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[fuzzer] Add monster_debug target (#6513)
Add the `monster_debug` target for better troubleshooting. Improve oss-fuzz logs.
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@@ -44,9 +44,9 @@ static constexpr uint8_t flags_allow_non_utf8 = 0x20;
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bool TestFileExists(fs::path file_path) {
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if (file_path.has_filename() && fs::exists(file_path)) return true;
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TEST_OUTPUT_LINE("@DEBUG: file '%s' not found", file_path.c_str());
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TEST_OUTPUT_LINE("@DEBUG: file '%s' not found", file_path.string().c_str());
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for (const auto &entry : fs::directory_iterator(file_path.parent_path())) {
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TEST_OUTPUT_LINE("@DEBUG: parent path entry: '%s'", entry.path().c_str());
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TEST_OUTPUT_LINE("@DEBUG: parent path entry: '%s'", entry.path().string().c_str());
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}
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return false;
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}
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@@ -55,7 +55,7 @@ std::string LoadBinarySchema(const char *file_name) {
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const auto file_path = exe_path_.parent_path() / file_name;
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TEST_EQ(true, TestFileExists(file_path));
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std::string schemafile;
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TEST_EQ(true, flatbuffers::LoadFile(file_path.c_str(), true, &schemafile));
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TEST_EQ(true, flatbuffers::LoadFile(file_path.string().c_str(), true, &schemafile));
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flatbuffers::Verifier verifier(
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reinterpret_cast<const uint8_t *>(schemafile.c_str()), schemafile.size());
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@@ -64,7 +64,7 @@ std::string LoadBinarySchema(const char *file_name) {
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}
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std::string do_test(const flatbuffers::IDLOptions &opts,
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const std::string input_json) {
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const std::string input_json, const bool check_parser) {
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// once loaded from disk
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static const std::string schemafile = LoadBinarySchema("monster_test.bfbs");
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// parse schema first, so we can use it to parse the data after
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@@ -82,6 +82,10 @@ std::string do_test(const flatbuffers::IDLOptions &opts,
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TEST_EQ(true, MyGame::Example::VerifyMonsterBuffer(verifier));
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TEST_ASSERT(
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GenerateText(parser, parser.builder_.GetBufferPointer(), &jsongen));
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} else if (check_parser) {
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TEST_OUTPUT_LINE("parser failed with JSON:\n%s", input_json.c_str());
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TEST_EQ_STR("", parser.error_.c_str());
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TEST_ASSERT(false);
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}
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return jsongen;
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};
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@@ -94,6 +98,7 @@ std::string do_test(const flatbuffers::IDLOptions &opts,
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// the directory where your fuzz target executable is located.
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// You must not modify argv[0].
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extern "C" int LLVMFuzzerInitialize(int *argc, char ***argv) {
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(void)argc;
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exe_path_ = (*argv)[0];
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return 0;
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}
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@@ -117,9 +122,9 @@ extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
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(flags & flags_skip_unexpected_fields_in_json);
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opts.allow_non_utf8 = (flags & flags_allow_non_utf8);
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const std::string jsongen_1 = do_test(opts, input);
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const std::string jsongen_1 = do_test(opts, input, false);
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if (!jsongen_1.empty()) {
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const std::string jsongen_2 = do_test(opts, jsongen_1);
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const std::string jsongen_2 = do_test(opts, jsongen_1, true);
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TEST_EQ(jsongen_1, jsongen_2);
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}
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return 0;
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