mirror of
https://github.com/google/flatbuffers.git
synced 2026-06-22 18:38:52 +00:00
bulk code format fix (#8707)
This commit is contained in:
40
tests/ts/my-game/example/ability.d.ts
vendored
40
tests/ts/my-game/example/ability.d.ts
vendored
@@ -1,21 +1,27 @@
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
export declare class Ability implements flatbuffers.IUnpackableObject<AbilityT> {
|
||||
bb: flatbuffers.ByteBuffer | null;
|
||||
bb_pos: number;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): Ability;
|
||||
id(): number;
|
||||
mutate_id(value: number): boolean;
|
||||
distance(): number;
|
||||
mutate_distance(value: number): boolean;
|
||||
static getFullyQualifiedName(): string;
|
||||
static sizeOf(): number;
|
||||
static createAbility(builder: flatbuffers.Builder, id: number, distance: number): flatbuffers.Offset;
|
||||
unpack(): AbilityT;
|
||||
unpackTo(_o: AbilityT): void;
|
||||
export declare class Ability
|
||||
implements flatbuffers.IUnpackableObject<AbilityT>
|
||||
{
|
||||
bb: flatbuffers.ByteBuffer | null;
|
||||
bb_pos: number;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): Ability;
|
||||
id(): number;
|
||||
mutate_id(value: number): boolean;
|
||||
distance(): number;
|
||||
mutate_distance(value: number): boolean;
|
||||
static getFullyQualifiedName(): string;
|
||||
static sizeOf(): number;
|
||||
static createAbility(
|
||||
builder: flatbuffers.Builder,
|
||||
id: number,
|
||||
distance: number,
|
||||
): flatbuffers.Offset;
|
||||
unpack(): AbilityT;
|
||||
unpackTo(_o: AbilityT): void;
|
||||
}
|
||||
export declare class AbilityT implements flatbuffers.IGeneratedObject {
|
||||
id: number;
|
||||
distance: number;
|
||||
constructor(id?: number, distance?: number);
|
||||
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
id: number;
|
||||
distance: number;
|
||||
constructor(id?: number, distance?: number);
|
||||
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
}
|
||||
|
||||
@@ -1,54 +1,54 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
export class Ability {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
id() {
|
||||
return this.bb.readUint32(this.bb_pos);
|
||||
}
|
||||
mutate_id(value) {
|
||||
this.bb.writeUint32(this.bb_pos + 0, value);
|
||||
return true;
|
||||
}
|
||||
distance() {
|
||||
return this.bb.readUint32(this.bb_pos + 4);
|
||||
}
|
||||
mutate_distance(value) {
|
||||
this.bb.writeUint32(this.bb_pos + 4, value);
|
||||
return true;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.Ability';
|
||||
}
|
||||
static sizeOf() {
|
||||
return 8;
|
||||
}
|
||||
static createAbility(builder, id, distance) {
|
||||
builder.prep(4, 8);
|
||||
builder.writeInt32(distance);
|
||||
builder.writeInt32(id);
|
||||
return builder.offset();
|
||||
}
|
||||
unpack() {
|
||||
return new AbilityT(this.id(), this.distance());
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.id = this.id();
|
||||
_o.distance = this.distance();
|
||||
}
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
id() {
|
||||
return this.bb.readUint32(this.bb_pos);
|
||||
}
|
||||
mutate_id(value) {
|
||||
this.bb.writeUint32(this.bb_pos + 0, value);
|
||||
return true;
|
||||
}
|
||||
distance() {
|
||||
return this.bb.readUint32(this.bb_pos + 4);
|
||||
}
|
||||
mutate_distance(value) {
|
||||
this.bb.writeUint32(this.bb_pos + 4, value);
|
||||
return true;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.Ability';
|
||||
}
|
||||
static sizeOf() {
|
||||
return 8;
|
||||
}
|
||||
static createAbility(builder, id, distance) {
|
||||
builder.prep(4, 8);
|
||||
builder.writeInt32(distance);
|
||||
builder.writeInt32(id);
|
||||
return builder.offset();
|
||||
}
|
||||
unpack() {
|
||||
return new AbilityT(this.id(), this.distance());
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.id = this.id();
|
||||
_o.distance = this.distance();
|
||||
}
|
||||
}
|
||||
export class AbilityT {
|
||||
constructor(id = 0, distance = 0) {
|
||||
this.id = id;
|
||||
this.distance = distance;
|
||||
}
|
||||
pack(builder) {
|
||||
return Ability.createAbility(builder, this.id, this.distance);
|
||||
}
|
||||
constructor(id = 0, distance = 0) {
|
||||
this.id = id;
|
||||
this.distance = distance;
|
||||
}
|
||||
pack(builder) {
|
||||
return Ability.createAbility(builder, this.id, this.distance);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,16 @@
|
||||
import { Monster } from '../../my-game/example/monster.js';
|
||||
import {Monster} from '../../my-game/example/monster.js';
|
||||
export declare enum AnyAmbiguousAliases {
|
||||
NONE = 0,
|
||||
M1 = 1,
|
||||
M2 = 2,
|
||||
M3 = 3
|
||||
NONE = 0,
|
||||
M1 = 1,
|
||||
M2 = 2,
|
||||
M3 = 3,
|
||||
}
|
||||
export declare function unionToAnyAmbiguousAliases(type: AnyAmbiguousAliases, accessor: (obj: Monster) => Monster | null): Monster | null;
|
||||
export declare function unionListToAnyAmbiguousAliases(type: AnyAmbiguousAliases, accessor: (index: number, obj: Monster) => Monster | null, index: number): Monster | null;
|
||||
export declare function unionToAnyAmbiguousAliases(
|
||||
type: AnyAmbiguousAliases,
|
||||
accessor: (obj: Monster) => Monster | null,
|
||||
): Monster | null;
|
||||
export declare function unionListToAnyAmbiguousAliases(
|
||||
type: AnyAmbiguousAliases,
|
||||
accessor: (index: number, obj: Monster) => Monster | null,
|
||||
index: number,
|
||||
): Monster | null;
|
||||
|
||||
@@ -1,28 +1,39 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
import { Monster } from '../../my-game/example/monster.js';
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any,
|
||||
* @typescript-eslint/no-non-null-assertion */
|
||||
import {Monster} from '../../my-game/example/monster.js';
|
||||
export var AnyAmbiguousAliases;
|
||||
(function (AnyAmbiguousAliases) {
|
||||
AnyAmbiguousAliases[AnyAmbiguousAliases["NONE"] = 0] = "NONE";
|
||||
AnyAmbiguousAliases[AnyAmbiguousAliases["M1"] = 1] = "M1";
|
||||
AnyAmbiguousAliases[AnyAmbiguousAliases["M2"] = 2] = "M2";
|
||||
AnyAmbiguousAliases[AnyAmbiguousAliases["M3"] = 3] = "M3";
|
||||
(function(AnyAmbiguousAliases) {
|
||||
AnyAmbiguousAliases[AnyAmbiguousAliases['NONE'] = 0] = 'NONE';
|
||||
AnyAmbiguousAliases[AnyAmbiguousAliases['M1'] = 1] = 'M1';
|
||||
AnyAmbiguousAliases[AnyAmbiguousAliases['M2'] = 2] = 'M2';
|
||||
AnyAmbiguousAliases[AnyAmbiguousAliases['M3'] = 3] = 'M3';
|
||||
})(AnyAmbiguousAliases || (AnyAmbiguousAliases = {}));
|
||||
export function unionToAnyAmbiguousAliases(type, accessor) {
|
||||
switch (AnyAmbiguousAliases[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'M1': return accessor(new Monster());
|
||||
case 'M2': return accessor(new Monster());
|
||||
case 'M3': return accessor(new Monster());
|
||||
default: return null;
|
||||
}
|
||||
switch (AnyAmbiguousAliases[type]) {
|
||||
case 'NONE':
|
||||
return null;
|
||||
case 'M1':
|
||||
return accessor(new Monster());
|
||||
case 'M2':
|
||||
return accessor(new Monster());
|
||||
case 'M3':
|
||||
return accessor(new Monster());
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
export function unionListToAnyAmbiguousAliases(type, accessor, index) {
|
||||
switch (AnyAmbiguousAliases[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'M1': return accessor(index, new Monster());
|
||||
case 'M2': return accessor(index, new Monster());
|
||||
case 'M3': return accessor(index, new Monster());
|
||||
default: return null;
|
||||
}
|
||||
switch (AnyAmbiguousAliases[type]) {
|
||||
case 'NONE':
|
||||
return null;
|
||||
case 'M1':
|
||||
return accessor(index, new Monster());
|
||||
case 'M2':
|
||||
return accessor(index, new Monster());
|
||||
case 'M3':
|
||||
return accessor(index, new Monster());
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
30
tests/ts/my-game/example/any-unique-aliases.d.ts
vendored
30
tests/ts/my-game/example/any-unique-aliases.d.ts
vendored
@@ -1,11 +1,23 @@
|
||||
import { Monster as MyGame_Example2_Monster } from '../../my-game/example2/monster.js';
|
||||
import { Monster } from '../../my-game/example/monster.js';
|
||||
import { TestSimpleTableWithEnum } from '../../my-game/example/test-simple-table-with-enum.js';
|
||||
import {Monster} from '../../my-game/example/monster.js';
|
||||
import {TestSimpleTableWithEnum} from '../../my-game/example/test-simple-table-with-enum.js';
|
||||
import {Monster as MyGame_Example2_Monster} from '../../my-game/example2/monster.js';
|
||||
export declare enum AnyUniqueAliases {
|
||||
NONE = 0,
|
||||
M = 1,
|
||||
TS = 2,
|
||||
M2 = 3
|
||||
NONE = 0,
|
||||
M = 1,
|
||||
TS = 2,
|
||||
M2 = 3,
|
||||
}
|
||||
export declare function unionToAnyUniqueAliases(type: AnyUniqueAliases, accessor: (obj: Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum) => Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null): Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null;
|
||||
export declare function unionListToAnyUniqueAliases(type: AnyUniqueAliases, accessor: (index: number, obj: Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum) => Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null, index: number): Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null;
|
||||
export declare function unionToAnyUniqueAliases(
|
||||
type: AnyUniqueAliases,
|
||||
accessor: (
|
||||
obj: Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum,
|
||||
) => Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null,
|
||||
): Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null;
|
||||
export declare function unionListToAnyUniqueAliases(
|
||||
type: AnyUniqueAliases,
|
||||
accessor: (
|
||||
index: number,
|
||||
obj: Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum,
|
||||
) => Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null,
|
||||
index: number,
|
||||
): Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null;
|
||||
|
||||
@@ -1,30 +1,42 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
import { Monster as MyGame_Example2_Monster } from '../../my-game/example2/monster.js';
|
||||
import { Monster } from '../../my-game/example/monster.js';
|
||||
import { TestSimpleTableWithEnum } from '../../my-game/example/test-simple-table-with-enum.js';
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any,
|
||||
* @typescript-eslint/no-non-null-assertion */
|
||||
import {Monster} from '../../my-game/example/monster.js';
|
||||
import {TestSimpleTableWithEnum} from '../../my-game/example/test-simple-table-with-enum.js';
|
||||
import {Monster as MyGame_Example2_Monster} from '../../my-game/example2/monster.js';
|
||||
|
||||
export var AnyUniqueAliases;
|
||||
(function (AnyUniqueAliases) {
|
||||
AnyUniqueAliases[AnyUniqueAliases["NONE"] = 0] = "NONE";
|
||||
AnyUniqueAliases[AnyUniqueAliases["M"] = 1] = "M";
|
||||
AnyUniqueAliases[AnyUniqueAliases["TS"] = 2] = "TS";
|
||||
AnyUniqueAliases[AnyUniqueAliases["M2"] = 3] = "M2";
|
||||
(function(AnyUniqueAliases) {
|
||||
AnyUniqueAliases[AnyUniqueAliases['NONE'] = 0] = 'NONE';
|
||||
AnyUniqueAliases[AnyUniqueAliases['M'] = 1] = 'M';
|
||||
AnyUniqueAliases[AnyUniqueAliases['TS'] = 2] = 'TS';
|
||||
AnyUniqueAliases[AnyUniqueAliases['M2'] = 3] = 'M2';
|
||||
})(AnyUniqueAliases || (AnyUniqueAliases = {}));
|
||||
export function unionToAnyUniqueAliases(type, accessor) {
|
||||
switch (AnyUniqueAliases[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'M': return accessor(new Monster());
|
||||
case 'TS': return accessor(new TestSimpleTableWithEnum());
|
||||
case 'M2': return accessor(new MyGame_Example2_Monster());
|
||||
default: return null;
|
||||
}
|
||||
switch (AnyUniqueAliases[type]) {
|
||||
case 'NONE':
|
||||
return null;
|
||||
case 'M':
|
||||
return accessor(new Monster());
|
||||
case 'TS':
|
||||
return accessor(new TestSimpleTableWithEnum());
|
||||
case 'M2':
|
||||
return accessor(new MyGame_Example2_Monster());
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
export function unionListToAnyUniqueAliases(type, accessor, index) {
|
||||
switch (AnyUniqueAliases[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'M': return accessor(index, new Monster());
|
||||
case 'TS': return accessor(index, new TestSimpleTableWithEnum());
|
||||
case 'M2': return accessor(index, new MyGame_Example2_Monster());
|
||||
default: return null;
|
||||
}
|
||||
switch (AnyUniqueAliases[type]) {
|
||||
case 'NONE':
|
||||
return null;
|
||||
case 'M':
|
||||
return accessor(index, new Monster());
|
||||
case 'TS':
|
||||
return accessor(index, new TestSimpleTableWithEnum());
|
||||
case 'M2':
|
||||
return accessor(index, new MyGame_Example2_Monster());
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
30
tests/ts/my-game/example/any.d.ts
vendored
30
tests/ts/my-game/example/any.d.ts
vendored
@@ -1,11 +1,23 @@
|
||||
import { Monster as MyGame_Example2_Monster } from '../../my-game/example2/monster.js';
|
||||
import { Monster } from '../../my-game/example/monster.js';
|
||||
import { TestSimpleTableWithEnum } from '../../my-game/example/test-simple-table-with-enum.js';
|
||||
import {Monster} from '../../my-game/example/monster.js';
|
||||
import {TestSimpleTableWithEnum} from '../../my-game/example/test-simple-table-with-enum.js';
|
||||
import {Monster as MyGame_Example2_Monster} from '../../my-game/example2/monster.js';
|
||||
export declare enum Any {
|
||||
NONE = 0,
|
||||
Monster = 1,
|
||||
TestSimpleTableWithEnum = 2,
|
||||
MyGame_Example2_Monster = 3
|
||||
NONE = 0,
|
||||
Monster = 1,
|
||||
TestSimpleTableWithEnum = 2,
|
||||
MyGame_Example2_Monster = 3,
|
||||
}
|
||||
export declare function unionToAny(type: Any, accessor: (obj: Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum) => Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null): Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null;
|
||||
export declare function unionListToAny(type: Any, accessor: (index: number, obj: Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum) => Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null, index: number): Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null;
|
||||
export declare function unionToAny(
|
||||
type: Any,
|
||||
accessor: (
|
||||
obj: Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum,
|
||||
) => Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null,
|
||||
): Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null;
|
||||
export declare function unionListToAny(
|
||||
type: Any,
|
||||
accessor: (
|
||||
index: number,
|
||||
obj: Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum,
|
||||
) => Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null,
|
||||
index: number,
|
||||
): Monster | MyGame_Example2_Monster | TestSimpleTableWithEnum | null;
|
||||
|
||||
@@ -1,30 +1,42 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
import { Monster as MyGame_Example2_Monster } from '../../my-game/example2/monster.js';
|
||||
import { Monster } from '../../my-game/example/monster.js';
|
||||
import { TestSimpleTableWithEnum } from '../../my-game/example/test-simple-table-with-enum.js';
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any,
|
||||
* @typescript-eslint/no-non-null-assertion */
|
||||
import {Monster} from '../../my-game/example/monster.js';
|
||||
import {TestSimpleTableWithEnum} from '../../my-game/example/test-simple-table-with-enum.js';
|
||||
import {Monster as MyGame_Example2_Monster} from '../../my-game/example2/monster.js';
|
||||
|
||||
export var Any;
|
||||
(function (Any) {
|
||||
Any[Any["NONE"] = 0] = "NONE";
|
||||
Any[Any["Monster"] = 1] = "Monster";
|
||||
Any[Any["TestSimpleTableWithEnum"] = 2] = "TestSimpleTableWithEnum";
|
||||
Any[Any["MyGame_Example2_Monster"] = 3] = "MyGame_Example2_Monster";
|
||||
(function(Any) {
|
||||
Any[Any['NONE'] = 0] = 'NONE';
|
||||
Any[Any['Monster'] = 1] = 'Monster';
|
||||
Any[Any['TestSimpleTableWithEnum'] = 2] = 'TestSimpleTableWithEnum';
|
||||
Any[Any['MyGame_Example2_Monster'] = 3] = 'MyGame_Example2_Monster';
|
||||
})(Any || (Any = {}));
|
||||
export function unionToAny(type, accessor) {
|
||||
switch (Any[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'Monster': return accessor(new Monster());
|
||||
case 'TestSimpleTableWithEnum': return accessor(new TestSimpleTableWithEnum());
|
||||
case 'MyGame_Example2_Monster': return accessor(new MyGame_Example2_Monster());
|
||||
default: return null;
|
||||
}
|
||||
switch (Any[type]) {
|
||||
case 'NONE':
|
||||
return null;
|
||||
case 'Monster':
|
||||
return accessor(new Monster());
|
||||
case 'TestSimpleTableWithEnum':
|
||||
return accessor(new TestSimpleTableWithEnum());
|
||||
case 'MyGame_Example2_Monster':
|
||||
return accessor(new MyGame_Example2_Monster());
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
export function unionListToAny(type, accessor, index) {
|
||||
switch (Any[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'Monster': return accessor(index, new Monster());
|
||||
case 'TestSimpleTableWithEnum': return accessor(index, new TestSimpleTableWithEnum());
|
||||
case 'MyGame_Example2_Monster': return accessor(index, new MyGame_Example2_Monster());
|
||||
default: return null;
|
||||
}
|
||||
switch (Any[type]) {
|
||||
case 'NONE':
|
||||
return null;
|
||||
case 'Monster':
|
||||
return accessor(index, new Monster());
|
||||
case 'TestSimpleTableWithEnum':
|
||||
return accessor(index, new TestSimpleTableWithEnum());
|
||||
case 'MyGame_Example2_Monster':
|
||||
return accessor(index, new MyGame_Example2_Monster());
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
20
tests/ts/my-game/example/color.d.ts
vendored
20
tests/ts/my-game/example/color.d.ts
vendored
@@ -2,14 +2,14 @@
|
||||
* Composite components of Monster color.
