bulk code format fix (#8707)

This commit is contained in:
Derek Bailey
2025-09-23 21:50:27 -07:00
committed by GitHub
parent 0e047869da
commit caf3b494db
559 changed files with 38871 additions and 31276 deletions

View File

@@ -1,10 +1,11 @@
import java.nio.ByteBuffer;
import MyGame.Example.Monster;
import MyGame.Example.Stat;
import com.google.flatbuffers.FlatBufferBuilder;
import java.nio.ByteBuffer;
class GameFactory {
public static Monster createMonster(String monsterName, short nestedMonsterHp, short nestedMonsterMana) {
public static Monster createMonster(
String monsterName, short nestedMonsterHp, short nestedMonsterMana) {
FlatBufferBuilder builder = new FlatBufferBuilder();
int name_offset = builder.createString(monsterName);
@@ -31,12 +32,11 @@ class GameFactory {
return monster;
}
public static Stat createStat(String greeting, long val, int count) {
public static Stat createStat(String greeting, long val, int count) {
FlatBufferBuilder builder = new FlatBufferBuilder();
int statOffset = Stat.createStat(builder, builder.createString(greeting), val, count);
builder.finish(statOffset);
Stat stat = Stat.getRootAsStat(builder.dataBuffer());
return stat;
}
}

View File

@@ -17,226 +17,236 @@
import MyGame.Example.Monster;
import MyGame.Example.MonsterStorageGrpc;
import MyGame.Example.Stat;
import com.google.flatbuffers.FlatBufferBuilder;
import io.grpc.ManagedChannel;
import io.grpc.ManagedChannelBuilder;
import io.grpc.Server;
import io.grpc.ServerBuilder;
import io.grpc.stub.StreamObserver;
import java.io.IOException;
import java.util.Iterator;
import java.util.concurrent.CountDownLatch;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.atomic.AtomicReference;
import org.junit.Assert;
import java.io.IOException;
import java.lang.InterruptedException;
import java.nio.ByteBuffer;
import java.util.Iterator;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicReference;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.CountDownLatch;
/**
* Demonstrates basic client-server interaction using grpc-java over netty.
*/
/** Demonstrates basic client-server interaction using grpc-java over netty. */
public class JavaGrpcTest {
static final String BIG_MONSTER_NAME = "Cyberdemon";
static final short nestedMonsterHp = 600;
static final short nestedMonsterMana = 1024;
static final int numStreamedMsgs = 10;
static final int timeoutMs = 3000;
static Server server;
static ManagedChannel channel;
static MonsterStorageGrpc.MonsterStorageBlockingStub blockingStub;
static MonsterStorageGrpc.MonsterStorageStub asyncStub;
static final String BIG_MONSTER_NAME = "Cyberdemon";
static final short nestedMonsterHp = 600;
static final short nestedMonsterMana = 1024;
static final int numStreamedMsgs = 10;
static final int timeoutMs = 3000;
static Server server;
static ManagedChannel channel;
static MonsterStorageGrpc.MonsterStorageBlockingStub blockingStub;
static MonsterStorageGrpc.MonsterStorageStub asyncStub;
static class MyService extends MonsterStorageGrpc.MonsterStorageImplBase {
@Override
public void store(Monster request, io.grpc.stub.StreamObserver<Stat> responseObserver) {
Assert.assertEquals(request.name(), BIG_MONSTER_NAME);
Assert.assertEquals(request.hp(), nestedMonsterHp);
Assert.assertEquals(request.mana(), nestedMonsterMana);
System.out.println("Received store request from " + request.name());
// Create a response from the incoming request name.
