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Wrap verify file id condition in Check call (#6085)
Run clang-format Update testcase
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@@ -3218,7 +3218,7 @@ void FixedLengthArrayTest() {
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aStruct.mutable_d()->Mutate(0, nStruct0);
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aStruct.mutable_d()->Mutate(1, nStruct1);
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auto aTable = MyGame::Example::CreateArrayTable(fbb, &aStruct);
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fbb.Finish(aTable);
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MyGame::Example::FinishArrayTableBuffer(fbb, aTable);
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// Verify correctness of the ArrayTable.
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flatbuffers::Verifier verifier(fbb.GetBufferPointer(), fbb.GetSize());
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