[C#] Prepares for official Nuget release (#7496)

* Define nuget package

* C# Switch to Google.FlatBuffers namespace

* Add Source Link for nuget package

* Add Strong Name signing of Google.FlatBuffers
This commit is contained in:
Derek Bailey
2022-09-01 10:17:34 -07:00
committed by GitHub
parent 5634dc3d0d
commit c5a609dc20
68 changed files with 116 additions and 143 deletions

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@@ -7,7 +7,7 @@ namespace MyGame.Example
using global::System;
using global::System.Collections.Generic;
using global::FlatBuffers;
using global::Google.FlatBuffers;
public struct Ability : IFlatbufferObject
{

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@@ -31,7 +31,7 @@ public class AnyUnion {
public MyGame.Example2.MonsterT AsMyGame_Example2_Monster() { return this.As<MyGame.Example2.MonsterT>(); }
public static AnyUnion FromMyGame_Example2_Monster(MyGame.Example2.MonsterT _mygame_example2_monster) { return new AnyUnion{ Type = Any.MyGame_Example2_Monster, Value = _mygame_example2_monster }; }
public static int Pack(FlatBuffers.FlatBufferBuilder builder, AnyUnion _o) {
public static int Pack(Google.FlatBuffers.FlatBufferBuilder builder, AnyUnion _o) {
switch (_o.Type) {
default: return 0;
case Any.Monster: return MyGame.Example.Monster.Pack(builder, _o.AsMonster()).Value;

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@@ -31,7 +31,7 @@ public class AnyAmbiguousAliasesUnion {
public MyGame.Example.MonsterT AsM3() { return this.As<MyGame.Example.MonsterT>(); }
public static AnyAmbiguousAliasesUnion FromM3(MyGame.Example.MonsterT _m3) { return new AnyAmbiguousAliasesUnion{ Type = AnyAmbiguousAliases.M3, Value = _m3 }; }
public static int Pack(FlatBuffers.FlatBufferBuilder builder, AnyAmbiguousAliasesUnion _o) {
public static int Pack(Google.FlatBuffers.FlatBufferBuilder builder, AnyAmbiguousAliasesUnion _o) {
switch (_o.Type) {
default: return 0;
case AnyAmbiguousAliases.M1: return MyGame.Example.Monster.Pack(builder, _o.AsM1()).Value;

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@@ -31,7 +31,7 @@ public class AnyUniqueAliasesUnion {
public MyGame.Example2.MonsterT AsM2() { return this.As<MyGame.Example2.MonsterT>(); }
public static AnyUniqueAliasesUnion FromM2(MyGame.Example2.MonsterT _m2) { return new AnyUniqueAliasesUnion{ Type = AnyUniqueAliases.M2, Value = _m2 }; }
public static int Pack(FlatBuffers.FlatBufferBuilder builder, AnyUniqueAliasesUnion _o) {
public static int Pack(Google.FlatBuffers.FlatBufferBuilder builder, AnyUniqueAliasesUnion _o) {
switch (_o.Type) {
default: return 0;
case AnyUniqueAliases.M: return MyGame.Example.Monster.Pack(builder, _o.AsM()).Value;

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@@ -7,7 +7,7 @@ namespace MyGame.Example
using global::System;
using global::System.Collections.Generic;
using global::FlatBuffers;
using global::Google.FlatBuffers;
public struct ArrayStruct : IFlatbufferObject
{

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@@ -7,7 +7,7 @@ namespace MyGame.Example
using global::System;
using global::System.Collections.Generic;
using global::FlatBuffers;
using global::Google.FlatBuffers;
public struct ArrayTable : IFlatbufferObject
{

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@@ -7,7 +7,7 @@ namespace MyGame.Example
using global::System;
using global::System.Collections.Generic;
using global::FlatBuffers;
using global::Google.FlatBuffers;
/// an example documentation comment: "monster object"
public struct Monster : IFlatbufferObject

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@@ -7,7 +7,7 @@ namespace MyGame.Example
using global::System;
using global::System.Collections.Generic;
using global::FlatBuffers;
using global::Google.FlatBuffers;
public struct NestedStruct : IFlatbufferObject
{

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@@ -7,7 +7,7 @@ namespace MyGame.Example
using global::System;
using global::System.Collections.Generic;
using global::FlatBuffers;
using global::Google.FlatBuffers;
public struct Referrable : IFlatbufferObject
{

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@@ -7,7 +7,7 @@ namespace MyGame.Example
using global::System;
using global::System.Collections.Generic;
using global::FlatBuffers;
using global::Google.FlatBuffers;
public struct Stat : IFlatbufferObject
{

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@@ -7,7 +7,7 @@ namespace MyGame.Example
using global::System;
using global::System.Collections.Generic;
using global::FlatBuffers;
using global::Google.FlatBuffers;
public struct StructOfStructs : IFlatbufferObject
{

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@@ -7,7 +7,7 @@ namespace MyGame.Example
using global::System;
using global::System.Collections.Generic;
using global::FlatBuffers;
using global::Google.FlatBuffers;
public struct StructOfStructsOfStructs : IFlatbufferObject
{

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@@ -7,7 +7,7 @@ namespace MyGame.Example
using global::System;
using global::System.Collections.Generic;
using global::FlatBuffers;
using global::Google.FlatBuffers;
public struct Test : IFlatbufferObject
{

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@@ -7,7 +7,7 @@ namespace MyGame.Example
using global::System;
using global::System.Collections.Generic;
using global::FlatBuffers;
using global::Google.FlatBuffers;
internal partial struct TestSimpleTableWithEnum : IFlatbufferObject
{

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@@ -7,7 +7,7 @@ namespace MyGame.Example
using global::System;
using global::System.Collections.Generic;
using global::FlatBuffers;
using global::Google.FlatBuffers;
public struct TypeAliases : IFlatbufferObject
{

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@@ -7,7 +7,7 @@ namespace MyGame.Example
using global::System;
using global::System.Collections.Generic;
using global::FlatBuffers;
using global::Google.FlatBuffers;
public struct Vec3 : IFlatbufferObject
{