|
||||
*/
|
||||
export declare enum Color {
|
||||
Red = 1,
|
||||
/**
|
||||
* \brief color Green
|
||||
* Green is bit_flag with value (1u << 1)
|
||||
*/
|
||||
Green = 2,
|
||||
/**
|
||||
* \brief color Blue (1u << 3)
|
||||
*/
|
||||
Blue = 8
|
||||
Red = 1,
|
||||
/**
|
||||
* \brief color Green
|
||||
* Green is bit_flag with value (1u << 1)
|
||||
*/
|
||||
Green = 2,
|
||||
/**
|
||||
* \brief color Blue (1u << 3)
|
||||
*/
|
||||
Blue = 8,
|
||||
}
|
||||
|
||||
@@ -1,18 +1,19 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any,
|
||||
* @typescript-eslint/no-non-null-assertion */
|
||||
/**
|
||||
* Composite components of Monster color.
|
||||
*/
|
||||
export var Color;
|
||||
(function (Color) {
|
||||
Color[Color["Red"] = 1] = "Red";
|
||||
/**
|
||||
* \brief color Green
|
||||
* Green is bit_flag with value (1u << 1)
|
||||
*/
|
||||
Color[Color["Green"] = 2] = "Green";
|
||||
/**
|
||||
* \brief color Blue (1u << 3)
|
||||
*/
|
||||
Color[Color["Blue"] = 8] = "Blue";
|
||||
(function(Color) {
|
||||
Color[Color['Red'] = 1] = 'Red';
|
||||
/**
|
||||
* \brief color Green
|
||||
* Green is bit_flag with value (1u << 1)
|
||||
*/
|
||||
Color[Color['Green'] = 2] = 'Green';
|
||||
/**
|
||||
* \brief color Blue (1u << 3)
|
||||
*/
|
||||
Color[Color['Blue'] = 8] = 'Blue';
|
||||
})(Color || (Color = {}));
|
||||
|
||||
6
tests/ts/my-game/example/long-enum.d.ts
vendored
6
tests/ts/my-game/example/long-enum.d.ts
vendored
@@ -1,5 +1,5 @@
|
||||
export declare enum LongEnum {
|
||||
LongOne = "2",
|
||||
LongTwo = "4",
|
||||
LongBig = "1099511627776"
|
||||
LongOne = '2',
|
||||
LongTwo = '4',
|
||||
LongBig = '1099511627776',
|
||||
}
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any,
|
||||
* @typescript-eslint/no-non-null-assertion */
|
||||
export var LongEnum;
|
||||
(function (LongEnum) {
|
||||
LongEnum["LongOne"] = "2";
|
||||
LongEnum["LongTwo"] = "4";
|
||||
LongEnum["LongBig"] = "1099511627776";
|
||||
(function(LongEnum) {
|
||||
LongEnum['LongOne'] = '2';
|
||||
LongEnum['LongTwo'] = '4';
|
||||
LongEnum['LongBig'] = '1099511627776';
|
||||
})(LongEnum || (LongEnum = {}));
|
||||
|
||||
985
tests/ts/my-game/example/monster.d.ts
vendored
985
tests/ts/my-game/example/monster.d.ts
vendored
@@ -1,325 +1,674 @@
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
import { MonsterT as MyGame_Example2_MonsterT } from '../../my-game/example2/monster.js';
|
||||
import { Ability, AbilityT } from '../../my-game/example/ability.js';
|
||||
import { Any } from '../../my-game/example/any.js';
|
||||
import { AnyAmbiguousAliases } from '../../my-game/example/any-ambiguous-aliases.js';
|
||||
import { AnyUniqueAliases } from '../../my-game/example/any-unique-aliases.js';
|
||||
import { Color } from '../../my-game/example/color.js';
|
||||
import { Race } from '../../my-game/example/race.js';
|
||||
import { Referrable, ReferrableT } from '../../my-game/example/referrable.js';
|
||||
import { Stat, StatT } from '../../my-game/example/stat.js';
|
||||
import { Test, TestT } from '../../my-game/example/test.js';
|
||||
import { TestSimpleTableWithEnumT } from '../../my-game/example/test-simple-table-with-enum.js';
|
||||
import { Vec3, Vec3T } from '../../my-game/example/vec3.js';
|
||||
import { InParentNamespace, InParentNamespaceT } from '../../my-game/in-parent-namespace.js';
|
||||
import {Ability, AbilityT} from '../../my-game/example/ability.js';
|
||||
import {AnyAmbiguousAliases} from '../../my-game/example/any-ambiguous-aliases.js';
|
||||
import {AnyUniqueAliases} from '../../my-game/example/any-unique-aliases.js';
|
||||
import {Any} from '../../my-game/example/any.js';
|
||||
import {Color} from '../../my-game/example/color.js';
|
||||
import {Race} from '../../my-game/example/race.js';
|
||||
import {Referrable, ReferrableT} from '../../my-game/example/referrable.js';
|
||||
import {Stat, StatT} from '../../my-game/example/stat.js';
|
||||
import {TestSimpleTableWithEnumT} from '../../my-game/example/test-simple-table-with-enum.js';
|
||||
import {Test, TestT} from '../../my-game/example/test.js';
|
||||
import {Vec3, Vec3T} from '../../my-game/example/vec3.js';
|
||||
import {MonsterT as MyGame_Example2_MonsterT} from '../../my-game/example2/monster.js';
|
||||
import {
|
||||
InParentNamespace,
|
||||
InParentNamespaceT,
|
||||
} from '../../my-game/in-parent-namespace.js';
|
||||
/**
|
||||
* an example documentation comment: "monster object"
|
||||
*/
|
||||
export declare class Monster implements flatbuffers.IUnpackableObject<MonsterT> {
|
||||
bb: flatbuffers.ByteBuffer | null;
|
||||
bb_pos: number;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): Monster;
|
||||
static getRootAsMonster(bb: flatbuffers.ByteBuffer, obj?: Monster): Monster;
|
||||
static getSizePrefixedRootAsMonster(bb: flatbuffers.ByteBuffer, obj?: Monster): Monster;
|
||||
static bufferHasIdentifier(bb: flatbuffers.ByteBuffer): boolean;
|
||||
pos(obj?: Vec3): Vec3 | null;
|
||||
mana(): number;
|
||||
mutate_mana(value: number): boolean;
|
||||
hp(): number;
|
||||
mutate_hp(value: number): boolean;
|
||||
name(): string | null;
|
||||
name(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
|
||||
inventory(index: number): number | null;
|
||||
inventoryLength(): number;
|
||||
inventoryArray(): Uint8Array | null;
|
||||
color(): Color;
|
||||
mutate_color(value: Color): boolean;
|
||||
testType(): Any;
|
||||
test<T extends flatbuffers.Table>(obj: any): any | null;
|
||||
test4(index: number, obj?: Test): Test | null;
|
||||
test4Length(): number;
|
||||
testarrayofstring(index: number): string;
|
||||
testarrayofstring(index: number, optionalEncoding: flatbuffers.Encoding): string | Uint8Array;
|
||||
testarrayofstringLength(): number;
|
||||
/**
|
||||
* an example documentation comment: this will end up in the generated code
|
||||
* multiline too
|
||||
*/
|
||||
testarrayoftables(index: number, obj?: Monster): Monster | null;
|
||||
testarrayoftablesLength(): number;
|
||||
enemy(obj?: Monster): Monster | null;
|
||||
testnestedflatbuffer(index: number): number | null;
|
||||
testnestedflatbufferLength(): number;
|
||||
testnestedflatbufferArray(): Uint8Array | null;
|
||||
testempty(obj?: Stat): Stat | null;
|
||||
testbool(): boolean;
|
||||
mutate_testbool(value: boolean): boolean;
|
||||
testhashs32Fnv1(): number;
|
||||
mutate_testhashs32_fnv1(value: number): boolean;
|
||||
testhashu32Fnv1(): number;
|
||||
mutate_testhashu32_fnv1(value: number): boolean;
|
||||
testhashs64Fnv1(): bigint;
|
||||
mutate_testhashs64_fnv1(value: bigint): boolean;
|
||||
testhashu64Fnv1(): bigint;
|
||||
mutate_testhashu64_fnv1(value: bigint): boolean;
|
||||
testhashs32Fnv1a(): number;
|
||||
mutate_testhashs32_fnv1a(value: number): boolean;
|
||||
testhashu32Fnv1a(): number;
|
||||
mutate_testhashu32_fnv1a(value: number): boolean;
|
||||
testhashs64Fnv1a(): bigint;
|
||||
mutate_testhashs64_fnv1a(value: bigint): boolean;
|
||||
testhashu64Fnv1a(): bigint;
|
||||
mutate_testhashu64_fnv1a(value: bigint): boolean;
|
||||
testarrayofbools(index: number): boolean | null;
|
||||
testarrayofboolsLength(): number;
|
||||
testarrayofboolsArray(): Int8Array | null;
|
||||
testf(): number;
|
||||
mutate_testf(value: number): boolean;
|
||||
testf2(): number;
|
||||
mutate_testf2(value: number): boolean;
|
||||
testf3(): number;
|
||||
mutate_testf3(value: number): boolean;
|
||||
testarrayofstring2(index: number): string;
|
||||
testarrayofstring2(index: number, optionalEncoding: flatbuffers.Encoding): string | Uint8Array;
|
||||
testarrayofstring2Length(): number;
|
||||
testarrayofsortedstruct(index: number, obj?: Ability): Ability | null;
|
||||
testarrayofsortedstructLength(): number;
|
||||
flex(index: number): number | null;
|
||||
flexLength(): number;
|
||||
flexArray(): Uint8Array | null;
|
||||
test5(index: number, obj?: Test): Test | null;
|
||||
test5Length(): number;
|
||||
vectorOfLongs(index: number): bigint | null;
|
||||
vectorOfLongsLength(): number;
|
||||
vectorOfDoubles(index: number): number | null;
|
||||
vectorOfDoublesLength(): number;
|
||||
vectorOfDoublesArray(): Float64Array | null;
|
||||
parentNamespaceTest(obj?: InParentNamespace): InParentNamespace | null;
|
||||
vectorOfReferrables(index: number, obj?: Referrable): Referrable | null;
|
||||
vectorOfReferrablesLength(): number;
|
||||
singleWeakReference(): bigint;
|
||||
mutate_single_weak_reference(value: bigint): boolean;
|
||||
vectorOfWeakReferences(index: number): bigint | null;
|
||||
vectorOfWeakReferencesLength(): number;
|
||||
vectorOfStrongReferrables(index: number, obj?: Referrable): Referrable | null;
|
||||
vectorOfStrongReferrablesLength(): number;
|
||||
coOwningReference(): bigint;
|
||||
mutate_co_owning_reference(value: bigint): boolean;
|
||||
vectorOfCoOwningReferences(index: number): bigint | null;
|
||||
vectorOfCoOwningReferencesLength(): number;
|
||||
nonOwningReference(): bigint;
|
||||
mutate_non_owning_reference(value: bigint): boolean;
|
||||
vectorOfNonOwningReferences(index: number): bigint | null;
|
||||
vectorOfNonOwningReferencesLength(): number;
|
||||
anyUniqueType(): AnyUniqueAliases;
|
||||
anyUnique<T extends flatbuffers.Table>(obj: any): any | null;
|
||||
anyAmbiguousType(): AnyAmbiguousAliases;
|
||||
anyAmbiguous<T extends flatbuffers.Table>(obj: any): any | null;
|
||||
vectorOfEnums(index: number): Color | null;
|
||||
vectorOfEnumsLength(): number;
|
||||
vectorOfEnumsArray(): Uint8Array | null;
|
||||
signedEnum(): Race;
|
||||
mutate_signed_enum(value: Race): boolean;
|
||||
testrequirednestedflatbuffer(index: number): number | null;
|
||||
testrequirednestedflatbufferLength(): number;
|
||||
testrequirednestedflatbufferArray(): Uint8Array | null;
|
||||
scalarKeySortedTables(index: number, obj?: Stat): Stat | null;
|
||||
scalarKeySortedTablesLength(): number;
|
||||
nativeInline(obj?: Test): Test | null;
|
||||
longEnumNonEnumDefault(): bigint;
|
||||
mutate_long_enum_non_enum_default(value: bigint): boolean;
|
||||
longEnumNormalDefault(): bigint;
|
||||
mutate_long_enum_normal_default(value: bigint): boolean;
|
||||
nanDefault(): number;
|
||||
mutate_nan_default(value: number): boolean;
|
||||
infDefault(): number;
|
||||
mutate_inf_default(value: number): boolean;
|
||||
positiveInfDefault(): number;
|
||||
mutate_positive_inf_default(value: number): boolean;
|
||||
infinityDefault(): number;
|
||||
mutate_infinity_default(value: number): boolean;
|
||||
positiveInfinityDefault(): number;
|
||||
mutate_positive_infinity_default(value: number): boolean;
|
||||
negativeInfDefault(): number;
|
||||
mutate_negative_inf_default(value: number): boolean;
|
||||
negativeInfinityDefault(): number;
|
||||
mutate_negative_infinity_default(value: number): boolean;
|
||||
doubleInfDefault(): number;
|
||||
mutate_double_inf_default(value: number): boolean;
|
||||
static getFullyQualifiedName(): string;
|
||||
static startMonster(builder: flatbuffers.Builder): void;
|
||||
static addPos(builder: flatbuffers.Builder, posOffset: flatbuffers.Offset): void;
|
||||
static addMana(builder: flatbuffers.Builder, mana: number): void;
|
||||
static addHp(builder: flatbuffers.Builder, hp: number): void;
|
||||
static addName(builder: flatbuffers.Builder, nameOffset: flatbuffers.Offset): void;
|
||||
static addInventory(builder: flatbuffers.Builder, inventoryOffset: flatbuffers.Offset): void;
|
||||
static createInventoryVector(builder: flatbuffers.Builder, data: number[] | Uint8Array): flatbuffers.Offset;
|
||||
static startInventoryVector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static addColor(builder: flatbuffers.Builder, color: Color): void;
|
||||
static addTestType(builder: flatbuffers.Builder, testType: Any): void;
|
||||
static addTest(builder: flatbuffers.Builder, testOffset: flatbuffers.Offset): void;
|
||||
static addTest4(builder: flatbuffers.Builder, test4Offset: flatbuffers.Offset): void;
|
||||
static startTest4Vector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static addTestarrayofstring(builder: flatbuffers.Builder, testarrayofstringOffset: flatbuffers.Offset): void;
|
||||
static createTestarrayofstringVector(builder: flatbuffers.Builder, data: flatbuffers.Offset[]): flatbuffers.Offset;
|
||||
static startTestarrayofstringVector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static addTestarrayoftables(builder: flatbuffers.Builder, testarrayoftablesOffset: flatbuffers.Offset): void;
|
||||
static createTestarrayoftablesVector(builder: flatbuffers.Builder, data: flatbuffers.Offset[]): flatbuffers.Offset;
|
||||
static startTestarrayoftablesVector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static addEnemy(builder: flatbuffers.Builder, enemyOffset: flatbuffers.Offset): void;
|
||||
static addTestnestedflatbuffer(builder: flatbuffers.Builder, testnestedflatbufferOffset: flatbuffers.Offset): void;
|
||||
static createTestnestedflatbufferVector(builder: flatbuffers.Builder, data: number[] | Uint8Array): flatbuffers.Offset;
|
||||
static startTestnestedflatbufferVector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static addTestempty(builder: flatbuffers.Builder, testemptyOffset: flatbuffers.Offset): void;
|
||||
static addTestbool(builder: flatbuffers.Builder, testbool: boolean): void;
|
||||
static addTesthashs32Fnv1(builder: flatbuffers.Builder, testhashs32Fnv1: number): void;
|
||||
static addTesthashu32Fnv1(builder: flatbuffers.Builder, testhashu32Fnv1: number): void;
|
||||
static addTesthashs64Fnv1(builder: flatbuffers.Builder, testhashs64Fnv1: bigint): void;
|
||||
static addTesthashu64Fnv1(builder: flatbuffers.Builder, testhashu64Fnv1: bigint): void;
|
||||
static addTesthashs32Fnv1a(builder: flatbuffers.Builder, testhashs32Fnv1a: number): void;
|
||||
static addTesthashu32Fnv1a(builder: flatbuffers.Builder, testhashu32Fnv1a: number): void;
|
||||
static addTesthashs64Fnv1a(builder: flatbuffers.Builder, testhashs64Fnv1a: bigint): void;
|
||||
static addTesthashu64Fnv1a(builder: flatbuffers.Builder, testhashu64Fnv1a: bigint): void;
|
||||
static addTestarrayofbools(builder: flatbuffers.Builder, testarrayofboolsOffset: flatbuffers.Offset): void;
|
||||
static createTestarrayofboolsVector(builder: flatbuffers.Builder, data: boolean[]): flatbuffers.Offset;
|
||||
static startTestarrayofboolsVector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static addTestf(builder: flatbuffers.Builder, testf: number): void;
|
||||
static addTestf2(builder: flatbuffers.Builder, testf2: number): void;
|
||||
static addTestf3(builder: flatbuffers.Builder, testf3: number): void;
|
||||
static addTestarrayofstring2(builder: flatbuffers.Builder, testarrayofstring2Offset: flatbuffers.Offset): void;
|
||||
static createTestarrayofstring2Vector(builder: flatbuffers.Builder, data: flatbuffers.Offset[]): flatbuffers.Offset;
|
||||
static startTestarrayofstring2Vector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static addTestarrayofsortedstruct(builder: flatbuffers.Builder, testarrayofsortedstructOffset: flatbuffers.Offset): void;
|
||||
static startTestarrayofsortedstructVector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static addFlex(builder: flatbuffers.Builder, flexOffset: flatbuffers.Offset): void;
|
||||
static createFlexVector(builder: flatbuffers.Builder, data: number[] | Uint8Array): flatbuffers.Offset;
|
||||
static startFlexVector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static addTest5(builder: flatbuffers.Builder, test5Offset: flatbuffers.Offset): void;
|
||||
static startTest5Vector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static addVectorOfLongs(builder: flatbuffers.Builder, vectorOfLongsOffset: flatbuffers.Offset): void;
|
||||
static createVectorOfLongsVector(builder: flatbuffers.Builder, data: bigint[]): flatbuffers.Offset;
|
||||
static startVectorOfLongsVector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static addVectorOfDoubles(builder: flatbuffers.Builder, vectorOfDoublesOffset: flatbuffers.Offset): void;
|
||||
static createVectorOfDoublesVector(builder: flatbuffers.Builder, data: number[] | Float64Array): flatbuffers.Offset;
|
||||
/**
|
||||
* @deprecated This Uint8Array overload will be removed in the future.