Stat stat = GameFactory.createStat("Hello " + request.name(), 100, 10);
responseObserver.onNext(stat);
responseObserver.onCompleted();
}
@Override
public void retrieve(Stat request, io.grpc.stub.StreamObserver<Monster> responseObserver) {
// Create 10 monsters for streaming response.
for (int i=0; i<numStreamedMsgs; i++) {
Monster monster = GameFactory.createMonsterFromStat(request, i);
responseObserver.onNext(monster);
}
responseObserver.onCompleted();
}
@Override
public StreamObserver<Monster> getMaxHitPoint(final StreamObserver<Stat> responseObserver) {
return computeMinMax(responseObserver, false);
}
@Override
public StreamObserver<Monster> getMinMaxHitPoints(final StreamObserver<Stat> responseObserver) {
return computeMinMax(responseObserver, true);
}
private StreamObserver<Monster> computeMinMax(final StreamObserver<Stat> responseObserver, final boolean includeMin) {
final AtomicInteger maxHp = new AtomicInteger(Integer.MIN_VALUE);
final AtomicReference<String> maxHpMonsterName = new AtomicReference<String>();
final AtomicInteger maxHpCount = new AtomicInteger();
final AtomicInteger minHp = new AtomicInteger(Integer.MAX_VALUE);
final AtomicReference<String> minHpMonsterName = new AtomicReference<String>();
final AtomicInteger minHpCount = new AtomicInteger();
return new StreamObserver<Monster>() {
public void onNext(Monster monster) {
if (monster.hp() > maxHp.get()) {
// Found a monster of higher hit points.
maxHp.set(monster.hp());
maxHpMonsterName.set(monster.name());
maxHpCount.set(1);
}
else if (monster.hp() == maxHp.get()) {
// Count how many times we saw a monster of current max hit points.
maxHpCount.getAndIncrement();
}
if (monster.hp() < minHp.get()) {
// Found a monster of a lower hit points.
minHp.set(monster.hp());
minHpMonsterName.set(monster.name());
minHpCount.set(1);
}
else if (monster.hp() == minHp.get()) {
// Count how many times we saw a monster of current min hit points.
minHpCount.getAndIncrement();
}
}
public void onCompleted() {
Stat maxHpStat = GameFactory.createStat(maxHpMonsterName.get(), maxHp.get(), maxHpCount.get());
// Send max hit points first.
responseObserver.onNext(maxHpStat);
if (includeMin) {
// Send min hit points.
Stat minHpStat = GameFactory.createStat(minHpMonsterName.get(), minHp.get(), minHpCount.get());
responseObserver.onNext(minHpStat);
}
responseObserver.onCompleted();
}
public void onError(Throwable t) {
// Not expected
Assert.fail();
};
};
}
static class MyService extends MonsterStorageGrpc.MonsterStorageImplBase {
@Override
public void store(Monster request, io.grpc.stub.StreamObserver<Stat> responseObserver) {
Assert.assertEquals(request.name(), BIG_MONSTER_NAME);
Assert.assertEquals(request.hp(), nestedMonsterHp);
Assert.assertEquals(request.mana(), nestedMonsterMana);
System.out.println("Received store request from " + request.name());
// Create a response from the incoming request name.
Stat stat = GameFactory.createStat("Hello " + request.name(), 100, 10);
responseObserver.onNext(stat);
responseObserver.onCompleted();
}
@org.junit.BeforeClass
public static void startServer() throws IOException {
server = ServerBuilder.forPort(0).addService(new MyService()).build().start();
int port = server.getPort();
channel = ManagedChannelBuilder.forAddress("localhost", port)
// Channels are secure by default (via SSL/TLS). For the example we disable TLS to avoid
// needing certificates.
