatbuffers.Offset;
static startInventoryVector(builder: flatbuffers.Builder, numElems: number): void;
static addColor(builder: flatbuffers.Builder, color: Color): void;
static addTestType(builder: flatbuffers.Builder, testType: Any): void;
static addTest(builder: flatbuffers.Builder, testOffset: flatbuffers.Offset): void;
static addTest4(builder: flatbuffers.Builder, test4Offset: flatbuffers.Offset): void;
static startTest4Vector(builder: flatbuffers.Builder, numElems: number): void;
static addTestarrayofstring(builder: flatbuffers.Builder, testarrayofstringOffset: flatbuffers.Offset): void;
static createTestarrayofstringVector(builder: flatbuffers.Builder, data: flatbuffers.Offset[]): flatbuffers.Offset;
static startTestarrayofstringVector(builder: flatbuffers.Builder, numElems: number): void;
static addTestarrayoftables(builder: flatbuffers.Builder, testarrayoftablesOffset: flatbuffers.Offset): void;
static createTestarrayoftablesVector(builder: flatbuffers.Builder, data: flatbuffers.Offset[]): flatbuffers.Offset;
static startTestarrayoftablesVector(builder: flatbuffers.Builder, numElems: number): void;
static addEnemy(builder: flatbuffers.Builder, enemyOffset: flatbuffers.Offset): void;
static addTestnestedflatbuffer(builder: flatbuffers.Builder, testnestedflatbufferOffset: flatbuffers.Offset): void;
static createTestnestedflatbufferVector(builder: flatbuffers.Builder, data: number[] | Uint8Array): flatbuffers.Offset;
static startTestnestedflatbufferVector(builder: flatbuffers.Builder, numElems: number): void;
static addTestempty(builder: flatbuffers.Builder, testemptyOffset: flatbuffers.Offset): void;
static addTestbool(builder: flatbuffers.Builder, testbool: boolean): void;
static addTesthashs32Fnv1(builder: flatbuffers.Builder, testhashs32Fnv1: number): void;
static addTesthashu32Fnv1(builder: flatbuffers.Builder, testhashu32Fnv1: number): void;
static addTesthashs64Fnv1(builder: flatbuffers.Builder, testhashs64Fnv1: bigint): void;
static addTesthashu64Fnv1(builder: flatbuffers.Builder, testhashu64Fnv1: bigint): void;
static addTesthashs32Fnv1a(builder: flatbuffers.Builder, testhashs32Fnv1a: number): void;
static addTesthashu32Fnv1a(builder: flatbuffers.Builder, testhashu32Fnv1a: number): void;
static addTesthashs64Fnv1a(builder: flatbuffers.Builder, testhashs64Fnv1a: bigint): void;
static addTesthashu64Fnv1a(builder: flatbuffers.Builder, testhashu64Fnv1a: bigint): void;
static addTestarrayofbools(builder: flatbuffers.Builder, testarrayofboolsOffset: flatbuffers.Offset): void;
static createTestarrayofboolsVector(builder: flatbuffers.Builder, data: boolean[]): flatbuffers.Offset;
static startTestarrayofboolsVector(builder: flatbuffers.Builder, numElems: number): void;
static addTestf(builder: flatbuffers.Builder, testf: number): void;
static addTestf2(builder: flatbuffers.Builder, testf2: number): void;
static addTestf3(builder: flatbuffers.Builder, testf3: number): void;
static addTestarrayofstring2(builder: flatbuffers.Builder, testarrayofstring2Offset: flatbuffers.Offset): void;
static createTestarrayofstring2Vector(builder: flatbuffers.Builder, data: flatbuffers.Offset[]): flatbuffers.Offset;
static startTestarrayofstring2Vector(builder: flatbuffers.Builder, numElems: number): void;
static addTestarrayofsortedstruct(builder: flatbuffers.Builder, testarrayofsortedstructOffset: flatbuffers.Offset): void;
static startTestarrayofsortedstructVector(builder: flatbuffers.Builder, numElems: number): void;
static addFlex(builder: flatbuffers.Builder, flexOffset: flatbuffers.Offset): void;
static createFlexVector(builder: flatbuffers.Builder, data: number[] | Uint8Array): flatbuffers.Offset;
static startFlexVector(builder: flatbuffers.Builder, numElems: number): void;
static addTest5(builder: flatbuffers.Builder, test5Offset: flatbuffers.Offset): void;
static startTest5Vector(builder: flatbuffers.Builder, numElems: number): void;
static addVectorOfLongs(builder: flatbuffers.Builder, vectorOfLongsOffset: flatbuffers.Offset): void;
static createVectorOfLongsVector(builder: flatbuffers.Builder, data: bigint[]): flatbuffers.Offset;
static startVectorOfLongsVector(builder: flatbuffers.Builder, numElems: number): void;
static addVectorOfDoubles(builder: flatbuffers.Builder, vectorOfDoublesOffset: flatbuffers.Offset): void;
static createVectorOfDoublesVector(builder: flatbuffers.Builder, data: number[] | Float64Array): flatbuffers.Offset;
/**
* @deprecated This Uint8Array overload will be removed in the future.
*/
static createVectorOfDoublesVector(builder: flatbuffers.Builder, data: number[] | Uint8Array): flatbuffers.Offset;
static startVectorOfDoublesVector(builder: flatbuffers.Builder, numElems: number): void;
static addParentNamespaceTest(builder: flatbuffers.Builder, parentNamespaceTestOffset: flatbuffers.Offset): void;
static addVectorOfReferrables(builder: flatbuffers.Builder, vectorOfReferrablesOffset: flatbuffers.Offset): void;
static createVectorOfReferrablesVector(builder: flatbuffers.Builder, data: flatbuffers.Offset[]): flatbuffers.Offset;
static startVectorOfReferrablesVector(builder: flatbuffers.Builder, numElems: number): void;
static addSingleWeakReference(builder: flatbuffers.Builder, singleWeakReference: bigint): void;
static addVectorOfWeakReferences(builder: flatbuffers.Builder, vectorOfWeakReferencesOffset: flatbuffers.Offset): void;
static createVectorOfWeakReferencesVector(builder: flatbuffers.Builder, data: bigint[]): flatbuffers.Offset;
static startVectorOfWeakReferencesVector(builder: flatbuffers.Builder, numElems: number): void;
static addVectorOfStrongReferrables(builder: flatbuffers.Builder, vectorOfStrongReferrablesOffset: flatbuffers.Offset): void;
static createVectorOfStrongReferrablesVector(builder: flatbuffers.Builder, data: flatbuffers.Offset[]): flatbuffers.Offset;
static startVectorOfStrongReferrablesVector(builder: flatbuffers.Builder, numElems: number): void;
static addCoOwningReference(builder: flatbuffers.Builder, coOwningReference: bigint): void;
static addVectorOfCoOwningReferences(builder: flatbuffers.Builder, vectorOfCoOwningReferencesOffset: flatbuffers.Offset): void;
static createVectorOfCoOwningReferencesVector(builder: flatbuffers.Builder, data: bigint[]): flatbuffers.Offset;
static startVectorOfCoOwningReferencesVector(builder: flatbuffers.Builder, numElems: number): void;
static addNonOwningReference(builder: flatbuffers.Builder, nonOwningReference: bigint): void;
static addVectorOfNonOwningReferences(builder: flatbuffers.Builder, vectorOfNonOwningReferencesOffset: flatbuffers.Offset): void;
static createVectorOfNonOwningReferencesVector(builder: flatbuffers.Builder, data: bigint[]): flatbuffers.Offset;
static startVectorOfNonOwningReferencesVector(builder: flatbuffers.Builder, numElems: number): void;
static addAnyUniqueType(builder: flatbuffers.Builder, anyUniqueType: AnyUniqueAliases): void;
static addAnyUnique(builder: flatbuffers.Builder, anyUniqueOffset: flatbuffers.Offset): void;
static addAnyAmbiguousType(builder: flatbuffers.Builder, anyAmbiguousType: AnyAmbiguousAliases): void;
static addAnyAmbiguous(builder: flatbuffers.Builder, anyAmbiguousOffset: flatbuffers.Offset): void;
static addVectorOfEnums(builder: flatbuffers.Builder, vectorOfEnumsOffset: flatbuffers.Offset): void;
static createVectorOfEnumsVector(builder: flatbuffers.Builder, data: Color[]): flatbuffers.Offset;
static startVectorOfEnumsVector(builder: flatbuffers.Builder, numElems: number): void;
static addSignedEnum(builder: flatbuffers.Builder, signedEnum: Race): void;
static addTestrequirednestedflatbuffer(builder: flatbuffers.Builder, testrequirednestedflatbufferOffset: flatbuffers.Offset): void;
static createTestrequirednestedflatbufferVector(builder: flatbuffers.Builder, data: number[] | Uint8Array): flatbuffers.Offset;
static startTestrequirednestedflatbufferVector(builder: flatbuffers.Builder, numElems: number): void;
static addScalarKeySortedTables(builder: flatbuffers.Builder, scalarKeySortedTablesOffset: flatbuffers.Offset): void;
static createScalarKeySortedTablesVector(builder: flatbuffers.Builder, data: flatbuffers.Offset[]): flatbuffers.Offset;
static startScalarKeySortedTablesVector(builder: flatbuffers.Builder, numElems: number): void;
static addNativeInline(builder: flatbuffers.Builder, nativeInlineOffset: flatbuffers.Offset): void;
static addLongEnumNonEnumDefault(builder: flatbuffers.Builder, longEnumNonEnumDefault: bigint): void;
static addLongEnumNormalDefault(builder: flatbuffers.Builder, longEnumNormalDefault: bigint): void;
static addNanDefault(builder: flatbuffers.Builder, nanDefault: number): void;
static addInfDefault(builder: flatbuffers.Builder, infDefault: number): void;
static addPositiveInfDefault(builder: flatbuffers.Builder, positiveInfDefault: number): void;
static addInfinityDefault(builder: flatbuffers.Builder, infinityDefault: number): void;
static addPositiveInfinityDefault(builder: flatbuffers.Builder, positiveInfinityDefault: number): void;
static addNegativeInfDefault(builder: flatbuffers.Builder, negativeInfDefault: number): void;
static addNegativeInfinityDefault(builder: flatbuffers.Builder, negativeInfinityDefault: number): void;
static addDoubleInfDefault(builder: flatbuffers.Builder, doubleInfDefault: number): void;
static endMonster(builder: flatbuffers.Builder): flatbuffers.Offset;
static finishMonsterBuffer(builder: flatbuffers.Builder, offset: flatbuffers.Offset): void;
static finishSizePrefixedMonsterBuffer(builder: flatbuffers.Builder, offset: flatbuffers.Offset): void;
serialize(): Uint8Array;
static deserialize(buffer: Uint8Array): Monster;
unpack(): MonsterT;
unpackTo(_o: MonsterT): void;
export declare class Monster
implements flatbuffers.IUnpackableObject<MonsterT>
{
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): Monster;
static getRootAsMonster(bb: flatbuffers.ByteBuffer, obj?: Monster): Monster;
static getSizePrefixedRootAsMonster(
bb: flatbuffers.ByteBuffer,
obj?: Monster,
): Monster;
static bufferHasIdentifier(bb: flatbuffers.ByteBuffer): boolean;
pos(obj?: Vec3): Vec3 | null;
mana(): number;
mutate_mana(value: number): boolean;
hp(): number;
mutate_hp(value: number): boolean;
name(): string | null;
name(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
inventory(index: number): number | null;
inventoryLength(): number;
inventoryArray(): Uint8Array | null;
color(): Color;
mutate_color(value: Color): boolean;
testType(): Any;
test<T extends flatbuffers.Table>(obj: any): any | null;
test4(index: number, obj?: Test): Test | null;
test4Length(): number;
testarrayofstring(index: number): string;
testarrayofstring(
index: number,
optionalEncoding: flatbuffers.Encoding,
): string | Uint8Array;
testarrayofstringLength(): number;
/**
* an example documentation comment: this will end up in the generated code
* multiline too
*/
testarrayoftables(index: number, obj?: Monster): Monster | null;
testarrayoftablesLength(): number;
enemy(obj?: Monster): Monster | null;
testnestedflatbuffer(index: number): number | null;
testnestedflatbufferLength(): number;
testnestedflatbufferArray(): Uint8Array | null;
testempty(obj?: Stat): Stat | null;
testbool(): boolean;
mutate_testbool(value: boolean): boolean;
testhashs32Fnv1(): number;
mutate_testhashs32_fnv1(value: number): boolean;
testhashu32Fnv1(): number;
mutate_testhashu32_fnv1(value: number): boolean;
testhashs64Fnv1(): bigint;
mutate_testhashs64_fnv1(value: bigint): boolean;
testhashu64Fnv1(): bigint;
mutate_testhashu64_fnv1(value: bigint): boolean;
testhashs32Fnv1a(): number;
mutate_testhashs32_fnv1a(value: number): boolean;
testhashu32Fnv1a(): number;
mutate_testhashu32_fnv1a(value: number): boolean;
testhashs64Fnv1a(): bigint;
mutate_testhashs64_fnv1a(value: bigint): boolean;
testhashu64Fnv1a(): bigint;
mutate_testhashu64_fnv1a(value: bigint): boolean;
testarrayofbools(index: number): boolean | null;
testarrayofboolsLength(): number;
testarrayofboolsArray(): Int8Array | null;
testf(): number;
mutate_testf(value: number): boolean;
testf2(): number;
mutate_testf2(value: number): boolean;
testf3(): number;
mutate_testf3(value: number): boolean;
testarrayofstring2(index: number): string;
testarrayofstring2(
index: number,
optionalEncoding: flatbuffers.Encoding,
): string | Uint8Array;
testarrayofstring2Length(): number;
testarrayofsortedstruct(index: number, obj?: Ability): Ability | null;
testarrayofsortedstructLength(): number;
flex(index: number): number | null;
flexLength(): number;
flexArray(): Uint8Array | null;
test5(index: number, obj?: Test): Test | null;
test5Length(): number;
vectorOfLongs(index: number): bigint | null;
vectorOfLongsLength(): number;
vectorOfDoubles(index: number): number | null;
vectorOfDoublesLength(): number;
vectorOfDoublesArray(): Float64Array | null;
parentNamespaceTest(obj?: InParentNamespace): InParentNamespace | null;
vectorOfReferrables(index: number, obj?: Referrable): Referrable | null;
vectorOfReferrablesLength(): number;
singleWeakReference(): bigint;
mutate_single_weak_reference(value: bigint): boolean;
vectorOfWeakReferences(index: number): bigint | null;
vectorOfWeakReferencesLength(): number;
vectorOfStrongReferrables(index: number, obj?: Referrable): Referrable | null;
vectorOfStrongReferrablesLength(): number;
coOwningReference(): bigint;
mutate_co_owning_reference(value: bigint): boolean;
vectorOfCoOwningReferences(index: number): bigint | null;
vectorOfCoOwningReferencesLength(): number;
nonOwningReference(): bigint;
mutate_non_owning_reference(value: bigint): boolean;
vectorOfNonOwningReferences(index: number): bigint | null;
vectorOfNonOwningReferencesLength(): number;
anyUniqueType(): AnyUniqueAliases;
anyUnique<T extends flatbuffers.Table>(obj: any): any | null;
anyAmbiguousType(): AnyAmbiguousAliases;
anyAmbiguous<T extends flatbuffers.Table>(obj: any): any | null;
vectorOfEnums(index: number): Color | null;
vectorOfEnumsLength(): number;
vectorOfEnumsArray(): Uint8Array | null;
signedEnum(): Race;
mutate_signed_enum(value: Race): boolean;
testrequirednestedflatbuffer(index: number): number | null;
testrequirednestedflatbufferLength(): number;
testrequirednestedflatbufferArray(): Uint8Array | null;
scalarKeySortedTables(index: number, obj?: Stat): Stat | null;
scalarKeySortedTablesLength(): number;
nativeInline(obj?: Test): Test | null;
longEnumNonEnumDefault(): bigint;
mutate_long_enum_non_enum_default(value: bigint): boolean;
longEnumNormalDefault(): bigint;
mutate_long_enum_normal_default(value: bigint): boolean;
nanDefault(): number;
mutate_nan_default(value: number): boolean;
infDefault(): number;
mutate_inf_default(value: number): boolean;
positiveInfDefault(): number;
mutate_positive_inf_default(value: number): boolean;
infinityDefault(): number;
mutate_infinity_default(value: number): boolean;
positiveInfinityDefault(): number;
mutate_positive_infinity_default(value: number): boolean;
negativeInfDefault(): number;
mutate_negative_inf_default(value: number): boolean;
negativeInfinityDefault(): number;
mutate_negative_infinity_default(value: number): boolean;
doubleInfDefault(): number;
mutate_double_inf_default(value: number): boolean;
static getFullyQualifiedName(): string;
static startMonster(builder: flatbuffers.Builder): void;
static addPos(
builder: flatbuffers.Builder,
posOffset: flatbuffers.Offset,
): void;
static addMana(builder: flatbuffers.Builder, mana: number): void;
static addHp(builder: flatbuffers.Builder, hp: number): void;
static addName(
builder: flatbuffers.Builder,
nameOffset: flatbuffers.Offset,
): void;
static addInventory(
builder: flatbuffers.Builder,
inventoryOffset: flatbuffers.Offset,
): void;
static createInventoryVector(
builder: flatbuffers.Builder,
data: number[] | Uint8Array,
): flatbuffers.Offset;
static startInventoryVector(
builder: flatbuffers.Builder,
numElems: number,
): void;
static addColor(builder: flatbuffers.Builder, color: Color): void;
static addTestType(builder: flatbuffers.Builder, testType: Any): void;
static addTest(
builder: flatbuffers.Builder,
testOffset: flatbuffers.Offset,
): void;
static addTest4(
builder: flatbuffers.Builder,
test4Offset: flatbuffers.Offset,
): void;
static startTest4Vector(builder: flatbuffers.Builder, numElems: number): void;
static addTestarrayofstring(
builder: flatbuffers.Builder,
testarrayofstringOffset: flatbuffers.Offset,
): void;
static createTestarrayofstringVector(
builder: flatbuffers.Builder,
data: flatbuffers.Offset[],
): flatbuffers.Offset;
static startTestarrayofstringVector(
builder: flatbuffers.Builder,
numElems: number,
): void;
static addTestarrayoftables(