|
||||
*/
|
||||
static createVectorOfDoublesVector(builder: flatbuffers.Builder, data: number[] | Uint8Array): flatbuffers.Offset;
|
||||
static startVectorOfDoublesVector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static addParentNamespaceTest(builder: flatbuffers.Builder, parentNamespaceTestOffset: flatbuffers.Offset): void;
|
||||
static addVectorOfReferrables(builder: flatbuffers.Builder, vectorOfReferrablesOffset: flatbuffers.Offset): void;
|
||||
static createVectorOfReferrablesVector(builder: flatbuffers.Builder, data: flatbuffers.Offset[]): flatbuffers.Offset;
|
||||
static startVectorOfReferrablesVector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static addSingleWeakReference(builder: flatbuffers.Builder, singleWeakReference: bigint): void;
|
||||
static addVectorOfWeakReferences(builder: flatbuffers.Builder, vectorOfWeakReferencesOffset: flatbuffers.Offset): void;
|
||||
static createVectorOfWeakReferencesVector(builder: flatbuffers.Builder, data: bigint[]): flatbuffers.Offset;
|
||||
static startVectorOfWeakReferencesVector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static addVectorOfStrongReferrables(builder: flatbuffers.Builder, vectorOfStrongReferrablesOffset: flatbuffers.Offset): void;
|
||||
static createVectorOfStrongReferrablesVector(builder: flatbuffers.Builder, data: flatbuffers.Offset[]): flatbuffers.Offset;
|
||||
static startVectorOfStrongReferrablesVector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static addCoOwningReference(builder: flatbuffers.Builder, coOwningReference: bigint): void;
|
||||
static addVectorOfCoOwningReferences(builder: flatbuffers.Builder, vectorOfCoOwningReferencesOffset: flatbuffers.Offset): void;
|
||||
static createVectorOfCoOwningReferencesVector(builder: flatbuffers.Builder, data: bigint[]): flatbuffers.Offset;
|
||||
static startVectorOfCoOwningReferencesVector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static addNonOwningReference(builder: flatbuffers.Builder, nonOwningReference: bigint): void;
|
||||
static addVectorOfNonOwningReferences(builder: flatbuffers.Builder, vectorOfNonOwningReferencesOffset: flatbuffers.Offset): void;
|
||||
static createVectorOfNonOwningReferencesVector(builder: flatbuffers.Builder, data: bigint[]): flatbuffers.Offset;
|
||||
static startVectorOfNonOwningReferencesVector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static addAnyUniqueType(builder: flatbuffers.Builder, anyUniqueType: AnyUniqueAliases): void;
|
||||
static addAnyUnique(builder: flatbuffers.Builder, anyUniqueOffset: flatbuffers.Offset): void;
|
||||
static addAnyAmbiguousType(builder: flatbuffers.Builder, anyAmbiguousType: AnyAmbiguousAliases): void;
|
||||
static addAnyAmbiguous(builder: flatbuffers.Builder, anyAmbiguousOffset: flatbuffers.Offset): void;
|
||||
static addVectorOfEnums(builder: flatbuffers.Builder, vectorOfEnumsOffset: flatbuffers.Offset): void;
|
||||
static createVectorOfEnumsVector(builder: flatbuffers.Builder, data: Color[]): flatbuffers.Offset;
|
||||
static startVectorOfEnumsVector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static addSignedEnum(builder: flatbuffers.Builder, signedEnum: Race): void;
|
||||
static addTestrequirednestedflatbuffer(builder: flatbuffers.Builder, testrequirednestedflatbufferOffset: flatbuffers.Offset): void;
|
||||
static createTestrequirednestedflatbufferVector(builder: flatbuffers.Builder, data: number[] | Uint8Array): flatbuffers.Offset;
|
||||
static startTestrequirednestedflatbufferVector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static addScalarKeySortedTables(builder: flatbuffers.Builder, scalarKeySortedTablesOffset: flatbuffers.Offset): void;
|
||||
static createScalarKeySortedTablesVector(builder: flatbuffers.Builder, data: flatbuffers.Offset[]): flatbuffers.Offset;
|
||||
static startScalarKeySortedTablesVector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static addNativeInline(builder: flatbuffers.Builder, nativeInlineOffset: flatbuffers.Offset): void;
|
||||
static addLongEnumNonEnumDefault(builder: flatbuffers.Builder, longEnumNonEnumDefault: bigint): void;
|
||||
static addLongEnumNormalDefault(builder: flatbuffers.Builder, longEnumNormalDefault: bigint): void;
|
||||
static addNanDefault(builder: flatbuffers.Builder, nanDefault: number): void;
|
||||
static addInfDefault(builder: flatbuffers.Builder, infDefault: number): void;
|
||||
static addPositiveInfDefault(builder: flatbuffers.Builder, positiveInfDefault: number): void;
|
||||
static addInfinityDefault(builder: flatbuffers.Builder, infinityDefault: number): void;
|
||||
static addPositiveInfinityDefault(builder: flatbuffers.Builder, positiveInfinityDefault: number): void;
|
||||
static addNegativeInfDefault(builder: flatbuffers.Builder, negativeInfDefault: number): void;
|
||||
static addNegativeInfinityDefault(builder: flatbuffers.Builder, negativeInfinityDefault: number): void;
|
||||
static addDoubleInfDefault(builder: flatbuffers.Builder, doubleInfDefault: number): void;
|
||||
static endMonster(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
static finishMonsterBuffer(builder: flatbuffers.Builder, offset: flatbuffers.Offset): void;
|
||||
static finishSizePrefixedMonsterBuffer(builder: flatbuffers.Builder, offset: flatbuffers.Offset): void;
|
||||
serialize(): Uint8Array;
|
||||
static deserialize(buffer: Uint8Array): Monster;
|
||||
unpack(): MonsterT;
|
||||
unpackTo(_o: MonsterT): void;
|
||||
export declare class Monster
|
||||
implements flatbuffers.IUnpackableObject<MonsterT>
|
||||
{
|
||||
bb: flatbuffers.ByteBuffer | null;
|
||||
bb_pos: number;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): Monster;
|
||||
static getRootAsMonster(bb: flatbuffers.ByteBuffer, obj?: Monster): Monster;
|
||||
static getSizePrefixedRootAsMonster(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: Monster,
|
||||
): Monster;
|
||||
static bufferHasIdentifier(bb: flatbuffers.ByteBuffer): boolean;
|
||||
pos(obj?: Vec3): Vec3 | null;
|
||||
mana(): number;
|
||||
mutate_mana(value: number): boolean;
|
||||
hp(): number;
|
||||
mutate_hp(value: number): boolean;
|
||||
name(): string | null;
|
||||
name(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
|
||||
inventory(index: number): number | null;
|
||||
inventoryLength(): number;
|
||||
inventoryArray(): Uint8Array | null;
|
||||
color(): Color;
|
||||
mutate_color(value: Color): boolean;
|
||||
testType(): Any;
|
||||
test<T extends flatbuffers.Table>(obj: any): any | null;
|
||||
test4(index: number, obj?: Test): Test | null;
|
||||
test4Length(): number;
|
||||
testarrayofstring(index: number): string;
|
||||
testarrayofstring(
|
||||
index: number,
|
||||
optionalEncoding: flatbuffers.Encoding,
|
||||
): string | Uint8Array;
|
||||
testarrayofstringLength(): number;
|
||||
/**
|
||||
* an example documentation comment: this will end up in the generated code
|
||||
* multiline too
|
||||
*/
|
||||
testarrayoftables(index: number, obj?: Monster): Monster | null;
|
||||
testarrayoftablesLength(): number;
|
||||
enemy(obj?: Monster): Monster | null;
|
||||
testnestedflatbuffer(index: number): number | null;
|
||||
testnestedflatbufferLength(): number;
|
||||
testnestedflatbufferArray(): Uint8Array | null;
|
||||
testempty(obj?: Stat): Stat | null;
|
||||
testbool(): boolean;
|
||||
mutate_testbool(value: boolean): boolean;
|
||||
testhashs32Fnv1(): number;
|
||||
mutate_testhashs32_fnv1(value: number): boolean;
|
||||
testhashu32Fnv1(): number;
|
||||
mutate_testhashu32_fnv1(value: number): boolean;
|
||||
testhashs64Fnv1(): bigint;
|
||||
mutate_testhashs64_fnv1(value: bigint): boolean;
|
||||
testhashu64Fnv1(): bigint;
|
||||
mutate_testhashu64_fnv1(value: bigint): boolean;
|
||||
testhashs32Fnv1a(): number;
|
||||
mutate_testhashs32_fnv1a(value: number): boolean;
|
||||
testhashu32Fnv1a(): number;
|
||||
mutate_testhashu32_fnv1a(value: number): boolean;
|
||||
testhashs64Fnv1a(): bigint;
|
||||
mutate_testhashs64_fnv1a(value: bigint): boolean;
|
||||
testhashu64Fnv1a(): bigint;
|
||||
mutate_testhashu64_fnv1a(value: bigint): boolean;
|
||||
testarrayofbools(index: number): boolean | null;
|
||||
testarrayofboolsLength(): number;
|
||||
testarrayofboolsArray(): Int8Array | null;
|
||||
testf(): number;
|
||||
mutate_testf(value: number): boolean;
|
||||
testf2(): number;
|
||||
mutate_testf2(value: number): boolean;
|
||||
testf3(): number;
|
||||
mutate_testf3(value: number): boolean;
|
||||
testarrayofstring2(index: number): string;
|
||||
testarrayofstring2(
|
||||
index: number,
|
||||
optionalEncoding: flatbuffers.Encoding,
|
||||
): string | Uint8Array;
|
||||
testarrayofstring2Length(): number;
|
||||
testarrayofsortedstruct(index: number, obj?: Ability): Ability | null;
|
||||
testarrayofsortedstructLength(): number;
|
||||
flex(index: number): number | null;
|
||||
flexLength(): number;
|
||||
flexArray(): Uint8Array | null;
|
||||
test5(index: number, obj?: Test): Test | null;
|
||||
test5Length(): number;
|
||||
vectorOfLongs(index: number): bigint | null;
|
||||
vectorOfLongsLength(): number;
|
||||
vectorOfDoubles(index: number): number | null;
|
||||
vectorOfDoublesLength(): number;
|
||||
vectorOfDoublesArray(): Float64Array | null;
|
||||
parentNamespaceTest(obj?: InParentNamespace): InParentNamespace | null;
|
||||
vectorOfReferrables(index: number, obj?: Referrable): Referrable | null;
|
||||
vectorOfReferrablesLength(): number;
|
||||
singleWeakReference(): bigint;
|
||||
mutate_single_weak_reference(value: bigint): boolean;
|
||||
vectorOfWeakReferences(index: number): bigint | null;
|
||||
vectorOfWeakReferencesLength(): number;
|
||||
vectorOfStrongReferrables(index: number, obj?: Referrable): Referrable | null;
|
||||
vectorOfStrongReferrablesLength(): number;
|
||||
coOwningReference(): bigint;
|
||||
mutate_co_owning_reference(value: bigint): boolean;
|
||||
vectorOfCoOwningReferences(index: number): bigint | null;
|
||||
vectorOfCoOwningReferencesLength(): number;
|
||||
nonOwningReference(): bigint;
|
||||
mutate_non_owning_reference(value: bigint): boolean;
|
||||
vectorOfNonOwningReferences(index: number): bigint | null;
|
||||
vectorOfNonOwningReferencesLength(): number;
|
||||
anyUniqueType(): AnyUniqueAliases;
|
||||
anyUnique<T extends flatbuffers.Table>(obj: any): any | null;
|
||||
anyAmbiguousType(): AnyAmbiguousAliases;
|
||||
anyAmbiguous<T extends flatbuffers.Table>(obj: any): any | null;
|
||||
vectorOfEnums(index: number): Color | null;
|
||||
vectorOfEnumsLength(): number;
|
||||
vectorOfEnumsArray(): Uint8Array | null;
|
||||
signedEnum(): Race;
|
||||
mutate_signed_enum(value: Race): boolean;
|
||||
testrequirednestedflatbuffer(index: number): number | null;
|
||||
testrequirednestedflatbufferLength(): number;
|
||||
testrequirednestedflatbufferArray(): Uint8Array | null;
|
||||
scalarKeySortedTables(index: number, obj?: Stat): Stat | null;
|
||||
scalarKeySortedTablesLength(): number;
|
||||
nativeInline(obj?: Test): Test | null;
|
||||
longEnumNonEnumDefault(): bigint;
|
||||
mutate_long_enum_non_enum_default(value: bigint): boolean;
|
||||
longEnumNormalDefault(): bigint;
|
||||
mutate_long_enum_normal_default(value: bigint): boolean;
|
||||
nanDefault(): number;
|
||||
mutate_nan_default(value: number): boolean;
|
||||
infDefault(): number;
|
||||
mutate_inf_default(value: number): boolean;
|
||||
positiveInfDefault(): number;
|
||||
mutate_positive_inf_default(value: number): boolean;
|
||||
infinityDefault(): number;
|
||||
mutate_infinity_default(value: number): boolean;
|
||||
positiveInfinityDefault(): number;
|
||||
mutate_positive_infinity_default(value: number): boolean;
|
||||
negativeInfDefault(): number;
|
||||
mutate_negative_inf_default(value: number): boolean;
|
||||
negativeInfinityDefault(): number;
|
||||
mutate_negative_infinity_default(value: number): boolean;
|
||||
doubleInfDefault(): number;
|
||||
mutate_double_inf_default(value: number): boolean;
|
||||
static getFullyQualifiedName(): string;
|
||||
static startMonster(builder: flatbuffers.Builder): void;
|
||||
static addPos(
|
||||
builder: flatbuffers.Builder,
|
||||
posOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static addMana(builder: flatbuffers.Builder, mana: number): void;
|
||||
static addHp(builder: flatbuffers.Builder, hp: number): void;
|
||||
static addName(
|
||||
builder: flatbuffers.Builder,
|
||||
nameOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static addInventory(
|
||||
builder: flatbuffers.Builder,
|
||||
inventoryOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static createInventoryVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: number[] | Uint8Array,
|
||||
): flatbuffers.Offset;
|
||||
static startInventoryVector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
): void;
|
||||
static addColor(builder: flatbuffers.Builder, color: Color): void;
|
||||
static addTestType(builder: flatbuffers.Builder, testType: Any): void;
|
||||
static addTest(
|
||||
builder: flatbuffers.Builder,
|
||||
testOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static addTest4(
|
||||
builder: flatbuffers.Builder,
|
||||
test4Offset: flatbuffers.Offset,
|
||||
): void;
|
||||
static startTest4Vector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static addTestarrayofstring(
|
||||
builder: flatbuffers.Builder,
|
||||
testarrayofstringOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static createTestarrayofstringVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: flatbuffers.Offset[],
|
||||
): flatbuffers.Offset;
|
||||
static startTestarrayofstringVector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
): void;
|
||||
static addTestarrayoftables(
|
||||
builder: flatbuffers.Builder,
|
||||
testarrayoftablesOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static createTestarrayoftablesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: flatbuffers.Offset[],
|
||||
): flatbuffers.Offset;
|
||||
static startTestarrayoftablesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
): void;
|
||||
static addEnemy(
|
||||
builder: flatbuffers.Builder,
|
||||
enemyOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static addTestnestedflatbuffer(
|
||||
builder: flatbuffers.Builder,
|
||||
testnestedflatbufferOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static createTestnestedflatbufferVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: number[] | Uint8Array,
|
||||
): flatbuffers.Offset;
|
||||
static startTestnestedflatbufferVector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
): void;
|
||||
static addTestempty(
|
||||
builder: flatbuffers.Builder,
|
||||
testemptyOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static addTestbool(builder: flatbuffers.Builder, testbool: boolean): void;
|
||||
static addTesthashs32Fnv1(
|
||||
builder: flatbuffers.Builder,
|
||||
testhashs32Fnv1: number,
|
||||
): void;
|
||||
static addTesthashu32Fnv1(
|
||||
builder: flatbuffers.Builder,
|
||||
testhashu32Fnv1: number,
|
||||
): void;
|
||||
static addTesthashs64Fnv1(
|
||||
builder: flatbuffers.Builder,
|
||||
testhashs64Fnv1: bigint,
|
||||
): void;
|
||||
static addTesthashu64Fnv1(
|
||||
builder: flatbuffers.Builder,
|
||||
testhashu64Fnv1: bigint,
|
||||
): void;
|
||||
static addTesthashs32Fnv1a(
|
||||
builder: flatbuffers.Builder,
|
||||
testhashs32Fnv1a: number,
|
||||
): void;
|
||||
static addTesthashu32Fnv1a(
|
||||
builder: flatbuffers.Builder,
|
||||
testhashu32Fnv1a: number,
|
||||
): void;
|
||||
static addTesthashs64Fnv1a(
|
||||
builder: flatbuffers.Builder,
|
||||
testhashs64Fnv1a: bigint,
|
||||
): void;
|
||||
static addTesthashu64Fnv1a(
|
||||
builder: flatbuffers.Builder,
|
||||
testhashu64Fnv1a: bigint,
|
||||
): void;
|
||||
static addTestarrayofbools(
|
||||
builder: flatbuffers.Builder,
|
||||
testarrayofboolsOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static createTestarrayofboolsVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: boolean[],
|
||||
): flatbuffers.Offset;
|
||||
static startTestarrayofboolsVector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
): void;
|
||||
static addTestf(builder: flatbuffers.Builder, testf: number): void;
|
||||
static addTestf2(builder: flatbuffers.Builder, testf2: number): void;
|
||||
static addTestf3(builder: flatbuffers.Builder, testf3: number): void;
|
||||
static addTestarrayofstring2(
|
||||
builder: flatbuffers.Builder,
|
||||
testarrayofstring2Offset: flatbuffers.Offset,
|
||||
): void;
|
||||
static createTestarrayofstring2Vector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: flatbuffers.Offset[],
|
||||
): flatbuffers.Offset;
|
||||
static startTestarrayofstring2Vector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
): void;
|
||||
static addTestarrayofsortedstruct(
|
||||
builder: flatbuffers.Builder,
|
||||
testarrayofsortedstructOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static startTestarrayofsortedstructVector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
): void;
|
||||
static addFlex(
|
||||
builder: flatbuffers.Builder,
|
||||
flexOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static createFlexVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: number[] | Uint8Array,
|
||||
): flatbuffers.Offset;
|
||||
static startFlexVector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static addTest5(
|
||||
builder: flatbuffers.Builder,
|
||||
test5Offset: flatbuffers.Offset,
|
||||
): void;
|
||||
static startTest5Vector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static addVectorOfLongs(
|
||||
builder: flatbuffers.Builder,
|
||||
vectorOfLongsOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static createVectorOfLongsVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: bigint[],
|
||||
): flatbuffers.Offset;
|
||||
static startVectorOfLongsVector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
): void;
|
||||
static addVectorOfDoubles(
|
||||
builder: flatbuffers.Builder,
|
||||
vectorOfDoublesOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static createVectorOfDoublesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: number[] | Float64Array,
|
||||
): flatbuffers.Offset;
|
||||
/**
|
||||
* @deprecated This Uint8Array overload will be removed in the future.