.usePlaintext()
.directExecutor()
.build();
blockingStub = MonsterStorageGrpc.newBlockingStub(channel);
asyncStub = MonsterStorageGrpc.newStub(channel);
}
@org.junit.Test
public void testUnary() throws IOException {
Monster monsterRequest = GameFactory.createMonster(BIG_MONSTER_NAME, nestedMonsterHp, nestedMonsterMana);
Stat stat = blockingStub.store(monsterRequest);
Assert.assertEquals(stat.id(), "Hello " + BIG_MONSTER_NAME);
System.out.println("Received stat response from service: " + stat.id());
}
@org.junit.Test
public void testServerStreaming() throws IOException {
Monster monsterRequest = GameFactory.createMonster(BIG_MONSTER_NAME, nestedMonsterHp, nestedMonsterMana);
Stat stat = blockingStub.store(monsterRequest);
Iterator<Monster> iterator = blockingStub.retrieve(stat);
int counter = 0;
while(iterator.hasNext()) {
Monster m = iterator.next();
System.out.println("Received monster " + m.name());
counter ++;
}
Assert.assertEquals(counter, numStreamedMsgs);
System.out.println("FlatBuffers GRPC client/server test: completed successfully");
}
@org.junit.Test
public void testClientStreaming() throws IOException, InterruptedException {
final AtomicReference<Stat> maxHitStat = new AtomicReference<Stat>();
final CountDownLatch streamAlive = new CountDownLatch(1);
StreamObserver<Stat> statObserver = new StreamObserver<Stat>() {
public void onCompleted() {
streamAlive.countDown();
}
public void onError(Throwable ex) { }
public void onNext(Stat stat) {
maxHitStat.set(stat);
}
};
StreamObserver<Monster> monsterStream = asyncStub.getMaxHitPoint(statObserver);
short count = 10;
for (short i = 0;i < count; ++i) {
Monster monster = GameFactory.createMonster(BIG_MONSTER_NAME + i, (short) (nestedMonsterHp * i), nestedMonsterMana);
monsterStream.onNext(monster);
@Override
public void retrieve(Stat request, io.grpc.stub.StreamObserver<Monster> responseObserver) {
// Create 10 monsters for streaming response.
for (int i = 0; i < numStreamedMsgs; i++) {
Monster monster = GameFactory.createMonsterFromStat(request, i);
responseObserver.onNext(monster);
}
monsterStream.onCompleted();
// Wait a little bit for the server to send the stats of the monster with the max hit-points.
streamAlive.await(timeoutMs, TimeUnit.MILLISECONDS);
Assert.assertEquals(maxHitStat.get().id(), BIG_MONSTER_NAME + (count - 1));
Assert.assertEquals(maxHitStat.get().val(), nestedMonsterHp * (count - 1));
Assert.assertEquals(maxHitStat.get().count(), 1);
responseObserver.onCompleted();
}
@org.junit.Test
public void testBiDiStreaming() throws IOException, InterruptedException {
final AtomicReference<Stat> maxHitStat = new AtomicReference<Stat>();
final AtomicReference<Stat> minHitStat = new AtomicReference<Stat>();
final CountDownLatch streamAlive = new CountDownLatch(1);
@Override
public StreamObserver<Monster> getMaxHitPoint(final StreamObserver<Stat> responseObserver) {
return computeMinMax(responseObserver, false);
}
StreamObserver<Stat> statObserver = new StreamObserver<Stat>() {
public void onCompleted() {
streamAlive.countDown();
@Override
public StreamObserver<Monster> getMinMaxHitPoints(final StreamObserver<Stat> responseObserver) {
return computeMinMax(responseObserver, true);
}
private StreamObserver<Monster> computeMinMax(
final StreamObserver<Stat> responseObserver, final boolean includeMin) {
final AtomicInteger maxHp = new AtomicInteger(Integer.MIN_VALUE);
final AtomicReference<String> maxHpMonsterName = new AtomicReference<String>();
final AtomicInteger maxHpCount = new AtomicInteger();
final AtomicInteger minHp = new AtomicInteger(Integer.MAX_VALUE);
final AtomicReference<String> minHpMonsterName = new AtomicReference<String>();
final AtomicInteger minHpCount = new AtomicInteger();
return new StreamObserver<Monster>() {
public void onNext(Monster monster) {
if (monster.hp() > maxHp.get()) {
// Found a monster of higher hit points.
maxHp.set(monster.hp());
maxHpMonsterName.set(monster.name());
maxHpCount.set(1);
} else if (monster.hp() == maxHp.get()) {
// Count how many times we saw a monster of current max hit points.
maxHpCount.getAndIncrement();
}
if (monster.hp() < minHp.get()) {
// Found a monster of a lower hit points.
minHp.set(monster.hp());
minHpMonsterName.set(monster.name());
minHpCount.set(1);
} else if (monster.hp() == minHp.get()) {
// Count how many times we saw a monster of current min hit points.
minHpCount.getAndIncrement();
}
}
public void onError(Throwable ex) { }
public void onNext(Stat stat) {
// We expect the server to send the max stat first and then the min stat.
if (maxHitStat.get() == null) {
public void onCompleted() {
Stat maxHpStat =
GameFactory.createStat(maxHpMonsterName.get(), maxHp.get(), maxHpCount.get());
// Send max hit points first.
responseObserver.onNext(maxHpStat);
if (includeMin) {
// Send min hit points.