builder: flatbuffers.Builder,
testarrayoftablesOffset: flatbuffers.Offset,
): void;
static createTestarrayoftablesVector(
builder: flatbuffers.Builder,
data: flatbuffers.Offset[],
): flatbuffers.Offset;
static startTestarrayoftablesVector(
builder: flatbuffers.Builder,
numElems: number,
): void;
static addEnemy(
builder: flatbuffers.Builder,
enemyOffset: flatbuffers.Offset,
): void;
static addTestnestedflatbuffer(
builder: flatbuffers.Builder,
testnestedflatbufferOffset: flatbuffers.Offset,
): void;
static createTestnestedflatbufferVector(
builder: flatbuffers.Builder,
data: number[] | Uint8Array,
): flatbuffers.Offset;
static startTestnestedflatbufferVector(
builder: flatbuffers.Builder,
numElems: number,
): void;
static addTestempty(
builder: flatbuffers.Builder,
testemptyOffset: flatbuffers.Offset,
): void;
static addTestbool(builder: flatbuffers.Builder, testbool: boolean): void;
static addTesthashs32Fnv1(
builder: flatbuffers.Builder,
testhashs32Fnv1: number,
): void;
static addTesthashu32Fnv1(
builder: flatbuffers.Builder,
testhashu32Fnv1: number,
): void;
static addTesthashs64Fnv1(
builder: flatbuffers.Builder,
testhashs64Fnv1: bigint,
): void;
static addTesthashu64Fnv1(
builder: flatbuffers.Builder,
testhashu64Fnv1: bigint,
): void;
static addTesthashs32Fnv1a(
builder: flatbuffers.Builder,
testhashs32Fnv1a: number,
): void;
static addTesthashu32Fnv1a(
builder: flatbuffers.Builder,
testhashu32Fnv1a: number,
): void;
static addTesthashs64Fnv1a(
builder: flatbuffers.Builder,
testhashs64Fnv1a: bigint,
): void;
static addTesthashu64Fnv1a(
builder: flatbuffers.Builder,
testhashu64Fnv1a: bigint,
): void;
static addTestarrayofbools(
builder: flatbuffers.Builder,
testarrayofboolsOffset: flatbuffers.Offset,
): void;
static createTestarrayofboolsVector(
builder: flatbuffers.Builder,
data: boolean[],
): flatbuffers.Offset;
static startTestarrayofboolsVector(
builder: flatbuffers.Builder,
numElems: number,
): void;
static addTestf(builder: flatbuffers.Builder, testf: number): void;
static addTestf2(builder: flatbuffers.Builder, testf2: number): void;
static addTestf3(builder: flatbuffers.Builder, testf3: number): void;
static addTestarrayofstring2(
builder: flatbuffers.Builder,
testarrayofstring2Offset: flatbuffers.Offset,
): void;
static createTestarrayofstring2Vector(
builder: flatbuffers.Builder,
data: flatbuffers.Offset[],
): flatbuffers.Offset;
static startTestarrayofstring2Vector(
builder: flatbuffers.Builder,
numElems: number,
): void;
static addTestarrayofsortedstruct(
builder: flatbuffers.Builder,
testarrayofsortedstructOffset: flatbuffers.Offset,
): void;
static startTestarrayofsortedstructVector(
builder: flatbuffers.Builder,
numElems: number,
): void;
static addFlex(
builder: flatbuffers.Builder,
flexOffset: flatbuffers.Offset,
): void;
static createFlexVector(
builder: flatbuffers.Builder,
data: number[] | Uint8Array,
): flatbuffers.Offset;
static startFlexVector(builder: flatbuffers.Builder, numElems: number): void;
static addTest5(
builder: flatbuffers.Builder,
test5Offset: flatbuffers.Offset,
): void;
static startTest5Vector(builder: flatbuffers.Builder, numElems: number): void;
static addVectorOfLongs(
builder: flatbuffers.Builder,
vectorOfLongsOffset: flatbuffers.Offset,
): void;
static createVectorOfLongsVector(
builder: flatbuffers.Builder,
data: bigint[],
): flatbuffers.Offset;
static startVectorOfLongsVector(
builder: flatbuffers.Builder,
numElems: number,
): void;
static addVectorOfDoubles(
builder: flatbuffers.Builder,
vectorOfDoublesOffset: flatbuffers.Offset,
): void;
static createVectorOfDoublesVector(
builder: flatbuffers.Builder,
data: number[] | Float64Array,
): flatbuffers.Offset;
/**
* @deprecated This Uint8Array overload will be removed in the future.
*/
static createVectorOfDoublesVector(
builder: flatbuffers.Builder,
data: number[] | Uint8Array,
): flatbuffers.Offset;
static startVectorOfDoublesVector(
builder: flatbuffers.Builder,
numElems: number,
): void;
static addParentNamespaceTest(
builder: flatbuffers.Builder,
parentNamespaceTestOffset: flatbuffers.Offset,
): void;
static addVectorOfReferrables(
builder: flatbuffers.Builder,
vectorOfReferrablesOffset: flatbuffers.Offset,
): void;
static createVectorOfReferrablesVector(
builder: flatbuffers.Builder,
data: flatbuffers.Offset[],
): flatbuffers.Offset;
static startVectorOfReferrablesVector(
builder: flatbuffers.Builder,
numElems: number,
): void;
static addSingleWeakReference(
builder: flatbuffers.Builder,
singleWeakReference: bigint,
): void;
static addVectorOfWeakReferences(
builder: flatbuffers.Builder,
vectorOfWeakReferencesOffset: flatbuffers.Offset,
): void;
static createVectorOfWeakReferencesVector(
builder: flatbuffers.Builder,
data: bigint[],
): flatbuffers.Offset;
static startVectorOfWeakReferencesVector(
builder: flatbuffers.Builder,
numElems: number,
): void;
static addVectorOfStrongReferrables(
builder: flatbuffers.Builder,
vectorOfStrongReferrablesOffset: flatbuffers.Offset,
): void;
static createVectorOfStrongReferrablesVector(
builder: flatbuffers.Builder,
data: flatbuffers.Offset[],
): flatbuffers.Offset;
static startVectorOfStrongReferrablesVector(
builder: flatbuffers.Builder,
numElems: number,
): void;
static addCoOwningReference(
builder: flatbuffers.Builder,
coOwningReference: bigint,
): void;
static addVectorOfCoOwningReferences(
builder: flatbuffers.Builder,
vectorOfCoOwningReferencesOffset: flatbuffers.Offset,
): void;
static createVectorOfCoOwningReferencesVector(
builder: flatbuffers.Builder,
data: bigint[],
): flatbuffers.Offset;
static startVectorOfCoOwningReferencesVector(
builder: flatbuffers.Builder,
numElems: number,
): void;
static addNonOwningReference(
builder: flatbuffers.Builder,
nonOwningReference: bigint,
): void;
static addVectorOfNonOwningReferences(
builder: flatbuffers.Builder,
vectorOfNonOwningReferencesOffset: flatbuffers.Offset,
): void;
static createVectorOfNonOwningReferencesVector(
builder: flatbuffers.Builder,
data: bigint[],
): flatbuffers.Offset;
static startVectorOfNonOwningReferencesVector(
builder: flatbuffers.Builder,
numElems: number,
): void;
static addAnyUniqueType(
builder: flatbuffers.Builder,
anyUniqueType: AnyUniqueAliases,
): void;
static addAnyUnique(
builder: flatbuffers.Builder,
anyUniqueOffset: flatbuffers.Offset,
): void;
static addAnyAmbiguousType(
builder: flatbuffers.Builder,
anyAmbiguousType: AnyAmbiguousAliases,
): void;
static addAnyAmbiguous(
builder: flatbuffers.Builder,
anyAmbiguousOffset: flatbuffers.Offset,
): void;
static addVectorOfEnums(
builder: flatbuffers.Builder,
vectorOfEnumsOffset: flatbuffers.Offset,
): void;
static createVectorOfEnumsVector(
builder: flatbuffers.Builder,
data: Color[],
): flatbuffers.Offset;
static startVectorOfEnumsVector(
builder: flatbuffers.Builder,
numElems: number,
): void;
static addSignedEnum(builder: flatbuffers.Builder, signedEnum: Race): void;
static addTestrequirednestedflatbuffer(
builder: flatbuffers.Builder,
testrequirednestedflatbufferOffset: flatbuffers.Offset,
): void;
static createTestrequirednestedflatbufferVector(
builder: flatbuffers.Builder,
data: number[] | Uint8Array,
): flatbuffers.Offset;
static startTestrequirednestedflatbufferVector(
builder: flatbuffers.Builder,
numElems: number,
): void;
static addScalarKeySortedTables(
builder: flatbuffers.Builder,
scalarKeySortedTablesOffset: flatbuffers.Offset,
): void;
static createScalarKeySortedTablesVector(
builder: flatbuffers.Builder,
data: flatbuffers.Offset[],
): flatbuffers.Offset;
static startScalarKeySortedTablesVector(
builder: flatbuffers.Builder,
numElems: number,
): void;
static addNativeInline(
builder: flatbuffers.Builder,
nativeInlineOffset: flatbuffers.Offset,
): void;
static addLongEnumNonEnumDefault(
builder: flatbuffers.Builder,
longEnumNonEnumDefault: bigint,
): void;
static addLongEnumNormalDefault(
builder: flatbuffers.Builder,
longEnumNormalDefault: bigint,
): void;
static addNanDefault(builder: flatbuffers.Builder, nanDefault: number): void;
static addInfDefault(builder: flatbuffers.Builder, infDefault: number): void;
static addPositiveInfDefault(
builder: flatbuffers.Builder,
positiveInfDefault: number,
): void;
static addInfinityDefault(
builder: flatbuffers.Builder,
infinityDefault: number,
): void;
static addPositiveInfinityDefault(
builder: flatbuffers.Builder,
positiveInfinityDefault: number,
): void;
static addNegativeInfDefault(
builder: flatbuffers.Builder,
negativeInfDefault: number,
): void;
static addNegativeInfinityDefault(
builder: flatbuffers.Builder,
negativeInfinityDefault: number,
): void;
static addDoubleInfDefault(
builder: flatbuffers.Builder,
doubleInfDefault: number,
): void;
static endMonster(builder: flatbuffers.Builder): flatbuffers.Offset;
static finishMonsterBuffer(
builder: flatbuffers.Builder,
offset: flatbuffers.Offset,
): void;
static finishSizePrefixedMonsterBuffer(
builder: flatbuffers.Builder,
offset: flatbuffers.Offset,
): void;
serialize(): Uint8Array;
static deserialize(buffer: Uint8Array): Monster;
unpack(): MonsterT;
unpackTo(_o: MonsterT): void;
}
export declare class MonsterT implements flatbuffers.IGeneratedObject {
pos: Vec3T | null;
mana: number;
hp: number;
name: string | Uint8Array | null;
inventory: (number)[];
color: Color;
testType: Any;
test: MonsterT | MyGame_Example2_MonsterT | TestSimpleTableWithEnumT | null;
test4: (TestT)[];
testarrayofstring: (string)[];
testarrayoftables: (MonsterT)[];
enemy: MonsterT | null;
testnestedflatbuffer: (number)[];
testempty: StatT | null;
testbool: boolean;
testhashs32Fnv1: number;
testhashu32Fnv1: number;
testhashs64Fnv1: bigint;
testhashu64Fnv1: bigint;
testhashs32Fnv1a: number;
testhashu32Fnv1a: number;
testhashs64Fnv1a: bigint;
testhashu64Fnv1a: bigint;
testarrayofbools: (boolean)[];
testf: number;
testf2: number;
testf3: number;
testarrayofstring2: (string)[];
testarrayofsortedstruct: (AbilityT)[];
flex: (number)[];
test5: (TestT)[];
vectorOfLongs: (bigint)[];
vectorOfDoubles: (number)[];
parentNamespaceTest: InParentNamespaceT | null;
vectorOfReferrables: (ReferrableT)[];
singleWeakReference: bigint;
vectorOfWeakReferences: (bigint)[];
vectorOfStrongReferrables: (ReferrableT)[];
coOwningReference: bigint;
vectorOfCoOwningReferences: (bigint)[];
nonOwningReference: bigint;
vectorOfNonOwningReferences: (bigint)[];
anyUniqueType: AnyUniqueAliases;
anyUnique: MonsterT | MyGame_Example2_MonsterT | TestSimpleTableWithEnumT | null;
anyAmbiguousType: AnyAmbiguousAliases;
anyAmbiguous: MonsterT | null;
vectorOfEnums: (Color)[];
signedEnum: Race;
testrequirednestedflatbuffer: (number)[];
scalarKeySortedTables: (StatT)[];
nativeInline: TestT | null;
longEnumNonEnumDefault: bigint;
longEnumNormalDefault: bigint;
nanDefault: number;
infDefault: number;
positiveInfDefault: number;
infinityDefault: number;
positiveInfinityDefault: number;
negativeInfDefault: number;
negativeInfinityDefault: number;
doubleInfDefault: number;
constructor(pos?: Vec3T | null, mana?: number, hp?: number, name?: string | Uint8Array | null, inventory?: (number)[], color?: Color, testType?: Any, test?: MonsterT | MyGame_Example2_MonsterT | TestSimpleTableWithEnumT | null, test4?: (TestT)[], testarrayofstring?: (string)[], testarrayoftables?: (MonsterT)[], enemy?: MonsterT | null, testnestedflatbuffer?: (number)[], testempty?: StatT | null, testbool?: boolean, testhashs32Fnv1?: number, testhashu32Fnv1?: number, testhashs64Fnv1?: bigint, testhashu64Fnv1?: bigint, testhashs32Fnv1a?: number, testhashu32Fnv1a?: number, testhashs64Fnv1a?: bigint, testhashu64Fnv1a?: bigint, testarrayofbools?: (boolean)[], testf?: number, testf2?: number, testf3?: number, testarrayofstring2?: (string)[], testarrayofsortedstruct?: (AbilityT)[], flex?: (number)[], test5?: (TestT)[], vectorOfLongs?: (bigint)[], vectorOfDoubles?: (number)[], parentNamespaceTest?: InParentNamespaceT | null, vectorOfReferrables?: (ReferrableT)[], singleWeakReference?: bigint, vectorOfWeakReferences?: (bigint)[], vectorOfStrongReferrables?: (ReferrableT)[], coOwningReference?: bigint, vectorOfCoOwningReferences?: (bigint)[], nonOwningReference?: bigint, vectorOfNonOwningReferences?: (bigint)[], anyUniqueType?: AnyUniqueAliases, anyUnique?: MonsterT | MyGame_Example2_MonsterT | TestSimpleTableWithEnumT | null, anyAmbiguousType?: AnyAmbiguousAliases, anyAmbiguous?: MonsterT | null, vectorOfEnums?: (Color)[], signedEnum?: Race, testrequirednestedflatbuffer?: (number)[], scalarKeySortedTables?: (StatT)[], nativeInline?: TestT | null, longEnumNonEnumDefault?: bigint, longEnumNormalDefault?: bigint, nanDefault?: number, infDefault?: number, positiveInfDefault?: number, infinityDefault?: number, positiveInfinityDefault?: number, negativeInfDefault?: number, negativeInfinityDefault?: number, doubleInfDefault?: number);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
pos: Vec3T | null;
mana: number;
hp: number;
name: string | Uint8Array | null;
inventory: number[];
color: Color;
testType: Any;
test: MonsterT | MyGame_Example2_MonsterT | TestSimpleTableWithEnumT | null;
test4: TestT[];
testarrayofstring: string[];
testarrayoftables: MonsterT[];
enemy: MonsterT | null;
testnestedflatbuffer: number[];
testempty: StatT | null;
testbool: boolean;
testhashs32Fnv1: number;
testhashu32Fnv1: number;
testhashs64Fnv1: bigint;
testhashu64Fnv1: bigint;
testhashs32Fnv1a: number;
testhashu32Fnv1a: number;
testhashs64Fnv1a: bigint;
testhashu64Fnv1a: bigint;
testarrayofbools: boolean[];
testf: number;
testf2: number;
testf3: number;
testarrayofstring2: string[];
testarrayofsortedstruct: AbilityT[];
flex: number[];
test5: TestT[];
vectorOfLongs: bigint[];
vectorOfDoubles: number[];
parentNamespaceTest: InParentNamespaceT | null;
vectorOfReferrables: ReferrableT[];
singleWeakReference: bigint;
vectorOfWeakReferences: bigint[];
vectorOfStrongReferrables: ReferrableT[];
coOwningReference: bigint;
vectorOfCoOwningReferences: bigint[];
nonOwningReference: bigint;
vectorOfNonOwningReferences: bigint[];
anyUniqueType: AnyUniqueAliases;
anyUnique:
| MonsterT
| MyGame_Example2_MonsterT
| TestSimpleTableWithEnumT
| null;
anyAmbiguousType: AnyAmbiguousAliases;
anyAmbiguous: MonsterT | null;
vectorOfEnums: Color[];
signedEnum: Race;
testrequirednestedflatbuffer: number[];
scalarKeySortedTables: StatT[];
nativeInline: TestT | null;
longEnumNonEnumDefault: bigint;
longEnumNormalDefault: bigint;
nanDefault: number;
infDefault: number;
positiveInfDefault: number;
infinityDefault: number;
positiveInfinityDefault: number;
negativeInfDefault: number;
negativeInfinityDefault: number;
doubleInfDefault: number;
constructor(
pos?: Vec3T | null,
mana?: number,
hp?: number,
name?: string | Uint8Array | null,
inventory?: number[],
color?: Color,
testType?: Any,
test?:
| MonsterT
| MyGame_Example2_MonsterT
| TestSimpleTableWithEnumT
| null,
test4?: TestT[],
testarrayofstring?: string[],
testarrayoftables?: MonsterT[],
enemy?: MonsterT | null,
testnestedflatbuffer?: number[],
testempty?: StatT | null,
testbool?: boolean,
testhashs32Fnv1?: number,
testhashu32Fnv1?: number,
testhashs64Fnv1?: bigint,
testhashu64Fnv1?: bigint,
testhashs32Fnv1a?: number,
testhashu32Fnv1a?: number,
testhashs64Fnv1a?: bigint,
testhashu64Fnv1a?: bigint,
testarrayofbools?: boolean[],
testf?: number,
testf2?: number,
testf3?: number,
testarrayofstring2?: string[],
testarrayofsortedstruct?: AbilityT[],
flex?: number[],
test5?: TestT[],
vectorOfLongs?: bigint[],
vectorOfDoubles?: number[],
parentNamespaceTest?: InParentNamespaceT | null,
vectorOfReferrables?: ReferrableT[],
singleWeakReference?: bigint,
vectorOfWeakReferences?: bigint[],
vectorOfStrongReferrables?: ReferrableT[],
coOwningReference?: bigint,
vectorOfCoOwningReferences?: bigint[],
nonOwningReference?: bigint,
vectorOfNonOwningReferences?: bigint[],
anyUniqueType?: AnyUniqueAliases,
anyUnique?:
| MonsterT
| MyGame_Example2_MonsterT
| TestSimpleTableWithEnumT
| null,
anyAmbiguousType?: AnyAmbiguousAliases,
anyAmbiguous?: MonsterT | null,
vectorOfEnums?: Color[],
signedEnum?: Race,
testrequirednestedflatbuffer?: number[],
scalarKeySortedTables?: StatT[],
nativeInline?: TestT | null,
longEnumNonEnumDefault?: bigint,
longEnumNormalDefault?: bigint,
nanDefault?: number,
infDefault?: number,
positiveInfDefault?: number,
infinityDefault?: number,
positiveInfinityDefault?: number,
negativeInfDefault?: number,
negativeInfinityDefault?: number,
doubleInfDefault?: number,
);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,6 +1,6 @@
export declare enum Race {
None = -1,
Human = 0,
Dwarf = 1,
Elf = 2
None = -1,
Human = 0,
Dwarf = 1,
Elf = 2,
}