|
||||
*/
|
||||
static createVectorOfDoublesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: number[] | Uint8Array,
|
||||
): flatbuffers.Offset;
|
||||
static startVectorOfDoublesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
): void;
|
||||
static addParentNamespaceTest(
|
||||
builder: flatbuffers.Builder,
|
||||
parentNamespaceTestOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static addVectorOfReferrables(
|
||||
builder: flatbuffers.Builder,
|
||||
vectorOfReferrablesOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static createVectorOfReferrablesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: flatbuffers.Offset[],
|
||||
): flatbuffers.Offset;
|
||||
static startVectorOfReferrablesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
): void;
|
||||
static addSingleWeakReference(
|
||||
builder: flatbuffers.Builder,
|
||||
singleWeakReference: bigint,
|
||||
): void;
|
||||
static addVectorOfWeakReferences(
|
||||
builder: flatbuffers.Builder,
|
||||
vectorOfWeakReferencesOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static createVectorOfWeakReferencesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: bigint[],
|
||||
): flatbuffers.Offset;
|
||||
static startVectorOfWeakReferencesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
): void;
|
||||
static addVectorOfStrongReferrables(
|
||||
builder: flatbuffers.Builder,
|
||||
vectorOfStrongReferrablesOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static createVectorOfStrongReferrablesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: flatbuffers.Offset[],
|
||||
): flatbuffers.Offset;
|
||||
static startVectorOfStrongReferrablesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
): void;
|
||||
static addCoOwningReference(
|
||||
builder: flatbuffers.Builder,
|
||||
coOwningReference: bigint,
|
||||
): void;
|
||||
static addVectorOfCoOwningReferences(
|
||||
builder: flatbuffers.Builder,
|
||||
vectorOfCoOwningReferencesOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static createVectorOfCoOwningReferencesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: bigint[],
|
||||
): flatbuffers.Offset;
|
||||
static startVectorOfCoOwningReferencesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
): void;
|
||||
static addNonOwningReference(
|
||||
builder: flatbuffers.Builder,
|
||||
nonOwningReference: bigint,
|
||||
): void;
|
||||
static addVectorOfNonOwningReferences(
|
||||
builder: flatbuffers.Builder,
|
||||
vectorOfNonOwningReferencesOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static createVectorOfNonOwningReferencesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: bigint[],
|
||||
): flatbuffers.Offset;
|
||||
static startVectorOfNonOwningReferencesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
): void;
|
||||
static addAnyUniqueType(
|
||||
builder: flatbuffers.Builder,
|
||||
anyUniqueType: AnyUniqueAliases,
|
||||
): void;
|
||||
static addAnyUnique(
|
||||
builder: flatbuffers.Builder,
|
||||
anyUniqueOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static addAnyAmbiguousType(
|
||||
builder: flatbuffers.Builder,
|
||||
anyAmbiguousType: AnyAmbiguousAliases,
|
||||
): void;
|
||||
static addAnyAmbiguous(
|
||||
builder: flatbuffers.Builder,
|
||||
anyAmbiguousOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static addVectorOfEnums(
|
||||
builder: flatbuffers.Builder,
|
||||
vectorOfEnumsOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static createVectorOfEnumsVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: Color[],
|
||||
): flatbuffers.Offset;
|
||||
static startVectorOfEnumsVector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
): void;
|
||||
static addSignedEnum(builder: flatbuffers.Builder, signedEnum: Race): void;
|
||||
static addTestrequirednestedflatbuffer(
|
||||
builder: flatbuffers.Builder,
|
||||
testrequirednestedflatbufferOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static createTestrequirednestedflatbufferVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: number[] | Uint8Array,
|
||||
): flatbuffers.Offset;
|
||||
static startTestrequirednestedflatbufferVector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
): void;
|
||||
static addScalarKeySortedTables(
|
||||
builder: flatbuffers.Builder,
|
||||
scalarKeySortedTablesOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static createScalarKeySortedTablesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: flatbuffers.Offset[],
|
||||
): flatbuffers.Offset;
|
||||
static startScalarKeySortedTablesVector(
|
||||
builder: flatbuffers.Builder,
|
||||
numElems: number,
|
||||
): void;
|
||||
static addNativeInline(
|
||||
builder: flatbuffers.Builder,
|
||||
nativeInlineOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static addLongEnumNonEnumDefault(
|
||||
builder: flatbuffers.Builder,
|
||||
longEnumNonEnumDefault: bigint,
|
||||
): void;
|
||||
static addLongEnumNormalDefault(
|
||||
builder: flatbuffers.Builder,
|
||||
longEnumNormalDefault: bigint,
|
||||
): void;
|
||||
static addNanDefault(builder: flatbuffers.Builder, nanDefault: number): void;
|
||||
static addInfDefault(builder: flatbuffers.Builder, infDefault: number): void;
|
||||
static addPositiveInfDefault(
|
||||
builder: flatbuffers.Builder,
|
||||
positiveInfDefault: number,
|
||||
): void;
|
||||
static addInfinityDefault(
|
||||
builder: flatbuffers.Builder,
|
||||
infinityDefault: number,
|
||||
): void;
|
||||
static addPositiveInfinityDefault(
|
||||
builder: flatbuffers.Builder,
|
||||
positiveInfinityDefault: number,
|
||||
): void;
|
||||
static addNegativeInfDefault(
|
||||
builder: flatbuffers.Builder,
|
||||
negativeInfDefault: number,
|
||||
): void;
|
||||
static addNegativeInfinityDefault(
|
||||
builder: flatbuffers.Builder,
|
||||
negativeInfinityDefault: number,
|
||||
): void;
|
||||
static addDoubleInfDefault(
|
||||
builder: flatbuffers.Builder,
|
||||
doubleInfDefault: number,
|
||||
): void;
|
||||
static endMonster(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
static finishMonsterBuffer(
|
||||
builder: flatbuffers.Builder,
|
||||
offset: flatbuffers.Offset,
|
||||
): void;
|
||||
static finishSizePrefixedMonsterBuffer(
|
||||
builder: flatbuffers.Builder,
|
||||
offset: flatbuffers.Offset,
|
||||
): void;
|
||||
serialize(): Uint8Array;
|
||||
static deserialize(buffer: Uint8Array): Monster;
|
||||
unpack(): MonsterT;
|
||||
unpackTo(_o: MonsterT): void;
|
||||
}
|
||||
export declare class MonsterT implements flatbuffers.IGeneratedObject {
|
||||
pos: Vec3T | null;
|
||||
mana: number;
|
||||
hp: number;
|
||||
name: string | Uint8Array | null;
|
||||
inventory: (number)[];
|
||||
color: Color;
|
||||
testType: Any;
|
||||
test: MonsterT | MyGame_Example2_MonsterT | TestSimpleTableWithEnumT | null;
|
||||
test4: (TestT)[];
|
||||
testarrayofstring: (string)[];
|
||||
testarrayoftables: (MonsterT)[];
|
||||
enemy: MonsterT | null;
|
||||
testnestedflatbuffer: (number)[];
|
||||
testempty: StatT | null;
|
||||
testbool: boolean;
|
||||
testhashs32Fnv1: number;
|
||||
testhashu32Fnv1: number;
|
||||
testhashs64Fnv1: bigint;
|
||||
testhashu64Fnv1: bigint;
|
||||
testhashs32Fnv1a: number;
|
||||
testhashu32Fnv1a: number;
|
||||
testhashs64Fnv1a: bigint;
|
||||
testhashu64Fnv1a: bigint;
|
||||
testarrayofbools: (boolean)[];
|
||||
testf: number;
|
||||
testf2: number;
|
||||
testf3: number;
|
||||
testarrayofstring2: (string)[];
|
||||
testarrayofsortedstruct: (AbilityT)[];
|
||||
flex: (number)[];
|
||||
test5: (TestT)[];
|
||||
vectorOfLongs: (bigint)[];
|
||||
vectorOfDoubles: (number)[];
|
||||
parentNamespaceTest: InParentNamespaceT | null;
|
||||
vectorOfReferrables: (ReferrableT)[];
|
||||
singleWeakReference: bigint;
|
||||
vectorOfWeakReferences: (bigint)[];
|
||||
vectorOfStrongReferrables: (ReferrableT)[];
|
||||
coOwningReference: bigint;
|
||||
vectorOfCoOwningReferences: (bigint)[];
|
||||
nonOwningReference: bigint;
|
||||
vectorOfNonOwningReferences: (bigint)[];
|
||||
anyUniqueType: AnyUniqueAliases;
|
||||
anyUnique: MonsterT | MyGame_Example2_MonsterT | TestSimpleTableWithEnumT | null;
|
||||
anyAmbiguousType: AnyAmbiguousAliases;
|
||||
anyAmbiguous: MonsterT | null;
|
||||
vectorOfEnums: (Color)[];
|
||||
signedEnum: Race;
|
||||
testrequirednestedflatbuffer: (number)[];
|
||||
scalarKeySortedTables: (StatT)[];
|
||||
nativeInline: TestT | null;
|
||||
longEnumNonEnumDefault: bigint;
|
||||
longEnumNormalDefault: bigint;
|
||||
nanDefault: number;
|
||||
infDefault: number;
|
||||
positiveInfDefault: number;
|
||||
infinityDefault: number;
|
||||
positiveInfinityDefault: number;
|
||||
negativeInfDefault: number;
|
||||
negativeInfinityDefault: number;
|
||||
doubleInfDefault: number;
|
||||
constructor(pos?: Vec3T | null, mana?: number, hp?: number, name?: string | Uint8Array | null, inventory?: (number)[], color?: Color, testType?: Any, test?: MonsterT | MyGame_Example2_MonsterT | TestSimpleTableWithEnumT | null, test4?: (TestT)[], testarrayofstring?: (string)[], testarrayoftables?: (MonsterT)[], enemy?: MonsterT | null, testnestedflatbuffer?: (number)[], testempty?: StatT | null, testbool?: boolean, testhashs32Fnv1?: number, testhashu32Fnv1?: number, testhashs64Fnv1?: bigint, testhashu64Fnv1?: bigint, testhashs32Fnv1a?: number, testhashu32Fnv1a?: number, testhashs64Fnv1a?: bigint, testhashu64Fnv1a?: bigint, testarrayofbools?: (boolean)[], testf?: number, testf2?: number, testf3?: number, testarrayofstring2?: (string)[], testarrayofsortedstruct?: (AbilityT)[], flex?: (number)[], test5?: (TestT)[], vectorOfLongs?: (bigint)[], vectorOfDoubles?: (number)[], parentNamespaceTest?: InParentNamespaceT | null, vectorOfReferrables?: (ReferrableT)[], singleWeakReference?: bigint, vectorOfWeakReferences?: (bigint)[], vectorOfStrongReferrables?: (ReferrableT)[], coOwningReference?: bigint, vectorOfCoOwningReferences?: (bigint)[], nonOwningReference?: bigint, vectorOfNonOwningReferences?: (bigint)[], anyUniqueType?: AnyUniqueAliases, anyUnique?: MonsterT | MyGame_Example2_MonsterT | TestSimpleTableWithEnumT | null, anyAmbiguousType?: AnyAmbiguousAliases, anyAmbiguous?: MonsterT | null, vectorOfEnums?: (Color)[], signedEnum?: Race, testrequirednestedflatbuffer?: (number)[], scalarKeySortedTables?: (StatT)[], nativeInline?: TestT | null, longEnumNonEnumDefault?: bigint, longEnumNormalDefault?: bigint, nanDefault?: number, infDefault?: number, positiveInfDefault?: number, infinityDefault?: number, positiveInfinityDefault?: number, negativeInfDefault?: number, negativeInfinityDefault?: number, doubleInfDefault?: number);
|
||||
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
pos: Vec3T | null;
|
||||
mana: number;
|
||||
hp: number;
|
||||
name: string | Uint8Array | null;
|
||||
inventory: number[];
|
||||
color: Color;
|
||||
testType: Any;
|
||||
test: MonsterT | MyGame_Example2_MonsterT | TestSimpleTableWithEnumT | null;
|
||||
test4: TestT[];
|
||||
testarrayofstring: string[];
|
||||
testarrayoftables: MonsterT[];
|
||||
enemy: MonsterT | null;
|
||||
testnestedflatbuffer: number[];
|
||||
testempty: StatT | null;
|
||||
testbool: boolean;
|
||||
testhashs32Fnv1: number;
|
||||
testhashu32Fnv1: number;
|
||||
testhashs64Fnv1: bigint;
|
||||
testhashu64Fnv1: bigint;
|
||||
testhashs32Fnv1a: number;
|
||||
testhashu32Fnv1a: number;
|
||||
testhashs64Fnv1a: bigint;
|
||||
testhashu64Fnv1a: bigint;
|
||||
testarrayofbools: boolean[];
|
||||
testf: number;
|
||||
testf2: number;
|
||||
testf3: number;
|
||||
testarrayofstring2: string[];
|
||||
testarrayofsortedstruct: AbilityT[];
|
||||
flex: number[];
|
||||
test5: TestT[];
|
||||
vectorOfLongs: bigint[];
|
||||
vectorOfDoubles: number[];
|
||||
parentNamespaceTest: InParentNamespaceT | null;
|
||||
vectorOfReferrables: ReferrableT[];
|
||||
singleWeakReference: bigint;
|
||||
vectorOfWeakReferences: bigint[];
|
||||
vectorOfStrongReferrables: ReferrableT[];
|
||||
coOwningReference: bigint;
|
||||
vectorOfCoOwningReferences: bigint[];
|
||||
nonOwningReference: bigint;
|
||||
vectorOfNonOwningReferences: bigint[];
|
||||
anyUniqueType: AnyUniqueAliases;
|
||||
anyUnique:
|
||||
| MonsterT
|
||||
| MyGame_Example2_MonsterT
|
||||
| TestSimpleTableWithEnumT
|
||||
| null;
|
||||
anyAmbiguousType: AnyAmbiguousAliases;
|
||||
anyAmbiguous: MonsterT | null;
|
||||
vectorOfEnums: Color[];
|
||||
signedEnum: Race;
|
||||
testrequirednestedflatbuffer: number[];
|
||||
scalarKeySortedTables: StatT[];
|
||||
nativeInline: TestT | null;
|
||||
longEnumNonEnumDefault: bigint;
|
||||
longEnumNormalDefault: bigint;
|
||||
nanDefault: number;
|
||||
infDefault: number;
|
||||
positiveInfDefault: number;
|
||||
infinityDefault: number;
|
||||
positiveInfinityDefault: number;
|
||||
negativeInfDefault: number;
|
||||
negativeInfinityDefault: number;
|
||||
doubleInfDefault: number;
|
||||
constructor(
|
||||
pos?: Vec3T | null,
|
||||
mana?: number,
|
||||
hp?: number,
|
||||
name?: string | Uint8Array | null,
|
||||
inventory?: number[],
|
||||
color?: Color,
|
||||
testType?: Any,
|
||||
test?:
|
||||
| MonsterT
|
||||
| MyGame_Example2_MonsterT
|
||||
| TestSimpleTableWithEnumT
|
||||
| null,
|
||||
test4?: TestT[],
|
||||
testarrayofstring?: string[],
|
||||
testarrayoftables?: MonsterT[],
|
||||
enemy?: MonsterT | null,
|
||||
testnestedflatbuffer?: number[],
|
||||
testempty?: StatT | null,
|
||||
testbool?: boolean,
|
||||
testhashs32Fnv1?: number,
|
||||
testhashu32Fnv1?: number,
|
||||
testhashs64Fnv1?: bigint,
|
||||
testhashu64Fnv1?: bigint,
|
||||
testhashs32Fnv1a?: number,
|
||||
testhashu32Fnv1a?: number,
|
||||
testhashs64Fnv1a?: bigint,
|
||||
testhashu64Fnv1a?: bigint,
|
||||
testarrayofbools?: boolean[],
|
||||
testf?: number,
|
||||
testf2?: number,
|
||||
testf3?: number,
|
||||
testarrayofstring2?: string[],
|
||||
testarrayofsortedstruct?: AbilityT[],
|
||||
flex?: number[],
|
||||
test5?: TestT[],
|
||||
vectorOfLongs?: bigint[],
|
||||
vectorOfDoubles?: number[],
|
||||
parentNamespaceTest?: InParentNamespaceT | null,
|
||||
vectorOfReferrables?: ReferrableT[],
|
||||
singleWeakReference?: bigint,
|
||||
vectorOfWeakReferences?: bigint[],
|
||||
vectorOfStrongReferrables?: ReferrableT[],
|
||||
coOwningReference?: bigint,
|
||||
vectorOfCoOwningReferences?: bigint[],
|
||||
nonOwningReference?: bigint,
|
||||
vectorOfNonOwningReferences?: bigint[],
|
||||
anyUniqueType?: AnyUniqueAliases,
|
||||
anyUnique?:
|
||||
| MonsterT
|
||||
| MyGame_Example2_MonsterT
|
||||
| TestSimpleTableWithEnumT
|
||||
| null,
|
||||
anyAmbiguousType?: AnyAmbiguousAliases,
|
||||
anyAmbiguous?: MonsterT | null,
|
||||
vectorOfEnums?: Color[],
|
||||
signedEnum?: Race,
|
||||
testrequirednestedflatbuffer?: number[],
|
||||
scalarKeySortedTables?: StatT[],
|
||||
nativeInline?: TestT | null,
|
||||
longEnumNonEnumDefault?: bigint,
|
||||
longEnumNormalDefault?: bigint,
|
||||
nanDefault?: number,
|
||||
infDefault?: number,
|
||||
positiveInfDefault?: number,
|
||||
infinityDefault?: number,
|
||||
positiveInfinityDefault?: number,
|
||||
negativeInfDefault?: number,
|
||||
negativeInfinityDefault?: number,
|
||||
doubleInfDefault?: number,
|
||||
);
|
||||
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
8
tests/ts/my-game/example/race.d.ts
vendored
8
tests/ts/my-game/example/race.d.ts
vendored
@@ -1,6 +1,6 @@
|
||||
export declare enum Race {
|
||||
None = -1,
|
||||
Human = 0,
|
||||
Dwarf = 1,
|
||||
Elf = 2
|
||||
None = -1,
|
||||
Human = 0,
|
||||
Dwarf = 1,
|
||||
Elf = 2,
|
||||
}
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any,
|
||||
* @typescript-eslint/no-non-null-assertion */
|
||||
export var Race;
|
||||
(function (Race) {
|
||||
Race[Race["None"] = -1] = "None";
|
||||
Race[Race["Human"] = 0] = "Human";
|
||||
Race[Race["Dwarf"] = 1] = "Dwarf";
|
||||
Race[Race["Elf"] = 2] = "Elf";
|
||||
(function(Race) {
|
||||
Race[Race['None'] = -1] = 'None';
|
||||
Race[Race['Human'] = 0] = 'Human';
|
||||
Race[Race['Dwarf'] = 1] = 'Dwarf';
|
||||
Race[Race['Elf'] = 2] = 'Elf';
|
||||
})(Race || (Race = {}));
|
||||
|
||||
51
tests/ts/my-game/example/referrable.d.ts
vendored
51
tests/ts/my-game/example/referrable.d.ts
vendored
@@ -1,24 +1,35 @@
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
export declare class Referrable implements flatbuffers.IUnpackableObject<ReferrableT> {
|
||||
bb: flatbuffers.ByteBuffer | null;
|
||||
bb_pos: number;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): Referrable;
|
||||
static getRootAsReferrable(bb: flatbuffers.ByteBuffer, obj?: Referrable): Referrable;
|
||||
static getSizePrefixedRootAsReferrable(bb: flatbuffers.ByteBuffer, obj?: Referrable): Referrable;
|
||||
id(): bigint;
|
||||
mutate_id(value: bigint): boolean;
|
||||
static getFullyQualifiedName(): string;
|
||||
static startReferrable(builder: flatbuffers.Builder): void;
|
||||
static addId(builder: flatbuffers.Builder, id: bigint): void;
|
||||
static endReferrable(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
static createReferrable(builder: flatbuffers.Builder, id: bigint): flatbuffers.Offset;
|
||||
serialize(): Uint8Array;
|
||||
static deserialize(buffer: Uint8Array): Referrable;
|
||||
unpack(): ReferrableT;
|
||||
unpackTo(_o: ReferrableT): void;
|
||||
export declare class Referrable
|
||||
implements flatbuffers.IUnpackableObject<ReferrableT>
|
||||
{
|
||||
bb: flatbuffers.ByteBuffer | null;
|
||||
bb_pos: number;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): Referrable;
|
||||
static getRootAsReferrable(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: Referrable,
|
||||
): Referrable;
|
||||
static getSizePrefixedRootAsReferrable(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: Referrable,
|
||||
): Referrable;
|
||||
id(): bigint;
|
||||
mutate_id(value: bigint): boolean;
|
||||
static getFullyQualifiedName(): string;
|
||||
static startReferrable(builder: flatbuffers.Builder): void;
|
||||
static addId(builder: flatbuffers.Builder, id: bigint): void;
|
||||
static endReferrable(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
static createReferrable(
|
||||
builder: flatbuffers.Builder,
|
||||
id: bigint,
|
||||
): flatbuffers.Offset;
|
||||
serialize(): Uint8Array;
|
||||
static deserialize(buffer: Uint8Array): Referrable;
|
||||
unpack(): ReferrableT;
|
||||
unpackTo(_o: ReferrableT): void;
|
||||
}
|
||||
export declare class ReferrableT implements flatbuffers.IGeneratedObject {
|
||||
id: bigint;
|
||||
constructor(id?: bigint);
|
||||
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
id: bigint;
|
||||
constructor(id?: bigint);
|
||||
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
}
|
||||
|
||||
