Fix 64-bit numeric enum values in typescript (#7135)

* Fix 64-bit default numeric enum values in typescript

If you had a default value that wasn't a valid enum value (e.g., a zero
if you used a bit_flag setting, like you get with AdvancedFeatures
in reflection.fbs), we weren't using BigInt.

* Run generate_code.py

* [DART] Handle deprecated fields & invalid enum defaults

* Update .NET test
This commit is contained in:
James Kuszmaul
2022-03-04 21:57:48 -08:00
committed by GitHub
parent 1a4c405662
commit 9ed1323044
39 changed files with 1342 additions and 275 deletions

View File

@@ -211,6 +211,10 @@ public struct Monster : IFlatbufferObject
public int ScalarKeySortedTablesLength { get { int o = __p.__offset(104); return o != 0 ? __p.__vector_len(o) : 0; } }
public MyGame.Example.Stat? ScalarKeySortedTablesByKey(ushort key) { int o = __p.__offset(104); return o != 0 ? MyGame.Example.Stat.__lookup_by_key(__p.__vector(o), key, __p.bb) : null; }
public MyGame.Example.Test? NativeInline { get { int o = __p.__offset(106); return o != 0 ? (MyGame.Example.Test?)(new MyGame.Example.Test()).__assign(o + __p.bb_pos, __p.bb) : null; } }
public MyGame.Example.LongEnum LongEnumNonEnumDefault { get { int o = __p.__offset(108); return o != 0 ? (MyGame.Example.LongEnum)__p.bb.GetUlong(o + __p.bb_pos) : 0; } }
public bool MutateLongEnumNonEnumDefault(MyGame.Example.LongEnum long_enum_non_enum_default) { int o = __p.__offset(108); if (o != 0) { __p.bb.PutUlong(o + __p.bb_pos, (ulong)long_enum_non_enum_default); return true; } else { return false; } }
public MyGame.Example.LongEnum LongEnumNormalDefault { get { int o = __p.__offset(110); return o != 0 ? (MyGame.Example.LongEnum)__p.bb.GetUlong(o + __p.bb_pos) : MyGame.Example.LongEnum.LongOne; } }
public bool MutateLongEnumNormalDefault(MyGame.Example.LongEnum long_enum_normal_default) { int o = __p.__offset(110); if (o != 0) { __p.bb.PutUlong(o + __p.bb_pos, (ulong)long_enum_normal_default); return true; } else { return false; } }
public static Offset<MyGame.Example.Monster> CreateMonster(FlatBufferBuilder builder,
MyGame.Example.Vec3T pos = null,
@@ -263,8 +267,12 @@ public struct Monster : IFlatbufferObject
MyGame.Example.Race signed_enum = MyGame.Example.Race.None,
VectorOffset testrequirednestedflatbufferOffset = default(VectorOffset),
VectorOffset scalar_key_sorted_tablesOffset = default(VectorOffset),
MyGame.Example.TestT native_inline = null) {
builder.StartTable(52);
MyGame.Example.TestT native_inline = null,
MyGame.Example.LongEnum long_enum_non_enum_default = 0,
MyGame.Example.LongEnum long_enum_normal_default = MyGame.Example.LongEnum.LongOne) {
builder.StartTable(54);
Monster.AddLongEnumNormalDefault(builder, long_enum_normal_default);
Monster.AddLongEnumNonEnumDefault(builder, long_enum_non_enum_default);
Monster.AddNonOwningReference(builder, non_owning_reference);
Monster.AddCoOwningReference(builder, co_owning_reference);
Monster.AddSingleWeakReference(builder, single_weak_reference);
@@ -319,7 +327,7 @@ public struct Monster : IFlatbufferObject
return Monster.EndMonster(builder);
}
public static void StartMonster(FlatBufferBuilder builder) { builder.StartTable(52); }
public static void StartMonster(FlatBufferBuilder builder) { builder.StartTable(54); }
public static void AddPos(FlatBufferBuilder builder, Offset<MyGame.Example.Vec3> posOffset) { builder.AddStruct(0, posOffset.Value, 0); }
public static void AddMana(FlatBufferBuilder builder, short mana) { builder.AddShort(1, mana, 150); }
public static void AddHp(FlatBufferBuilder builder, short hp) { builder.AddShort(2, hp, 100); }
@@ -425,6 +433,8 @@ public struct Monster : IFlatbufferObject
public static VectorOffset CreateScalarKeySortedTablesVectorBlock(FlatBufferBuilder builder, Offset<MyGame.Example.Stat>[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
public static void StartScalarKeySortedTablesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static void AddNativeInline(FlatBufferBuilder builder, Offset<MyGame.Example.Test> nativeInlineOffset) { builder.AddStruct(51, nativeInlineOffset.Value, 0); }
public static void AddLongEnumNonEnumDefault(FlatBufferBuilder builder, MyGame.Example.LongEnum longEnumNonEnumDefault) { builder.AddUlong(52, (ulong)longEnumNonEnumDefault, 0); }
public static void AddLongEnumNormalDefault(FlatBufferBuilder builder, MyGame.Example.LongEnum longEnumNormalDefault) { builder.AddUlong(53, (ulong)longEnumNormalDefault, 2); }
public static Offset<MyGame.Example.Monster> EndMonster(FlatBufferBuilder builder) {
int o = builder.EndTable();
builder.Required(o, 10); // name
@@ -571,6 +581,8 @@ public struct Monster : IFlatbufferObject
_o.ScalarKeySortedTables = new List<MyGame.Example.StatT>();
for (var _j = 0; _j < this.ScalarKeySortedTablesLength; ++_j) {_o.ScalarKeySortedTables.Add(this.ScalarKeySortedTables(_j).HasValue ? this.ScalarKeySortedTables(_j).Value.UnPack() : null);}
_o.NativeInline = this.NativeInline.HasValue ? this.NativeInline.Value.UnPack() : null;
_o.LongEnumNonEnumDefault = this.LongEnumNonEnumDefault;
_o.LongEnumNormalDefault = this.LongEnumNormalDefault;
}
public static Offset<MyGame.Example.Monster> Pack(FlatBufferBuilder builder, MonsterT _o) {
if (_o == null) return default(Offset<MyGame.Example.Monster>);
@@ -745,7 +757,9 @@ public struct Monster : IFlatbufferObject
_o.SignedEnum,
_testrequirednestedflatbuffer,
_scalar_key_sorted_tables,
_o.NativeInline);
_o.NativeInline,
_o.LongEnumNonEnumDefault,
_o.LongEnumNormalDefault);
}
}
@@ -894,6 +908,10 @@ public class MonsterT
public List<MyGame.Example.StatT> ScalarKeySortedTables { get; set; }
[Newtonsoft.Json.JsonProperty("native_inline")]
public MyGame.Example.TestT NativeInline { get; set; }
[Newtonsoft.Json.JsonProperty("long_enum_non_enum_default")]
public MyGame.Example.LongEnum LongEnumNonEnumDefault { get; set; }
[Newtonsoft.Json.JsonProperty("long_enum_normal_default")]
public MyGame.Example.LongEnum LongEnumNormalDefault { get; set; }
public MonsterT() {
this.Pos = new MyGame.Example.Vec3T();
@@ -944,6 +962,8 @@ public class MonsterT
this.Testrequirednestedflatbuffer = null;
this.ScalarKeySortedTables = null;
this.NativeInline = new MyGame.Example.TestT();
this.LongEnumNonEnumDefault = 0;
this.LongEnumNormalDefault = MyGame.Example.LongEnum.LongOne;
}
public static MonsterT DeserializeFromJson(string jsonText) {