mirror of
https://github.com/google/flatbuffers.git
synced 2026-06-16 01:07:29 +00:00
bulk code format fix (#8707)
This commit is contained in:
@@ -2,10 +2,11 @@
|
||||
// ignore_for_file: unused_import, unused_field, unused_element, unused_local_variable, constant_identifier_names
|
||||
|
||||
import 'dart:typed_data' show Uint8List;
|
||||
|
||||
import 'package:flat_buffers/flat_buffers.dart' as fb;
|
||||
|
||||
|
||||
import './include_test2_my_game.other_name_space_generated.dart' as my_game_other_name_space;
|
||||
import './include_test2_my_game.other_name_space_generated.dart'
|
||||
as my_game_other_name_space;
|
||||
|
||||
class TableA {
|
||||
TableA._(this._bc, this._bcOffset);
|
||||
@@ -19,15 +20,17 @@ class TableA {
|
||||
final fb.BufferContext _bc;
|
||||
final int _bcOffset;
|
||||
|
||||
my_game_other_name_space.TableB? get b => my_game_other_name_space.TableB.reader.vTableGetNullable(_bc, _bcOffset, 4);
|
||||
my_game_other_name_space.TableB? get b => my_game_other_name_space
|
||||
.TableB
|
||||
.reader
|
||||
.vTableGetNullable(_bc, _bcOffset, 4);
|
||||
|
||||
@override
|
||||
String toString() {
|
||||
return 'TableA{b: ${b}}';
|
||||
}
|
||||
|
||||
TableAT unpack() => TableAT(
|
||||
b: b?.unpack());
|
||||
TableAT unpack() => TableAT(b: b?.unpack());
|
||||
|
||||
static int pack(fb.Builder fbBuilder, TableAT? object) {
|
||||
if (object == null) return 0;
|
||||
@@ -38,8 +41,7 @@ class TableA {
|
||||
class TableAT implements fb.Packable {
|
||||
my_game_other_name_space.TableBT? b;
|
||||
|
||||
TableAT({
|
||||
this.b});
|
||||
TableAT({this.b});
|
||||
|
||||
@override
|
||||
int pack(fb.Builder fbBuilder) {
|
||||
@@ -59,8 +61,7 @@ class _TableAReader extends fb.TableReader<TableA> {
|
||||
const _TableAReader();
|
||||
|
||||
@override
|
||||
TableA createObject(fb.BufferContext bc, int offset) =>
|
||||
TableA._(bc, offset);
|
||||
TableA createObject(fb.BufferContext bc, int offset) => TableA._(bc, offset);
|
||||
}
|
||||
|
||||
class TableABuilder {
|
||||
@@ -85,10 +86,8 @@ class TableABuilder {
|
||||
class TableAObjectBuilder extends fb.ObjectBuilder {
|
||||
final my_game_other_name_space.TableBObjectBuilder? _b;
|
||||
|
||||
TableAObjectBuilder({
|
||||
my_game_other_name_space.TableBObjectBuilder? b,
|
||||
})
|
||||
: _b = b;
|
||||
TableAObjectBuilder({my_game_other_name_space.TableBObjectBuilder? b})
|
||||
: _b = b;
|
||||
|
||||
/// Finish building, and store into the [fbBuilder].
|
||||
@override
|
||||
|
||||
Reference in New Issue
Block a user