@@ -1,71 +1,74 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any,
|
||||
* @typescript-eslint/no-non-null-assertion */
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
export class Referrable {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
static getRootAsReferrable(bb, obj) {
|
||||
return (obj || new Referrable()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
static getSizePrefixedRootAsReferrable(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new Referrable()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
id() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb.readUint64(this.bb_pos + offset) : BigInt('0');
|
||||
}
|
||||
mutate_id(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeUint64(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.Referrable';
|
||||
}
|
||||
static startReferrable(builder) {
|
||||
builder.startObject(1);
|
||||
}
|
||||
static addId(builder, id) {
|
||||
builder.addFieldInt64(0, id, BigInt('0'));
|
||||
}
|
||||
static endReferrable(builder) {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
static createReferrable(builder, id) {
|
||||
Referrable.startReferrable(builder);
|
||||
Referrable.addId(builder, id);
|
||||
return Referrable.endReferrable(builder);
|
||||
}
|
||||
serialize() {
|
||||
return this.bb.bytes();
|
||||
}
|
||||
static deserialize(buffer) {
|
||||
return Referrable.getRootAsReferrable(new flatbuffers.ByteBuffer(buffer));
|
||||
}
|
||||
unpack() {
|
||||
return new ReferrableT(this.id());
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.id = this.id();
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
static getRootAsReferrable(bb, obj) {
|
||||
return (obj || new Referrable())
|
||||
.__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
static getSizePrefixedRootAsReferrable(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new Referrable())
|
||||
.__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
id() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb.readUint64(this.bb_pos + offset) : BigInt('0');
|
||||
}
|
||||
mutate_id(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeUint64(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.Referrable';
|
||||
}
|
||||
static startReferrable(builder) {
|
||||
builder.startObject(1);
|
||||
}
|
||||
static addId(builder, id) {
|
||||
builder.addFieldInt64(0, id, BigInt('0'));
|
||||
}
|
||||
static endReferrable(builder) {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
static createReferrable(builder, id) {
|
||||
Referrable.startReferrable(builder);
|
||||
Referrable.addId(builder, id);
|
||||
return Referrable.endReferrable(builder);
|
||||
}
|
||||
serialize() {
|
||||
return this.bb.bytes();
|
||||
}
|
||||
static deserialize(buffer) {
|
||||
return Referrable.getRootAsReferrable(new flatbuffers.ByteBuffer(buffer));
|
||||
}
|
||||
unpack() {
|
||||
return new ReferrableT(this.id());
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.id = this.id();
|
||||
}
|
||||
}
|
||||
export class ReferrableT {
|
||||
constructor(id = BigInt('0')) {
|
||||
this.id = id;
|
||||
}
|
||||
pack(builder) {
|
||||
return Referrable.createReferrable(builder, this.id);
|
||||
}
|
||||
constructor(id = BigInt('0')) {
|
||||
this.id = id;
|
||||
}
|
||||
pack(builder) {
|
||||
return Referrable.createReferrable(builder, this.id);
|
||||
}
|
||||
}
|
||||
|
||||
65
tests/ts/my-game/example/stat.d.ts
vendored
65
tests/ts/my-game/example/stat.d.ts
vendored
@@ -1,32 +1,43 @@
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
export declare class Stat implements flatbuffers.IUnpackableObject<StatT> {
|
||||
bb: flatbuffers.ByteBuffer | null;
|
||||
bb_pos: number;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): Stat;
|
||||
static getRootAsStat(bb: flatbuffers.ByteBuffer, obj?: Stat): Stat;
|
||||
static getSizePrefixedRootAsStat(bb: flatbuffers.ByteBuffer, obj?: Stat): Stat;
|
||||
id(): string | null;
|
||||
id(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
|
||||
val(): bigint;
|
||||
mutate_val(value: bigint): boolean;
|
||||
count(): number;
|
||||
mutate_count(value: number): boolean;
|
||||
static getFullyQualifiedName(): string;
|
||||
static startStat(builder: flatbuffers.Builder): void;
|
||||
static addId(builder: flatbuffers.Builder, idOffset: flatbuffers.Offset): void;
|
||||
static addVal(builder: flatbuffers.Builder, val: bigint): void;
|
||||
static addCount(builder: flatbuffers.Builder, count: number): void;
|
||||
static endStat(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
static createStat(builder: flatbuffers.Builder, idOffset: flatbuffers.Offset, val: bigint, count: number): flatbuffers.Offset;
|
||||
serialize(): Uint8Array;
|
||||
static deserialize(buffer: Uint8Array): Stat;
|
||||
unpack(): StatT;
|
||||
unpackTo(_o: StatT): void;
|
||||
bb: flatbuffers.ByteBuffer | null;
|
||||
bb_pos: number;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): Stat;
|
||||
static getRootAsStat(bb: flatbuffers.ByteBuffer, obj?: Stat): Stat;
|
||||
static getSizePrefixedRootAsStat(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: Stat,
|
||||
): Stat;
|
||||
id(): string | null;
|
||||
id(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
|
||||
val(): bigint;
|
||||
mutate_val(value: bigint): boolean;
|
||||
count(): number;
|
||||
mutate_count(value: number): boolean;
|
||||
static getFullyQualifiedName(): string;
|
||||
static startStat(builder: flatbuffers.Builder): void;
|
||||
static addId(
|
||||
builder: flatbuffers.Builder,
|
||||
idOffset: flatbuffers.Offset,
|
||||
): void;
|
||||
static addVal(builder: flatbuffers.Builder, val: bigint): void;
|
||||
static addCount(builder: flatbuffers.Builder, count: number): void;
|
||||
static endStat(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
static createStat(
|
||||
builder: flatbuffers.Builder,
|
||||
idOffset: flatbuffers.Offset,
|
||||
val: bigint,
|
||||
count: number,
|
||||
): flatbuffers.Offset;
|
||||
serialize(): Uint8Array;
|
||||
static deserialize(buffer: Uint8Array): Stat;
|
||||
unpack(): StatT;
|
||||
unpackTo(_o: StatT): void;
|
||||
}
|
||||
export declare class StatT implements flatbuffers.IGeneratedObject {
|
||||
id: string | Uint8Array | null;
|
||||
val: bigint;
|
||||
count: number;
|
||||
constructor(id?: string | Uint8Array | null, val?: bigint, count?: number);
|
||||
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
id: string | Uint8Array | null;
|
||||
val: bigint;
|
||||
count: number;
|
||||
constructor(id?: string | Uint8Array | null, val?: bigint, count?: number);
|
||||
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
}
|
||||
|
||||
@@ -1,100 +1,104 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any,
|
||||
* @typescript-eslint/no-non-null-assertion */
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
export class Stat {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
static getRootAsStat(bb, obj) {
|
||||
return (obj || new Stat())
|
||||
.__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
static getSizePrefixedRootAsStat(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new Stat())
|
||||
.__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
id(optionalEncoding) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb.__string(this.bb_pos + offset, optionalEncoding) :
|
||||
null;
|
||||
}
|
||||
val() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb.readInt64(this.bb_pos + offset) : BigInt('0');
|
||||
}
|
||||
mutate_val(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 6);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
static getRootAsStat(bb, obj) {
|
||||
return (obj || new Stat()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
static getSizePrefixedRootAsStat(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new Stat()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
id(optionalEncoding) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb.__string(this.bb_pos + offset, optionalEncoding) : null;
|
||||
}
|
||||
val() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb.readInt64(this.bb_pos + offset) : BigInt('0');
|
||||
}
|
||||
mutate_val(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 6);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeInt64(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
count() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb.readUint16(this.bb_pos + offset) : 0;
|
||||
}
|
||||
mutate_count(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 8);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeUint16(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.Stat';
|
||||
}
|
||||
static startStat(builder) {
|
||||
builder.startObject(3);
|
||||
}
|
||||
static addId(builder, idOffset) {
|
||||
builder.addFieldOffset(0, idOffset, 0);
|
||||
}
|
||||
static addVal(builder, val) {
|
||||
builder.addFieldInt64(1, val, BigInt('0'));
|
||||
}
|
||||
static addCount(builder, count) {
|
||||
builder.addFieldInt16(2, count, 0);
|
||||
}
|
||||
static endStat(builder) {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
static createStat(builder, idOffset, val, count) {
|
||||
Stat.startStat(builder);
|
||||
Stat.addId(builder, idOffset);
|
||||
Stat.addVal(builder, val);
|
||||
Stat.addCount(builder, count);
|
||||
return Stat.endStat(builder);
|
||||
}
|
||||
serialize() {
|
||||
return this.bb.bytes();
|
||||
}
|
||||
static deserialize(buffer) {
|
||||
return Stat.getRootAsStat(new flatbuffers.ByteBuffer(buffer));
|
||||
}
|
||||
unpack() {
|
||||
return new StatT(this.id(), this.val(), this.count());
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.id = this.id();
|
||||
_o.val = this.val();
|
||||
_o.count = this.count();
|
||||
this.bb.writeInt64(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
count() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb.readUint16(this.bb_pos + offset) : 0;
|
||||
}
|
||||
mutate_count(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 8);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeUint16(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.Stat';
|
||||
}
|
||||
static startStat(builder) {
|
||||
builder.startObject(3);
|
||||
}
|
||||
static addId(builder, idOffset) {
|
||||
builder.addFieldOffset(0, idOffset, 0);
|
||||
}
|
||||
static addVal(builder, val) {
|
||||
builder.addFieldInt64(1, val, BigInt('0'));
|
||||
}
|
||||
static addCount(builder, count) {
|
||||
builder.addFieldInt16(2, count, 0);
|
||||
}
|
||||
static endStat(builder) {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
static createStat(builder, idOffset, val, count) {
|
||||
Stat.startStat(builder);
|
||||
Stat.addId(builder, idOffset);
|
||||
Stat.addVal(builder, val);
|
||||
Stat.addCount(builder, count);
|
||||
return Stat.endStat(builder);
|
||||
}
|
||||
serialize() {
|
||||
return this.bb.bytes();
|
||||
}
|
||||
static deserialize(buffer) {
|
||||
return Stat.getRootAsStat(new flatbuffers.ByteBuffer(buffer));
|
||||
}
|
||||
unpack() {
|
||||
return new StatT(this.id(), this.val(), this.count());
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.id = this.id();
|
||||
_o.val = this.val();
|
||||
_o.count = this.count();
|
||||
}
|
||||
}
|
||||
export class StatT {
|
||||
constructor(id = null, val = BigInt('0'), count = 0) {
|
||||
this.id = id;
|
||||
this.val = val;
|
||||
this.count = count;
|
||||
}
|
||||
pack(builder) {
|
||||
const id = (this.id !== null ? builder.createString(this.id) : 0);
|
||||
return Stat.createStat(builder, id, this.val, this.count);
|
||||
}
|
||||
constructor(id = null, val = BigInt('0'), count = 0) {
|
||||
this.id = id;
|
||||
this.val = val;
|
||||
this.count = count;
|
||||
}
|
||||
pack(builder) {
|
||||
const id = (this.id !== null ? builder.createString(this.id) : 0);
|
||||
return Stat.createStat(builder, id, this.val, this.count);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,18 +1,33 @@
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
import { StructOfStructs, StructOfStructsT } from '../../my-game/example/struct-of-structs.js';
|
||||
export declare class StructOfStructsOfStructs implements flatbuffers.IUnpackableObject<StructOfStructsOfStructsT> {
|
||||
bb: flatbuffers.ByteBuffer | null;
|
||||
bb_pos: number;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): StructOfStructsOfStructs;
|
||||
a(obj?: StructOfStructs): StructOfStructs | null;
|
||||
static getFullyQualifiedName(): string;
|
||||
static sizeOf(): number;
|
||||
static createStructOfStructsOfStructs(builder: flatbuffers.Builder, a_a_id: number, a_a_distance: number, a_b_a: number, a_b_b: number, a_c_id: number, a_c_distance: number): flatbuffers.Offset;
|
||||
unpack(): StructOfStructsOfStructsT;
|
||||
unpackTo(_o: StructOfStructsOfStructsT): void;
|
||||
import {
|
||||
StructOfStructs,
|
||||
StructOfStructsT,
|
||||
} from '../../my-game/example/struct-of-structs.js';
|
||||
export declare class StructOfStructsOfStructs
|
||||
implements flatbuffers.IUnpackableObject<StructOfStructsOfStructsT>
|
||||
{
|
||||
bb: flatbuffers.ByteBuffer | null;
|
||||
bb_pos: number;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): StructOfStructsOfStructs;
|
||||
a(obj?: StructOfStructs): StructOfStructs | null;
|
||||
static getFullyQualifiedName(): string;
|
||||
static sizeOf(): number;
|
||||
static createStructOfStructsOfStructs(
|
||||
builder: flatbuffers.Builder,
|
||||
a_a_id: number,
|
||||
a_a_distance: number,
|
||||
a_b_a: number,
|
||||
a_b_b: number,
|
||||
a_c_id: number,
|
||||
a_c_distance: number,
|
||||
): flatbuffers.Offset;
|
||||
unpack(): StructOfStructsOfStructsT;
|
||||
unpackTo(_o: StructOfStructsOfStructsT): void;
|
||||
}
|
||||
export declare class StructOfStructsOfStructsT implements flatbuffers.IGeneratedObject {
|
||||
a: StructOfStructsT | null;
|
||||
constructor(a?: StructOfStructsT | null);
|
||||
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
export declare class StructOfStructsOfStructsT
|
||||
implements flatbuffers.IGeneratedObject
|
||||
{
|
||||
a: StructOfStructsT | null;
|
||||
constructor(a?: StructOfStructsT | null);
|
||||
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
}
|
||||
|
||||
@@ -1,51 +1,56 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
import { StructOfStructs } from '../../my-game/example/struct-of-structs.js';
|
||||
import {StructOfStructs} from '../../my-game/example/struct-of-structs.js';
|
||||
export class StructOfStructsOfStructs {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
a(obj) {
|
||||
return (obj || new StructOfStructs()).__init(this.bb_pos, this.bb);
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.StructOfStructsOfStructs';
|
||||
}
|
||||
static sizeOf() {
|
||||
return 20;
|
||||
}
|
||||
static createStructOfStructsOfStructs(builder, a_a_id, a_a_distance, a_b_a, a_b_b, a_c_id, a_c_distance) {
|
||||
builder.prep(4, 20);
|
||||
builder.prep(4, 20);
|
||||
builder.prep(4, 8);
|
||||
builder.writeInt32(a_c_distance);
|
||||
builder.writeInt32(a_c_id);
|
||||
builder.prep(2, 4);
|
||||
builder.pad(1);
|
||||
builder.writeInt8(a_b_b);
|
||||
builder.writeInt16(a_b_a);
|
||||
builder.prep(4, 8);
|
||||
builder.writeInt32(a_a_distance);
|
||||
builder.writeInt32(a_a_id);
|
||||
return builder.offset();
|
||||
}
|
||||
unpack() {
|
||||
return new StructOfStructsOfStructsT((this.a() !== null ? this.a().unpack() : null));
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.a = (this.a() !== null ? this.a().unpack() : null);
|
||||
}
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
a(obj) {
|
||||
return (obj || new StructOfStructs()).__init(this.bb_pos, this.bb);
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.StructOfStructsOfStructs';
|
||||
}
|
||||
static sizeOf() {
|
||||
return 20;
|
||||
}
|
||||
static createStructOfStructsOfStructs(
|
||||
builder, a_a_id, a_a_distance, a_b_a, a_b_b, a_c_id, a_c_distance) {
|
||||
builder.prep(4, 20);
|
||||
builder.prep(4, 20);
|
||||
builder.prep(4, 8);
|
||||
builder.writeInt32(a_c_distance);
|
||||
builder.writeInt32(a_c_id);
|
||||
builder.prep(2, 4);
|
||||
builder.pad(1);
|
||||
builder.writeInt8(a_b_b);
|
||||
builder.writeInt16(a_b_a);
|
||||
builder.prep(4, 8);
|
||||
builder.writeInt32(a_a_distance);
|
||||
builder.writeInt32(a_a_id);
|
||||
return builder.offset();
|
||||
}
|
||||
unpack() {
|
||||
return new StructOfStructsOfStructsT(
|
||||
(this.a() !== null ? this.a().unpack() : null));
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.a = (this.a() !== null ? this.a().unpack() : null);
|
||||
}
|
||||
}
|
||||
export class StructOfStructsOfStructsT {
|
||||
constructor(a = null) {
|
||||
this.a = a;
|
||||
}
|
||||
pack(builder) {
|
||||
return StructOfStructsOfStructs.createStructOfStructsOfStructs(builder, (this.a?.a?.id ?? 0), (this.a?.a?.distance ?? 0), (this.a?.b?.a ?? 0), (this.a?.b?.b ?? 0), (this.a?.c?.id ?? 0), (this.a?.c?.distance ?? 0));
|
||||
}
|
||||
constructor(a = null) {
|
||||
this.a = a;
|
||||
}
|
||||
pack(builder) {
|
||||
return StructOfStructsOfStructs.createStructOfStructsOfStructs(
|
||||
builder, (this.a?.a?.id ?? 0), (this.a?.a?.distance ?? 0),
|
||||
(this.a?.b?.a ?? 0), (this.a?.b?.b ?? 0), (this.a?.c?.id ?? 0),
|
||||
(this.a?.c?.distance ?? 0));
|
||||
}
|
||||
}
|
||||
|
||||
48
tests/ts/my-game/example/struct-of-structs.d.ts
vendored
48
tests/ts/my-game/example/struct-of-structs.d.ts
vendored
@@ -1,23 +1,33 @@
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
import { Ability, AbilityT } from '../../my-game/example/ability.js';
|
||||
import { Test, TestT } from '../../my-game/example/test.js';
|
||||
export declare class StructOfStructs implements flatbuffers.IUnpackableObject<StructOfStructsT> {
|
||||
bb: flatbuffers.ByteBuffer | null;
|
||||
bb_pos: number;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): StructOfStructs;
|
||||
a(obj?: Ability): Ability | null;
|
||||
b(obj?: Test): Test | null;
|
||||
c(obj?: Ability): Ability | null;
|
||||
static getFullyQualifiedName(): string;
|
||||
static sizeOf(): number;
|
||||
static createStructOfStructs(builder: flatbuffers.Builder, a_id: number, a_distance: number, b_a: number, b_b: number, c_id: number, c_distance: number): flatbuffers.Offset;
|
||||
unpack(): StructOfStructsT;
|
||||
unpackTo(_o: StructOfStructsT): void;
|
||||
import {Ability, AbilityT} from '../../my-game/example/ability.js';
|
||||
import {Test, TestT} from '../../my-game/example/test.js';
|
||||
export declare class StructOfStructs
|
||||
implements flatbuffers.IUnpackableObject<StructOfStructsT>
|
||||
{
|
||||
bb: flatbuffers.ByteBuffer | null;
|
||||
bb_pos: number;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): StructOfStructs;