View File

@@ -1,9 +1,10 @@
// automatically generated by the FlatBuffers compiler, do not modify
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any,
* @typescript-eslint/no-non-null-assertion */
export var Race;
(function (Race) {
Race[Race["None"] = -1] = "None";
Race[Race["Human"] = 0] = "Human";
Race[Race["Dwarf"] = 1] = "Dwarf";
Race[Race["Elf"] = 2] = "Elf";
(function(Race) {
Race[Race['None'] = -1] = 'None';
Race[Race['Human'] = 0] = 'Human';
Race[Race['Dwarf'] = 1] = 'Dwarf';
Race[Race['Elf'] = 2] = 'Elf';
})(Race || (Race = {}));

View File

@@ -1,24 +1,35 @@
import * as flatbuffers from 'flatbuffers';
export declare class Referrable implements flatbuffers.IUnpackableObject<ReferrableT> {
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): Referrable;
static getRootAsReferrable(bb: flatbuffers.ByteBuffer, obj?: Referrable): Referrable;
static getSizePrefixedRootAsReferrable(bb: flatbuffers.ByteBuffer, obj?: Referrable): Referrable;
id(): bigint;
mutate_id(value: bigint): boolean;
static getFullyQualifiedName(): string;
static startReferrable(builder: flatbuffers.Builder): void;
static addId(builder: flatbuffers.Builder, id: bigint): void;
static endReferrable(builder: flatbuffers.Builder): flatbuffers.Offset;
static createReferrable(builder: flatbuffers.Builder, id: bigint): flatbuffers.Offset;
serialize(): Uint8Array;
static deserialize(buffer: Uint8Array): Referrable;
unpack(): ReferrableT;
unpackTo(_o: ReferrableT): void;
export declare class Referrable
implements flatbuffers.IUnpackableObject<ReferrableT>
{
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): Referrable;
static getRootAsReferrable(
bb: flatbuffers.ByteBuffer,
obj?: Referrable,
): Referrable;
static getSizePrefixedRootAsReferrable(
bb: flatbuffers.ByteBuffer,
obj?: Referrable,
): Referrable;
id(): bigint;
mutate_id(value: bigint): boolean;
static getFullyQualifiedName(): string;
static startReferrable(builder: flatbuffers.Builder): void;
static addId(builder: flatbuffers.Builder, id: bigint): void;
static endReferrable(builder: flatbuffers.Builder): flatbuffers.Offset;
static createReferrable(
builder: flatbuffers.Builder,
id: bigint,
): flatbuffers.Offset;
serialize(): Uint8Array;
static deserialize(buffer: Uint8Array): Referrable;
unpack(): ReferrableT;
unpackTo(_o: ReferrableT): void;
}
export declare class ReferrableT implements flatbuffers.IGeneratedObject {
id: bigint;
constructor(id?: bigint);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
id: bigint;
constructor(id?: bigint);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
}

