mirror of
https://github.com/google/flatbuffers.git
synced 2026-06-25 08:58:40 +00:00
TS: Add missing generate files (#8075)
Co-authored-by: Michael Le <michael.le647@gmail.com>
This commit is contained in:
@@ -41,7 +41,7 @@ var flatbuffers2 = __toESM(require("flatbuffers"), 1);
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// my-game/other-name-space/table-b.js
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var flatbuffers = __toESM(require("flatbuffers"), 1);
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var TableB = class {
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var TableB = class _TableB {
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constructor() {
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this.bb = null;
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this.bb_pos = 0;
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@@ -52,11 +52,11 @@ var TableB = class {
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return this;
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}
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static getRootAsTableB(bb, obj) {
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return (obj || new TableB()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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return (obj || new _TableB()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static getSizePrefixedRootAsTableB(bb, obj) {
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bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
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return (obj || new TableB()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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return (obj || new _TableB()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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a(obj) {
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const offset = this.bb.__offset(this.bb_pos, 4);
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@@ -76,15 +76,15 @@ var TableB = class {
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return offset;
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}
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static createTableB(builder, aOffset) {
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TableB.startTableB(builder);
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TableB.addA(builder, aOffset);
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return TableB.endTableB(builder);
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_TableB.startTableB(builder);
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_TableB.addA(builder, aOffset);
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return _TableB.endTableB(builder);
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}
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serialize() {
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return this.bb.bytes();
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}
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static deserialize(buffer) {
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return TableB.getRootAsTableB(new flatbuffers.ByteBuffer(buffer));
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return _TableB.getRootAsTableB(new flatbuffers.ByteBuffer(buffer));
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}
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unpack() {
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return new TableBT(this.a() !== null ? this.a().unpack() : null);
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@@ -104,7 +104,7 @@ var TableBT = class {
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};
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// table-a.js
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var TableA = class {
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var TableA = class _TableA {
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constructor() {
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this.bb = null;
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this.bb_pos = 0;
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@@ -115,11 +115,11 @@ var TableA = class {
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return this;
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}
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static getRootAsTableA(bb, obj) {
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return (obj || new TableA()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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return (obj || new _TableA()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static getSizePrefixedRootAsTableA(bb, obj) {
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bb.setPosition(bb.position() + flatbuffers2.SIZE_PREFIX_LENGTH);
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return (obj || new TableA()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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return (obj || new _TableA()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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b(obj) {
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const offset = this.bb.__offset(this.bb_pos, 4);
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@@ -139,15 +139,15 @@ var TableA = class {
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return offset;
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}
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static createTableA(builder, bOffset) {
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TableA.startTableA(builder);
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TableA.addB(builder, bOffset);
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return TableA.endTableA(builder);
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_TableA.startTableA(builder);
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_TableA.addB(builder, bOffset);
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return _TableA.endTableA(builder);
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}
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serialize() {
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return this.bb.bytes();
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}
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static deserialize(buffer) {
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return TableA.getRootAsTableA(new flatbuffers2.ByteBuffer(buffer));
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return _TableA.getRootAsTableA(new flatbuffers2.ByteBuffer(buffer));
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}
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unpack() {
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return new TableAT(this.b() !== null ? this.b().unpack() : null);
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@@ -178,7 +178,7 @@ __export(my_game_exports, {
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// my-game/in-parent-namespace.js
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var flatbuffers3 = __toESM(require("flatbuffers"), 1);
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var InParentNamespace = class {
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var InParentNamespace = class _InParentNamespace {
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constructor() {
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this.bb = null;
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this.bb_pos = 0;
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@@ -189,11 +189,11 @@ var InParentNamespace = class {
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return this;
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}
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static getRootAsInParentNamespace(bb, obj) {
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return (obj || new InParentNamespace()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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return (obj || new _InParentNamespace()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static getSizePrefixedRootAsInParentNamespace(bb, obj) {
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bb.setPosition(bb.position() + flatbuffers3.SIZE_PREFIX_LENGTH);
