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Lua (5.3) Language addition (#4804)
* starting Lua port of python implmention. Syncing commit * Bulk of Lua module port from Python done. Not tested, only static analysis. Need to work on binary strings. Started work on flatc lua code generation * Fixed all the basic errors to produced a binary output from the builder, don't know if it is generated correctly, but it contains data, so that must be good * fixed binary set command that was extending the array improperly * continued improvement * Moved lua submodules down a directory so their names don't clash with potential other modules. Added compat module to provide Lua versioning logic * Successful sample port from Python * working on testing Lua code with formal tests * continued to work on tests and fixes to code to make tests pass * Added reading buffer test * Changed binaryarray implmentation to use a temporary table for storing data, and then serialize it to a string when requested. This double the rate of building flatbuffers compared to the string approach. * Didn't need encode module as it just added another layer of indirection that isn't need * profiled reading buffers, optimizations to increase read performance of monster data to ~7 monster / millisecond * Writing profiler improvments. Get about ~2 monsters/millisecond building rate * removed Numpy generation from Lua (came from the Python port) * math.pow is deprecated in Lua 5.3, so changed to ^ notation. Also added .bat script for starting Lua tests * adding results of generate_code.bat * simple edits for code review in PR. * There was a buffer overflow in inserting the keywords into the unorder set for both the Lua and Python code gens. Changed insertion to use iterators. * fixed spacing issue * basic documenation/tutorial updates. Updated sample_binary.lua to reflect the tutorial better * removed windows-specific build step in Lua tests
This commit is contained in:
committed by
Wouter van Oortmerssen
parent
8ea293b988
commit
ba5eb3b5cf
@@ -408,6 +408,7 @@ struct IDLOptions {
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kTs = 1 << 9,
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kJsonSchema = 1 << 10,
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kDart = 1 << 11,
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kLua = 1 << 12,
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kMAX
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};
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@@ -814,6 +815,12 @@ extern bool GeneratePython(const Parser &parser,
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const std::string &path,
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const std::string &file_name);
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// Generate Lua files from the definitions in the Parser object.
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// See idl_gen_lua.cpp.
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extern bool GenerateLua(const Parser &parser,
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const std::string &path,
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const std::string &file_name);
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// Generate Json schema file
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// See idl_gen_json_schema.cpp.
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extern bool GenerateJsonSchema(const Parser &parser,
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