bulk code format fix (#8707)

This commit is contained in:
Derek Bailey
2025-09-23 21:50:27 -07:00
committed by GitHub
parent 0e047869da
commit caf3b494db
559 changed files with 38871 additions and 31276 deletions

View File

@@ -21,9 +21,7 @@ import MyGame.Sample.Equipment;
import MyGame.Sample.Monster;
import MyGame.Sample.Vec3;
import MyGame.Sample.Weapon;
import com.google.flatbuffers.FlatBufferBuilder;
import java.nio.ByteBuffer;
class SampleBinary {
@@ -53,7 +51,7 @@ class SampleBinary {
Monster.addPos(builder, pos);
Monster.addName(builder, name);
Monster.addColor(builder, Color.Red);
Monster.addHp(builder, (short)300);
Monster.addHp(builder, (short) 300);
Monster.addInventory(builder, inv);
Monster.addWeapons(builder, weapons);
Monster.addEquippedType(builder, Equipment.Weapon);
@@ -74,8 +72,8 @@ class SampleBinary {
Monster monster = Monster.getRootAsMonster(buf);
// Note: We did not set the `mana` field explicitly, so we get back the default value.
assert monster.mana() == (short)150;
assert monster.hp() == (short)300;
assert monster.mana() == (short) 150;
assert monster.hp() == (short) 300;
assert monster.name().equals("Orc");
assert monster.color() == Color.Red;
assert monster.pos().x() == 1.0f;
@@ -84,7 +82,7 @@ class SampleBinary {
// Get and test the `inventory` FlatBuffer `vector`.
for (int i = 0; i < monster.inventoryLength(); i++) {
assert monster.inventory(i) == (byte)i;
assert monster.inventory(i) == (byte) i;
}
// Get and test the `weapons` FlatBuffer `vector` of `table`s.
@@ -103,7 +101,7 @@ class SampleBinary {
// Get and test the `equipped` FlatBuffer `union`.
assert monster.equippedType() == Equipment.Weapon;
Weapon equipped = (Weapon)monster.equipped(new Weapon());
Weapon equipped = (Weapon) monster.equipped(new Weapon());
assert equipped.name().equals("Axe");
assert equipped.damage() == 5;