Stat minHpStat =
GameFactory.createStat(minHpMonsterName.get(), minHp.get(), minHpCount.get());
responseObserver.onNext(minHpStat);
}
responseObserver.onCompleted();
}
public void onError(Throwable t) {
// Not expected
Assert.fail();
}
;
};
}
}
@org.junit.BeforeClass
public static void startServer() throws IOException {
server = ServerBuilder.forPort(0).addService(new MyService()).build().start();
int port = server.getPort();
channel =
ManagedChannelBuilder.forAddress("localhost", port)
// Channels are secure by default (via SSL/TLS). For the example we disable TLS to avoid
// needing certificates.
.usePlaintext()
.directExecutor()
.build();
blockingStub = MonsterStorageGrpc.newBlockingStub(channel);
asyncStub = MonsterStorageGrpc.newStub(channel);
}
@org.junit.Test
public void testUnary() throws IOException {
Monster monsterRequest =
GameFactory.createMonster(BIG_MONSTER_NAME, nestedMonsterHp, nestedMonsterMana);
Stat stat = blockingStub.store(monsterRequest);
Assert.assertEquals(stat.id(), "Hello " + BIG_MONSTER_NAME);
System.out.println("Received stat response from service: " + stat.id());
}
@org.junit.Test
public void testServerStreaming() throws IOException {
Monster monsterRequest =
GameFactory.createMonster(BIG_MONSTER_NAME, nestedMonsterHp, nestedMonsterMana);
Stat stat = blockingStub.store(monsterRequest);
Iterator<Monster> iterator = blockingStub.retrieve(stat);
int counter = 0;
while (iterator.hasNext()) {
Monster m = iterator.next();
System.out.println("Received monster " + m.name());
counter++;
}
Assert.assertEquals(counter, numStreamedMsgs);
System.out.println("FlatBuffers GRPC client/server test: completed successfully");
}
@org.junit.Test
public void testClientStreaming() throws IOException, InterruptedException {
final AtomicReference<Stat> maxHitStat = new AtomicReference<Stat>();
final CountDownLatch streamAlive = new CountDownLatch(1);
StreamObserver<Stat> statObserver =
new StreamObserver<Stat>() {
public void onCompleted() {
streamAlive.countDown();
}
public void onError(Throwable ex) {}
public void onNext(Stat stat) {
maxHitStat.set(stat);
}
else {
minHitStat.set(stat);
}
}
};
StreamObserver<Monster> monsterStream = asyncStub.getMinMaxHitPoints(statObserver);
short count = 10;
for (short i = 0;i < count; ++i) {
Monster monster = GameFactory.createMonster(BIG_MONSTER_NAME + i, (short) (nestedMonsterHp * i), nestedMonsterMana);
monsterStream.onNext(monster);
}
monsterStream.onCompleted();
// Wait a little bit for the server to send the stats of the monster with the max and min hit-points.
streamAlive.await(timeoutMs, TimeUnit.MILLISECONDS);
Assert.assertEquals(maxHitStat.get().id(), BIG_MONSTER_NAME + (count - 1));
Assert.assertEquals(maxHitStat.get().val(), nestedMonsterHp * (count - 1));
Assert.assertEquals(maxHitStat.get().count(), 1);
Assert.assertEquals(minHitStat.get().id(), BIG_MONSTER_NAME + 0);
Assert.assertEquals(minHitStat.get().val(), nestedMonsterHp * 0);
Assert.assertEquals(minHitStat.get().count(), 1);
};
StreamObserver<Monster> monsterStream = asyncStub.getMaxHitPoint(statObserver);
short count = 10;
for (short i = 0; i < count; ++i) {
Monster monster =
GameFactory.createMonster(
BIG_MONSTER_NAME + i, (short) (nestedMonsterHp * i), nestedMonsterMana);
monsterStream.onNext(monster);
}
monsterStream.onCompleted();
// Wait a little bit for the server to send the stats of the monster with the max hit-points.
