[C#, Java, C++] Fixes issue #5399 by always including namespaces (#5404)

* [C#] Fixes issue #5399 by always including namespaces

* Updated tests for code generator changes

* Fixed 'As' method names
This commit is contained in:
John Luxford
2019-06-14 10:47:08 -05:00
committed by Wouter van Oortmerssen
parent a6be1d0d74
commit a80db8538c
26 changed files with 560 additions and 561 deletions

View File

@@ -20,7 +20,7 @@ public struct Referrable : IFlatbufferObject
public ulong Id { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetUlong(o + __p.bb_pos) : (ulong)0; } }
public bool MutateId(ulong id) { int o = __p.__offset(4); if (o != 0) { __p.bb.PutUlong(o + __p.bb_pos, id); return true; } else { return false; } }
public static Offset<Referrable> CreateReferrable(FlatBufferBuilder builder,
public static Offset<MyGame.Example.Referrable> CreateReferrable(FlatBufferBuilder builder,
ulong id = 0) {
builder.StartTable(1);
Referrable.AddId(builder, id);
@@ -29,9 +29,9 @@ public struct Referrable : IFlatbufferObject
public static void StartReferrable(FlatBufferBuilder builder) { builder.StartTable(1); }
public static void AddId(FlatBufferBuilder builder, ulong id) { builder.AddUlong(0, id, 0); }
public static Offset<Referrable> EndReferrable(FlatBufferBuilder builder) {
public static Offset<MyGame.Example.Referrable> EndReferrable(FlatBufferBuilder builder) {
int o = builder.EndTable();
return new Offset<Referrable>(o);
return new Offset<MyGame.Example.Referrable>(o);
}
public static VectorOffset CreateSortedVectorOfReferrable(FlatBufferBuilder builder, Offset<Referrable>[] offsets) {