View File

@@ -1,71 +1,74 @@
// automatically generated by the FlatBuffers compiler, do not modify
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any,
* @typescript-eslint/no-non-null-assertion */
import * as flatbuffers from 'flatbuffers';
export class Referrable {
constructor() {
this.bb = null;
this.bb_pos = 0;
}
__init(i, bb) {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsReferrable(bb, obj) {
return (obj || new Referrable()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsReferrable(bb, obj) {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new Referrable()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
id() {
const offset = this.bb.__offset(this.bb_pos, 4);
return offset ? this.bb.readUint64(this.bb_pos + offset) : BigInt('0');
}
mutate_id(value) {
const offset = this.bb.__offset(this.bb_pos, 4);
if (offset === 0) {
return false;
}
this.bb.writeUint64(this.bb_pos + offset, value);
return true;
}
static getFullyQualifiedName() {
return 'MyGame.Example.Referrable';
}
static startReferrable(builder) {
builder.startObject(1);
}
static addId(builder, id) {
builder.addFieldInt64(0, id, BigInt('0'));
}
static endReferrable(builder) {
const offset = builder.endObject();
return offset;
}
static createReferrable(builder, id) {
Referrable.startReferrable(builder);
Referrable.addId(builder, id);
return Referrable.endReferrable(builder);
}
serialize() {
return this.bb.bytes();
}
static deserialize(buffer) {
return Referrable.getRootAsReferrable(new flatbuffers.ByteBuffer(buffer));
}
unpack() {
return new ReferrableT(this.id());
}
unpackTo(_o) {
_o.id = this.id();
constructor() {
this.bb = null;
this.bb_pos = 0;
}
__init(i, bb) {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsReferrable(bb, obj) {
return (obj || new Referrable())
.__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsReferrable(bb, obj) {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new Referrable())
.__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
id() {
const offset = this.bb.__offset(this.bb_pos, 4);
return offset ? this.bb.readUint64(this.bb_pos + offset) : BigInt('0');
}
mutate_id(value) {
const offset = this.bb.__offset(this.bb_pos, 4);
if (offset === 0) {
return false;
}
this.bb.writeUint64(this.bb_pos + offset, value);
return true;
}
static getFullyQualifiedName() {
return 'MyGame.Example.Referrable';
}
static startReferrable(builder) {
builder.startObject(1);
}
static addId(builder, id) {
builder.addFieldInt64(0, id, BigInt('0'));
}
static endReferrable(builder) {
const offset = builder.endObject();
return offset;
}
static createReferrable(builder, id) {
Referrable.startReferrable(builder);
Referrable.addId(builder, id);
return Referrable.endReferrable(builder);
}
serialize() {
return this.bb.bytes();
}
static deserialize(buffer) {
return Referrable.getRootAsReferrable(new flatbuffers.ByteBuffer(buffer));
}
unpack() {
return new ReferrableT(this.id());
}
unpackTo(_o) {
_o.id = this.id();
}
}
export class ReferrableT {
constructor(id = BigInt('0')) {
this.id = id;
}
pack(builder) {
return Referrable.createReferrable(builder, this.id);
}
constructor(id = BigInt('0')) {
this.id = id;
}
pack(builder) {
return Referrable.createReferrable(builder, this.id);
}
}

View File

@@ -1,32 +1,43 @@
import * as flatbuffers from 'flatbuffers';
export declare class Stat implements flatbuffers.IUnpackableObject<StatT> {
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): Stat;
static getRootAsStat(bb: flatbuffers.ByteBuffer, obj?: Stat): Stat;
static getSizePrefixedRootAsStat(bb: flatbuffers.ByteBuffer, obj?: Stat): Stat;
id(): string | null;
id(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
val(): bigint;
mutate_val(value: bigint): boolean;
count(): number;
mutate_count(value: number): boolean;
static getFullyQualifiedName(): string;
static startStat(builder: flatbuffers.Builder): void;
static addId(builder: flatbuffers.Builder, idOffset: flatbuffers.Offset): void;
static addVal(builder: flatbuffers.Builder, val: bigint): void;
static addCount(builder: flatbuffers.Builder, count: number): void;
static endStat(builder: flatbuffers.Builder): flatbuffers.Offset;
static createStat(builder: flatbuffers.Builder, idOffset: flatbuffers.Offset, val: bigint, count: number): flatbuffers.Offset;
serialize(): Uint8Array;
static deserialize(buffer: Uint8Array): Stat;
unpack(): StatT;
unpackTo(_o: StatT): void;
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): Stat;
static getRootAsStat(bb: flatbuffers.ByteBuffer, obj?: Stat): Stat;
static getSizePrefixedRootAsStat(
bb: flatbuffers.ByteBuffer,
obj?: Stat,
): Stat;
id(): string | null;
id(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
val(): bigint;
mutate_val(value: bigint): boolean;
count(): number;
mutate_count(value: number): boolean;
static getFullyQualifiedName(): string;
static startStat(builder: flatbuffers.Builder): void;
static addId(
builder: flatbuffers.Builder,
idOffset: flatbuffers.Offset,
): void;
static addVal(builder: flatbuffers.Builder, val: bigint): void;
static addCount(builder: flatbuffers.Builder, count: number): void;
static endStat(builder: flatbuffers.Builder): flatbuffers.Offset;
static createStat(
builder: flatbuffers.Builder,
idOffset: flatbuffers.Offset,
val: bigint,
count: number,
): flatbuffers.Offset;
serialize(): Uint8Array;
static deserialize(buffer: Uint8Array): Stat;
unpack(): StatT;
unpackTo(_o: StatT): void;
}
export declare class StatT implements flatbuffers.IGeneratedObject {
id: string | Uint8Array | null;
val: bigint;
count: number;
constructor(id?: string | Uint8Array | null, val?: bigint, count?: number);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
id: string | Uint8Array | null;
val: bigint;
count: number;
constructor(id?: string | Uint8Array | null, val?: bigint, count?: number);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
}

View File

@@ -1,100 +1,104 @@
// automatically generated by the FlatBuffers compiler, do not modify
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any,
* @typescript-eslint/no-non-null-assertion */
import * as flatbuffers from 'flatbuffers';
export class Stat {
constructor() {
this.bb = null;
this.bb_pos = 0;
constructor() {
this.bb = null;
this.bb_pos = 0;
}
__init(i, bb) {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsStat(bb, obj) {
return (obj || new Stat())
.__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsStat(bb, obj) {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new Stat())
.__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
id(optionalEncoding) {
const offset = this.bb.__offset(this.bb_pos, 4);
return offset ? this.bb.__string(this.bb_pos + offset, optionalEncoding) :
null;
}
val() {
const offset = this.bb.__offset(this.bb_pos, 6);
return offset ? this.bb.readInt64(this.bb_pos + offset) : BigInt('0');
}
mutate_val(value) {
const offset = this.bb.__offset(this.bb_pos, 6);
if (offset === 0) {
return false;
}
__init(i, bb) {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsStat(bb, obj) {
return (obj || new Stat()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsStat(bb, obj) {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new Stat()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
id(optionalEncoding) {
const offset = this.bb.__offset(this.bb_pos, 4);
return offset ? this.bb.__string(this.bb_pos + offset, optionalEncoding) : null;
}
val() {
const offset = this.bb.__offset(this.bb_pos, 6);
return offset ? this.bb.readInt64(this.bb_pos + offset) : BigInt('0');
}
mutate_val(value) {
const offset = this.bb.__offset(this.bb_pos, 6);
if (offset === 0) {
return false;
}
this.bb.writeInt64(this.bb_pos + offset, value);
return true;
}
count() {
const offset = this.bb.__offset(this.bb_pos, 8);
return offset ? this.bb.readUint16(this.bb_pos + offset) : 0;
}
mutate_count(value) {
const offset = this.bb.__offset(this.bb_pos, 8);
if (offset === 0) {
return false;
}
this.bb.writeUint16(this.bb_pos + offset, value);
return true;
}
static getFullyQualifiedName() {
return 'MyGame.Example.Stat';
}
static startStat(builder) {
builder.startObject(3);
}
static addId(builder, idOffset) {
builder.addFieldOffset(0, idOffset, 0);
}
static addVal(builder, val) {
builder.addFieldInt64(1, val, BigInt('0'));
}
static addCount(builder, count) {
builder.addFieldInt16(2, count, 0);
}
static endStat(builder) {
const offset = builder.endObject();
return offset;
}
static createStat(builder, idOffset, val, count) {
Stat.startStat(builder);
Stat.addId(builder, idOffset);
Stat.addVal(builder, val);
Stat.addCount(builder, count);
return Stat.endStat(builder);
}
serialize() {
return this.bb.bytes();
}
static deserialize(buffer) {
return Stat.getRootAsStat(new flatbuffers.ByteBuffer(buffer));
}
unpack() {
return new StatT(this.id(), this.val(), this.count());
}
unpackTo(_o) {
_o.id = this.id();
_o.val = this.val();
_o.count = this.count();
this.bb.writeInt64(this.bb_pos + offset, value);
return true;
}
count() {
const offset = this.bb.__offset(this.bb_pos, 8);
return offset ? this.bb.readUint16(this.bb_pos + offset) : 0;
}
mutate_count(value) {
const offset = this.bb.__offset(this.bb_pos, 8);
if (offset === 0) {
return false;
}
this.bb.writeUint16(this.bb_pos + offset, value);
return true;
}
static getFullyQualifiedName() {
return 'MyGame.Example.Stat';
}
static startStat(builder) {
builder.startObject(3);
}
static addId(builder, idOffset) {
builder.addFieldOffset(0, idOffset, 0);
}
static addVal(builder, val) {
builder.addFieldInt64(1, val, BigInt('0'));
}
static addCount(builder, count) {
builder.addFieldInt16(2, count, 0);
}
static endStat(builder) {
const offset = builder.endObject();
return offset;
}
static createStat(builder, idOffset, val, count) {
Stat.startStat(builder);
Stat.addId(builder, idOffset);
Stat.addVal(builder, val);
Stat.addCount(builder, count);
return Stat.endStat(builder);
}
serialize() {
return this.bb.bytes();
}
static deserialize(buffer) {
return Stat.getRootAsStat(new flatbuffers.ByteBuffer(buffer));
}
unpack() {
return new StatT(this.id(), this.val(), this.count());
}
unpackTo(_o) {
_o.id = this.id();
_o.val = this.val();
_o.count = this.count();
}
}
export class StatT {
constructor(id = null, val = BigInt('0'), count = 0) {
this.id = id;
this.val = val;
this.count = count;
}
pack(builder) {
const id = (this.id !== null ? builder.createString(this.id) : 0);
return Stat.createStat(builder, id, this.val, this.count);
}
constructor(id = null, val = BigInt('0'), count = 0) {
this.id = id;
this.val = val;
this.count = count;
}
pack(builder) {
const id = (this.id !== null ? builder.createString(this.id) : 0);
return Stat.createStat(builder, id, this.val, this.count);
}
}

View File

@@ -1,18 +1,33 @@
import * as flatbuffers from 'flatbuffers';
import { StructOfStructs, StructOfStructsT } from '../../my-game/example/struct-of-structs.js';
export declare class StructOfStructsOfStructs implements flatbuffers.IUnpackableObject<StructOfStructsOfStructsT> {
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): StructOfStructsOfStructs;
a(obj?: StructOfStructs): StructOfStructs | null;
static getFullyQualifiedName(): string;
static sizeOf(): number;
static createStructOfStructsOfStructs(builder: flatbuffers.Builder, a_a_id: number, a_a_distance: number, a_b_a: number, a_b_b: number, a_c_id: number, a_c_distance: number): flatbuffers.Offset;
unpack(): StructOfStructsOfStructsT;
unpackTo(_o: StructOfStructsOfStructsT): void;
import {
StructOfStructs,
StructOfStructsT,
} from '../../my-game/example/struct-of-structs.js';
export declare class StructOfStructsOfStructs
implements flatbuffers.IUnpackableObject<StructOfStructsOfStructsT>
{
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): StructOfStructsOfStructs;
a(obj?: StructOfStructs): StructOfStructs | null;
static getFullyQualifiedName(): string;
static sizeOf(): number;
static createStructOfStructsOfStructs(
builder: flatbuffers.Builder,
a_a_id: number,
a_a_distance: number,
a_b_a: number,
a_b_b: number,
a_c_id: number,
a_c_distance: number,
): flatbuffers.Offset;
unpack(): StructOfStructsOfStructsT;
unpackTo(_o: StructOfStructsOfStructsT): void;
}
export declare class StructOfStructsOfStructsT implements flatbuffers.IGeneratedObject {
a: StructOfStructsT | null;
constructor(a?: StructOfStructsT | null);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
export declare class StructOfStructsOfStructsT
implements flatbuffers.IGeneratedObject
{
a: StructOfStructsT | null;
constructor(a?: StructOfStructsT | null);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
}