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return (obj || new InParentNamespace()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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return (obj || new _InParentNamespace()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static getFullyQualifiedName() {
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return "MyGame.InParentNamespace";
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@@ -206,14 +206,14 @@ var InParentNamespace = class {
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return offset;
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}
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static createInParentNamespace(builder) {
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InParentNamespace.startInParentNamespace(builder);
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return InParentNamespace.endInParentNamespace(builder);
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_InParentNamespace.startInParentNamespace(builder);
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return _InParentNamespace.endInParentNamespace(builder);
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}
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serialize() {
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return this.bb.bytes();
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}
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static deserialize(buffer) {
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return InParentNamespace.getRootAsInParentNamespace(new flatbuffers3.ByteBuffer(buffer));
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return _InParentNamespace.getRootAsInParentNamespace(new flatbuffers3.ByteBuffer(buffer));
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}
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unpack() {
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return new InParentNamespaceT();
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@@ -317,7 +317,7 @@ var AbilityT = class {
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// my-game/example2/monster.js
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var flatbuffers4 = __toESM(require("flatbuffers"), 1);
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var Monster = class {
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var Monster = class _Monster {
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constructor() {
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this.bb = null;
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this.bb_pos = 0;
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@@ -328,11 +328,11 @@ var Monster = class {
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return this;
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}
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static getRootAsMonster(bb, obj) {
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return (obj || new Monster()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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return (obj || new _Monster()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static getSizePrefixedRootAsMonster(bb, obj) {
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bb.setPosition(bb.position() + flatbuffers4.SIZE_PREFIX_LENGTH);
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return (obj || new Monster()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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return (obj || new _Monster()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static getFullyQualifiedName() {
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return "MyGame.Example2.Monster";
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@@ -345,14 +345,14 @@ var Monster = class {
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return offset;
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}
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static createMonster(builder) {
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Monster.startMonster(builder);
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return Monster.endMonster(builder);
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_Monster.startMonster(builder);
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return _Monster.endMonster(builder);
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}
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serialize() {
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return this.bb.bytes();
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}
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static deserialize(buffer) {
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return Monster.getRootAsMonster(new flatbuffers4.ByteBuffer(buffer));
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return _Monster.getRootAsMonster(new flatbuffers4.ByteBuffer(buffer));
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}
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unpack() {
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return new MonsterT();
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@@ -406,7 +406,7 @@ var Color;
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})(Color = Color || (Color = {}));
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// my-game/example/test-simple-table-with-enum.js
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var TestSimpleTableWithEnum = class {
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var TestSimpleTableWithEnum = class _TestSimpleTableWithEnum {
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constructor() {
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this.bb = null;
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this.bb_pos = 0;
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@@ -417,11 +417,11 @@ var TestSimpleTableWithEnum = class {
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return this;
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}
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static getRootAsTestSimpleTableWithEnum(bb, obj) {
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return (obj || new TestSimpleTableWithEnum()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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return (obj || new _TestSimpleTableWithEnum()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static getSizePrefixedRootAsTestSimpleTableWithEnum(bb, obj) {
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bb.setPosition(bb.position() + flatbuffers5.SIZE_PREFIX_LENGTH);
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return (obj || new TestSimpleTableWithEnum()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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return (obj || new _TestSimpleTableWithEnum()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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color() {
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const offset = this.bb.__offset(this.bb_pos, 4);
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@@ -449,15 +449,15 @@ var TestSimpleTableWithEnum = class {
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return offset;
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}
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static createTestSimpleTableWithEnum(builder, color) {
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TestSimpleTableWithEnum.startTestSimpleTableWithEnum(builder);
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TestSimpleTableWithEnum.addColor(builder, color);
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return TestSimpleTableWithEnum.endTestSimpleTableWithEnum(builder);
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_TestSimpleTableWithEnum.startTestSimpleTableWithEnum(builder);
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_TestSimpleTableWithEnum.addColor(builder, color);
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return _TestSimpleTableWithEnum.endTestSimpleTableWithEnum(builder);
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}
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serialize() {
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return this.bb.bytes();
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}
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static deserialize(buffer) {
