mirror of
https://github.com/google/flatbuffers.git
synced 2026-06-12 07:50:59 +00:00
Referring to types from other namespaces in C++ now works correctly.
Previously, it would ignore the fact that the type comes from a different namespace. Now they are pre-declared in their own namespace, and referenced with a qualified name if necessary. Bug: 16851682 Change-Id: I5cb625b86d28e7436b9e93c70a0fa16a600d9884 Tested: on Linux
This commit is contained in:
@@ -1,4 +1,9 @@
|
||||
include "include_test2.fbs"; // should be skipped
|
||||
|
||||
namespace MyGame.OtherNameSpace;
|
||||
|
||||
enum FromInclude:long { IncludeVal }
|
||||
|
||||
struct Unused {}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user