|
||||
a(obj?: Ability): Ability | null;
|
||||
b(obj?: Test): Test | null;
|
||||
c(obj?: Ability): Ability | null;
|
||||
static getFullyQualifiedName(): string;
|
||||
static sizeOf(): number;
|
||||
static createStructOfStructs(
|
||||
builder: flatbuffers.Builder,
|
||||
a_id: number,
|
||||
a_distance: number,
|
||||
b_a: number,
|
||||
b_b: number,
|
||||
c_id: number,
|
||||
c_distance: number,
|
||||
): flatbuffers.Offset;
|
||||
unpack(): StructOfStructsT;
|
||||
unpackTo(_o: StructOfStructsT): void;
|
||||
}
|
||||
export declare class StructOfStructsT implements flatbuffers.IGeneratedObject {
|
||||
a: AbilityT | null;
|
||||
b: TestT | null;
|
||||
c: AbilityT | null;
|
||||
constructor(a?: AbilityT | null, b?: TestT | null, c?: AbilityT | null);
|
||||
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
a: AbilityT | null;
|
||||
b: TestT | null;
|
||||
c: AbilityT | null;
|
||||
constructor(a?: AbilityT | null, b?: TestT | null, c?: AbilityT | null);
|
||||
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
}
|
||||
|
||||
@@ -1,61 +1,67 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
import { Ability } from '../../my-game/example/ability.js';
|
||||
import { Test } from '../../my-game/example/test.js';
|
||||
import {Ability} from '../../my-game/example/ability.js';
|
||||
import {Test} from '../../my-game/example/test.js';
|
||||
export class StructOfStructs {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
a(obj) {
|
||||
return (obj || new Ability()).__init(this.bb_pos, this.bb);
|
||||
}
|
||||
b(obj) {
|
||||
return (obj || new Test()).__init(this.bb_pos + 8, this.bb);
|
||||
}
|
||||
c(obj) {
|
||||
return (obj || new Ability()).__init(this.bb_pos + 12, this.bb);
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.StructOfStructs';
|
||||
}
|
||||
static sizeOf() {
|
||||
return 20;
|
||||
}
|
||||
static createStructOfStructs(builder, a_id, a_distance, b_a, b_b, c_id, c_distance) {
|
||||
builder.prep(4, 20);
|
||||
builder.prep(4, 8);
|
||||
builder.writeInt32(c_distance);
|
||||
builder.writeInt32(c_id);
|
||||
builder.prep(2, 4);
|
||||
builder.pad(1);
|
||||
builder.writeInt8(b_b);
|
||||
builder.writeInt16(b_a);
|
||||
builder.prep(4, 8);
|
||||
builder.writeInt32(a_distance);
|
||||
builder.writeInt32(a_id);
|
||||
return builder.offset();
|
||||
}
|
||||
unpack() {
|
||||
return new StructOfStructsT((this.a() !== null ? this.a().unpack() : null), (this.b() !== null ? this.b().unpack() : null), (this.c() !== null ? this.c().unpack() : null));
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.a = (this.a() !== null ? this.a().unpack() : null);
|
||||
_o.b = (this.b() !== null ? this.b().unpack() : null);
|
||||
_o.c = (this.c() !== null ? this.c().unpack() : null);
|
||||
}
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
a(obj) {
|
||||
return (obj || new Ability()).__init(this.bb_pos, this.bb);
|
||||
}
|
||||
b(obj) {
|
||||
return (obj || new Test()).__init(this.bb_pos + 8, this.bb);
|
||||
}
|
||||
c(obj) {
|
||||
return (obj || new Ability()).__init(this.bb_pos + 12, this.bb);
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.StructOfStructs';
|
||||
}
|
||||
static sizeOf() {
|
||||
return 20;
|
||||
}
|
||||
static createStructOfStructs(
|
||||
builder, a_id, a_distance, b_a, b_b, c_id, c_distance) {
|
||||
builder.prep(4, 20);
|
||||
builder.prep(4, 8);
|
||||
builder.writeInt32(c_distance);
|
||||
builder.writeInt32(c_id);
|
||||
builder.prep(2, 4);
|
||||
builder.pad(1);
|
||||
builder.writeInt8(b_b);
|
||||
builder.writeInt16(b_a);
|
||||
builder.prep(4, 8);
|
||||
builder.writeInt32(a_distance);
|
||||
builder.writeInt32(a_id);
|
||||
return builder.offset();
|
||||
}
|
||||
unpack() {
|
||||
return new StructOfStructsT(
|
||||
(this.a() !== null ? this.a().unpack() : null),
|
||||
(this.b() !== null ? this.b().unpack() : null),
|
||||
(this.c() !== null ? this.c().unpack() : null));
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.a = (this.a() !== null ? this.a().unpack() : null);
|
||||
_o.b = (this.b() !== null ? this.b().unpack() : null);
|
||||
_o.c = (this.c() !== null ? this.c().unpack() : null);
|
||||
}
|
||||
}
|
||||
export class StructOfStructsT {
|
||||
constructor(a = null, b = null, c = null) {
|
||||
this.a = a;
|
||||
this.b = b;
|
||||
this.c = c;
|
||||
}
|
||||
pack(builder) {
|
||||
return StructOfStructs.createStructOfStructs(builder, (this.a?.id ?? 0), (this.a?.distance ?? 0), (this.b?.a ?? 0), (this.b?.b ?? 0), (this.c?.id ?? 0), (this.c?.distance ?? 0));
|
||||
}
|
||||
constructor(a = null, b = null, c = null) {
|
||||
this.a = a;
|
||||
this.b = b;
|
||||
this.c = c;
|
||||
}
|
||||
pack(builder) {
|
||||
return StructOfStructs.createStructOfStructs(
|
||||
builder, (this.a?.id ?? 0), (this.a?.distance ?? 0), (this.b?.a ?? 0),
|
||||
(this.b?.b ?? 0), (this.c?.id ?? 0), (this.c?.distance ?? 0));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,25 +1,40 @@
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
import { Color } from '../../my-game/example/color.js';
|
||||
export declare class TestSimpleTableWithEnum implements flatbuffers.IUnpackableObject<TestSimpleTableWithEnumT> {
|
||||
bb: flatbuffers.ByteBuffer | null;
|
||||
bb_pos: number;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): TestSimpleTableWithEnum;
|
||||
static getRootAsTestSimpleTableWithEnum(bb: flatbuffers.ByteBuffer, obj?: TestSimpleTableWithEnum): TestSimpleTableWithEnum;
|
||||
static getSizePrefixedRootAsTestSimpleTableWithEnum(bb: flatbuffers.ByteBuffer, obj?: TestSimpleTableWithEnum): TestSimpleTableWithEnum;
|
||||
color(): Color;
|
||||
mutate_color(value: Color): boolean;
|
||||
static getFullyQualifiedName(): string;
|
||||
static startTestSimpleTableWithEnum(builder: flatbuffers.Builder): void;
|
||||
static addColor(builder: flatbuffers.Builder, color: Color): void;
|
||||
static endTestSimpleTableWithEnum(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
static createTestSimpleTableWithEnum(builder: flatbuffers.Builder, color: Color): flatbuffers.Offset;
|
||||
serialize(): Uint8Array;
|
||||
static deserialize(buffer: Uint8Array): TestSimpleTableWithEnum;
|
||||
unpack(): TestSimpleTableWithEnumT;
|
||||
unpackTo(_o: TestSimpleTableWithEnumT): void;
|
||||
import {Color} from '../../my-game/example/color.js';
|
||||
export declare class TestSimpleTableWithEnum
|
||||
implements flatbuffers.IUnpackableObject<TestSimpleTableWithEnumT>
|
||||
{
|
||||
bb: flatbuffers.ByteBuffer | null;
|
||||
bb_pos: number;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): TestSimpleTableWithEnum;
|
||||
static getRootAsTestSimpleTableWithEnum(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: TestSimpleTableWithEnum,
|
||||
): TestSimpleTableWithEnum;
|
||||
static getSizePrefixedRootAsTestSimpleTableWithEnum(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: TestSimpleTableWithEnum,
|
||||
): TestSimpleTableWithEnum;
|
||||
color(): Color;
|
||||
mutate_color(value: Color): boolean;
|
||||
static getFullyQualifiedName(): string;
|
||||
static startTestSimpleTableWithEnum(builder: flatbuffers.Builder): void;
|
||||
static addColor(builder: flatbuffers.Builder, color: Color): void;
|
||||
static endTestSimpleTableWithEnum(
|
||||
builder: flatbuffers.Builder,
|
||||
): flatbuffers.Offset;
|
||||
static createTestSimpleTableWithEnum(
|
||||
builder: flatbuffers.Builder,
|
||||
color: Color,
|
||||
): flatbuffers.Offset;
|
||||
serialize(): Uint8Array;
|
||||
static deserialize(buffer: Uint8Array): TestSimpleTableWithEnum;
|
||||
unpack(): TestSimpleTableWithEnumT;
|
||||
unpackTo(_o: TestSimpleTableWithEnumT): void;
|
||||
}
|
||||
export declare class TestSimpleTableWithEnumT implements flatbuffers.IGeneratedObject {
|
||||
color: Color;
|
||||
constructor(color?: Color);
|
||||
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
export declare class TestSimpleTableWithEnumT
|
||||
implements flatbuffers.IGeneratedObject
|
||||
{
|
||||
color: Color;
|
||||
constructor(color?: Color);
|
||||
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
}
|
||||
|
||||
@@ -1,72 +1,79 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any,
|
||||
* @typescript-eslint/no-non-null-assertion */
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
import { Color } from '../../my-game/example/color.js';
|
||||
|
||||
import {Color} from '../../my-game/example/color.js';
|
||||
|
||||
export class TestSimpleTableWithEnum {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
static getRootAsTestSimpleTableWithEnum(bb, obj) {
|
||||
return (obj || new TestSimpleTableWithEnum()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
static getSizePrefixedRootAsTestSimpleTableWithEnum(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new TestSimpleTableWithEnum()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
color() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb.readUint8(this.bb_pos + offset) : Color.Green;
|
||||
}
|
||||
mutate_color(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeUint8(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.TestSimpleTableWithEnum';
|
||||
}
|
||||
static startTestSimpleTableWithEnum(builder) {
|
||||
builder.startObject(1);
|
||||
}
|
||||
static addColor(builder, color) {
|
||||
builder.addFieldInt8(0, color, Color.Green);
|
||||
}
|
||||
static endTestSimpleTableWithEnum(builder) {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
static createTestSimpleTableWithEnum(builder, color) {
|
||||
TestSimpleTableWithEnum.startTestSimpleTableWithEnum(builder);
|
||||
TestSimpleTableWithEnum.addColor(builder, color);
|
||||
return TestSimpleTableWithEnum.endTestSimpleTableWithEnum(builder);
|
||||
}
|
||||
serialize() {
|
||||
return this.bb.bytes();
|
||||
}
|
||||
static deserialize(buffer) {
|
||||
return TestSimpleTableWithEnum.getRootAsTestSimpleTableWithEnum(new flatbuffers.ByteBuffer(buffer));
|
||||
}
|
||||
unpack() {
|
||||
return new TestSimpleTableWithEnumT(this.color());
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.color = this.color();
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
static getRootAsTestSimpleTableWithEnum(bb, obj) {
|
||||
return (obj || new TestSimpleTableWithEnum())
|
||||
.__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
static getSizePrefixedRootAsTestSimpleTableWithEnum(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new TestSimpleTableWithEnum())
|
||||
.__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
color() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb.readUint8(this.bb_pos + offset) : Color.Green;
|
||||
}
|
||||
mutate_color(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeUint8(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.TestSimpleTableWithEnum';
|
||||
}
|
||||
static startTestSimpleTableWithEnum(builder) {
|
||||
builder.startObject(1);
|
||||
}
|
||||
static addColor(builder, color) {
|
||||
builder.addFieldInt8(0, color, Color.Green);
|
||||
}
|
||||
static endTestSimpleTableWithEnum(builder) {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
static createTestSimpleTableWithEnum(builder, color) {
|
||||
TestSimpleTableWithEnum.startTestSimpleTableWithEnum(builder);
|
||||
TestSimpleTableWithEnum.addColor(builder, color);
|
||||
return TestSimpleTableWithEnum.endTestSimpleTableWithEnum(builder);
|
||||
}
|
||||
serialize() {
|
||||
return this.bb.bytes();
|
||||
}
|
||||
static deserialize(buffer) {
|
||||
return TestSimpleTableWithEnum.getRootAsTestSimpleTableWithEnum(
|
||||
new flatbuffers.ByteBuffer(buffer));
|
||||
}
|
||||
unpack() {
|
||||
return new TestSimpleTableWithEnumT(this.color());
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.color = this.color();
|
||||
}
|
||||
}
|
||||
export class TestSimpleTableWithEnumT {
|
||||
constructor(color = Color.Green) {
|
||||
this.color = color;
|
||||
}
|
||||
pack(builder) {
|
||||
return TestSimpleTableWithEnum.createTestSimpleTableWithEnum(builder, this.color);
|
||||
}
|
||||
constructor(color = Color.Green) {
|
||||
this.color = color;
|
||||
}
|
||||
pack(builder) {
|
||||
return TestSimpleTableWithEnum.createTestSimpleTableWithEnum(
|
||||
builder, this.color);
|
||||
}
|
||||
}
|
||||
|
||||
36
tests/ts/my-game/example/test.d.ts
vendored
36
tests/ts/my-game/example/test.d.ts
vendored
@@ -1,21 +1,25 @@
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
export declare class Test implements flatbuffers.IUnpackableObject<TestT> {
|
||||
bb: flatbuffers.ByteBuffer | null;
|
||||
bb_pos: number;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): Test;
|
||||
a(): number;
|
||||
mutate_a(value: number): boolean;
|
||||
b(): number;
|
||||
mutate_b(value: number): boolean;
|
||||
static getFullyQualifiedName(): string;
|
||||
static sizeOf(): number;
|
||||
static createTest(builder: flatbuffers.Builder, a: number, b: number): flatbuffers.Offset;
|
||||
unpack(): TestT;
|
||||
unpackTo(_o: TestT): void;
|
||||
bb: flatbuffers.ByteBuffer | null;
|
||||
bb_pos: number;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): Test;
|
||||
a(): number;
|
||||
mutate_a(value: number): boolean;
|
||||
b(): number;
|
||||
mutate_b(value: number): boolean;
|
||||
static getFullyQualifiedName(): string;
|
||||
static sizeOf(): number;
|
||||
static createTest(
|
||||
builder: flatbuffers.Builder,
|
||||
a: number,
|
||||
b: number,
|
||||
): flatbuffers.Offset;
|
||||
unpack(): TestT;
|
||||
unpackTo(_o: TestT): void;
|
||||
}
|
||||
export declare class TestT implements flatbuffers.IGeneratedObject {
|
||||
a: number;
|
||||
b: number;
|
||||
constructor(a?: number, b?: number);
|
||||
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
a: number;
|
||||
b: number;
|
||||
constructor(a?: number, b?: number);
|
||||
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
}
|
||||
|
||||
@@ -1,55 +1,55 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
export class Test {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
a() {
|
||||
return this.bb.readInt16(this.bb_pos);
|
||||
}
|
||||
mutate_a(value) {
|
||||
this.bb.writeInt16(this.bb_pos + 0, value);
|
||||
return true;
|
||||
}
|
||||
b() {
|
||||
return this.bb.readInt8(this.bb_pos + 2);
|
||||
}
|
||||
mutate_b(value) {
|
||||
this.bb.writeInt8(this.bb_pos + 2, value);
|
||||
return true;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.Test';
|
||||
}
|
||||
static sizeOf() {
|
||||
return 4;
|
||||
}
|
||||
static createTest(builder, a, b) {
|
||||
builder.prep(2, 4);
|
||||
builder.pad(1);
|
||||
builder.writeInt8(b);
|
||||
builder.writeInt16(a);
|
||||
return builder.offset();
|
||||
}
|
||||
unpack() {
|
||||
return new TestT(this.a(), this.b());
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.a = this.a();
|
||||
_o.b = this.b();
|
||||
}
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
a() {
|
||||
return this.bb.readInt16(this.bb_pos);
|
||||
}
|
||||
mutate_a(value) {
|
||||
this.bb.writeInt16(this.bb_pos + 0, value);
|
||||
return true;
|
||||
}
|
||||
b() {
|
||||
return this.bb.readInt8(this.bb_pos + 2);
|
||||
}
|
||||
mutate_b(value) {
|
||||
this.bb.writeInt8(this.bb_pos + 2, value);
|
||||
return true;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.Test';
|
||||
}
|
||||
static sizeOf() {
|
||||
return 4;
|
||||
}
|
||||
static createTest(builder, a, b) {
|
||||
builder.prep(2, 4);
|
||||
builder.pad(1);
|
||||
builder.writeInt8(b);
|
||||
builder.writeInt16(a);
|
||||
return builder.offset();
|
||||
}
|
||||
unpack() {
|
||||
return new TestT(this.a(), this.b());
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.a = this.a();
|
||||
_o.b = this.b();
|
||||
}
|
||||
}
|
||||
export class TestT {
|
||||
constructor(a = 0, b = 0) {
|
||||
this.a = a;
|
||||
this.b = b;
|
||||
}
|
||||
pack(builder) {
|
||||
return Test.createTest(builder, this.a, this.b);
|
||||
}
|
||||
constructor(a = 0, b = 0) {
|
||||
this.a = a;
|
||||
this.b = b;
|
||||
}
|
||||
pack(builder) {
|
||||
return Test.createTest(builder, this.a, this.b);
|
||||
}
|
||||
}
|
||||
|
||||
209
tests/ts/my-game/example/type-aliases.d.ts
vendored
209
tests/ts/my-game/example/type-aliases.d.ts
vendored
@@ -1,82 +1,135 @@
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
export declare class TypeAliases implements flatbuffers.IUnpackableObject<TypeAliasesT> {
|
||||
bb: flatbuffers.ByteBuffer | null;
|
||||
bb_pos: number;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): TypeAliases;
|
||||
static getRootAsTypeAliases(bb: flatbuffers.ByteBuffer, obj?: TypeAliases): TypeAliases;
|
||||
static getSizePrefixedRootAsTypeAliases(bb: flatbuffers.ByteBuffer, obj?: TypeAliases): TypeAliases;
|
||||
i8(): number;
|
||||
mutate_i8(value: number): boolean;
|
||||
u8(): number;
|
||||
mutate_u8(value: number): boolean;
|
||||
i16(): number;
|
||||
mutate_i16(value: number): boolean;
|
||||
u16(): number;
|
||||
mutate_u16(value: number): boolean;
|
||||
i32(): number;
|
||||
mutate_i32(value: number): boolean;
|
||||
u32(): number;
|
||||
mutate_u32(value: number): boolean;
|
||||
i64(): bigint;
|
||||
mutate_i64(value: bigint): boolean;
|
||||
u64(): bigint;
|
||||
mutate_u64(value: bigint): boolean;
|
||||
f32(): number;
|
||||
mutate_f32(value: number): boolean;
|
||||
f64(): number;
|
||||
mutate_f64(value: number): boolean;
|
||||
v8(index: number): number | null;
|
||||
v8Length(): number;
|
||||
v8Array(): Int8Array | null;
|
||||
vf64(index: number): number | null;
|
||||
vf64Length(): number;
|
||||
vf64Array(): Float64Array | null;
|
||||
static getFullyQualifiedName(): string;
|
||||
static startTypeAliases(builder: flatbuffers.Builder): void;
|
||||
static addI8(builder: flatbuffers.Builder, i8: number): void;
|
||||
static addU8(builder: flatbuffers.Builder, u8: number): void;
|
||||
static addI16(builder: flatbuffers.Builder, i16: number): void;
|
||||
static addU16(builder: flatbuffers.Builder, u16: number): void;
|
||||
static addI32(builder: flatbuffers.Builder, i32: number): void;
|
||||
static addU32(builder: flatbuffers.Builder, u32: number): void;
|
||||
static addI64(builder: flatbuffers.Builder, i64: bigint): void;
|
||||
static addU64(builder: flatbuffers.Builder, u64: bigint): void;
|
||||
static addF32(builder: flatbuffers.Builder, f32: number): void;
|
||||
static addF64(builder: flatbuffers.Builder, f64: number): void;
|
||||
static addV8(builder: flatbuffers.Builder, v8Offset: flatbuffers.Offset): void;
|
||||
static createV8Vector(builder: flatbuffers.Builder, data: number[] | Int8Array): flatbuffers.Offset;
|
||||
/**
|
||||
* @deprecated This Uint8Array overload will be removed in the future.
