bulk code format fix (#8707)

This commit is contained in:
Derek Bailey
2025-09-23 21:50:27 -07:00
committed by GitHub
parent 0e047869da
commit caf3b494db
559 changed files with 38871 additions and 31276 deletions

View File

@@ -20,6 +20,7 @@
# folder (where it gets placed when using `cmake`).
import os
import sys
sys.path.append(os.path.join(os.path.dirname(__file__), '../python'))
import flatbuffers
@@ -31,6 +32,7 @@ import MyGame.Sample.Weapon
# Example of how to use FlatBuffers to create and read binary buffers.
def main():
builder = flatbuffers.Builder(0)
@@ -70,11 +72,13 @@ def main():
MyGame.Sample.Monster.MonsterAddHp(builder, 300)
MyGame.Sample.Monster.MonsterAddName(builder, name)
MyGame.Sample.Monster.MonsterAddInventory(builder, inv)
MyGame.Sample.Monster.MonsterAddColor(builder,
MyGame.Sample.Color.Color().Red)
MyGame.Sample.Monster.MonsterAddColor(
builder, MyGame.Sample.Color.Color().Red
)
MyGame.Sample.Monster.MonsterAddWeapons(builder, weapons)
MyGame.Sample.Monster.MonsterAddEquippedType(
builder, MyGame.Sample.Equipment.Equipment().Weapon)
builder, MyGame.Sample.Equipment.Equipment().Weapon
)
MyGame.Sample.Monster.MonsterAddEquipped(builder, axe)
orc = MyGame.Sample.Monster.MonsterEnd(builder)
@@ -128,10 +132,11 @@ def main():
union_weapon = MyGame.Sample.Weapon.Weapon()
union_weapon.Init(monster.Equipped().Bytes, monster.Equipped().Pos)
assert union_weapon.Name() == b"Axe"
assert union_weapon.Name() == b'Axe'
assert union_weapon.Damage() == 5
print('The FlatBuffer was successfully created and verified!')
if __name__ == '__main__':
main()