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return TestSimpleTableWithEnum.getRootAsTestSimpleTableWithEnum(new flatbuffers5.ByteBuffer(buffer));
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return _TestSimpleTableWithEnum.getRootAsTestSimpleTableWithEnum(new flatbuffers5.ByteBuffer(buffer));
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}
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unpack() {
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return new TestSimpleTableWithEnumT(this.color());
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@@ -509,7 +509,7 @@ var Race;
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// my-game/example/referrable.js
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var flatbuffers6 = __toESM(require("flatbuffers"), 1);
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var Referrable = class {
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var Referrable = class _Referrable {
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constructor() {
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this.bb = null;
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this.bb_pos = 0;
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@@ -520,11 +520,11 @@ var Referrable = class {
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return this;
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}
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static getRootAsReferrable(bb, obj) {
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return (obj || new Referrable()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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return (obj || new _Referrable()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static getSizePrefixedRootAsReferrable(bb, obj) {
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bb.setPosition(bb.position() + flatbuffers6.SIZE_PREFIX_LENGTH);
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return (obj || new Referrable()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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return (obj || new _Referrable()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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id() {
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const offset = this.bb.__offset(this.bb_pos, 4);
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@@ -552,15 +552,15 @@ var Referrable = class {
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return offset;
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}
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static createReferrable(builder, id) {
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Referrable.startReferrable(builder);
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Referrable.addId(builder, id);
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return Referrable.endReferrable(builder);
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_Referrable.startReferrable(builder);
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_Referrable.addId(builder, id);
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return _Referrable.endReferrable(builder);
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}
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serialize() {
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return this.bb.bytes();
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}
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static deserialize(buffer) {
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return Referrable.getRootAsReferrable(new flatbuffers6.ByteBuffer(buffer));
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return _Referrable.getRootAsReferrable(new flatbuffers6.ByteBuffer(buffer));
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}
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unpack() {
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return new ReferrableT(this.id());
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@@ -580,7 +580,7 @@ var ReferrableT = class {
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// my-game/example/stat.js
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var flatbuffers7 = __toESM(require("flatbuffers"), 1);
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var Stat = class {
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var Stat = class _Stat {
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constructor() {
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this.bb = null;
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this.bb_pos = 0;
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@@ -591,11 +591,11 @@ var Stat = class {
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return this;
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}
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static getRootAsStat(bb, obj) {
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return (obj || new Stat()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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return (obj || new _Stat()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static getSizePrefixedRootAsStat(bb, obj) {
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bb.setPosition(bb.position() + flatbuffers7.SIZE_PREFIX_LENGTH);
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return (obj || new Stat()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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return (obj || new _Stat()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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id(optionalEncoding) {
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const offset = this.bb.__offset(this.bb_pos, 4);
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@@ -645,17 +645,17 @@ var Stat = class {
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return offset;
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}
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static createStat(builder, idOffset, val, count) {
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Stat.startStat(builder);
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Stat.addId(builder, idOffset);
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Stat.addVal(builder, val);
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Stat.addCount(builder, count);
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return Stat.endStat(builder);
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_Stat.startStat(builder);
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_Stat.addId(builder, idOffset);
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_Stat.addVal(builder, val);
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_Stat.addCount(builder, count);
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return _Stat.endStat(builder);
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}
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serialize() {
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return this.bb.bytes();
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}
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static deserialize(buffer) {
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return Stat.getRootAsStat(new flatbuffers7.ByteBuffer(buffer));
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return _Stat.getRootAsStat(new flatbuffers7.ByteBuffer(buffer));
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}
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unpack() {
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return new StatT(this.id(), this.val(), this.count());
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@@ -832,7 +832,7 @@ var Vec3T = class {
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};
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// my-game/example/monster.js
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var Monster2 = class {
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var Monster2 = class _Monster {
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constructor() {
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this.bb = null;
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this.bb_pos = 0;
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@@ -843,11 +843,11 @@ var Monster2 = class {
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return this;
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}