|
||||
*/
|
||||
static createV8Vector(builder: flatbuffers.Builder, data: number[] | Uint8Array): flatbuffers.Offset;
|
||||
static startV8Vector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static addVf64(builder: flatbuffers.Builder, vf64Offset: flatbuffers.Offset): void;
|
||||
static createVf64Vector(builder: flatbuffers.Builder, data: number[] | Float64Array): flatbuffers.Offset;
|
||||
/**
|
||||
* @deprecated This Uint8Array overload will be removed in the future.
|
||||
*/
|
||||
static createVf64Vector(builder: flatbuffers.Builder, data: number[] | Uint8Array): flatbuffers.Offset;
|
||||
static startVf64Vector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static endTypeAliases(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
static createTypeAliases(builder: flatbuffers.Builder, i8: number, u8: number, i16: number, u16: number, i32: number, u32: number, i64: bigint, u64: bigint, f32: number, f64: number, v8Offset: flatbuffers.Offset, vf64Offset: flatbuffers.Offset): flatbuffers.Offset;
|
||||
serialize(): Uint8Array;
|
||||
static deserialize(buffer: Uint8Array): TypeAliases;
|
||||
unpack(): TypeAliasesT;
|
||||
unpackTo(_o: TypeAliasesT): void;
|
||||
export declare class TypeAliases
|
||||
implements flatbuffers.IUnpackableObject<TypeAliasesT>
|
||||
{
|
||||
bb: flatbuffers.ByteBuffer | null;
|
||||
bb_pos: number;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): TypeAliases;
|
||||
static getRootAsTypeAliases(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: TypeAliases,
|
||||
): TypeAliases;
|
||||
static getSizePrefixedRootAsTypeAliases(
|
||||
bb: flatbuffers.ByteBuffer,
|
||||
obj?: TypeAliases,
|
||||
): TypeAliases;
|
||||
i8(): number;
|
||||
mutate_i8(value: number): boolean;
|
||||
u8(): number;
|
||||
mutate_u8(value: number): boolean;
|
||||
i16(): number;
|
||||
mutate_i16(value: number): boolean;
|
||||
u16(): number;
|
||||
mutate_u16(value: number): boolean;
|
||||
i32(): number;
|
||||
mutate_i32(value: number): boolean;
|
||||
u32(): number;
|
||||
mutate_u32(value: number): boolean;
|
||||
i64(): bigint;
|
||||
mutate_i64(value: bigint): boolean;
|
||||
u64(): bigint;
|
||||
mutate_u64(value: bigint): boolean;
|
||||
f32(): number;
|
||||
mutate_f32(value: number): boolean;
|
||||
f64(): number;
|
||||
mutate_f64(value: number): boolean;
|
||||
v8(index: number): number | null;
|
||||
v8Length(): number;
|
||||
v8Array(): Int8Array | null;
|
||||
vf64(index: number): number | null;
|
||||
vf64Length(): number;
|
||||
vf64Array(): Float64Array | null;
|
||||
static getFullyQualifiedName(): string;
|
||||
static startTypeAliases(builder: flatbuffers.Builder): void;
|
||||
static addI8(builder: flatbuffers.Builder, i8: number): void;
|
||||
static addU8(builder: flatbuffers.Builder, u8: number): void;
|
||||
static addI16(builder: flatbuffers.Builder, i16: number): void;
|
||||
static addU16(builder: flatbuffers.Builder, u16: number): void;
|
||||
static addI32(builder: flatbuffers.Builder, i32: number): void;
|
||||
static addU32(builder: flatbuffers.Builder, u32: number): void;
|
||||
static addI64(builder: flatbuffers.Builder, i64: bigint): void;
|
||||
static addU64(builder: flatbuffers.Builder, u64: bigint): void;
|
||||
static addF32(builder: flatbuffers.Builder, f32: number): void;
|
||||
static addF64(builder: flatbuffers.Builder, f64: number): void;
|
||||
static addV8(
|
||||
builder: flatbuffers.Builder,
|
||||
v8Offset: flatbuffers.Offset,
|
||||
): void;
|
||||
static createV8Vector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: number[] | Int8Array,
|
||||
): flatbuffers.Offset;
|
||||
/**
|
||||
* @deprecated This Uint8Array overload will be removed in the future.
|
||||
*/
|
||||
static createV8Vector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: number[] | Uint8Array,
|
||||
): flatbuffers.Offset;
|
||||
static startV8Vector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static addVf64(
|
||||
builder: flatbuffers.Builder,
|
||||
vf64Offset: flatbuffers.Offset,
|
||||
): void;
|
||||
static createVf64Vector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: number[] | Float64Array,
|
||||
): flatbuffers.Offset;
|
||||
/**
|
||||
* @deprecated This Uint8Array overload will be removed in the future.
|
||||
*/
|
||||
static createVf64Vector(
|
||||
builder: flatbuffers.Builder,
|
||||
data: number[] | Uint8Array,
|
||||
): flatbuffers.Offset;
|
||||
static startVf64Vector(builder: flatbuffers.Builder, numElems: number): void;
|
||||
static endTypeAliases(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
static createTypeAliases(
|
||||
builder: flatbuffers.Builder,
|
||||
i8: number,
|
||||
u8: number,
|
||||
i16: number,
|
||||
u16: number,
|
||||
i32: number,
|
||||
u32: number,
|
||||
i64: bigint,
|
||||
u64: bigint,
|
||||
f32: number,
|
||||
f64: number,
|
||||
v8Offset: flatbuffers.Offset,
|
||||
vf64Offset: flatbuffers.Offset,
|
||||
): flatbuffers.Offset;
|
||||
serialize(): Uint8Array;
|
||||
static deserialize(buffer: Uint8Array): TypeAliases;
|
||||
unpack(): TypeAliasesT;
|
||||
unpackTo(_o: TypeAliasesT): void;
|
||||
}
|
||||
export declare class TypeAliasesT implements flatbuffers.IGeneratedObject {
|
||||
i8: number;
|
||||
u8: number;
|
||||
i16: number;
|
||||
u16: number;
|
||||
i32: number;
|
||||
u32: number;
|
||||
i64: bigint;
|
||||
u64: bigint;
|
||||
f32: number;
|
||||
f64: number;
|
||||
v8: (number)[];
|
||||
vf64: (number)[];
|
||||
constructor(i8?: number, u8?: number, i16?: number, u16?: number, i32?: number, u32?: number, i64?: bigint, u64?: bigint, f32?: number, f64?: number, v8?: (number)[], vf64?: (number)[]);
|
||||
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
i8: number;
|
||||
u8: number;
|
||||
i16: number;
|
||||
u16: number;
|
||||
i32: number;
|
||||
u32: number;
|
||||
i64: bigint;
|
||||
u64: bigint;
|
||||
f32: number;
|
||||
f64: number;
|
||||
v8: number[];
|
||||
vf64: number[];
|
||||
constructor(
|
||||
i8?: number,
|
||||
u8?: number,
|
||||
i16?: number,
|
||||
u16?: number,
|
||||
i32?: number,
|
||||
u32?: number,
|
||||
i64?: bigint,
|
||||
u64?: bigint,
|
||||
f32?: number,
|
||||
f64?: number,
|
||||
v8?: number[],
|
||||
vf64?: number[],
|
||||
);
|
||||
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
}
|
||||
|
||||
@@ -1,291 +1,318 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
|
||||
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any,
|
||||
* @typescript-eslint/no-non-null-assertion */
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
export class TypeAliases {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
static getRootAsTypeAliases(bb, obj) {
|
||||
return (obj || new TypeAliases())
|
||||
.__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
static getSizePrefixedRootAsTypeAliases(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new TypeAliases())
|
||||
.__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
i8() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb.readInt8(this.bb_pos + offset) : 0;
|
||||
}
|
||||
mutate_i8(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
this.bb.writeInt8(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
u8() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb.readUint8(this.bb_pos + offset) : 0;
|
||||
}
|
||||
mutate_u8(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 6);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
static getRootAsTypeAliases(bb, obj) {
|
||||
return (obj || new TypeAliases()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
this.bb.writeUint8(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
i16() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb.readInt16(this.bb_pos + offset) : 0;
|
||||
}
|
||||
mutate_i16(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 8);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
static getSizePrefixedRootAsTypeAliases(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new TypeAliases()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
this.bb.writeInt16(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
u16() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb.readUint16(this.bb_pos + offset) : 0;
|
||||
}
|
||||
mutate_u16(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 10);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
i8() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb.readInt8(this.bb_pos + offset) : 0;
|
||||
this.bb.writeUint16(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
i32() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 12);
|
||||
return offset ? this.bb.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
mutate_i32(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 12);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
mutate_i8(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeInt8(this.bb_pos + offset, value);
|
||||
return true;
|
||||
this.bb.writeInt32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
u32() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 14);
|
||||
return offset ? this.bb.readUint32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
mutate_u32(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 14);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
u8() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb.readUint8(this.bb_pos + offset) : 0;
|
||||
this.bb.writeUint32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
i64() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 16);
|
||||
return offset ? this.bb.readInt64(this.bb_pos + offset) : BigInt('0');
|
||||
}
|
||||
mutate_i64(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 16);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
mutate_u8(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 6);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeUint8(this.bb_pos + offset, value);
|
||||
return true;
|
||||
this.bb.writeInt64(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
u64() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 18);
|
||||
return offset ? this.bb.readUint64(this.bb_pos + offset) : BigInt('0');
|
||||
}
|
||||
mutate_u64(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 18);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
i16() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb.readInt16(this.bb_pos + offset) : 0;
|
||||
this.bb.writeUint64(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
f32() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 20);
|
||||
return offset ? this.bb.readFloat32(this.bb_pos + offset) : 0.0;
|
||||
}
|
||||
mutate_f32(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 20);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
mutate_i16(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 8);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeInt16(this.bb_pos + offset, value);
|
||||
return true;
|
||||
this.bb.writeFloat32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
f64() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 22);
|
||||
return offset ? this.bb.readFloat64(this.bb_pos + offset) : 0.0;
|
||||
}
|
||||
mutate_f64(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 22);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
u16() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb.readUint16(this.bb_pos + offset) : 0;
|
||||
this.bb.writeFloat64(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
v8(index) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 24);
|
||||
return offset ?
|
||||
this.bb.readInt8(this.bb.__vector(this.bb_pos + offset) + index) :
|
||||
0;
|
||||
}
|
||||
v8Length() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 24);
|
||||
return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
v8Array() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 24);
|
||||
return offset ?
|
||||
new Int8Array(
|
||||
this.bb.bytes().buffer,
|
||||
this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset),
|
||||
this.bb.__vector_len(this.bb_pos + offset)) :
|
||||
null;
|
||||
}
|
||||
vf64(index) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 26);
|
||||
return offset ? this.bb.readFloat64(
|
||||
this.bb.__vector(this.bb_pos + offset) + index * 8) :
|
||||
0;
|
||||
}
|
||||
vf64Length() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 26);
|
||||
return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
vf64Array() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 26);
|
||||
return offset ?