streamAlive.await(timeoutMs, TimeUnit.MILLISECONDS);
Assert.assertEquals(maxHitStat.get().id(), BIG_MONSTER_NAME + (count - 1));
Assert.assertEquals(maxHitStat.get().val(), nestedMonsterHp * (count - 1));
Assert.assertEquals(maxHitStat.get().count(), 1);
}
@org.junit.Test
public void testBiDiStreaming() throws IOException, InterruptedException {
final AtomicReference<Stat> maxHitStat = new AtomicReference<Stat>();
final AtomicReference<Stat> minHitStat = new AtomicReference<Stat>();
final CountDownLatch streamAlive = new CountDownLatch(1);
StreamObserver<Stat> statObserver =
new StreamObserver<Stat>() {
public void onCompleted() {
streamAlive.countDown();
}
public void onError(Throwable ex) {}
public void onNext(Stat stat) {
// We expect the server to send the max stat first and then the min stat.
if (maxHitStat.get() == null) {
maxHitStat.set(stat);
} else {
minHitStat.set(stat);
}
}
};
StreamObserver<Monster> monsterStream = asyncStub.getMinMaxHitPoints(statObserver);
short count = 10;
for (short i = 0; i < count; ++i) {
Monster monster =
GameFactory.createMonster(
BIG_MONSTER_NAME + i, (short) (nestedMonsterHp * i), nestedMonsterMana);
monsterStream.onNext(monster);
}
monsterStream.onCompleted();
// Wait a little bit for the server to send the stats of the monster with the max and min
// hit-points.
streamAlive.await(timeoutMs, TimeUnit.MILLISECONDS);
Assert.assertEquals(maxHitStat.get().id(), BIG_MONSTER_NAME + (count - 1));
Assert.assertEquals(maxHitStat.get().val(), nestedMonsterHp * (count - 1));
Assert.assertEquals(maxHitStat.get().count(), 1);
Assert.assertEquals(minHitStat.get().id(), BIG_MONSTER_NAME + 0);
Assert.assertEquals(minHitStat.get().val(), nestedMonsterHp * 0);
Assert.assertEquals(minHitStat.get().count(), 1);
}
}

View File

@@ -1,13 +1,13 @@
from __future__ import print_function
from concurrent import futures
import os
import sys
import grpc
import flatbuffers
import grpc
from concurrent import futures
sys.path.append(os.path.join(os.path.dirname(__file__), '..', '..', 'tests'))
sys.path.append(os.path.join(os.path.dirname(__file__), "..", "..", "tests"))
import MyGame.Example.Monster as Monster
import MyGame.Example.Stat as Stat
import MyGame.Example.Vec3 as Vec3
@@ -39,136 +39,138 @@ test_no_of_monsters = 2
class MonsterStorage(monster_grpc_fb.MonsterStorageServicer):
def Store(self, request, context):
def Store(self, request, context):
m = Monster.Monster().GetRootAsMonster(request, 0)
m = Monster.Monster().GetRootAsMonster(request, 0)
assert m.Name().decode("utf-8") == test_monster_name1
assert m.Name().decode("utf-8") == test_monster_name1
assert m.Pos().X() == test_X
assert m.Pos().Y() == test_Y
assert m.Pos().Z() == test_Z
assert m.Pos().Test1() == test_test1
assert m.Pos().Test2() == test_color
test3 = Test.Test()
assert m.Pos().Test3(test3).A() == test_a
assert m.Pos().Test3(test3).B() == test_b
assert m.Pos().X() == test_X
assert m.Pos().Y() == test_Y
assert m.Pos().Z() == test_Z
assert m.Pos().Test1() == test_test1
assert m.Pos().Test2() == test_color
test3 = Test.Test()
assert m.Pos().Test3(test3).A() == test_a
