mirror of
https://github.com/google/flatbuffers.git
synced 2026-06-08 22:20:56 +00:00
Use correct default type for str (#8623)
* [Python] Use correct type for str with None Otherwise mypy will correctly flag code like this def __init__(self): self.fooBar = None # type: Optional[str] error: Incompatible types in assignment (expression has type "None", variable has type "str") * [Python] Make list type optional as they can contain None
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@@ -116,11 +116,11 @@ class ArrayStructT(object):
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# ArrayStructT
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def __init__(self):
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self.a = 0.0 # type: float
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self.b = None # type: List[int]
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self.b = None # type: Optional[List[int]]
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self.c = 0 # type: int
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self.d = None # type: List[MyGame.Example.NestedStruct.NestedStructT]
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self.d = None # type: Optional[List[MyGame.Example.NestedStruct.NestedStructT]]
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self.e = 0 # type: int
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self.f = None # type: List[int]
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self.f = None # type: Optional[List[int]]
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@classmethod
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def InitFromBuf(cls, buf, pos):
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@@ -1407,16 +1407,16 @@ class MonsterT(object):
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self.pos = None # type: Optional[MyGame.Example.Vec3.Vec3T]
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self.mana = 150 # type: int
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self.hp = 100 # type: int
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self.name = None # type: str
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self.inventory = None # type: List[int]
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self.name = None # type: Optional[str]
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self.inventory = None # type: Optional[List[int]]
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self.color = 8 # type: int
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self.testType = 0 # type: int
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self.test = None # type: Union[None, MyGame.Example.Monster.MonsterT, MyGame.Example.TestSimpleTableWithEnum.TestSimpleTableWithEnumT, MyGame.Example2.Monster.MonsterT]
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self.test4 = None # type: List[MyGame.Example.Test.TestT]
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self.testarrayofstring = None # type: List[str]
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self.testarrayoftables = None # type: List[MyGame.Example.Monster.MonsterT]
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self.test4 = None # type: Optional[List[MyGame.Example.Test.TestT]]
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self.testarrayofstring = None # type: Optional[List[Optional[str]]]
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self.testarrayoftables = None # type: Optional[List[MyGame.Example.Monster.MonsterT]]
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self.enemy = None # type: Optional[MyGame.Example.Monster.MonsterT]
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self.testnestedflatbuffer = None # type: List[int]
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self.testnestedflatbuffer = None # type: Optional[List[int]]
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self.testempty = None # type: Optional[MyGame.Example.Stat.StatT]
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self.testbool = False # type: bool
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self.testhashs32Fnv1 = 0 # type: int
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@@ -1427,33 +1427,33 @@ class MonsterT(object):
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self.testhashu32Fnv1a = 0 # type: int
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self.testhashs64Fnv1a = 0 # type: int
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self.testhashu64Fnv1a = 0 # type: int
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self.testarrayofbools = None # type: List[bool]
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self.testarrayofbools = None # type: Optional[List[bool]]
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self.testf = 3.14159 # type: float
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self.testf2 = 3.0 # type: float
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self.testf3 = 0.0 # type: float
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self.testarrayofstring2 = None # type: List[str]
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self.testarrayofsortedstruct = None # type: List[MyGame.Example.Ability.AbilityT]
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self.flex = None # type: List[int]
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self.test5 = None # type: List[MyGame.Example.Test.TestT]
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self.vectorOfLongs = None # type: List[int]
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self.vectorOfDoubles = None # type: List[float]
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self.testarrayofstring2 = None # type: Optional[List[Optional[str]]]
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self.testarrayofsortedstruct = None # type: Optional[List[MyGame.Example.Ability.AbilityT]]
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self.flex = None # type: Optional[List[int]]
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self.test5 = None # type: Optional[List[MyGame.Example.Test.TestT]]
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self.vectorOfLongs = None # type: Optional[List[int]]
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self.vectorOfDoubles = None # type: Optional[List[float]]
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self.parentNamespaceTest = None # type: Optional[MyGame.InParentNamespace.InParentNamespaceT]