View File

@@ -1,51 +1,56 @@
// automatically generated by the FlatBuffers compiler, do not modify
import { StructOfStructs } from '../../my-game/example/struct-of-structs.js';
import {StructOfStructs} from '../../my-game/example/struct-of-structs.js';
export class StructOfStructsOfStructs {
constructor() {
this.bb = null;
this.bb_pos = 0;
}
__init(i, bb) {
this.bb_pos = i;
this.bb = bb;
return this;
}
a(obj) {
return (obj || new StructOfStructs()).__init(this.bb_pos, this.bb);
}
static getFullyQualifiedName() {
return 'MyGame.Example.StructOfStructsOfStructs';
}
static sizeOf() {
return 20;
}
static createStructOfStructsOfStructs(builder, a_a_id, a_a_distance, a_b_a, a_b_b, a_c_id, a_c_distance) {
builder.prep(4, 20);
builder.prep(4, 20);
builder.prep(4, 8);
builder.writeInt32(a_c_distance);
builder.writeInt32(a_c_id);
builder.prep(2, 4);
builder.pad(1);
builder.writeInt8(a_b_b);
builder.writeInt16(a_b_a);
builder.prep(4, 8);
builder.writeInt32(a_a_distance);
builder.writeInt32(a_a_id);
return builder.offset();
}
unpack() {
return new StructOfStructsOfStructsT((this.a() !== null ? this.a().unpack() : null));
}
unpackTo(_o) {
_o.a = (this.a() !== null ? this.a().unpack() : null);
}
constructor() {
this.bb = null;
this.bb_pos = 0;
}
__init(i, bb) {
this.bb_pos = i;
this.bb = bb;
return this;
}
a(obj) {
return (obj || new StructOfStructs()).__init(this.bb_pos, this.bb);
}
static getFullyQualifiedName() {
return 'MyGame.Example.StructOfStructsOfStructs';
}
static sizeOf() {
return 20;
}
static createStructOfStructsOfStructs(
builder, a_a_id, a_a_distance, a_b_a, a_b_b, a_c_id, a_c_distance) {
builder.prep(4, 20);
builder.prep(4, 20);
builder.prep(4, 8);
builder.writeInt32(a_c_distance);
builder.writeInt32(a_c_id);
builder.prep(2, 4);
builder.pad(1);
builder.writeInt8(a_b_b);
builder.writeInt16(a_b_a);
builder.prep(4, 8);
builder.writeInt32(a_a_distance);
builder.writeInt32(a_a_id);
return builder.offset();
}
unpack() {
return new StructOfStructsOfStructsT(
(this.a() !== null ? this.a().unpack() : null));
}
unpackTo(_o) {
_o.a = (this.a() !== null ? this.a().unpack() : null);
}
}
export class StructOfStructsOfStructsT {
constructor(a = null) {
this.a = a;
}
pack(builder) {
return StructOfStructsOfStructs.createStructOfStructsOfStructs(builder, (this.a?.a?.id ?? 0), (this.a?.a?.distance ?? 0), (this.a?.b?.a ?? 0), (this.a?.b?.b ?? 0), (this.a?.c?.id ?? 0), (this.a?.c?.distance ?? 0));
}
constructor(a = null) {
this.a = a;
}
pack(builder) {
return StructOfStructsOfStructs.createStructOfStructsOfStructs(
builder, (this.a?.a?.id ?? 0), (this.a?.a?.distance ?? 0),
(this.a?.b?.a ?? 0), (this.a?.b?.b ?? 0), (this.a?.c?.id ?? 0),
(this.a?.c?.distance ?? 0));
}
}

View File

@@ -1,23 +1,33 @@
import * as flatbuffers from 'flatbuffers';
import { Ability, AbilityT } from '../../my-game/example/ability.js';
import { Test, TestT } from '../../my-game/example/test.js';
export declare class StructOfStructs implements flatbuffers.IUnpackableObject<StructOfStructsT> {
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): StructOfStructs;
a(obj?: Ability): Ability | null;
b(obj?: Test): Test | null;
c(obj?: Ability): Ability | null;
static getFullyQualifiedName(): string;
static sizeOf(): number;
static createStructOfStructs(builder: flatbuffers.Builder, a_id: number, a_distance: number, b_a: number, b_b: number, c_id: number, c_distance: number): flatbuffers.Offset;
unpack(): StructOfStructsT;
unpackTo(_o: StructOfStructsT): void;
import {Ability, AbilityT} from '../../my-game/example/ability.js';
import {Test, TestT} from '../../my-game/example/test.js';
export declare class StructOfStructs
implements flatbuffers.IUnpackableObject<StructOfStructsT>
{
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): StructOfStructs;
a(obj?: Ability): Ability | null;
b(obj?: Test): Test | null;
c(obj?: Ability): Ability | null;
static getFullyQualifiedName(): string;
static sizeOf(): number;
static createStructOfStructs(
builder: flatbuffers.Builder,
a_id: number,
a_distance: number,
b_a: number,
b_b: number,
c_id: number,
c_distance: number,
): flatbuffers.Offset;
unpack(): StructOfStructsT;
unpackTo(_o: StructOfStructsT): void;
}
export declare class StructOfStructsT implements flatbuffers.IGeneratedObject {
a: AbilityT | null;
b: TestT | null;
c: AbilityT | null;
constructor(a?: AbilityT | null, b?: TestT | null, c?: AbilityT | null);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
a: AbilityT | null;
b: TestT | null;
c: AbilityT | null;
constructor(a?: AbilityT | null, b?: TestT | null, c?: AbilityT | null);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
}

View File

@@ -1,61 +1,67 @@
// automatically generated by the FlatBuffers compiler, do not modify
import { Ability } from '../../my-game/example/ability.js';
import { Test } from '../../my-game/example/test.js';
import {Ability} from '../../my-game/example/ability.js';
import {Test} from '../../my-game/example/test.js';
export class StructOfStructs {
constructor() {
this.bb = null;
this.bb_pos = 0;
}
__init(i, bb) {
this.bb_pos = i;
this.bb = bb;
return this;
}
a(obj) {
return (obj || new Ability()).__init(this.bb_pos, this.bb);
}
b(obj) {
return (obj || new Test()).__init(this.bb_pos + 8, this.bb);
}
c(obj) {
return (obj || new Ability()).__init(this.bb_pos + 12, this.bb);
}
static getFullyQualifiedName() {
return 'MyGame.Example.StructOfStructs';
}
static sizeOf() {
return 20;
}
static createStructOfStructs(builder, a_id, a_distance, b_a, b_b, c_id, c_distance) {
builder.prep(4, 20);
builder.prep(4, 8);
builder.writeInt32(c_distance);
builder.writeInt32(c_id);
builder.prep(2, 4);
builder.pad(1);
builder.writeInt8(b_b);
builder.writeInt16(b_a);
builder.prep(4, 8);
builder.writeInt32(a_distance);
builder.writeInt32(a_id);
return builder.offset();
}
unpack() {
return new StructOfStructsT((this.a() !== null ? this.a().unpack() : null), (this.b() !== null ? this.b().unpack() : null), (this.c() !== null ? this.c().unpack() : null));
}
unpackTo(_o) {
_o.a = (this.a() !== null ? this.a().unpack() : null);
_o.b = (this.b() !== null ? this.b().unpack() : null);
_o.c = (this.c() !== null ? this.c().unpack() : null);
}
constructor() {
this.bb = null;
this.bb_pos = 0;
}
__init(i, bb) {
this.bb_pos = i;
this.bb = bb;
return this;
}
a(obj) {
return (obj || new Ability()).__init(this.bb_pos, this.bb);
}
b(obj) {
return (obj || new Test()).__init(this.bb_pos + 8, this.bb);
}
c(obj) {
return (obj || new Ability()).__init(this.bb_pos + 12, this.bb);
}
static getFullyQualifiedName() {
return 'MyGame.Example.StructOfStructs';
}
static sizeOf() {
return 20;
}
static createStructOfStructs(
builder, a_id, a_distance, b_a, b_b, c_id, c_distance) {
builder.prep(4, 20);
builder.prep(4, 8);
builder.writeInt32(c_distance);
builder.writeInt32(c_id);
builder.prep(2, 4);
builder.pad(1);
builder.writeInt8(b_b);
builder.writeInt16(b_a);
builder.prep(4, 8);
builder.writeInt32(a_distance);
builder.writeInt32(a_id);
return builder.offset();
}
unpack() {
return new StructOfStructsT(
(this.a() !== null ? this.a().unpack() : null),
(this.b() !== null ? this.b().unpack() : null),
(this.c() !== null ? this.c().unpack() : null));
}
unpackTo(_o) {
_o.a = (this.a() !== null ? this.a().unpack() : null);
_o.b = (this.b() !== null ? this.b().unpack() : null);
_o.c = (this.c() !== null ? this.c().unpack() : null);
}
}
export class StructOfStructsT {
constructor(a = null, b = null, c = null) {
this.a = a;
this.b = b;
this.c = c;
}
pack(builder) {
return StructOfStructs.createStructOfStructs(builder, (this.a?.id ?? 0), (this.a?.distance ?? 0), (this.b?.a ?? 0), (this.b?.b ?? 0), (this.c?.id ?? 0), (this.c?.distance ?? 0));
}
constructor(a = null, b = null, c = null) {
this.a = a;
this.b = b;
this.c = c;
}
pack(builder) {
return StructOfStructs.createStructOfStructs(
builder, (this.a?.id ?? 0), (this.a?.distance ?? 0), (this.b?.a ?? 0),
(this.b?.b ?? 0), (this.c?.id ?? 0), (this.c?.distance ?? 0));
}
}

View File

@@ -1,25 +1,40 @@
import * as flatbuffers from 'flatbuffers';
import { Color } from '../../my-game/example/color.js';
export declare class TestSimpleTableWithEnum implements flatbuffers.IUnpackableObject<TestSimpleTableWithEnumT> {
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): TestSimpleTableWithEnum;
static getRootAsTestSimpleTableWithEnum(bb: flatbuffers.ByteBuffer, obj?: TestSimpleTableWithEnum): TestSimpleTableWithEnum;
static getSizePrefixedRootAsTestSimpleTableWithEnum(bb: flatbuffers.ByteBuffer, obj?: TestSimpleTableWithEnum): TestSimpleTableWithEnum;
color(): Color;
mutate_color(value: Color): boolean;
static getFullyQualifiedName(): string;
static startTestSimpleTableWithEnum(builder: flatbuffers.Builder): void;
static addColor(builder: flatbuffers.Builder, color: Color): void;
static endTestSimpleTableWithEnum(builder: flatbuffers.Builder): flatbuffers.Offset;
static createTestSimpleTableWithEnum(builder: flatbuffers.Builder, color: Color): flatbuffers.Offset;
serialize(): Uint8Array;
static deserialize(buffer: Uint8Array): TestSimpleTableWithEnum;
unpack(): TestSimpleTableWithEnumT;
unpackTo(_o: TestSimpleTableWithEnumT): void;
import {Color} from '../../my-game/example/color.js';
export declare class TestSimpleTableWithEnum
implements flatbuffers.IUnpackableObject<TestSimpleTableWithEnumT>
{
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): TestSimpleTableWithEnum;
static getRootAsTestSimpleTableWithEnum(
bb: flatbuffers.ByteBuffer,
obj?: TestSimpleTableWithEnum,
): TestSimpleTableWithEnum;
static getSizePrefixedRootAsTestSimpleTableWithEnum(
bb: flatbuffers.ByteBuffer,
obj?: TestSimpleTableWithEnum,
): TestSimpleTableWithEnum;
color(): Color;
mutate_color(value: Color): boolean;
static getFullyQualifiedName(): string;
static startTestSimpleTableWithEnum(builder: flatbuffers.Builder): void;
static addColor(builder: flatbuffers.Builder, color: Color): void;
static endTestSimpleTableWithEnum(
builder: flatbuffers.Builder,
): flatbuffers.Offset;
static createTestSimpleTableWithEnum(
builder: flatbuffers.Builder,
color: Color,
): flatbuffers.Offset;
serialize(): Uint8Array;
static deserialize(buffer: Uint8Array): TestSimpleTableWithEnum;
unpack(): TestSimpleTableWithEnumT;
unpackTo(_o: TestSimpleTableWithEnumT): void;
}
export declare class TestSimpleTableWithEnumT implements flatbuffers.IGeneratedObject {
color: Color;
constructor(color?: Color);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
export declare class TestSimpleTableWithEnumT
implements flatbuffers.IGeneratedObject
{
color: Color;
constructor(color?: Color);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
}

