fixed code generator for array of bools

Change-Id: I3cdd801b641bf180222203a37634598350d340e3
This commit is contained in:
Maxim Zaks
2015-08-16 09:34:56 +02:00
committed by Wouter van Oortmerssen
parent 9689d38bef
commit ac10873e26
13 changed files with 72 additions and 9 deletions

View File

@@ -295,7 +295,24 @@ func (rcv *Monster) Testhashu64Fnv1a() uint64 {
return 0
}
func MonsterStart(builder *flatbuffers.Builder) { builder.StartObject(24) }
func (rcv *Monster) Testarrayofbools(j int) byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(52))
if o != 0 {
a := rcv._tab.Vector(o)
return rcv._tab.GetByte(a + flatbuffers.UOffsetT(j * 1))
}
return 0
}
func (rcv *Monster) TestarrayofboolsLength() int {
o := flatbuffers.UOffsetT(rcv._tab.Offset(52))
if o != 0 {
return rcv._tab.VectorLen(o)
}
return 0
}
func MonsterStart(builder *flatbuffers.Builder) { builder.StartObject(25) }
func MonsterAddPos(builder *flatbuffers.Builder, pos flatbuffers.UOffsetT) { builder.PrependStructSlot(0, flatbuffers.UOffsetT(pos), 0) }
func MonsterAddMana(builder *flatbuffers.Builder, mana int16) { builder.PrependInt16Slot(1, mana, 150) }
func MonsterAddHp(builder *flatbuffers.Builder, hp int16) { builder.PrependInt16Slot(2, hp, 100) }
@@ -329,4 +346,7 @@ func MonsterAddTesthashs32Fnv1a(builder *flatbuffers.Builder, testhashs32Fnv1a i
func MonsterAddTesthashu32Fnv1a(builder *flatbuffers.Builder, testhashu32Fnv1a uint32) { builder.PrependUint32Slot(21, testhashu32Fnv1a, 0) }
func MonsterAddTesthashs64Fnv1a(builder *flatbuffers.Builder, testhashs64Fnv1a int64) { builder.PrependInt64Slot(22, testhashs64Fnv1a, 0) }
func MonsterAddTesthashu64Fnv1a(builder *flatbuffers.Builder, testhashu64Fnv1a uint64) { builder.PrependUint64Slot(23, testhashu64Fnv1a, 0) }
func MonsterAddTestarrayofbools(builder *flatbuffers.Builder, testarrayofbools flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(24, flatbuffers.UOffsetT(testarrayofbools), 0) }
func MonsterStartTestarrayofboolsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(1, numElems, 1)
}
func MonsterEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }