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Fixed more Windows build errors.
Change-Id: I556e1c103e8501dc144b16c8698463253de6f4fb
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@@ -56,7 +56,7 @@ template<> struct EquipmentTraits<Weapon> {
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struct EquipmentUnion {
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Equipment type;
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flatbuffers::NativeTable *table = nullptr;
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flatbuffers::NativeTable *table;
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EquipmentUnion() : type(Equipment_NONE), table(nullptr) {}
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EquipmentUnion(const EquipmentUnion &);
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EquipmentUnion &operator=(const EquipmentUnion &);
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