Support binary search for struct in cpp (#4245)

* Support binary search for struct in cpp

CreateVectorOfSortedStruct is provided for convenience.

* fix continuous-integration error

* add generated files

* compile Ability.cs in csharp test

* compile Ability.cs in csharp

* modify according to code review
This commit is contained in:
tianyapiaozi
2017-03-30 00:51:12 +08:00
committed by Wouter van Oortmerssen
parent 89041a1686
commit a5cc2092a6
20 changed files with 564 additions and 17 deletions

View File

@@ -78,8 +78,10 @@ public struct Monster : IFlatbufferObject
public bool MutateTestf3(float testf3) { int o = __p.__offset(58); if (o != 0) { __p.bb.PutFloat(o + __p.bb_pos, testf3); return true; } else { return false; } }
public string Testarrayofstring2(int j) { int o = __p.__offset(60); return o != 0 ? __p.__string(__p.__vector(o) + j * 4) : null; }
public int Testarrayofstring2Length { get { int o = __p.__offset(60); return o != 0 ? __p.__vector_len(o) : 0; } }
public Ability? Testarrayofsortedstruct(int j) { int o = __p.__offset(62); return o != 0 ? (Ability?)(new Ability()).__assign(__p.__vector(o) + j * 8, __p.bb) : null; }
public int TestarrayofsortedstructLength { get { int o = __p.__offset(62); return o != 0 ? __p.__vector_len(o) : 0; } }
public static void StartMonster(FlatBufferBuilder builder) { builder.StartObject(29); }
public static void StartMonster(FlatBufferBuilder builder) { builder.StartObject(30); }
public static void AddPos(FlatBufferBuilder builder, Offset<Vec3> posOffset) { builder.AddStruct(0, posOffset.Value, 0); }
public static void AddMana(FlatBufferBuilder builder, short mana) { builder.AddShort(1, mana, 150); }
public static void AddHp(FlatBufferBuilder builder, short hp) { builder.AddShort(2, hp, 100); }
@@ -121,6 +123,8 @@ public struct Monster : IFlatbufferObject
public static void AddTestarrayofstring2(FlatBufferBuilder builder, VectorOffset testarrayofstring2Offset) { builder.AddOffset(28, testarrayofstring2Offset.Value, 0); }
public static VectorOffset CreateTestarrayofstring2Vector(FlatBufferBuilder builder, StringOffset[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
public static void StartTestarrayofstring2Vector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static void AddTestarrayofsortedstruct(FlatBufferBuilder builder, VectorOffset testarrayofsortedstructOffset) { builder.AddOffset(29, testarrayofsortedstructOffset.Value, 0); }
public static void StartTestarrayofsortedstructVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 4); }
public static Offset<Monster> EndMonster(FlatBufferBuilder builder) {
int o = builder.EndObject();
builder.Required(o, 10); // name