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* [C#] Fixes issue #5399 by always including namespaces * Updated tests for code generator changes * Fixed 'As' method names
This commit is contained in:
committed by
Wouter van Oortmerssen
parent
a6be1d0d74
commit
a80db8538c
@@ -20,7 +20,7 @@ public struct Referrable : IFlatbufferObject
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public ulong Id { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetUlong(o + __p.bb_pos) : (ulong)0; } }
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public bool MutateId(ulong id) { int o = __p.__offset(4); if (o != 0) { __p.bb.PutUlong(o + __p.bb_pos, id); return true; } else { return false; } }
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public static Offset<Referrable> CreateReferrable(FlatBufferBuilder builder,
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public static Offset<MyGame.Example.Referrable> CreateReferrable(FlatBufferBuilder builder,
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ulong id = 0) {
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builder.StartTable(1);
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Referrable.AddId(builder, id);
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@@ -29,9 +29,9 @@ public struct Referrable : IFlatbufferObject
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public static void StartReferrable(FlatBufferBuilder builder) { builder.StartTable(1); }
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public static void AddId(FlatBufferBuilder builder, ulong id) { builder.AddUlong(0, id, 0); }
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public static Offset<Referrable> EndReferrable(FlatBufferBuilder builder) {
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public static Offset<MyGame.Example.Referrable> EndReferrable(FlatBufferBuilder builder) {
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int o = builder.EndTable();
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return new Offset<Referrable>(o);
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return new Offset<MyGame.Example.Referrable>(o);
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}
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public static VectorOffset CreateSortedVectorOfReferrable(FlatBufferBuilder builder, Offset<Referrable>[] offsets) {
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