TS: Add missing generate files (#8075)

Co-authored-by: Michael Le <michael.le647@gmail.com>
This commit is contained in:
Björn Harrtell
2023-09-30 19:51:32 +02:00
committed by GitHub
parent bcb9ef1876
commit c4211538bd
115 changed files with 1400 additions and 188 deletions

View File

@@ -49,7 +49,7 @@ module.exports = __toCommonJS(union_vector_exports);
// union_vector/attacker.js
var flatbuffers = __toESM(require("flatbuffers"), 1);
var Attacker = class {
var Attacker = class _Attacker {
constructor() {
this.bb = null;
this.bb_pos = 0;
@@ -60,11 +60,11 @@ var Attacker = class {
return this;
}
static getRootAsAttacker(bb, obj) {
return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
return (obj || new _Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsAttacker(bb, obj) {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
return (obj || new _Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
swordAttackDamage() {
const offset = this.bb.__offset(this.bb_pos, 4);
@@ -92,9 +92,9 @@ var Attacker = class {
return offset;
}
static createAttacker(builder, swordAttackDamage) {
Attacker.startAttacker(builder);
Attacker.addSwordAttackDamage(builder, swordAttackDamage);
return Attacker.endAttacker(builder);
_Attacker.startAttacker(builder);
_Attacker.addSwordAttackDamage(builder, swordAttackDamage);
return _Attacker.endAttacker(builder);
}
unpack() {
return new AttackerT(this.swordAttackDamage());
@@ -301,7 +301,7 @@ var FallingTubT = class {
// union_vector/hand-fan.js
var flatbuffers2 = __toESM(require("flatbuffers"), 1);
var HandFan = class {
var HandFan = class _HandFan {
constructor() {
this.bb = null;
this.bb_pos = 0;
@@ -312,11 +312,11 @@ var HandFan = class {
return this;
}
static getRootAsHandFan(bb, obj) {
return (obj || new HandFan()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
return (obj || new _HandFan()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsHandFan(bb, obj) {
bb.setPosition(bb.position() + flatbuffers2.SIZE_PREFIX_LENGTH);
return (obj || new HandFan()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
return (obj || new _HandFan()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
length() {
const offset = this.bb.__offset(this.bb_pos, 4);
@@ -344,9 +344,9 @@ var HandFan = class {
return offset;
}
static createHandFan(builder, length) {
HandFan.startHandFan(builder);
HandFan.addLength(builder, length);
return HandFan.endHandFan(builder);
_HandFan.startHandFan(builder);
_HandFan.addLength(builder, length);
return _HandFan.endHandFan(builder);
}
unpack() {
return new HandFanT(this.length());
@@ -374,7 +374,7 @@ var Gadget;
// union_vector/movie.js
var flatbuffers3 = __toESM(require("flatbuffers"), 1);
var Movie = class {
var Movie = class _Movie {
constructor() {
this.bb = null;
this.bb_pos = 0;
@@ -385,11 +385,11 @@ var Movie = class {
return this;
}
static getRootAsMovie(bb, obj) {
return (obj || new Movie()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
return (obj || new _Movie()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsMovie(bb, obj) {
bb.setPosition(bb.position() + flatbuffers3.SIZE_PREFIX_LENGTH);
return (obj || new Movie()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
return (obj || new _Movie()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static bufferHasIdentifier(bb) {
return bb.__has_identifier("MOVI");
@@ -471,12 +471,12 @@ var Movie = class {
builder.finish(offset, "MOVI", true);
}
static createMovie(builder, mainCharacterType, mainCharacterOffset, charactersTypeOffset, charactersOffset) {
Movie.startMovie(builder);
Movie.addMainCharacterType(builder, mainCharacterType);
Movie.addMainCharacter(builder, mainCharacterOffset);
Movie.addCharactersType(builder, charactersTypeOffset);
Movie.addCharacters(builder, charactersOffset);
return Movie.endMovie(builder);
_Movie.startMovie(builder);
_Movie.addMainCharacterType(builder, mainCharacterType);
_Movie.addMainCharacter(builder, mainCharacterOffset);
_Movie.addCharactersType(builder, charactersTypeOffset);
_Movie.addCharacters(builder, charactersOffset);
return _Movie.endMovie(builder);
}
unpack() {
return new MovieT(this.mainCharacterType(), (() => {