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static getRootAsMonster(bb, obj) {
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return (obj || new Monster2()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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return (obj || new _Monster()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static getSizePrefixedRootAsMonster(bb, obj) {
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bb.setPosition(bb.position() + flatbuffers8.SIZE_PREFIX_LENGTH);
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return (obj || new Monster2()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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return (obj || new _Monster()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static bufferHasIdentifier(bb) {
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return bb.__has_identifier("MONS");
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@@ -938,7 +938,7 @@ var Monster2 = class {
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*/
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testarrayoftables(index, obj) {
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const offset = this.bb.__offset(this.bb_pos, 26);
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return offset ? (obj || new Monster2()).__init(this.bb.__indirect(this.bb.__vector(this.bb_pos + offset) + index * 4), this.bb) : null;
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return offset ? (obj || new _Monster()).__init(this.bb.__indirect(this.bb.__vector(this.bb_pos + offset) + index * 4), this.bb) : null;
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}
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testarrayoftablesLength() {
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const offset = this.bb.__offset(this.bb_pos, 26);
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@@ -946,7 +946,7 @@ var Monster2 = class {
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}
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enemy(obj) {
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const offset = this.bb.__offset(this.bb_pos, 28);
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return offset ? (obj || new Monster2()).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null;
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return offset ? (obj || new _Monster()).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null;
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}
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testnestedflatbuffer(index) {
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const offset = this.bb.__offset(this.bb_pos, 30);
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@@ -1823,7 +1823,7 @@ var Monster2 = class {
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return this.bb.bytes();
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}
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static deserialize(buffer) {
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return Monster2.getRootAsMonster(new flatbuffers8.ByteBuffer(buffer));
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return _Monster.getRootAsMonster(new flatbuffers8.ByteBuffer(buffer));
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}
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unpack() {
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return new MonsterT2(this.pos() !== null ? this.pos().unpack() : null, this.mana(), this.hp(), this.name(), this.bb.createScalarList(this.inventory.bind(this), this.inventoryLength()), this.color(), this.testType(), (() => {
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@@ -2230,7 +2230,7 @@ var StructOfStructsOfStructsT = class {
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// my-game/example/type-aliases.js
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var flatbuffers9 = __toESM(require("flatbuffers"), 1);
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var TypeAliases = class {
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var TypeAliases = class _TypeAliases {
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constructor() {
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this.bb = null;
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this.bb_pos = 0;
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@@ -2241,11 +2241,11 @@ var TypeAliases = class {
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return this;
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}
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static getRootAsTypeAliases(bb, obj) {
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return (obj || new TypeAliases()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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return (obj || new _TypeAliases()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static getSizePrefixedRootAsTypeAliases(bb, obj) {
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bb.setPosition(bb.position() + flatbuffers9.SIZE_PREFIX_LENGTH);
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return (obj || new TypeAliases()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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return (obj || new _TypeAliases()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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i8() {
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const offset = this.bb.__offset(this.bb_pos, 4);
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@@ -2458,26 +2458,26 @@ var TypeAliases = class {
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return offset;
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}
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static createTypeAliases(builder, i8, u8, i16, u16, i32, u32, i64, u64, f32, f64, v8Offset, vf64Offset) {
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TypeAliases.startTypeAliases(builder);
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TypeAliases.addI8(builder, i8);
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TypeAliases.addU8(builder, u8);
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TypeAliases.addI16(builder, i16);
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TypeAliases.addU16(builder, u16);
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TypeAliases.addI32(builder, i32);
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TypeAliases.addU32(builder, u32);
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TypeAliases.addI64(builder, i64);
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TypeAliases.addU64(builder, u64);
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TypeAliases.addF32(builder, f32);
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TypeAliases.addF64(builder, f64);
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TypeAliases.addV8(builder, v8Offset);
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TypeAliases.addVf64(builder, vf64Offset);
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return TypeAliases.endTypeAliases(builder);
|
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_TypeAliases.startTypeAliases(builder);
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_TypeAliases.addI8(builder, i8);
|
||||
_TypeAliases.addU8(builder, u8);
|
||||
_TypeAliases.addI16(builder, i16);
|
||||
_TypeAliases.addU16(builder, u16);
|
||||
_TypeAliases.addI32(builder, i32);
|
||||
_TypeAliases.addU32(builder, u32);
|
||||
_TypeAliases.addI64(builder, i64);
|
||||
_TypeAliases.addU64(builder, u64);
|
||||
_TypeAliases.addF32(builder, f32);
|
||||
_TypeAliases.addF64(builder, f64);
|
||||
_TypeAliases.addV8(builder, v8Offset);
|
||||
_TypeAliases.addVf64(builder, vf64Offset);
|
||||
return _TypeAliases.endTypeAliases(builder);
|
||||
}
|
||||
serialize() {
|
||||
return this.bb.bytes();
|
||||
}
|
||||
static deserialize(buffer) {
|
||||
return TypeAliases.getRootAsTypeAliases(new flatbuffers9.ByteBuffer(buffer));
|
||||
return _TypeAliases.getRootAsTypeAliases(new flatbuffers9.ByteBuffer(buffer));
|
||||
}
|
||||
unpack() {
|
||||
return new TypeAliasesT(this.i8(), this.u8(), this.i16(), this.u16(), this.i32(), this.u32(), this.i64(), this.u64(), this.f32(), this.f64(), this.bb.createScalarList(this.v8.bind(this), this.v8Length()), this.bb.createScalarList(this.vf64.bind(this), this.vf64Length()));
|
||||
|
||||
Reference in New Issue
Block a user