assert m.Pos().Test3(test3).B() == test_b
assert m.Hp() == test_hp
assert m.Hp() == test_hp
assert m.Color() == test_color
assert m.Color() == test_color
assert m.InventoryLength() == len(test_inventory)
for i in range(0, len(test_inventory)):
assert m.Inventory(i) == test_inventory[len(test_inventory)-i -1]
assert m.InventoryLength() == len(test_inventory)
for i in range(0, len(test_inventory)):
assert m.Inventory(i) == test_inventory[len(test_inventory) - i - 1]
assert m.TestType() == test_testtype
assert m.TestType() == test_testtype
assert m.Test() is not None
table = m.Test()
assert m.Test() is not None
table = m.Test()
m2 = Monster.Monster()
m2.Init(table.Bytes, table.Pos)
assert m2.Name().decode("utf-8") == test_monster_name2
m2 = Monster.Monster()
m2.Init(table.Bytes, table.Pos)
assert m2.Name().decode("utf-8") == test_monster_name2
m3 = m.Enemy()
assert m3.Name().decode("utf-8") == test_monster_name2
m3 = m.Enemy()
assert m3.Name().decode("utf-8") == test_monster_name2
assert m.Testarrayofstring(0).decode("utf-8") == test_string
assert m.Testarrayofstring(0).decode("utf-8") == test_string
b = flatbuffers.Builder(0)
i = b.CreateString(test_stat_id)
Stat.StatStart(b)
Stat.StatAddId(b, i)
Stat.StatAddVal(b, test_stat_val)
Stat.StatAddCount(b, test_stat_count)
b.Finish(Stat.StatEnd(b))
return bytes(b.Output())
b = flatbuffers.Builder(0)
i = b.CreateString(test_stat_id)
Stat.StatStart(b)
Stat.StatAddId(b, i)
Stat.StatAddVal(b, test_stat_val)
Stat.StatAddCount(b, test_stat_count)
b.Finish(Stat.StatEnd(b))
return bytes(b.Output())
def Retrieve(self, request, context):
def Retrieve(self, request, context):
s = Stat.Stat().GetRootAsStat(request, 0)
s = Stat.Stat().GetRootAsStat(request, 0)
no_of_monsters = test_no_of_monsters
for i in range(0, no_of_monsters):
b = flatbuffers.Builder(0)
i = b.CreateString(test_monsters_name_retrieve[i])
Monster.MonsterStart(b)
Monster.MonsterAddName(b, i)
b.Finish(Monster.MonsterEnd(b))
yield bytes(b.Output())
no_of_monsters = test_no_of_monsters
for i in range(0, no_of_monsters):
b = flatbuffers.Builder(0)
i = b.CreateString(test_monsters_name_retrieve[i])
Monster.MonsterStart(b)
Monster.MonsterAddName(b, i)
b.Finish(Monster.MonsterEnd(b))
yield bytes(b.Output())
def serve():
server = grpc.server(futures.ThreadPoolExecutor(max_workers=10))
monster_grpc_fb.add_MonsterStorageServicer_to_server(MonsterStorage(), server)
server.add_insecure_port('[::]:50051')
server = grpc.server(futures.ThreadPoolExecutor(max_workers=10))
monster_grpc_fb.add_MonsterStorageServicer_to_server(MonsterStorage(), server)
server.add_insecure_port("[::]:50051")
server.start()
server.start()
run()
run()
def run():
channel = grpc.insecure_channel('127.0.0.1:50051')
stub = monster_grpc_fb.MonsterStorageStub(channel)
channel = grpc.insecure_channel("127.0.0.1:50051")
stub = monster_grpc_fb.MonsterStorageStub(channel)
b = flatbuffers.Builder(0)
name2 = b.CreateString(test_monster_name2)
name1 = b.CreateString(test_monster_name1)
Monster.MonsterStart(b)
Monster.MonsterAddName(b, name2)
monster2 = Monster.MonsterEnd(b)
test1 = b.CreateString(test_string)