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self.vectorOfReferrables = None # type: List[MyGame.Example.Referrable.ReferrableT]
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self.vectorOfReferrables = None # type: Optional[List[MyGame.Example.Referrable.ReferrableT]]
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self.singleWeakReference = 0 # type: int
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self.vectorOfWeakReferences = None # type: List[int]
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self.vectorOfStrongReferrables = None # type: List[MyGame.Example.Referrable.ReferrableT]
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self.vectorOfWeakReferences = None # type: Optional[List[int]]
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self.vectorOfStrongReferrables = None # type: Optional[List[MyGame.Example.Referrable.ReferrableT]]
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self.coOwningReference = 0 # type: int
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self.vectorOfCoOwningReferences = None # type: List[int]
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self.vectorOfCoOwningReferences = None # type: Optional[List[int]]
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self.nonOwningReference = 0 # type: int
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self.vectorOfNonOwningReferences = None # type: List[int]
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self.vectorOfNonOwningReferences = None # type: Optional[List[int]]
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self.anyUniqueType = 0 # type: int
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self.anyUnique = None # type: Union[None, MyGame.Example.Monster.MonsterT, MyGame.Example.TestSimpleTableWithEnum.TestSimpleTableWithEnumT, MyGame.Example2.Monster.MonsterT]
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self.anyAmbiguousType = 0 # type: int
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self.anyAmbiguous = None # type: Union[None, MyGame.Example.Monster.MonsterT, MyGame.Example.Monster.MonsterT, MyGame.Example.Monster.MonsterT]
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self.vectorOfEnums = None # type: List[int]
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self.vectorOfEnums = None # type: Optional[List[int]]
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self.signedEnum = -1 # type: int
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self.testrequirednestedflatbuffer = None # type: List[int]
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self.scalarKeySortedTables = None # type: List[MyGame.Example.Stat.StatT]
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self.testrequirednestedflatbuffer = None # type: Optional[List[int]]
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self.scalarKeySortedTables = None # type: Optional[List[MyGame.Example.Stat.StatT]]
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self.nativeInline = None # type: Optional[MyGame.Example.Test.TestT]
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self.longEnumNonEnumDefault = 0 # type: int
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self.longEnumNormalDefault = 2 # type: int
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@@ -105,10 +105,10 @@ class NestedStructT(object):
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# NestedStructT
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def __init__(self):
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self.a = None # type: List[int]
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self.a = None # type: Optional[List[int]]
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self.b = 0 # type: int
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self.c = None # type: List[int]
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self.d = None # type: List[int]
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self.c = None # type: Optional[List[int]]
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self.d = None # type: Optional[List[int]]
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@classmethod
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def InitFromBuf(cls, buf, pos):
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@@ -105,7 +105,7 @@ class NestedUnionTestT(object):
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# NestedUnionTestT
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def __init__(self):
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self.name = None # type: str
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self.name = None # type: Optional[str]
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self.dataType = 0 # type: int
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self.data = None # type: Union[None, MyGame.Example.NestedUnion.Vec3.Vec3T, MyGame.Example.NestedUnion.TestSimpleTableWithEnum.TestSimpleTableWithEnumT]
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self.id = 0 # type: int
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@@ -84,7 +84,7 @@ class StatT(object):
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# StatT
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def __init__(self):
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self.id = None # type: str
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self.id = None # type: Optional[str]
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self.val = 0 # type: int
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self.count = 0 # type: int
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@@ -267,8 +267,8 @@ class TypeAliasesT(object):
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self.u64 = 0 # type: int
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self.f32 = 0.0 # type: float
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self.f64 = 0.0 # type: float
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self.v8 = None # type: List[int]
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self.vf64 = None # type: List[float]
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self.v8 = None # type: Optional[List[int]]
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self.vf64 = None # type: Optional[List[float]]
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@classmethod
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def InitFromBuf(cls, buf, pos):
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