Support binary search for struct in cpp (#4245)

* Support binary search for struct in cpp

CreateVectorOfSortedStruct is provided for convenience.

* fix continuous-integration error

* add generated files

* compile Ability.cs in csharp test

* compile Ability.cs in csharp

* modify according to code review
This commit is contained in:
tianyapiaozi
2017-03-30 00:51:12 +08:00
committed by Wouter van Oortmerssen
parent 89041a1686
commit a5cc2092a6
20 changed files with 564 additions and 17 deletions

View File

@@ -0,0 +1,41 @@
// automatically generated by the FlatBuffers compiler, do not modify
package Example
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type Ability struct {
_tab flatbuffers.Struct
}
func (rcv *Ability) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *Ability) Table() flatbuffers.Table {
return rcv._tab.Table
}
func (rcv *Ability) Id() uint32 {
return rcv._tab.GetUint32(rcv._tab.Pos + flatbuffers.UOffsetT(0))
}
func (rcv *Ability) MutateId(n uint32) bool {
return rcv._tab.MutateUint32(rcv._tab.Pos+flatbuffers.UOffsetT(0), n)
}
func (rcv *Ability) Distance() uint32 {
return rcv._tab.GetUint32(rcv._tab.Pos + flatbuffers.UOffsetT(4))
}
func (rcv *Ability) MutateDistance(n uint32) bool {
return rcv._tab.MutateUint32(rcv._tab.Pos+flatbuffers.UOffsetT(4), n)
}
func CreateAbility(builder *flatbuffers.Builder, id uint32, distance uint32) flatbuffers.UOffsetT {
builder.Prep(4, 8)
builder.PrependUint32(distance)
builder.PrependUint32(id)
return builder.Offset()
}