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* [C#] Fixes issue #5399 by always including namespaces * Updated tests for code generator changes * Fixed 'As' method names
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committed by
Wouter van Oortmerssen
parent
a6be1d0d74
commit
a80db8538c
@@ -17,21 +17,21 @@ internal partial struct TestSimpleTableWithEnum : IFlatbufferObject
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public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; }
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public TestSimpleTableWithEnum __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
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public Color Color { get { int o = __p.__offset(4); return o != 0 ? (Color)__p.bb.Get(o + __p.bb_pos) : Color.Green; } }
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public bool MutateColor(Color color) { int o = __p.__offset(4); if (o != 0) { __p.bb.Put(o + __p.bb_pos, (byte)color); return true; } else { return false; } }
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public MyGame.Example.Color Color { get { int o = __p.__offset(4); return o != 0 ? (MyGame.Example.Color)__p.bb.Get(o + __p.bb_pos) : MyGame.Example.Color.Green; } }
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public bool MutateColor(MyGame.Example.Color color) { int o = __p.__offset(4); if (o != 0) { __p.bb.Put(o + __p.bb_pos, (byte)color); return true; } else { return false; } }
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public static Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(FlatBufferBuilder builder,
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Color color = Color.Green) {
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public static Offset<MyGame.Example.TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(FlatBufferBuilder builder,
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MyGame.Example.Color color = MyGame.Example.Color.Green) {
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builder.StartTable(1);
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TestSimpleTableWithEnum.AddColor(builder, color);
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return TestSimpleTableWithEnum.EndTestSimpleTableWithEnum(builder);
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}
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public static void StartTestSimpleTableWithEnum(FlatBufferBuilder builder) { builder.StartTable(1); }
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public static void AddColor(FlatBufferBuilder builder, Color color) { builder.AddByte(0, (byte)color, 2); }
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public static Offset<TestSimpleTableWithEnum> EndTestSimpleTableWithEnum(FlatBufferBuilder builder) {
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public static void AddColor(FlatBufferBuilder builder, MyGame.Example.Color color) { builder.AddByte(0, (byte)color, 2); }
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public static Offset<MyGame.Example.TestSimpleTableWithEnum> EndTestSimpleTableWithEnum(FlatBufferBuilder builder) {
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int o = builder.EndTable();
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return new Offset<TestSimpleTableWithEnum>(o);
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return new Offset<MyGame.Example.TestSimpleTableWithEnum>(o);
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}
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};
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