b = flatbuffers.Builder(0)
name2 = b.CreateString(test_monster_name2)
name1 = b.CreateString(test_monster_name1)
Monster.MonsterStart(b)
Monster.MonsterAddName(b, name2)
monster2 = Monster.MonsterEnd(b)
test1 = b.CreateString(test_string)
Monster.MonsterStartInventoryVector(b, len(test_inventory))
for i in range(0, len(test_inventory)):
b.PrependByte(test_inventory[i])
inv = b.EndVector()
Monster.MonsterStartInventoryVector(b, len(test_inventory))
for i in range(0, len(test_inventory)):
b.PrependByte(test_inventory[i])
inv = b.EndVector()
Monster.MonsterStartTest4Vector(b, 2)
Test.CreateTest(b, 10, 20)
Test.CreateTest(b, 30, 40)
test4 = b.EndVector()
Monster.MonsterStartTest4Vector(b, 2)
Test.CreateTest(b, 10, 20)
Test.CreateTest(b, 30, 40)
test4 = b.EndVector()
Monster.MonsterStartTestarrayofstringVector(b, 1)
b.PrependUOffsetTRelative(test1)
test_array_of_string = b.EndVector()
Monster.MonsterStartTestarrayofstringVector(b, 1)
b.PrependUOffsetTRelative(test1)
test_array_of_string = b.EndVector()
Monster.MonsterStart(b)
Monster.MonsterStart(b)
Monster.MonsterAddHp(b, test_hp)
Monster.MonsterAddName(b, name1)
Monster.MonsterAddColor(b, test_color)
pos = Vec3.CreateVec3(b, test_X, test_Y, test_Z, test_test1, test_color, test_a, test_b)
Monster.MonsterAddPos(b, pos)
Monster.MonsterAddInventory(b, inv)
Monster.MonsterAddTestType(b, test_testtype)
Monster.MonsterAddTest(b, monster2)
Monster.MonsterAddTest4(b, test4)
Monster.MonsterAddEnemy(b, monster2)
Monster.MonsterAddTestarrayofstring(b, test_array_of_string)
monster = Monster.MonsterEnd(b)
Monster.MonsterAddHp(b, test_hp)
Monster.MonsterAddName(b, name1)
Monster.MonsterAddColor(b, test_color)
pos = Vec3.CreateVec3(
b, test_X, test_Y, test_Z, test_test1, test_color, test_a, test_b
)
Monster.MonsterAddPos(b, pos)
Monster.MonsterAddInventory(b, inv)
Monster.MonsterAddTestType(b, test_testtype)
Monster.MonsterAddTest(b, monster2)
Monster.MonsterAddTest4(b, test4)
Monster.MonsterAddEnemy(b, monster2)
Monster.MonsterAddTestarrayofstring(b, test_array_of_string)
monster = Monster.MonsterEnd(b)
b.Finish(monster)
b.Finish(monster)
stat_response = stub.Store(bytes(b.Output()))
stat_response = stub.Store(bytes(b.Output()))
s = Stat.Stat().GetRootAsStat(stat_response, 0)
s = Stat.Stat().GetRootAsStat(stat_response, 0)
assert s.Id().decode("utf-8") == test_stat_id
assert s.Val() == test_stat_val
assert s.Count() == test_stat_count
assert s.Id().decode("utf-8") == test_stat_id
assert s.Val() == test_stat_val
assert s.Count() == test_stat_count
monster_reponses = stub.Retrieve(stat_response)
count = 0
for monster_reponse in monster_reponses:
m = Monster.Monster().GetRootAsMonster(monster_reponse, 0)
assert m.Name().decode("utf-8") == test_monsters_name_retrieve[count]
count = count + 1
monster_reponses = stub.Retrieve(stat_response)
count = 0
for monster_reponse in monster_reponses:
m = Monster.Monster().GetRootAsMonster(monster_reponse, 0)
assert m.Name().decode("utf-8") == test_monsters_name_retrieve[count]
count = count + 1
if __name__ == '__main__':
serve()
if __name__ == "__main__":
serve()