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</div><!--header-->
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<div class="contents">
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<div class="textblock"><p>FlatBuffers is an efficient cross platform serialization library for C++, with support for Java, C# and Go. It was created at Google specifically for game development and other performance-critical applications.</p>
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<p>It is available as open source under the Apache license, v2 (see LICENSE.txt).</p>
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<p>It is available as Open Source on <a href="http://github.com/google/flatbuffers">GitHub</a> under the Apache license, v2 (see LICENSE.txt).</p>
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<h2>Why use FlatBuffers?</h2>
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<ul>
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<li><b>Access to serialized data without parsing/unpacking</b> - What sets FlatBuffers apart is that it represents hierarchical data in a flat binary buffer in such a way that it can still be accessed directly without parsing/unpacking, while also still supporting data structure evolution (forwards/backwards compatibility).</li>
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</ul>
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<h2>Online resources</h2>
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<ul>
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<li><a href="http://github.com/google/flatbuffers">github repository</a></li>
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<li><a href="http://google.github.io/flatbuffers">landing page</a></li>
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<li><a href="http://github.com/google/flatbuffers">GitHub repository</a></li>
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<li><a href="http://google.github.io/flatbuffers">Landing page</a></li>
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<li><a href="http://group.google.com/group/flatbuffers">FlatBuffers Google Group</a></li>
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<li><a href="http://github.com/google/flatbuffers/issues">FlatBuffers Issues Tracker</a> </li>
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</ul>
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