[JS/TS] Rewrite flexbuffers JS to TS (#6148)

* Partial TS rewrite

* Completed port but bugs remain

* Expose builder function

* Break out and fix stack-value and formatting
This commit is contained in:
Björn Harrtell
2020-10-19 22:11:35 +02:00
committed by GitHub
parent 9fa1d27059
commit b46db38f57
14 changed files with 1096 additions and 1057 deletions

View File

@@ -0,0 +1,64 @@
import { ValueType } from './value-type'
export function isInline(value: ValueType): boolean {
return value === ValueType.BOOL
|| value <= ValueType.FLOAT;
}
export function isNumber(value: ValueType): boolean {
return value >= ValueType.INT
&& value <= ValueType.FLOAT;
}
export function isIndirectNumber(value: ValueType): boolean {
return value >= ValueType.INDIRECT_INT
&& value <= ValueType.INDIRECT_FLOAT;
}
export function isTypedVectorElement(value: ValueType): boolean {
return value === ValueType.BOOL
|| (value >= ValueType.INT
&& value <= ValueType.STRING);
}
export function isTypedVector(value: ValueType): boolean {
return value === ValueType.VECTOR_BOOL
|| (value >= ValueType.VECTOR_INT
&& value <= ValueType.VECTOR_STRING_DEPRECATED);
}
export function isFixedTypedVector(value: ValueType): boolean {
return value >= ValueType.VECTOR_INT2
&& value <= ValueType.VECTOR_FLOAT4;
}
export function isAVector(value: ValueType): boolean {
return isTypedVector(value)
|| isFixedTypedVector(value)
|| value === ValueType.VECTOR;
}
export function toTypedVector(valueType: ValueType, length: number): ValueType {
if (length === 0) return valueType - ValueType.INT + ValueType.VECTOR_INT;
if (length === 2) return valueType - ValueType.INT + ValueType.VECTOR_INT2;
if (length === 3) return valueType - ValueType.INT + ValueType.VECTOR_INT3;
if (length === 4) return valueType - ValueType.INT + ValueType.VECTOR_INT4;
throw "Unexpected length " + length;
}
export function typedVectorElementType(valueType: ValueType): ValueType {
return valueType - ValueType.VECTOR_INT + ValueType.INT;
}
export function fixedTypedVectorElementType(valueType: ValueType): ValueType {
return ((valueType - ValueType.VECTOR_INT2) % 3) + ValueType.INT;
}
export function fixedTypedVectorElementSize(valueType: ValueType): ValueType {
// The x / y >> 0 trick is to have an int division. Suppose to be faster than Math.floor()
return (((valueType - ValueType.VECTOR_INT2) / 3) >> 0) + 2;
}
export function packedType(valueType: ValueType, bitWidth: number): ValueType {
return bitWidth | (valueType << 2);
}