Support binary search for struct in cpp (#4245)

* Support binary search for struct in cpp

CreateVectorOfSortedStruct is provided for convenience.

* fix continuous-integration error

* add generated files

* compile Ability.cs in csharp test

* compile Ability.cs in csharp

* modify according to code review
This commit is contained in:
tianyapiaozi
2017-03-30 00:51:12 +08:00
committed by Wouter van Oortmerssen
parent 89041a1686
commit a5cc2092a6
20 changed files with 564 additions and 17 deletions

View File

@@ -23,6 +23,8 @@ struct TestSimpleTableWithEnumT;
struct Vec3;
struct Ability;
struct Stat;
struct StatT;
@@ -247,6 +249,44 @@ MANUALLY_ALIGNED_STRUCT(16) Vec3 FLATBUFFERS_FINAL_CLASS {
};
STRUCT_END(Vec3, 32);
MANUALLY_ALIGNED_STRUCT(4) Ability FLATBUFFERS_FINAL_CLASS {
private:
uint32_t id_;
uint32_t distance_;
public:
Ability() {
memset(this, 0, sizeof(Ability));
}
Ability(const Ability &_o) {
memcpy(this, &_o, sizeof(Ability));
}
Ability(uint32_t _id, uint32_t _distance)
: id_(flatbuffers::EndianScalar(_id)),
distance_(flatbuffers::EndianScalar(_distance)) {
}
uint32_t id() const {
return flatbuffers::EndianScalar(id_);
}
void mutate_id(uint32_t _id) {
flatbuffers::WriteScalar(&id_, _id);
}
bool KeyCompareLessThan(const Ability *o) const {
return id() < o->id();
}
int KeyCompareWithValue(uint32_t val) const {
const auto key = id();
return static_cast<int>(key > val) - static_cast<int>(key < val);
}
uint32_t distance() const {
return flatbuffers::EndianScalar(distance_);
}
void mutate_distance(uint32_t _distance) {
flatbuffers::WriteScalar(&distance_, _distance);
}
};
STRUCT_END(Ability, 8);
} // namespace Example
namespace Example2 {
@@ -480,6 +520,7 @@ struct MonsterT : public flatbuffers::NativeTable {
float testf2;
float testf3;
std::vector<std::string> testarrayofstring2;
std::vector<Ability> testarrayofsortedstruct;
MonsterT()
: mana(150),
hp(100),
@@ -530,7 +571,8 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
VT_TESTF = 54,
VT_TESTF2 = 56,
VT_TESTF3 = 58,
VT_TESTARRAYOFSTRING2 = 60
VT_TESTARRAYOFSTRING2 = 60,
VT_TESTARRAYOFSORTEDSTRUCT = 62
};
const Vec3 *pos() const {
return GetStruct<const Vec3 *>(VT_POS);
@@ -722,6 +764,12 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring2() {
return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
}
const flatbuffers::Vector<const Ability *> *testarrayofsortedstruct() const {
return GetPointer<const flatbuffers::Vector<const Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
}
flatbuffers::Vector<const Ability *> *mutable_testarrayofsortedstruct() {
return GetPointer<flatbuffers::Vector<const Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
}
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<Vec3>(verifier, VT_POS) &&
@@ -766,6 +814,8 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
VerifyField<flatbuffers::uoffset_t>(verifier, VT_TESTARRAYOFSTRING2) &&
verifier.Verify(testarrayofstring2()) &&
verifier.VerifyVectorOfStrings(testarrayofstring2()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_TESTARRAYOFSORTEDSTRUCT) &&
verifier.Verify(testarrayofsortedstruct()) &&
verifier.EndTable();
}
MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
@@ -872,13 +922,16 @@ struct MonsterBuilder {
void add_testarrayofstring2(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2) {
fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING2, testarrayofstring2);
}
void add_testarrayofsortedstruct(flatbuffers::Offset<flatbuffers::Vector<const Ability *>> testarrayofsortedstruct) {
fbb_.AddOffset(Monster::VT_TESTARRAYOFSORTEDSTRUCT, testarrayofsortedstruct);
}
MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {
start_ = fbb_.StartTable();
}
MonsterBuilder &operator=(const MonsterBuilder &);
flatbuffers::Offset<Monster> Finish() {
const auto end = fbb_.EndTable(start_, 29);
const auto end = fbb_.EndTable(start_, 30);
auto o = flatbuffers::Offset<Monster>(end);
fbb_.Required(o, Monster::VT_NAME);
return o;
@@ -914,12 +967,14 @@ inline flatbuffers::Offset<Monster> CreateMonster(
float testf = 3.14159f,
float testf2 = 3.0f,
float testf3 = 0.0f,
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2 = 0) {
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2 = 0,
flatbuffers::Offset<flatbuffers::Vector<const Ability *>> testarrayofsortedstruct = 0) {
MonsterBuilder builder_(_fbb);
builder_.add_testhashu64_fnv1a(testhashu64_fnv1a);
builder_.add_testhashs64_fnv1a(testhashs64_fnv1a);
builder_.add_testhashu64_fnv1(testhashu64_fnv1);
builder_.add_testhashs64_fnv1(testhashs64_fnv1);
builder_.add_testarrayofsortedstruct(testarrayofsortedstruct);
builder_.add_testarrayofstring2(testarrayofstring2);
builder_.add_testf3(testf3);
builder_.add_testf2(testf2);
@@ -976,7 +1031,8 @@ inline flatbuffers::Offset<Monster> CreateMonsterDirect(
float testf = 3.14159f,
float testf2 = 3.0f,
float testf3 = 0.0f,
const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2 = nullptr) {
const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2 = nullptr,
const std::vector<const Ability *> *testarrayofsortedstruct = nullptr) {
return MyGame::Example::CreateMonster(
_fbb,
pos,
@@ -1006,7 +1062,8 @@ inline flatbuffers::Offset<Monster> CreateMonsterDirect(
testf,
testf2,
testf3,
testarrayofstring2 ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring2) : 0);
testarrayofstring2 ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring2) : 0,
testarrayofsortedstruct ? _fbb.CreateVector<const Ability *>(*testarrayofsortedstruct) : 0);
}
flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
@@ -1134,6 +1191,7 @@ inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function
{ auto _e = testf2(); _o->testf2 = _e; };
{ auto _e = testf3(); _o->testf3 = _e; };
{ auto _e = testarrayofstring2(); if (_e) { _o->testarrayofstring2.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring2[_i] = _e->Get(_i)->str(); } } };
{ auto _e = testarrayofsortedstruct(); if (_e) { _o->testarrayofsortedstruct.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofsortedstruct[_i] = *_e->Get(_i); } } };
}
inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
@@ -1171,6 +1229,7 @@ inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder
auto _testf2 = _o->testf2;
auto _testf3 = _o->testf3;
auto _testarrayofstring2 = _o->testarrayofstring2.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring2) : 0;
auto _testarrayofsortedstruct = _o->testarrayofsortedstruct.size() ? _fbb.CreateVectorOfStructs(_o->testarrayofsortedstruct) : 0;
return MyGame::Example::CreateMonster(
_fbb,
_pos,
@@ -1200,7 +1259,8 @@ inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder
_testf,
_testf2,
_testf3,
_testarrayofstring2);
_testarrayofstring2,
_testarrayofsortedstruct);
}
inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type) {