View File

@@ -1,72 +1,79 @@
// automatically generated by the FlatBuffers compiler, do not modify
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any,
* @typescript-eslint/no-non-null-assertion */
import * as flatbuffers from 'flatbuffers';
import { Color } from '../../my-game/example/color.js';
import {Color} from '../../my-game/example/color.js';
export class TestSimpleTableWithEnum {
constructor() {
this.bb = null;
this.bb_pos = 0;
}
__init(i, bb) {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsTestSimpleTableWithEnum(bb, obj) {
return (obj || new TestSimpleTableWithEnum()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsTestSimpleTableWithEnum(bb, obj) {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new TestSimpleTableWithEnum()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
color() {
const offset = this.bb.__offset(this.bb_pos, 4);
return offset ? this.bb.readUint8(this.bb_pos + offset) : Color.Green;
}
mutate_color(value) {
const offset = this.bb.__offset(this.bb_pos, 4);
if (offset === 0) {
return false;
}
this.bb.writeUint8(this.bb_pos + offset, value);
return true;
}
static getFullyQualifiedName() {
return 'MyGame.Example.TestSimpleTableWithEnum';
}
static startTestSimpleTableWithEnum(builder) {
builder.startObject(1);
}
static addColor(builder, color) {
builder.addFieldInt8(0, color, Color.Green);
}
static endTestSimpleTableWithEnum(builder) {
const offset = builder.endObject();
return offset;
}
static createTestSimpleTableWithEnum(builder, color) {
TestSimpleTableWithEnum.startTestSimpleTableWithEnum(builder);
TestSimpleTableWithEnum.addColor(builder, color);
return TestSimpleTableWithEnum.endTestSimpleTableWithEnum(builder);
}
serialize() {
return this.bb.bytes();
}
static deserialize(buffer) {
return TestSimpleTableWithEnum.getRootAsTestSimpleTableWithEnum(new flatbuffers.ByteBuffer(buffer));
}
unpack() {
return new TestSimpleTableWithEnumT(this.color());
}
unpackTo(_o) {
_o.color = this.color();
constructor() {
this.bb = null;
this.bb_pos = 0;
}
__init(i, bb) {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsTestSimpleTableWithEnum(bb, obj) {
return (obj || new TestSimpleTableWithEnum())
.__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsTestSimpleTableWithEnum(bb, obj) {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new TestSimpleTableWithEnum())
.__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
color() {
const offset = this.bb.__offset(this.bb_pos, 4);
return offset ? this.bb.readUint8(this.bb_pos + offset) : Color.Green;
}
mutate_color(value) {
const offset = this.bb.__offset(this.bb_pos, 4);
if (offset === 0) {
return false;
}
this.bb.writeUint8(this.bb_pos + offset, value);
return true;
}
static getFullyQualifiedName() {
return 'MyGame.Example.TestSimpleTableWithEnum';
}
static startTestSimpleTableWithEnum(builder) {
builder.startObject(1);
}
static addColor(builder, color) {
builder.addFieldInt8(0, color, Color.Green);
}
static endTestSimpleTableWithEnum(builder) {
const offset = builder.endObject();
return offset;
}
static createTestSimpleTableWithEnum(builder, color) {
TestSimpleTableWithEnum.startTestSimpleTableWithEnum(builder);
TestSimpleTableWithEnum.addColor(builder, color);
return TestSimpleTableWithEnum.endTestSimpleTableWithEnum(builder);
}
serialize() {
return this.bb.bytes();
}
static deserialize(buffer) {
return TestSimpleTableWithEnum.getRootAsTestSimpleTableWithEnum(
new flatbuffers.ByteBuffer(buffer));
}
unpack() {
return new TestSimpleTableWithEnumT(this.color());
}
unpackTo(_o) {
_o.color = this.color();
}
}
export class TestSimpleTableWithEnumT {
constructor(color = Color.Green) {
this.color = color;
}
pack(builder) {
return TestSimpleTableWithEnum.createTestSimpleTableWithEnum(builder, this.color);
}
constructor(color = Color.Green) {
this.color = color;
}
pack(builder) {
return TestSimpleTableWithEnum.createTestSimpleTableWithEnum(
builder, this.color);
}
}

View File

@@ -1,21 +1,25 @@
import * as flatbuffers from 'flatbuffers';
export declare class Test implements flatbuffers.IUnpackableObject<TestT> {
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): Test;
a(): number;
mutate_a(value: number): boolean;
b(): number;
mutate_b(value: number): boolean;
static getFullyQualifiedName(): string;
static sizeOf(): number;
static createTest(builder: flatbuffers.Builder, a: number, b: number): flatbuffers.Offset;
unpack(): TestT;
unpackTo(_o: TestT): void;
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): Test;
a(): number;
mutate_a(value: number): boolean;
b(): number;
mutate_b(value: number): boolean;
static getFullyQualifiedName(): string;
static sizeOf(): number;
static createTest(
builder: flatbuffers.Builder,
a: number,
b: number,
): flatbuffers.Offset;
unpack(): TestT;
unpackTo(_o: TestT): void;
}
export declare class TestT implements flatbuffers.IGeneratedObject {
a: number;
b: number;
constructor(a?: number, b?: number);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
a: number;
b: number;
constructor(a?: number, b?: number);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
}

View File

@@ -1,55 +1,55 @@
// automatically generated by the FlatBuffers compiler, do not modify
export class Test {
constructor() {
this.bb = null;
this.bb_pos = 0;
}
__init(i, bb) {
this.bb_pos = i;
this.bb = bb;
return this;
}
a() {
return this.bb.readInt16(this.bb_pos);
}
mutate_a(value) {
this.bb.writeInt16(this.bb_pos + 0, value);
return true;
}
b() {
return this.bb.readInt8(this.bb_pos + 2);
}
mutate_b(value) {
this.bb.writeInt8(this.bb_pos + 2, value);
return true;
}
static getFullyQualifiedName() {
return 'MyGame.Example.Test';
}
static sizeOf() {
return 4;
}
static createTest(builder, a, b) {
builder.prep(2, 4);
builder.pad(1);
builder.writeInt8(b);
builder.writeInt16(a);
return builder.offset();
}
unpack() {
return new TestT(this.a(), this.b());
}
unpackTo(_o) {
_o.a = this.a();
_o.b = this.b();
}
constructor() {
this.bb = null;
this.bb_pos = 0;
}
__init(i, bb) {
this.bb_pos = i;
this.bb = bb;
return this;
}
a() {
return this.bb.readInt16(this.bb_pos);
}
mutate_a(value) {
this.bb.writeInt16(this.bb_pos + 0, value);
return true;
}
b() {
return this.bb.readInt8(this.bb_pos + 2);
}
mutate_b(value) {
this.bb.writeInt8(this.bb_pos + 2, value);
return true;
}
static getFullyQualifiedName() {
return 'MyGame.Example.Test';
}
static sizeOf() {
return 4;
}
static createTest(builder, a, b) {
builder.prep(2, 4);
builder.pad(1);
builder.writeInt8(b);
builder.writeInt16(a);
return builder.offset();
}
unpack() {
return new TestT(this.a(), this.b());
}
unpackTo(_o) {
_o.a = this.a();
_o.b = this.b();
}
}
export class TestT {
constructor(a = 0, b = 0) {
this.a = a;
this.b = b;
}
pack(builder) {
return Test.createTest(builder, this.a, this.b);
}
constructor(a = 0, b = 0) {
this.a = a;
this.b = b;
}
pack(builder) {
return Test.createTest(builder, this.a, this.b);
}
}

View File

@@ -1,82 +1,135 @@
import * as flatbuffers from 'flatbuffers';
export declare class TypeAliases implements flatbuffers.IUnpackableObject<TypeAliasesT> {
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): TypeAliases;
static getRootAsTypeAliases(bb: flatbuffers.ByteBuffer, obj?: TypeAliases): TypeAliases;
static getSizePrefixedRootAsTypeAliases(bb: flatbuffers.ByteBuffer, obj?: TypeAliases): TypeAliases;
i8(): number;
mutate_i8(value: number): boolean;
u8(): number;
mutate_u8(value: number): boolean;
i16(): number;
mutate_i16(value: number): boolean;
u16(): number;
mutate_u16(value: number): boolean;
i32(): number;
mutate_i32(value: number): boolean;
u32(): number;
mutate_u32(value: number): boolean;
i64(): bigint;
mutate_i64(value: bigint): boolean;
u64(): bigint;
mutate_u64(value: bigint): boolean;
f32(): number;
mutate_f32(value: number): boolean;
f64(): number;
mutate_f64(value: number): boolean;
v8(index: number): number | null;
v8Length(): number;
v8Array(): Int8Array | null;
vf64(index: number): number | null;
vf64Length(): number;
vf64Array(): Float64Array | null;
static getFullyQualifiedName(): string;
static startTypeAliases(builder: flatbuffers.Builder): void;
static addI8(builder: flatbuffers.Builder, i8: number): void;
static addU8(builder: flatbuffers.Builder, u8: number): void;
static addI16(builder: flatbuffers.Builder, i16: number): void;
static addU16(builder: flatbuffers.Builder, u16: number): void;
static addI32(builder: flatbuffers.Builder, i32: number): void;
static addU32(builder: flatbuffers.Builder, u32: number): void;
static addI64(builder: flatbuffers.Builder, i64: bigint): void;
static addU64(builder: flatbuffers.Builder, u64: bigint): void;
static addF32(builder: flatbuffers.Builder, f32: number): void;
static addF64(builder: flatbuffers.Builder, f64: number): void;
static addV8(builder: flatbuffers.Builder, v8Offset: flatbuffers.Offset): void;
static createV8Vector(builder: flatbuffers.Builder, data: number[] | Int8Array): flatbuffers.Offset;
/**
* @deprecated This Uint8Array overload will be removed in the future.
*/
static createV8Vector(builder: flatbuffers.Builder, data: number[] | Uint8Array): flatbuffers.Offset;
static startV8Vector(builder: flatbuffers.Builder, numElems: number): void;
static addVf64(builder: flatbuffers.Builder, vf64Offset: flatbuffers.Offset): void;
static createVf64Vector(builder: flatbuffers.Builder, data: number[] | Float64Array): flatbuffers.Offset;
/**
* @deprecated This Uint8Array overload will be removed in the future.
*/
static createVf64Vector(builder: flatbuffers.Builder, data: number[] | Uint8Array): flatbuffers.Offset;
static startVf64Vector(builder: flatbuffers.Builder, numElems: number): void;
static endTypeAliases(builder: flatbuffers.Builder): flatbuffers.Offset;
static createTypeAliases(builder: flatbuffers.Builder, i8: number, u8: number, i16: number, u16: number, i32: number, u32: number, i64: bigint, u64: bigint, f32: number, f64: number, v8Offset: flatbuffers.Offset, vf64Offset: flatbuffers.Offset): flatbuffers.Offset;
serialize(): Uint8Array;
static deserialize(buffer: Uint8Array): TypeAliases;
unpack(): TypeAliasesT;
unpackTo(_o: TypeAliasesT): void;
export declare class TypeAliases
implements flatbuffers.IUnpackableObject<TypeAliasesT>
{
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): TypeAliases;
static getRootAsTypeAliases(
bb: flatbuffers.ByteBuffer,
obj?: TypeAliases,
): TypeAliases;
static getSizePrefixedRootAsTypeAliases(
bb: flatbuffers.ByteBuffer,
obj?: TypeAliases,
): TypeAliases;
i8(): number;
mutate_i8(value: number): boolean;
u8(): number;
mutate_u8(value: number): boolean;
i16(): number;
mutate_i16(value: number): boolean;
u16(): number;
mutate_u16(value: number): boolean;
i32(): number;
mutate_i32(value: number): boolean;
u32(): number;
mutate_u32(value: number): boolean;
i64(): bigint;
mutate_i64(value: bigint): boolean;
u64(): bigint;
mutate_u64(value: bigint): boolean;
f32(): number;
mutate_f32(value: number): boolean;
f64(): number;
mutate_f64(value: number): boolean;
v8(index: number): number | null;
v8Length(): number;
v8Array(): Int8Array | null;
vf64(index: number): number | null;
vf64Length(): number;
vf64Array(): Float64Array | null;
static getFullyQualifiedName(): string;
static startTypeAliases(builder: flatbuffers.Builder): void;
static addI8(builder: flatbuffers.Builder, i8: number): void;
static addU8(builder: flatbuffers.Builder, u8: number): void;
static addI16(builder: flatbuffers.Builder, i16: number): void;
static addU16(builder: flatbuffers.Builder, u16: number): void;
static addI32(builder: flatbuffers.Builder, i32: number): void;
static addU32(builder: flatbuffers.Builder, u32: number): void;
static addI64(builder: flatbuffers.Builder, i64: bigint): void;
static addU64(builder: flatbuffers.Builder, u64: bigint): void;
static addF32(builder: flatbuffers.Builder, f32: number): void;
static addF64(builder: flatbuffers.Builder, f64: number): void;
static addV8(
builder: flatbuffers.Builder,
v8Offset: flatbuffers.Offset,
): void;
static createV8Vector(
builder: flatbuffers.Builder,
data: number[] | Int8Array,
): flatbuffers.Offset;
/**
* @deprecated This Uint8Array overload will be removed in the future.
*/
static createV8Vector(
builder: flatbuffers.Builder,
data: number[] | Uint8Array,
): flatbuffers.Offset;
static startV8Vector(builder: flatbuffers.Builder, numElems: number): void;
static addVf64(
builder: flatbuffers.Builder,
vf64Offset: flatbuffers.Offset,
): void;
static createVf64Vector(
builder: flatbuffers.Builder,
data: number[] | Float64Array,
): flatbuffers.Offset;
/**
* @deprecated This Uint8Array overload will be removed in the future.
*/
static createVf64Vector(
builder: flatbuffers.Builder,
data: number[] | Uint8Array,
): flatbuffers.Offset;
static startVf64Vector(builder: flatbuffers.Builder, numElems: number): void;
static endTypeAliases(builder: flatbuffers.Builder): flatbuffers.Offset;
static createTypeAliases(
builder: flatbuffers.Builder,
i8: number,
u8: number,
i16: number,
u16: number,
i32: number,
u32: number,
i64: bigint,
u64: bigint,
f32: number,
f64: number,
v8Offset: flatbuffers.Offset,
vf64Offset: flatbuffers.Offset,
): flatbuffers.Offset;
serialize(): Uint8Array;
static deserialize(buffer: Uint8Array): TypeAliases;
unpack(): TypeAliasesT;
unpackTo(_o: TypeAliasesT): void;
}
export declare class TypeAliasesT implements flatbuffers.IGeneratedObject {
i8: number;
u8: number;
i16: number;
u16: number;
i32: number;
u32: number;
i64: bigint;
u64: bigint;
f32: number;
f64: number;
v8: (number)[];
vf64: (number)[];
constructor(i8?: number, u8?: number, i16?: number, u16?: number, i32?: number, u32?: number, i64?: bigint, u64?: bigint, f32?: number, f64?: number, v8?: (number)[], vf64?: (number)[]);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
i8: number;
u8: number;
i16: number;
u16: number;
i32: number;
u32: number;
i64: bigint;
u64: bigint;
f32: number;
f64: number;
v8: number[];
vf64: number[];
constructor(
i8?: number,
u8?: number,
i16?: number,
u16?: number,
i32?: number,
u32?: number,
i64?: bigint,
u64?: bigint,
f32?: number,
f64?: number,
v8?: number[],
vf64?: number[],
);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
}