|
||||
new Float64Array(
|
||||
this.bb.bytes().buffer,
|
||||
this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset),
|
||||
this.bb.__vector_len(this.bb_pos + offset)) :
|
||||
null;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.TypeAliases';
|
||||
}
|
||||
static startTypeAliases(builder) {
|
||||
builder.startObject(12);
|
||||
}
|
||||
static addI8(builder, i8) {
|
||||
builder.addFieldInt8(0, i8, 0);
|
||||
}
|
||||
static addU8(builder, u8) {
|
||||
builder.addFieldInt8(1, u8, 0);
|
||||
}
|
||||
static addI16(builder, i16) {
|
||||
builder.addFieldInt16(2, i16, 0);
|
||||
}
|
||||
static addU16(builder, u16) {
|
||||
builder.addFieldInt16(3, u16, 0);
|
||||
}
|
||||
static addI32(builder, i32) {
|
||||
builder.addFieldInt32(4, i32, 0);
|
||||
}
|
||||
static addU32(builder, u32) {
|
||||
builder.addFieldInt32(5, u32, 0);
|
||||
}
|
||||
static addI64(builder, i64) {
|
||||
builder.addFieldInt64(6, i64, BigInt('0'));
|
||||
}
|
||||
static addU64(builder, u64) {
|
||||
builder.addFieldInt64(7, u64, BigInt('0'));
|
||||
}
|
||||
static addF32(builder, f32) {
|
||||
builder.addFieldFloat32(8, f32, 0.0);
|
||||
}
|
||||
static addF64(builder, f64) {
|
||||
builder.addFieldFloat64(9, f64, 0.0);
|
||||
}
|
||||
static addV8(builder, v8Offset) {
|
||||
builder.addFieldOffset(10, v8Offset, 0);
|
||||
}
|
||||
static createV8Vector(builder, data) {
|
||||
builder.startVector(1, data.length, 1);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addInt8(data[i]);
|
||||
}
|
||||
mutate_u16(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 10);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeUint16(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
i32() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 12);
|
||||
return offset ? this.bb.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
mutate_i32(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 12);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeInt32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
u32() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 14);
|
||||
return offset ? this.bb.readUint32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
mutate_u32(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 14);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeUint32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
i64() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 16);
|
||||
return offset ? this.bb.readInt64(this.bb_pos + offset) : BigInt('0');
|
||||
}
|
||||
mutate_i64(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 16);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeInt64(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
u64() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 18);
|
||||
return offset ? this.bb.readUint64(this.bb_pos + offset) : BigInt('0');
|
||||
}
|
||||
mutate_u64(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 18);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeUint64(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
f32() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 20);
|
||||
return offset ? this.bb.readFloat32(this.bb_pos + offset) : 0.0;
|
||||
}
|
||||
mutate_f32(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 20);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeFloat32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
f64() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 22);
|
||||
return offset ? this.bb.readFloat64(this.bb_pos + offset) : 0.0;
|
||||
}
|
||||
mutate_f64(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 22);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeFloat64(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
v8(index) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 24);
|
||||
return offset ? this.bb.readInt8(this.bb.__vector(this.bb_pos + offset) + index) : 0;
|
||||
}
|
||||
v8Length() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 24);
|
||||
return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
v8Array() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 24);
|
||||
return offset ? new Int8Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
|
||||
}
|
||||
vf64(index) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 26);
|
||||
return offset ? this.bb.readFloat64(this.bb.__vector(this.bb_pos + offset) + index * 8) : 0;
|
||||
}
|
||||
vf64Length() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 26);
|
||||
return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
vf64Array() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 26);
|
||||
return offset ? new Float64Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.TypeAliases';
|
||||
}
|
||||
static startTypeAliases(builder) {
|
||||
builder.startObject(12);
|
||||
}
|
||||
static addI8(builder, i8) {
|
||||
builder.addFieldInt8(0, i8, 0);
|
||||
}
|
||||
static addU8(builder, u8) {
|
||||
builder.addFieldInt8(1, u8, 0);
|
||||
}
|
||||
static addI16(builder, i16) {
|
||||
builder.addFieldInt16(2, i16, 0);
|
||||
}
|
||||
static addU16(builder, u16) {
|
||||
builder.addFieldInt16(3, u16, 0);
|
||||
}
|
||||
static addI32(builder, i32) {
|
||||
builder.addFieldInt32(4, i32, 0);
|
||||
}
|
||||
static addU32(builder, u32) {
|
||||
builder.addFieldInt32(5, u32, 0);
|
||||
}
|
||||
static addI64(builder, i64) {
|
||||
builder.addFieldInt64(6, i64, BigInt('0'));
|
||||
}
|
||||
static addU64(builder, u64) {
|
||||
builder.addFieldInt64(7, u64, BigInt('0'));
|
||||
}
|
||||
static addF32(builder, f32) {
|
||||
builder.addFieldFloat32(8, f32, 0.0);
|
||||
}
|
||||
static addF64(builder, f64) {
|
||||
builder.addFieldFloat64(9, f64, 0.0);
|
||||
}
|
||||
static addV8(builder, v8Offset) {
|
||||
builder.addFieldOffset(10, v8Offset, 0);
|
||||
}
|
||||
static createV8Vector(builder, data) {
|
||||
builder.startVector(1, data.length, 1);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addInt8(data[i]);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
static startV8Vector(builder, numElems) {
|
||||
builder.startVector(1, numElems, 1);
|
||||
}
|
||||
static addVf64(builder, vf64Offset) {
|
||||
builder.addFieldOffset(11, vf64Offset, 0);
|
||||
}
|
||||
static createVf64Vector(builder, data) {
|
||||
builder.startVector(8, data.length, 8);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addFloat64(data[i]);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
static startVf64Vector(builder, numElems) {
|
||||
builder.startVector(8, numElems, 8);
|
||||
}
|
||||
static endTypeAliases(builder) {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
static createTypeAliases(builder, i8, u8, i16, u16, i32, u32, i64, u64, f32, f64, v8Offset, vf64Offset) {
|
||||
TypeAliases.startTypeAliases(builder);
|
||||
TypeAliases.addI8(builder, i8);
|
||||
TypeAliases.addU8(builder, u8);
|
||||
TypeAliases.addI16(builder, i16);
|
||||
TypeAliases.addU16(builder, u16);
|
||||
TypeAliases.addI32(builder, i32);
|
||||
TypeAliases.addU32(builder, u32);
|
||||
TypeAliases.addI64(builder, i64);
|
||||
TypeAliases.addU64(builder, u64);
|
||||
TypeAliases.addF32(builder, f32);
|
||||
TypeAliases.addF64(builder, f64);
|
||||
TypeAliases.addV8(builder, v8Offset);
|
||||
TypeAliases.addVf64(builder, vf64Offset);
|
||||
return TypeAliases.endTypeAliases(builder);
|
||||
}
|
||||
serialize() {
|
||||
return this.bb.bytes();
|
||||
}
|
||||
static deserialize(buffer) {
|
||||
return TypeAliases.getRootAsTypeAliases(new flatbuffers.ByteBuffer(buffer));
|
||||
}
|
||||
unpack() {
|
||||
return new TypeAliasesT(this.i8(), this.u8(), this.i16(), this.u16(), this.i32(), this.u32(), this.i64(), this.u64(), this.f32(), this.f64(), this.bb.createScalarList(this.v8.bind(this), this.v8Length()), this.bb.createScalarList(this.vf64.bind(this), this.vf64Length()));
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.i8 = this.i8();
|
||||
_o.u8 = this.u8();
|
||||
_o.i16 = this.i16();
|
||||
_o.u16 = this.u16();
|
||||
_o.i32 = this.i32();
|
||||
_o.u32 = this.u32();
|
||||
_o.i64 = this.i64();
|
||||
_o.u64 = this.u64();
|
||||
_o.f32 = this.f32();
|
||||
_o.f64 = this.f64();
|
||||
_o.v8 = this.bb.createScalarList(this.v8.bind(this), this.v8Length());
|
||||
_o.vf64 = this.bb.createScalarList(this.vf64.bind(this), this.vf64Length());
|
||||
return builder.endVector();
|
||||
}
|
||||
static startV8Vector(builder, numElems) {
|
||||
builder.startVector(1, numElems, 1);
|
||||
}
|
||||
static addVf64(builder, vf64Offset) {
|
||||
builder.addFieldOffset(11, vf64Offset, 0);
|
||||
}
|
||||
static createVf64Vector(builder, data) {
|
||||
builder.startVector(8, data.length, 8);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addFloat64(data[i]);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
static startVf64Vector(builder, numElems) {
|
||||
builder.startVector(8, numElems, 8);
|
||||
}
|
||||
static endTypeAliases(builder) {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
static createTypeAliases(
|
||||
builder, i8, u8, i16, u16, i32, u32, i64, u64, f32, f64, v8Offset,
|
||||
vf64Offset) {
|
||||
TypeAliases.startTypeAliases(builder);
|
||||
TypeAliases.addI8(builder, i8);
|
||||
TypeAliases.addU8(builder, u8);
|
||||
TypeAliases.addI16(builder, i16);
|
||||
TypeAliases.addU16(builder, u16);
|
||||
TypeAliases.addI32(builder, i32);
|
||||
TypeAliases.addU32(builder, u32);
|
||||
TypeAliases.addI64(builder, i64);
|
||||
TypeAliases.addU64(builder, u64);
|
||||
TypeAliases.addF32(builder, f32);
|
||||
TypeAliases.addF64(builder, f64);
|
||||
TypeAliases.addV8(builder, v8Offset);
|
||||
TypeAliases.addVf64(builder, vf64Offset);
|
||||
return TypeAliases.endTypeAliases(builder);
|
||||
}
|
||||
serialize() {
|
||||
return this.bb.bytes();
|
||||
}
|
||||
static deserialize(buffer) {
|
||||
return TypeAliases.getRootAsTypeAliases(new flatbuffers.ByteBuffer(buffer));
|
||||
}
|
||||
unpack() {
|
||||
return new TypeAliasesT(
|
||||
this.i8(), this.u8(), this.i16(), this.u16(), this.i32(), this.u32(),
|
||||
this.i64(), this.u64(), this.f32(), this.f64(),
|
||||
this.bb.createScalarList(this.v8.bind(this), this.v8Length()),
|
||||
this.bb.createScalarList(this.vf64.bind(this), this.vf64Length()));
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.i8 = this.i8();
|
||||
_o.u8 = this.u8();
|
||||
_o.i16 = this.i16();
|
||||
_o.u16 = this.u16();
|
||||
_o.i32 = this.i32();
|
||||
_o.u32 = this.u32();
|
||||
_o.i64 = this.i64();
|
||||
_o.u64 = this.u64();
|
||||
_o.f32 = this.f32();
|
||||
_o.f64 = this.f64();
|
||||
_o.v8 = this.bb.createScalarList(this.v8.bind(this), this.v8Length());
|
||||
_o.vf64 = this.bb.createScalarList(this.vf64.bind(this), this.vf64Length());
|
||||
}
|
||||
}
|
||||
export class TypeAliasesT {
|
||||
constructor(i8 = 0, u8 = 0, i16 = 0, u16 = 0, i32 = 0, u32 = 0, i64 = BigInt('0'), u64 = BigInt('0'), f32 = 0.0, f64 = 0.0, v8 = [], vf64 = []) {
|
||||
this.i8 = i8;
|
||||
this.u8 = u8;
|
||||
this.i16 = i16;
|
||||
this.u16 = u16;
|
||||
this.i32 = i32;
|
||||
this.u32 = u32;
|
||||
this.i64 = i64;
|
||||
this.u64 = u64;
|
||||
this.f32 = f32;
|
||||
this.f64 = f64;
|
||||
this.v8 = v8;
|
||||
this.vf64 = vf64;
|
||||
}
|
||||
pack(builder) {
|
||||
const v8 = TypeAliases.createV8Vector(builder, this.v8);
|
||||
const vf64 = TypeAliases.createVf64Vector(builder, this.vf64);
|
||||
return TypeAliases.createTypeAliases(builder, this.i8, this.u8, this.i16, this.u16, this.i32, this.u32, this.i64, this.u64, this.f32, this.f64, v8, vf64);
|
||||
}
|
||||
constructor(
|
||||
i8 = 0, u8 = 0, i16 = 0, u16 = 0, i32 = 0, u32 = 0, i64 = BigInt('0'),
|
||||
u64 = BigInt('0'), f32 = 0.0, f64 = 0.0, v8 = [], vf64 = []) {
|
||||
this.i8 = i8;
|
||||
this.u8 = u8;
|
||||
this.i16 = i16;
|
||||
this.u16 = u16;
|
||||
this.i32 = i32;
|
||||
this.u32 = u32;
|
||||
this.i64 = i64;
|
||||
this.u64 = u64;
|
||||
this.f32 = f32;
|
||||
this.f64 = f64;
|
||||
this.v8 = v8;
|
||||
this.vf64 = vf64;
|
||||
}
|
||||
pack(builder) {
|
||||
const v8 = TypeAliases.createV8Vector(builder, this.v8);
|
||||
const vf64 = TypeAliases.createVf64Vector(builder, this.vf64);
|
||||
return TypeAliases.createTypeAliases(
|
||||
builder, this.i8, this.u8, this.i16, this.u16, this.i32, this.u32,
|
||||
this.i64, this.u64, this.f32, this.f64, v8, vf64);
|
||||
}
|
||||
}
|
||||
|
||||
74
tests/ts/my-game/example/vec3.d.ts
vendored
74
tests/ts/my-game/example/vec3.d.ts
vendored
@@ -1,34 +1,50 @@
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
import { Color } from '../../my-game/example/color.js';
|
||||
import { Test, TestT } from '../../my-game/example/test.js';
|
||||
import {Color} from '../../my-game/example/color.js';
|
||||
import {Test, TestT} from '../../my-game/example/test.js';
|
||||
export declare class Vec3 implements flatbuffers.IUnpackableObject<Vec3T> {
|
||||
bb: flatbuffers.ByteBuffer | null;
|
||||
bb_pos: number;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): Vec3;
|
||||
x(): number;
|
||||
mutate_x(value: number): boolean;
|
||||
y(): number;
|
||||
mutate_y(value: number): boolean;
|
||||
z(): number;
|
||||
mutate_z(value: number): boolean;
|
||||
test1(): number;
|
||||
mutate_test1(value: number): boolean;
|
||||
test2(): Color;
|
||||
mutate_test2(value: Color): boolean;
|
||||
test3(obj?: Test): Test | null;
|
||||
static getFullyQualifiedName(): string;
|
||||
static sizeOf(): number;
|
||||
static createVec3(builder: flatbuffers.Builder, x: number, y: number, z: number, test1: number, test2: Color, test3_a: number, test3_b: number): flatbuffers.Offset;
|
||||
unpack(): Vec3T;
|
||||
unpackTo(_o: Vec3T): void;
|
||||
bb: flatbuffers.ByteBuffer | null;
|
||||
bb_pos: number;
|
||||
__init(i: number, bb: flatbuffers.ByteBuffer): Vec3;
|
||||
x(): number;
|
||||
mutate_x(value: number): boolean;
|
||||
y(): number;
|
||||
mutate_y(value: number): boolean;
|
||||
z(): number;
|
||||
mutate_z(value: number): boolean;
|
||||
test1(): number;
|
||||
mutate_test1(value: number): boolean;
|
||||
test2(): Color;
|
||||
mutate_test2(value: Color): boolean;
|
||||
test3(obj?: Test): Test | null;
|
||||
static getFullyQualifiedName(): string;
|
||||
static sizeOf(): number;
|
||||
static createVec3(
|
||||
builder: flatbuffers.Builder,
|
||||
x: number,
|
||||
y: number,
|
||||
z: number,
|
||||
test1: number,
|
||||
test2: Color,
|
||||
test3_a: number,
|
||||
test3_b: number,
|
||||
): flatbuffers.Offset;
|
||||
unpack(): Vec3T;
|
||||
unpackTo(_o: Vec3T): void;
|
||||
}
|
||||
export declare class Vec3T implements flatbuffers.IGeneratedObject {
|
||||
x: number;
|
||||
y: number;
|
||||
z: number;
|
||||
test1: number;
|
||||
test2: Color;
|
||||
test3: TestT | null;
|
||||
constructor(x?: number, y?: number, z?: number, test1?: number, test2?: Color, test3?: TestT | null);
|
||||
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
x: number;
|
||||
y: number;
|
||||
z: number;
|
||||
test1: number;
|
||||
test2: Color;
|
||||
test3: TestT | null;
|
||||
constructor(
|
||||
x?: number,
|
||||
y?: number,
|
||||
z?: number,
|
||||
test1?: number,
|
||||
test2?: Color,
|
||||
test3?: TestT | null,
|
||||
);
|
||||
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
|
||||
}
|
||||
|
||||
@@ -1,98 +1,103 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
import { Color } from '../../my-game/example/color.js';
|
||||
import { Test } from '../../my-game/example/test.js';
|
||||
import {Color} from '../../my-game/example/color.js';
|
||||
import {Test} from '../../my-game/example/test.js';
|
||||
export class Vec3 {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
x() {
|
||||
return this.bb.readFloat32(this.bb_pos);
|
||||
}
|
||||
mutate_x(value) {
|
||||
this.bb.writeFloat32(this.bb_pos + 0, value);
|
||||
return true;
|
||||
}
|
||||
y() {
|
||||
return this.bb.readFloat32(this.bb_pos + 4);
|
||||
}
|
||||
mutate_y(value) {
|
||||
this.bb.writeFloat32(this.bb_pos + 4, value);
|
||||
return true;
|
||||
}
|
||||
z() {
|
||||
return this.bb.readFloat32(this.bb_pos + 8);
|
||||
}
|
||||
mutate_z(value) {
|
||||
this.bb.writeFloat32(this.bb_pos + 8, value);
|
||||
return true;
|
||||
}
|
||||
test1() {
|
||||
return this.bb.readFloat64(this.bb_pos + 16);
|
||||
}
|
||||
mutate_test1(value) {
|
||||
this.bb.writeFloat64(this.bb_pos + 16, value);
|
||||
return true;
|
||||
}
|
||||
test2() {
|
||||
return this.bb.readUint8(this.bb_pos + 24);
|
||||
}
|
||||
mutate_test2(value) {
|
||||
this.bb.writeUint8(this.bb_pos + 24, value);
|
||||
return true;
|
||||
}
|
||||
test3(obj) {
|
||||
return (obj || new Test()).__init(this.bb_pos + 26, this.bb);
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.Vec3';
|
||||
}
|
||||
static sizeOf() {
|
||||
return 32;
|
||||
}
|
||||
static createVec3(builder, x, y, z, test1, test2, test3_a, test3_b) {
|
||||
builder.prep(8, 32);
|
||||
builder.pad(2);
|
||||
builder.prep(2, 4);
|
||||
builder.pad(1);
|
||||
builder.writeInt8(test3_b);
|
||||
builder.writeInt16(test3_a);
|
||||
builder.pad(1);
|
||||
builder.writeInt8(test2);
|
||||
builder.writeFloat64(test1);
|
||||
builder.pad(4);
|
||||
builder.writeFloat32(z);
|
||||
builder.writeFloat32(y);
|
||||
builder.writeFloat32(x);
|
||||
return builder.offset();
|
||||
}
|
||||
unpack() {
|
||||
return new Vec3T(this.x(), this.y(), this.z(), this.test1(), this.test2(), (this.test3() !== null ? this.test3().unpack() : null));
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.x = this.x();
|
||||
_o.y = this.y();
|
||||
_o.z = this.z();
|
||||
_o.test1 = this.test1();
|
||||
_o.test2 = this.test2();
|
||||
_o.test3 = (this.test3() !== null ? this.test3().unpack() : null);
|
||||
}
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
x() {
|
||||
return this.bb.readFloat32(this.bb_pos);
|
||||
}
|
||||
mutate_x(value) {
|
||||
this.bb.writeFloat32(this.bb_pos + 0, value);
|
||||
return true;
|
||||
}
|
||||
y() {
|
||||
return this.bb.readFloat32(this.bb_pos + 4);
|
||||
}
|
||||
mutate_y(value) {
|
||||
this.bb.writeFloat32(this.bb_pos + 4, value);
|
||||
return true;
|
||||
}
|
||||
z() {
|
||||
return this.bb.readFloat32(this.bb_pos + 8);
|
||||
}
|
||||
mutate_z(value) {
|
||||
this.bb.writeFloat32(this.bb_pos + 8, value);
|
||||
return true;
|
||||
}
|
||||
test1() {
|
||||
return this.bb.readFloat64(this.bb_pos + 16);
|
||||
}
|
||||
mutate_test1(value) {
|
||||
this.bb.writeFloat64(this.bb_pos + 16, value);
|
||||
return true;
|
||||
}
|
||||
test2() {
|
||||
return this.bb.readUint8(this.bb_pos + 24);
|
||||
}
|
||||
mutate_test2(value) {
|
||||
this.bb.writeUint8(this.bb_pos + 24, value);
|
||||
return true;
|
||||
}
|
||||
test3(obj) {
|
||||
return (obj || new Test()).__init(this.bb_pos + 26, this.bb);
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.Vec3';
|
||||
}
|
||||
static sizeOf() {
|
||||
return 32;
|
||||
}
|
||||
static createVec3(builder, x, y, z, test1, test2, test3_a, test3_b) {
|
||||
builder.prep(8, 32);
|
||||
builder.pad(2);
|
||||
builder.prep(2, 4);
|
||||
builder.pad(1);
|
||||
builder.writeInt8(test3_b);
|
||||
builder.writeInt16(test3_a);
|
||||
builder.pad(1);
|
||||
builder.writeInt8(test2);
|
||||
builder.writeFloat64(test1);
|
||||
builder.pad(4);
|
||||
builder.writeFloat32(z);
|
||||
builder.writeFloat32(y);
|
||||
builder.writeFloat32(x);
|
||||
return builder.offset();
|
||||
}
|
||||
unpack() {
|
||||
return new Vec3T(
|
||||
this.x(), this.y(), this.z(), this.test1(), this.test2(),
|
||||
(this.test3() !== null ? this.test3().unpack() : null));
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.x = this.x();
|
||||
_o.y = this.y();
|
||||
_o.z = this.z();
|
||||
_o.test1 = this.test1();
|
||||
_o.test2 = this.test2();
|
||||
_o.test3 = (this.test3() !== null ? this.test3().unpack() : null);
|
||||
}
|
||||
}
|
||||
export class Vec3T {
|
||||
constructor(x = 0.0, y = 0.0, z = 0.0, test1 = 0.0, test2 = Color.Red, test3 = null) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
this.test1 = test1;
|
||||
this.test2 = test2;
|
||||
this.test3 = test3;
|
||||
}
|
||||
pack(builder) {
|
||||
return Vec3.createVec3(builder, this.x, this.y, this.z, this.test1, this.test2, (this.test3?.a ?? 0), (this.test3?.b ?? 0));
|
||||
}
|
||||
constructor(
|
||||
x = 0.0, y = 0.0, z = 0.0, test1 = 0.0, test2 = Color.Red, test3 = null) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
this.test1 = test1;
|
||||
this.test2 = test2;
|
||||
this.test3 = test3;
|
||||
}
|
||||
pack(builder) {
|
||||
return Vec3.createVec3(
|
||||
builder, this.x, this.y, this.z, this.test1, this.test2,
|
||||
(this.test3?.a ?? 0), (this.test3?.b ?? 0));
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user