View File

@@ -1,291 +1,318 @@
// automatically generated by the FlatBuffers compiler, do not modify
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any,
* @typescript-eslint/no-non-null-assertion */
import * as flatbuffers from 'flatbuffers';
export class TypeAliases {
constructor() {
this.bb = null;
this.bb_pos = 0;
constructor() {
this.bb = null;
this.bb_pos = 0;
}
__init(i, bb) {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsTypeAliases(bb, obj) {
return (obj || new TypeAliases())
.__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsTypeAliases(bb, obj) {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new TypeAliases())
.__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
i8() {
const offset = this.bb.__offset(this.bb_pos, 4);
return offset ? this.bb.readInt8(this.bb_pos + offset) : 0;
}
mutate_i8(value) {
const offset = this.bb.__offset(this.bb_pos, 4);
if (offset === 0) {
return false;
}
__init(i, bb) {
this.bb_pos = i;
this.bb = bb;
return this;
this.bb.writeInt8(this.bb_pos + offset, value);
return true;
}
u8() {
const offset = this.bb.__offset(this.bb_pos, 6);
return offset ? this.bb.readUint8(this.bb_pos + offset) : 0;
}
mutate_u8(value) {
const offset = this.bb.__offset(this.bb_pos, 6);
if (offset === 0) {
return false;
}
static getRootAsTypeAliases(bb, obj) {
return (obj || new TypeAliases()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
this.bb.writeUint8(this.bb_pos + offset, value);
return true;
}
i16() {
const offset = this.bb.__offset(this.bb_pos, 8);
return offset ? this.bb.readInt16(this.bb_pos + offset) : 0;
}
mutate_i16(value) {
const offset = this.bb.__offset(this.bb_pos, 8);
if (offset === 0) {
return false;
}
static getSizePrefixedRootAsTypeAliases(bb, obj) {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new TypeAliases()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
this.bb.writeInt16(this.bb_pos + offset, value);
return true;
}
u16() {
const offset = this.bb.__offset(this.bb_pos, 10);
return offset ? this.bb.readUint16(this.bb_pos + offset) : 0;
}
mutate_u16(value) {
const offset = this.bb.__offset(this.bb_pos, 10);
if (offset === 0) {
return false;
}
i8() {
const offset = this.bb.__offset(this.bb_pos, 4);
return offset ? this.bb.readInt8(this.bb_pos + offset) : 0;
this.bb.writeUint16(this.bb_pos + offset, value);
return true;
}
i32() {
const offset = this.bb.__offset(this.bb_pos, 12);
return offset ? this.bb.readInt32(this.bb_pos + offset) : 0;
}
mutate_i32(value) {
const offset = this.bb.__offset(this.bb_pos, 12);
if (offset === 0) {
return false;
}
mutate_i8(value) {
const offset = this.bb.__offset(this.bb_pos, 4);
if (offset === 0) {
return false;
}
this.bb.writeInt8(this.bb_pos + offset, value);
return true;
this.bb.writeInt32(this.bb_pos + offset, value);
return true;
}
u32() {
const offset = this.bb.__offset(this.bb_pos, 14);
return offset ? this.bb.readUint32(this.bb_pos + offset) : 0;
}
mutate_u32(value) {
const offset = this.bb.__offset(this.bb_pos, 14);
if (offset === 0) {
return false;
}
u8() {
const offset = this.bb.__offset(this.bb_pos, 6);
return offset ? this.bb.readUint8(this.bb_pos + offset) : 0;
this.bb.writeUint32(this.bb_pos + offset, value);
return true;
}
i64() {
const offset = this.bb.__offset(this.bb_pos, 16);
return offset ? this.bb.readInt64(this.bb_pos + offset) : BigInt('0');
}
mutate_i64(value) {
const offset = this.bb.__offset(this.bb_pos, 16);
if (offset === 0) {
return false;
}
mutate_u8(value) {
const offset = this.bb.__offset(this.bb_pos, 6);
if (offset === 0) {
return false;
}
this.bb.writeUint8(this.bb_pos + offset, value);
return true;
this.bb.writeInt64(this.bb_pos + offset, value);
return true;
}
u64() {
const offset = this.bb.__offset(this.bb_pos, 18);
return offset ? this.bb.readUint64(this.bb_pos + offset) : BigInt('0');
}
mutate_u64(value) {
const offset = this.bb.__offset(this.bb_pos, 18);
if (offset === 0) {
return false;
}
i16() {
const offset = this.bb.__offset(this.bb_pos, 8);
return offset ? this.bb.readInt16(this.bb_pos + offset) : 0;
this.bb.writeUint64(this.bb_pos + offset, value);
return true;
}
f32() {
const offset = this.bb.__offset(this.bb_pos, 20);
return offset ? this.bb.readFloat32(this.bb_pos + offset) : 0.0;
}
mutate_f32(value) {
const offset = this.bb.__offset(this.bb_pos, 20);
if (offset === 0) {
return false;
}
mutate_i16(value) {
const offset = this.bb.__offset(this.bb_pos, 8);
if (offset === 0) {
return false;
}
this.bb.writeInt16(this.bb_pos + offset, value);
return true;
this.bb.writeFloat32(this.bb_pos + offset, value);
return true;
}
f64() {
const offset = this.bb.__offset(this.bb_pos, 22);
return offset ? this.bb.readFloat64(this.bb_pos + offset) : 0.0;
}
mutate_f64(value) {
const offset = this.bb.__offset(this.bb_pos, 22);
if (offset === 0) {
return false;
}
u16() {
const offset = this.bb.__offset(this.bb_pos, 10);
return offset ? this.bb.readUint16(this.bb_pos + offset) : 0;
this.bb.writeFloat64(this.bb_pos + offset, value);
return true;
}
v8(index) {
const offset = this.bb.__offset(this.bb_pos, 24);
return offset ?
this.bb.readInt8(this.bb.__vector(this.bb_pos + offset) + index) :
0;
}
v8Length() {
const offset = this.bb.__offset(this.bb_pos, 24);
return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
}
v8Array() {
const offset = this.bb.__offset(this.bb_pos, 24);
return offset ?
new Int8Array(
this.bb.bytes().buffer,
this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset),
this.bb.__vector_len(this.bb_pos + offset)) :
null;
}
vf64(index) {
const offset = this.bb.__offset(this.bb_pos, 26);
return offset ? this.bb.readFloat64(
this.bb.__vector(this.bb_pos + offset) + index * 8) :
0;
}
vf64Length() {
const offset = this.bb.__offset(this.bb_pos, 26);
return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
}
vf64Array() {
const offset = this.bb.__offset(this.bb_pos, 26);
return offset ?
new Float64Array(
this.bb.bytes().buffer,
this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset),
this.bb.__vector_len(this.bb_pos + offset)) :
null;
}
static getFullyQualifiedName() {
return 'MyGame.Example.TypeAliases';
}
static startTypeAliases(builder) {
builder.startObject(12);
}
static addI8(builder, i8) {
builder.addFieldInt8(0, i8, 0);
}
static addU8(builder, u8) {
builder.addFieldInt8(1, u8, 0);
}
static addI16(builder, i16) {
builder.addFieldInt16(2, i16, 0);
}
static addU16(builder, u16) {
builder.addFieldInt16(3, u16, 0);
}
static addI32(builder, i32) {
builder.addFieldInt32(4, i32, 0);
}
static addU32(builder, u32) {
builder.addFieldInt32(5, u32, 0);
}
static addI64(builder, i64) {
builder.addFieldInt64(6, i64, BigInt('0'));
}
static addU64(builder, u64) {
builder.addFieldInt64(7, u64, BigInt('0'));
}
static addF32(builder, f32) {
builder.addFieldFloat32(8, f32, 0.0);
}
static addF64(builder, f64) {
builder.addFieldFloat64(9, f64, 0.0);
}
static addV8(builder, v8Offset) {
builder.addFieldOffset(10, v8Offset, 0);
}
static createV8Vector(builder, data) {
builder.startVector(1, data.length, 1);
for (let i = data.length - 1; i >= 0; i--) {
builder.addInt8(data[i]);
}
mutate_u16(value) {
const offset = this.bb.__offset(this.bb_pos, 10);
if (offset === 0) {
return false;
}
this.bb.writeUint16(this.bb_pos + offset, value);
return true;
}
i32() {
const offset = this.bb.__offset(this.bb_pos, 12);
return offset ? this.bb.readInt32(this.bb_pos + offset) : 0;
}
mutate_i32(value) {
const offset = this.bb.__offset(this.bb_pos, 12);
if (offset === 0) {
return false;
}
this.bb.writeInt32(this.bb_pos + offset, value);
return true;
}
u32() {
const offset = this.bb.__offset(this.bb_pos, 14);
return offset ? this.bb.readUint32(this.bb_pos + offset) : 0;
}
mutate_u32(value) {
const offset = this.bb.__offset(this.bb_pos, 14);
if (offset === 0) {
return false;
}
this.bb.writeUint32(this.bb_pos + offset, value);
return true;
}
i64() {
const offset = this.bb.__offset(this.bb_pos, 16);
return offset ? this.bb.readInt64(this.bb_pos + offset) : BigInt('0');
}
mutate_i64(value) {
const offset = this.bb.__offset(this.bb_pos, 16);
if (offset === 0) {
return false;
}
this.bb.writeInt64(this.bb_pos + offset, value);
return true;
}
u64() {
const offset = this.bb.__offset(this.bb_pos, 18);
return offset ? this.bb.readUint64(this.bb_pos + offset) : BigInt('0');
}
mutate_u64(value) {
const offset = this.bb.__offset(this.bb_pos, 18);
if (offset === 0) {
return false;
}
this.bb.writeUint64(this.bb_pos + offset, value);
return true;
}
f32() {
const offset = this.bb.__offset(this.bb_pos, 20);
return offset ? this.bb.readFloat32(this.bb_pos + offset) : 0.0;
}
mutate_f32(value) {
const offset = this.bb.__offset(this.bb_pos, 20);
if (offset === 0) {
return false;
}
this.bb.writeFloat32(this.bb_pos + offset, value);
return true;
}
f64() {
const offset = this.bb.__offset(this.bb_pos, 22);
return offset ? this.bb.readFloat64(this.bb_pos + offset) : 0.0;
}
mutate_f64(value) {
const offset = this.bb.__offset(this.bb_pos, 22);
if (offset === 0) {
return false;
}
this.bb.writeFloat64(this.bb_pos + offset, value);
return true;
}
v8(index) {
const offset = this.bb.__offset(this.bb_pos, 24);
return offset ? this.bb.readInt8(this.bb.__vector(this.bb_pos + offset) + index) : 0;
}
v8Length() {
const offset = this.bb.__offset(this.bb_pos, 24);
return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
}
v8Array() {
const offset = this.bb.__offset(this.bb_pos, 24);
return offset ? new Int8Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
}
vf64(index) {
const offset = this.bb.__offset(this.bb_pos, 26);
return offset ? this.bb.readFloat64(this.bb.__vector(this.bb_pos + offset) + index * 8) : 0;
}
vf64Length() {
const offset = this.bb.__offset(this.bb_pos, 26);
return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
}
vf64Array() {
const offset = this.bb.__offset(this.bb_pos, 26);
return offset ? new Float64Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
}
static getFullyQualifiedName() {
return 'MyGame.Example.TypeAliases';
}
static startTypeAliases(builder) {
builder.startObject(12);
}
static addI8(builder, i8) {
builder.addFieldInt8(0, i8, 0);
}
static addU8(builder, u8) {
builder.addFieldInt8(1, u8, 0);
}
static addI16(builder, i16) {
builder.addFieldInt16(2, i16, 0);
}
static addU16(builder, u16) {
builder.addFieldInt16(3, u16, 0);
}
static addI32(builder, i32) {
builder.addFieldInt32(4, i32, 0);
}
static addU32(builder, u32) {
builder.addFieldInt32(5, u32, 0);
}
static addI64(builder, i64) {
builder.addFieldInt64(6, i64, BigInt('0'));
}
static addU64(builder, u64) {
builder.addFieldInt64(7, u64, BigInt('0'));
}
static addF32(builder, f32) {
builder.addFieldFloat32(8, f32, 0.0);
}
static addF64(builder, f64) {
builder.addFieldFloat64(9, f64, 0.0);
}
static addV8(builder, v8Offset) {
builder.addFieldOffset(10, v8Offset, 0);
}
static createV8Vector(builder, data) {
builder.startVector(1, data.length, 1);
for (let i = data.length - 1; i >= 0; i--) {
builder.addInt8(data[i]);
}
return builder.endVector();
}
static startV8Vector(builder, numElems) {
builder.startVector(1, numElems, 1);
}
static addVf64(builder, vf64Offset) {
builder.addFieldOffset(11, vf64Offset, 0);
}
static createVf64Vector(builder, data) {
builder.startVector(8, data.length, 8);
for (let i = data.length - 1; i >= 0; i--) {
builder.addFloat64(data[i]);
}
return builder.endVector();
}
static startVf64Vector(builder, numElems) {
builder.startVector(8, numElems, 8);
}
static endTypeAliases(builder) {
const offset = builder.endObject();
return offset;
}
static createTypeAliases(builder, i8, u8, i16, u16, i32, u32, i64, u64, f32, f64, v8Offset, vf64Offset) {
TypeAliases.startTypeAliases(builder);
TypeAliases.addI8(builder, i8);
TypeAliases.addU8(builder, u8);
TypeAliases.addI16(builder, i16);
TypeAliases.addU16(builder, u16);
TypeAliases.addI32(builder, i32);
TypeAliases.addU32(builder, u32);
TypeAliases.addI64(builder, i64);
TypeAliases.addU64(builder, u64);
TypeAliases.addF32(builder, f32);
TypeAliases.addF64(builder, f64);
TypeAliases.addV8(builder, v8Offset);
TypeAliases.addVf64(builder, vf64Offset);
return TypeAliases.endTypeAliases(builder);
}
serialize() {
return this.bb.bytes();
}
static deserialize(buffer) {
return TypeAliases.getRootAsTypeAliases(new flatbuffers.ByteBuffer(buffer));
}
unpack() {
return new TypeAliasesT(this.i8(), this.u8(), this.i16(), this.u16(), this.i32(), this.u32(), this.i64(), this.u64(), this.f32(), this.f64(), this.bb.createScalarList(this.v8.bind(this), this.v8Length()), this.bb.createScalarList(this.vf64.bind(this), this.vf64Length()));
}
unpackTo(_o) {
_o.i8 = this.i8();
_o.u8 = this.u8();
_o.i16 = this.i16();
_o.u16 = this.u16();
_o.i32 = this.i32();
_o.u32 = this.u32();
_o.i64 = this.i64();
_o.u64 = this.u64();
_o.f32 = this.f32();
_o.f64 = this.f64();
_o.v8 = this.bb.createScalarList(this.v8.bind(this), this.v8Length());
_o.vf64 = this.bb.createScalarList(this.vf64.bind(this), this.vf64Length());
return builder.endVector();
}
static startV8Vector(builder, numElems) {
builder.startVector(1, numElems, 1);
}
static addVf64(builder, vf64Offset) {
builder.addFieldOffset(11, vf64Offset, 0);
}
static createVf64Vector(builder, data) {
builder.startVector(8, data.length, 8);
for (let i = data.length - 1; i >= 0; i--) {
builder.addFloat64(data[i]);
}
return builder.endVector();
}
static startVf64Vector(builder, numElems) {
builder.startVector(8, numElems, 8);
}
static endTypeAliases(builder) {
const offset = builder.endObject();
return offset;
}
static createTypeAliases(
builder, i8, u8, i16, u16, i32, u32, i64, u64, f32, f64, v8Offset,
vf64Offset) {
TypeAliases.startTypeAliases(builder);
TypeAliases.addI8(builder, i8);
TypeAliases.addU8(builder, u8);
TypeAliases.addI16(builder, i16);
TypeAliases.addU16(builder, u16);
TypeAliases.addI32(builder, i32);
TypeAliases.addU32(builder, u32);
TypeAliases.addI64(builder, i64);
TypeAliases.addU64(builder, u64);
TypeAliases.addF32(builder, f32);
TypeAliases.addF64(builder, f64);
TypeAliases.addV8(builder, v8Offset);
TypeAliases.addVf64(builder, vf64Offset);
return TypeAliases.endTypeAliases(builder);
}
serialize() {
return this.bb.bytes();
}
static deserialize(buffer) {
return TypeAliases.getRootAsTypeAliases(new flatbuffers.ByteBuffer(buffer));
}
unpack() {
return new TypeAliasesT(
this.i8(), this.u8(), this.i16(), this.u16(), this.i32(), this.u32(),
this.i64(), this.u64(), this.f32(), this.f64(),
this.bb.createScalarList(this.v8.bind(this), this.v8Length()),
this.bb.createScalarList(this.vf64.bind(this), this.vf64Length()));
}
unpackTo(_o) {
_o.i8 = this.i8();
_o.u8 = this.u8();
_o.i16 = this.i16();
_o.u16 = this.u16();
_o.i32 = this.i32();
_o.u32 = this.u32();
_o.i64 = this.i64();
_o.u64 = this.u64();
_o.f32 = this.f32();
_o.f64 = this.f64();
_o.v8 = this.bb.createScalarList(this.v8.bind(this), this.v8Length());
_o.vf64 = this.bb.createScalarList(this.vf64.bind(this), this.vf64Length());
}
}
export class TypeAliasesT {
constructor(i8 = 0, u8 = 0, i16 = 0, u16 = 0, i32 = 0, u32 = 0, i64 = BigInt('0'), u64 = BigInt('0'), f32 = 0.0, f64 = 0.0, v8 = [], vf64 = []) {
this.i8 = i8;
this.u8 = u8;
this.i16 = i16;
this.u16 = u16;
this.i32 = i32;
this.u32 = u32;
this.i64 = i64;
this.u64 = u64;
this.f32 = f32;
this.f64 = f64;
this.v8 = v8;
this.vf64 = vf64;
}
pack(builder) {
const v8 = TypeAliases.createV8Vector(builder, this.v8);
const vf64 = TypeAliases.createVf64Vector(builder, this.vf64);
return TypeAliases.createTypeAliases(builder, this.i8, this.u8, this.i16, this.u16, this.i32, this.u32, this.i64, this.u64, this.f32, this.f64, v8, vf64);
}
constructor(
i8 = 0, u8 = 0, i16 = 0, u16 = 0, i32 = 0, u32 = 0, i64 = BigInt('0'),
u64 = BigInt('0'), f32 = 0.0, f64 = 0.0, v8 = [], vf64 = []) {
this.i8 = i8;
this.u8 = u8;
this.i16 = i16;
this.u16 = u16;
this.i32 = i32;
this.u32 = u32;
this.i64 = i64;
this.u64 = u64;
this.f32 = f32;
this.f64 = f64;
this.v8 = v8;
this.vf64 = vf64;
}
pack(builder) {
const v8 = TypeAliases.createV8Vector(builder, this.v8);
const vf64 = TypeAliases.createVf64Vector(builder, this.vf64);
return TypeAliases.createTypeAliases(
builder, this.i8, this.u8, this.i16, this.u16, this.i32, this.u32,
this.i64, this.u64, this.f32, this.f64, v8, vf64);
}
}

View File

@@ -1,34 +1,50 @@
import * as flatbuffers from 'flatbuffers';
import { Color } from '../../my-game/example/color.js';
import { Test, TestT } from '../../my-game/example/test.js';
import {Color} from '../../my-game/example/color.js';
import {Test, TestT} from '../../my-game/example/test.js';
export declare class Vec3 implements flatbuffers.IUnpackableObject<Vec3T> {
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): Vec3;
x(): number;
mutate_x(value: number): boolean;
y(): number;
mutate_y(value: number): boolean;
z(): number;
mutate_z(value: number): boolean;
test1(): number;
mutate_test1(value: number): boolean;
test2(): Color;
mutate_test2(value: Color): boolean;
test3(obj?: Test): Test | null;
static getFullyQualifiedName(): string;
static sizeOf(): number;
static createVec3(builder: flatbuffers.Builder, x: number, y: number, z: number, test1: number, test2: Color, test3_a: number, test3_b: number): flatbuffers.Offset;
unpack(): Vec3T;
unpackTo(_o: Vec3T): void;
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): Vec3;
x(): number;
mutate_x(value: number): boolean;
y(): number;
mutate_y(value: number): boolean;
z(): number;
mutate_z(value: number): boolean;
test1(): number;
mutate_test1(value: number): boolean;
test2(): Color;
mutate_test2(value: Color): boolean;
test3(obj?: Test): Test | null;
static getFullyQualifiedName(): string;
static sizeOf(): number;
static createVec3(
builder: flatbuffers.Builder,
x: number,
y: number,
z: number,
test1: number,
test2: Color,
test3_a: number,
test3_b: number,
): flatbuffers.Offset;
unpack(): Vec3T;
unpackTo(_o: Vec3T): void;
}
export declare class Vec3T implements flatbuffers.IGeneratedObject {
x: number;
y: number;
z: number;
test1: number;
test2: Color;
test3: TestT | null;
constructor(x?: number, y?: number, z?: number, test1?: number, test2?: Color, test3?: TestT | null);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
x: number;
y: number;
z: number;
test1: number;
test2: Color;
test3: TestT | null;
constructor(
x?: number,
y?: number,
z?: number,
test1?: number,
test2?: Color,
test3?: TestT | null,
);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
}

View File

@@ -1,98 +1,103 @@
// automatically generated by the FlatBuffers compiler, do not modify
import { Color } from '../../my-game/example/color.js';
import { Test } from '../../my-game/example/test.js';
import {Color} from '../../my-game/example/color.js';
import {Test} from '../../my-game/example/test.js';
export class Vec3 {
constructor() {
this.bb = null;
this.bb_pos = 0;
}
__init(i, bb) {
this.bb_pos = i;
this.bb = bb;
return this;
}
x() {
return this.bb.readFloat32(this.bb_pos);
}
mutate_x(value) {
this.bb.writeFloat32(this.bb_pos + 0, value);
return true;
}
y() {
return this.bb.readFloat32(this.bb_pos + 4);
}
mutate_y(value) {
this.bb.writeFloat32(this.bb_pos + 4, value);
return true;
}
z() {
return this.bb.readFloat32(this.bb_pos + 8);
}
mutate_z(value) {
this.bb.writeFloat32(this.bb_pos + 8, value);
return true;
}
test1() {
return this.bb.readFloat64(this.bb_pos + 16);
}
mutate_test1(value) {
this.bb.writeFloat64(this.bb_pos + 16, value);
return true;
}
test2() {
return this.bb.readUint8(this.bb_pos + 24);
}
mutate_test2(value) {
this.bb.writeUint8(this.bb_pos + 24, value);
return true;
}
test3(obj) {
return (obj || new Test()).__init(this.bb_pos + 26, this.bb);
}
static getFullyQualifiedName() {
return 'MyGame.Example.Vec3';
}
static sizeOf() {
return 32;
}
static createVec3(builder, x, y, z, test1, test2, test3_a, test3_b) {
builder.prep(8, 32);
builder.pad(2);
builder.prep(2, 4);
builder.pad(1);
builder.writeInt8(test3_b);
builder.writeInt16(test3_a);
builder.pad(1);
builder.writeInt8(test2);
builder.writeFloat64(test1);
builder.pad(4);
builder.writeFloat32(z);
builder.writeFloat32(y);
builder.writeFloat32(x);
return builder.offset();
}
unpack() {
return new Vec3T(this.x(), this.y(), this.z(), this.test1(), this.test2(), (this.test3() !== null ? this.test3().unpack() : null));
}
unpackTo(_o) {
_o.x = this.x();
_o.y = this.y();
_o.z = this.z();
_o.test1 = this.test1();
_o.test2 = this.test2();
_o.test3 = (this.test3() !== null ? this.test3().unpack() : null);
}
constructor() {
this.bb = null;
this.bb_pos = 0;
}
__init(i, bb) {
this.bb_pos = i;
this.bb = bb;
return this;
}
x() {
return this.bb.readFloat32(this.bb_pos);
}
mutate_x(value) {
this.bb.writeFloat32(this.bb_pos + 0, value);
return true;
}
y() {
return this.bb.readFloat32(this.bb_pos + 4);
}
mutate_y(value) {
this.bb.writeFloat32(this.bb_pos + 4, value);
return true;
}
z() {
return this.bb.readFloat32(this.bb_pos + 8);
}
mutate_z(value) {
this.bb.writeFloat32(this.bb_pos + 8, value);
return true;
}
test1() {
return this.bb.readFloat64(this.bb_pos + 16);
}
mutate_test1(value) {
this.bb.writeFloat64(this.bb_pos + 16, value);
return true;
}
test2() {
return this.bb.readUint8(this.bb_pos + 24);
}
mutate_test2(value) {
this.bb.writeUint8(this.bb_pos + 24, value);
return true;
}
test3(obj) {
return (obj || new Test()).__init(this.bb_pos + 26, this.bb);
}
static getFullyQualifiedName() {
return 'MyGame.Example.Vec3';
}
static sizeOf() {
return 32;
}
static createVec3(builder, x, y, z, test1, test2, test3_a, test3_b) {
builder.prep(8, 32);
builder.pad(2);
builder.prep(2, 4);
builder.pad(1);
builder.writeInt8(test3_b);
builder.writeInt16(test3_a);
builder.pad(1);
builder.writeInt8(test2);
builder.writeFloat64(test1);
builder.pad(4);
builder.writeFloat32(z);
builder.writeFloat32(y);
builder.writeFloat32(x);
return builder.offset();
}
unpack() {
return new Vec3T(
this.x(), this.y(), this.z(), this.test1(), this.test2(),
(this.test3() !== null ? this.test3().unpack() : null));
}
unpackTo(_o) {
_o.x = this.x();
_o.y = this.y();
_o.z = this.z();
_o.test1 = this.test1();
_o.test2 = this.test2();
_o.test3 = (this.test3() !== null ? this.test3().unpack() : null);
}
}
export class Vec3T {
constructor(x = 0.0, y = 0.0, z = 0.0, test1 = 0.0, test2 = Color.Red, test3 = null) {
this.x = x;
this.y = y;
this.z = z;
this.test1 = test1;
this.test2 = test2;
this.test3 = test3;
}
pack(builder) {
return Vec3.createVec3(builder, this.x, this.y, this.z, this.test1, this.test2, (this.test3?.a ?? 0), (this.test3?.b ?? 0));
}
constructor(
x = 0.0, y = 0.0, z = 0.0, test1 = 0.0, test2 = Color.Red, test3 = null) {
this.x = x;
this.y = y;
this.z = z;
this.test1 = test1;
this.test2 = test2;
this.test3 = test3;
}
pack(builder) {
return Vec3.createVec3(
builder, this.x, this.y, this.z, this.test1, this.test2,
(this.test3?.a ?? 0), (this.test3?.b ?? 0));
}
}